152 lines
4.5 KiB
C++
152 lines
4.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2008-2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file eeschema.cpp
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* @brief the main file
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*/
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#include <fctsys.h>
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#include <appl_wxstruct.h>
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#include <class_drawpanel.h>
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#include <confirm.h>
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#include <gestfich.h>
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#include <eda_dde.h>
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#include <wxEeschemaStruct.h>
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#include <eda_text.h>
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#include <general.h>
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#include <protos.h>
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#include <hotkeys.h>
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#include <dialogs/dialog_color_config.h>
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#include <transform.h>
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#include <wildcards_and_files_ext.h>
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#include <wx/snglinst.h>
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// Global variables
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wxSize g_RepeatStep;
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int g_RepeatDeltaLabel;
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int g_DefaultBusWidth;
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SCH_SHEET* g_RootSheet = NULL;
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TRANSFORM DefaultTransform = TRANSFORM( 1, 0, 0, -1 );
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/************************************/
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/* Called to initialize the program */
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/************************************/
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// Create a new application object: this macro will allow wxWindows to create
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// the application object during program execution (it's better than using a
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// static object for many reasons) and also declares the accessor function
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// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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// not wxApp)
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IMPLEMENT_APP( EDA_APP )
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/* MacOSX: Needed for file association
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* http://wiki.wxwidgets.org/WxMac-specific_topics
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*/
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void EDA_APP::MacOpenFile( const wxString &fileName )
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{
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wxFileName filename = fileName;
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SCH_EDIT_FRAME* frame = ((SCH_EDIT_FRAME*) GetTopWindow());
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if( !frame )
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return;
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if( !filename.FileExists() )
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return;
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frame->LoadOneEEProject( fileName, false );
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}
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bool EDA_APP::OnInit()
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{
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wxFileName filename;
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SCH_EDIT_FRAME* frame = NULL;
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InitEDA_Appl( wxT( "Eeschema" ), APP_EESCHEMA_T );
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if( m_Checker && m_Checker->IsAnotherRunning() )
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{
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if( !IsOK( NULL, _( "Eeschema is already running, Continue?" ) ) )
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return false;
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}
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if( argc > 1 )
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filename = argv[1];
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// Give a default colour for all layers
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// (actual color will beinitialized by config)
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for( int ii = 0; ii < MAX_LAYERS; ii++ )
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SetLayerColor( DARKGRAY, ii );
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// read current setup and reopen last directory if no filename to open in
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// command line
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bool reopenLastUsedDirectory = argc == 1;
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GetSettings( reopenLastUsedDirectory );
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/* Must be called before creating the main frame in order to
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* display the real hotkeys in menus or tool tips */
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ReadHotkeyConfig( wxT("SchematicFrame"), s_Eeschema_Hokeys_Descr );
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// Create main frame (schematic frame) :
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frame = new SCH_EDIT_FRAME( NULL, wxT( "Eeschema" ), wxPoint( 0, 0 ), wxSize( 600, 400 ) );
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SetTopWindow( frame );
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frame->Show( true );
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if( CreateServer( frame, KICAD_SCH_PORT_SERVICE_NUMBER ) )
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{
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// RemoteCommand is in controle.cpp and is called when Pcbnew sends Eeschema a command.
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SetupServerFunction( RemoteCommand );
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}
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frame->Zoom_Automatique( true );
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/* Load file specified in the command line. */
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if( filename.IsOk() )
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{
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if( filename.GetExt() != SchematicFileExtension )
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filename.SetExt( SchematicFileExtension );
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wxSetWorkingDirectory( filename.GetPath() );
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if( frame->LoadOneEEProject( filename.GetFullPath(), false ) )
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frame->GetCanvas()->Refresh( true );
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}
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else
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{
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// Read a default config file if no file to load.
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frame->LoadProjectFile( wxEmptyString, true );
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frame->GetCanvas()->Refresh( true );
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}
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return true;
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}
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