In 3D viewer, this option can take a *very long* calculation time (minutes instead of seconds, or hangs) and they are now using aFastMode = true to do polygon calculations, especially for zones inside zones belong to the same net but having different priority (which creates weak polygons). aFastMode = false is the default for other calculations (zone filling) as before. |
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.. | ||
hetriang.cpp | ||
seg.cpp | ||
shape.cpp | ||
shape_collisions.cpp | ||
shape_file_io.cpp | ||
shape_line_chain.cpp | ||
shape_poly_set.cpp |