271 lines
9.4 KiB
C++
271 lines
9.4 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
|
|
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef EDA_3D_CANVAS_H
|
|
#define EDA_3D_CANVAS_H
|
|
|
|
|
|
#include "board_adapter.h"
|
|
#include "3d_rendering/c3d_render_base.h"
|
|
#include "3d_cache/3d_cache.h"
|
|
#include <gal/hidpi_gl_canvas.h>
|
|
#include <wx/image.h>
|
|
#include <wx/timer.h>
|
|
|
|
|
|
class WX_INFOBAR;
|
|
class wxStatusBar;
|
|
class BOARD;
|
|
class C3D_RENDER_RAYTRACING;
|
|
class C3D_RENDER_OGL_LEGACY;
|
|
|
|
|
|
/**
|
|
* Implement a canvas based on a wxGLCanvas
|
|
*/
|
|
class EDA_3D_CANVAS : public HIDPI_GL_CANVAS
|
|
{
|
|
public:
|
|
/**
|
|
* @brief EDA_3D_CANVAS - Creates a new 3D Canvas with a attribute list
|
|
* @param aParent: the parent creator of this canvas
|
|
* @param aAttribList: a list of openGL options created by GetOpenGL_AttributesList
|
|
* @param aBoard: The board
|
|
* @param aSettings: the settings options to be used by this canvas
|
|
*/
|
|
EDA_3D_CANVAS( wxWindow* aParent, const int* aAttribList, BOARD* aBoard,
|
|
BOARD_ADAPTER& aSettings, CCAMERA& aCamera, S3D_CACHE* a3DCachePointer );
|
|
|
|
~EDA_3D_CANVAS();
|
|
|
|
/**
|
|
* Function SetEventDispatcher()
|
|
* Sets a dispatcher that processes events and forwards them to tools.
|
|
* @param aEventDispatcher is the object that will be used for dispatching events.
|
|
* DRAW_PANEL_GAL does not take over the ownership. Passing NULL disconnects all event
|
|
* handlers from the DRAW_PANEL_GAL and parent frame.
|
|
*/
|
|
void SetEventDispatcher( TOOL_DISPATCHER* aEventDispatcher );
|
|
|
|
void SetStatusBar( wxStatusBar* aStatusBar )
|
|
{
|
|
m_parentStatusBar = aStatusBar;
|
|
}
|
|
|
|
void SetInfoBar( WX_INFOBAR* aInfoBar )
|
|
{
|
|
m_parentInfoBar = aInfoBar;
|
|
}
|
|
|
|
void ReloadRequest( BOARD *aBoard = NULL, S3D_CACHE *aCachePointer = NULL );
|
|
|
|
/**
|
|
* @brief IsReloadRequestPending - Query if there is a pending reload request
|
|
* @return true if it wants to reload, false if there is no reload pending
|
|
*/
|
|
bool IsReloadRequestPending() const
|
|
{
|
|
if( m_3d_render )
|
|
return m_3d_render->IsReloadRequestPending();
|
|
else
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* @brief RenderRaytracingRequest - Request to render the current view in Raytracing mode
|
|
*/
|
|
void RenderRaytracingRequest();
|
|
|
|
/**
|
|
* Request a screenshot and output it to the aDstImage
|
|
* @param aDstImage - Screenshot destination image
|
|
*/
|
|
void GetScreenshot( wxImage &aDstImage );
|
|
|
|
/**
|
|
* @brief SetView3D - Helper function to call view commands
|
|
* @param aKeycode: ascii key commands
|
|
* @return true if the key code was handled,
|
|
* false if no command found for this code.
|
|
*/
|
|
bool SetView3D( int aKeycode );
|
|
|
|
/**
|
|
* @brief AnimationEnabledSet - Enable or disable camera animation when switching to a pre-defined view
|
|
* @param aAnimationEnabled: Animation enabled state to set
|
|
*/
|
|
void AnimationEnabledSet( bool aAnimationEnabled ) { m_animation_enabled = aAnimationEnabled; }
|
|
|
|
/**
|
|
* @brief AnimationEnabledGet - Returns whether camera animation is enabled when switching to a pre-defined view
|
|
* @return true if animation is enabled
|
|
*/
|
|
bool AnimationEnabledGet() const { return m_animation_enabled; }
|
|
|
|
/**
|
|
* @brief MovingSpeedMultiplierSet - Set the camera animation moving speed multiplier option
|
|
* @param aMovingSpeedMultiplier: One of the possible integer options: [1,2,3,4,5]
|
|
*/
|
|
void MovingSpeedMultiplierSet( int aMovingSpeedMultiplier ) { m_moving_speed_multiplier = aMovingSpeedMultiplier; }
|
|
|
|
/**
|
|
* @brief MovingSpeedMultiplierGet - Return the current camera animation moving speed multiplier option
|
|
* @return current moving speed multiplier option, one of [1,2,3,4,5]
|
|
*/
|
|
int MovingSpeedMultiplierGet() const { return m_moving_speed_multiplier; }
|
|
|
|
/**
|
|
* @brief RenderEngineChanged - Notify that the render engine was changed
|
|
*/
|
|
void RenderEngineChanged();
|
|
|
|
/**
|
|
* @brief DisplayStatus - Update the status bar with the position information
|
|
*/
|
|
void DisplayStatus();
|
|
|
|
/**
|
|
* @brief Request_refresh - Schedule a refresh update of the canvas
|
|
* @param aRedrawImmediately - true will request a redraw, false will
|
|
* schedule a redraw, after a short timeout.
|
|
*/
|
|
void Request_refresh( bool aRedrawImmediately = true );
|
|
|
|
/**
|
|
* Used to forward events to the canvas from popups, etc.
|
|
*/
|
|
void OnEvent( wxEvent& aEvent );
|
|
|
|
private:
|
|
|
|
void OnPaint( wxPaintEvent &event );
|
|
|
|
void OnEraseBackground( wxEraseEvent &event );
|
|
|
|
void OnMouseWheel( wxMouseEvent &event );
|
|
|
|
#if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT )
|
|
void OnMagnify( wxMouseEvent& event );
|
|
#endif
|
|
|
|
void OnMouseMove( wxMouseEvent &event );
|
|
void OnLeftDown( wxMouseEvent &event );
|
|
void OnLeftUp( wxMouseEvent &event );
|
|
void OnMiddleUp( wxMouseEvent &event );
|
|
void OnMiddleDown( wxMouseEvent &event );
|
|
void OnTimerTimeout_Editing( wxTimerEvent& event );
|
|
void OnCloseWindow( wxCloseEvent &event );
|
|
void OnResize( wxSizeEvent &event );
|
|
void OnTimerTimeout_Redraw( wxTimerEvent& event );
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
|
|
private:
|
|
/**
|
|
* @brief stop_editingTimeOut_Timer - stop the editing time, so it will not timeout
|
|
*/
|
|
void stop_editingTimeOut_Timer();
|
|
|
|
/**
|
|
* @brief restart_editingTimeOut_Timer - reset the editing timer
|
|
*/
|
|
void restart_editingTimeOut_Timer();
|
|
|
|
/**
|
|
* @brief request_start_moving_camera - start a camera movement
|
|
* @param aMovingSpeed: the time speed
|
|
* @param aRenderPivot: if it should display pivot cursor while move
|
|
*/
|
|
void request_start_moving_camera( float aMovingSpeed = 2.0f, bool aRenderPivot = true );
|
|
|
|
/**
|
|
* @brief move_pivot_based_on_cur_mouse_position -
|
|
* This function hits a ray to the board and start a moviment
|
|
*/
|
|
void move_pivot_based_on_cur_mouse_position();
|
|
|
|
/**
|
|
* @brief render_pivot - render the pivot cursor
|
|
* @param t: time between 0.0 and 1.0
|
|
* @param aScale: scale to apply on the cursor
|
|
*/
|
|
void render_pivot( float t, float aScale );
|
|
|
|
/**
|
|
* @brief initializeOpenGL
|
|
* @return if OpenGL initialization succeed
|
|
*/
|
|
bool initializeOpenGL();
|
|
|
|
/**
|
|
* @brief releaseOpenGL - free created targets and openGL context
|
|
*/
|
|
void releaseOpenGL();
|
|
|
|
private:
|
|
|
|
TOOL_DISPATCHER* m_eventDispatcher;
|
|
wxStatusBar* m_parentStatusBar; // Parent statusbar to report progress
|
|
WX_INFOBAR* m_parentInfoBar;
|
|
|
|
wxGLContext* m_glRC; // Current OpenGL context
|
|
bool m_is_opengl_initialized;
|
|
|
|
wxTimer m_editing_timeout_timer; // Expires after some time signalling that
|
|
// the mouse / keyboard movements are over
|
|
wxTimer m_redraw_trigger_timer; // Used to schedule a redraw event
|
|
|
|
bool m_mouse_is_moving; // Mouse activity is in progress
|
|
bool m_mouse_was_moved;
|
|
bool m_camera_is_moving; // Camera animation is ongoing
|
|
bool m_render_pivot; // Render the pivot while camera moving
|
|
float m_camera_moving_speed; // 1.0f will be 1:1
|
|
unsigned m_strtime_camera_movement; // Ticktime of camera movement start
|
|
bool m_animation_enabled; // Camera animation enabled
|
|
int m_moving_speed_multiplier; // Camera animation speed multiplier option
|
|
|
|
BOARD_ADAPTER& m_boardAdapter; // Pre-computed 3D info and settings
|
|
CCAMERA& m_camera;
|
|
C3D_RENDER_BASE* m_3d_render;
|
|
C3D_RENDER_RAYTRACING* m_3d_render_raytracing;
|
|
C3D_RENDER_OGL_LEGACY* m_3d_render_ogl_legacy;
|
|
|
|
static const float m_delta_move_step_factor; // Step factor to used with cursor on
|
|
// relation to the current zoom
|
|
|
|
bool m_opengl_supports_raytracing;
|
|
bool m_render_raytracing_was_requested;
|
|
|
|
/**
|
|
* Trace mask used to enable or disable the trace output of this class.
|
|
* The debug output can be turned on by setting the WXTRACE environment variable to
|
|
* "KI_TRACE_EDA_3D_CANVAS". See the wxWidgets documentation on wxLogTrace for
|
|
* more information.
|
|
*/
|
|
static const wxChar *m_logTrace;
|
|
};
|
|
|
|
|
|
#endif // EDA_3D_CANVAS_H
|