158 lines
4.5 KiB
C++
158 lines
4.5 KiB
C++
/*
|
|
* KiRouter - a push-and-(sometimes-)shove PCB router
|
|
*
|
|
* Copyright (C) 2013 CERN
|
|
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation, either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.or/licenses/>.
|
|
*/
|
|
|
|
#ifndef __PNS_ITEM_H
|
|
#define __PNS_ITEM_H
|
|
|
|
#include <math/vector2d.h>
|
|
|
|
#include <geometry/shape.h>
|
|
#include <geometry/shape_line_chain.h>
|
|
|
|
#include "pns_layerset.h"
|
|
|
|
class BOARD_ITEM;
|
|
class PNS_NODE;
|
|
|
|
/**
|
|
* Class PNS_ITEM
|
|
*
|
|
* Base class for PNS router board items. Implements the shared properties of all PCB items -
|
|
* net, spanned layers, geometric shape & refererence to owning model.
|
|
*/
|
|
|
|
class PNS_ITEM
|
|
{
|
|
public:
|
|
static const int UnusedNet = INT_MAX;
|
|
|
|
///> Supported item types
|
|
enum PnsKind
|
|
{
|
|
SOLID = 1,
|
|
LINE = 2,
|
|
JOINT = 4,
|
|
SEGMENT = 8,
|
|
VIA = 16,
|
|
ANY = 0xff
|
|
};
|
|
|
|
PNS_ITEM( PnsKind aKind )
|
|
{
|
|
m_net = UnusedNet;
|
|
m_movable = true;
|
|
m_kind = aKind;
|
|
m_parent = NULL;
|
|
m_world = NULL;
|
|
m_owner = NULL;
|
|
}
|
|
|
|
PNS_ITEM( const PNS_ITEM& aOther )
|
|
{
|
|
m_layers = aOther.m_layers;
|
|
m_net = aOther.m_net;
|
|
m_movable = aOther.m_movable;
|
|
m_kind = aOther.m_kind;
|
|
m_world = aOther.m_world;
|
|
m_parent = aOther.m_parent;
|
|
m_owner = NULL;
|
|
}
|
|
|
|
virtual ~PNS_ITEM();
|
|
|
|
virtual PNS_ITEM* Clone() const = 0;
|
|
|
|
///> Returns a convex polygon "hull" of a the item, that is used as the walkaround
|
|
/// path.
|
|
/// aClearance defines how far from the body of the item the hull should be,
|
|
/// aWalkaroundThickness is the width of the line that walks around this hull.
|
|
virtual const SHAPE_LINE_CHAIN Hull( int aClearance = 0, int aWalkaroundThickness = 0 ) const
|
|
{
|
|
return SHAPE_LINE_CHAIN();
|
|
};
|
|
|
|
PnsKind GetKind() const { return m_kind; }
|
|
bool OfKind( int aKind ) const { return (aKind & m_kind) != 0; }
|
|
|
|
const std::string GetKindStr() const;
|
|
|
|
///> Gets/Sets the corresponding parent object in the host application's model (pcbnew)
|
|
void SetParent( BOARD_ITEM* aParent ) { m_parent = aParent; }
|
|
BOARD_ITEM* GetParent() const { return m_parent; }
|
|
|
|
///> Net accessors
|
|
int GetNet() const { return m_net; }
|
|
void SetNet( int aNet ) { m_net = aNet; }
|
|
|
|
///> Layers accessors
|
|
const PNS_LAYERSET& GetLayers() const { return m_layers; }
|
|
void SetLayers( const PNS_LAYERSET& aLayers ) { m_layers = aLayers; }
|
|
void SetLayer( int aLayer )
|
|
{
|
|
m_layers = PNS_LAYERSET( aLayer, aLayer );
|
|
}
|
|
|
|
///> Ownership management. An item can belong to a single PNS_NODE or stay unowned.
|
|
void SetOwner( PNS_NODE* aOwner ) { m_owner = aOwner; }
|
|
bool BelongsTo( PNS_NODE* aNode ) const { return m_owner == aNode; }
|
|
PNS_NODE* GetOwner() const { return m_owner; }
|
|
|
|
///> Sets the world that is used for collision resolution.
|
|
void SetWorld( PNS_NODE* aWorld ) { m_world = aWorld; }
|
|
PNS_NODE* GetWorld() const { return m_world; }
|
|
|
|
///> Collision function. Checks if the item aOther is closer to us than
|
|
/// aClearance and returns true if so. It can also calculate a minimum translation vector that
|
|
/// resolves the collision if needed.
|
|
virtual bool Collide( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
|
|
VECTOR2I& aMTV ) const;
|
|
|
|
///> A shortcut without MTV calculation
|
|
bool Collide( const PNS_ITEM* aOther, int aClearance ) const
|
|
{
|
|
VECTOR2I dummy;
|
|
|
|
return Collide( aOther, aClearance, false, dummy );
|
|
}
|
|
|
|
///> Returns the geometric shape of the item
|
|
virtual const SHAPE* GetShape() const
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
private:
|
|
bool collideSimple( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
|
|
VECTOR2I& aMTV ) const;
|
|
|
|
protected:
|
|
PnsKind m_kind;
|
|
|
|
BOARD_ITEM* m_parent;
|
|
PNS_NODE* m_world;
|
|
PNS_NODE* m_owner;
|
|
PNS_LAYERSET m_layers;
|
|
|
|
bool m_movable;
|
|
int m_net;
|
|
};
|
|
|
|
#endif // __PNS_ITEM_H
|