133 lines
4.3 KiB
C++
133 lines
4.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2019 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <sch_draw_panel.h>
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#include <sch_edit_frame.h>
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#include <eeschema_id.h>
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#include <hotkeys.h>
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#include <lib_edit_frame.h>
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#include <viewlib_frame.h>
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#include <sch_view.h>
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bool SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, EDA_KEY aHotKey )
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{
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// Filter out the 'fake' mouse motion after a keyboard movement
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if( !aHotKey && m_movingCursorWithKeyboard )
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{
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m_movingCursorWithKeyboard = false;
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return false;
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}
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// when moving mouse, use the "magnetic" grid, unless the shift+ctrl keys is pressed
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// for next cursor position
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// ( shift or ctrl key down are PAN command with mouse wheel)
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bool snapToGrid = true;
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if( !aHotKey && wxGetKeyState( WXK_SHIFT ) && wxGetKeyState( WXK_CONTROL ) )
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snapToGrid = false;
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// Cursor is left off grid only if no block in progress
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if( GetScreen()->m_BlockLocate.GetState() != STATE_NO_BLOCK )
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snapToGrid = true;
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wxPoint pos = aPosition;
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bool keyHandled = GeneralControlKeyMovement( aHotKey, &pos, snapToGrid );
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if( GetToolId() == ID_NO_TOOL_SELECTED )
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m_canvas->CrossHairOff( aDC );
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else
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m_canvas->CrossHairOn( aDC );
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GetGalCanvas()->GetViewControls()->SetSnapping( snapToGrid );
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SetCrossHairPosition( pos, snapToGrid );
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if( m_canvas->IsMouseCaptured() )
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m_canvas->CallMouseCapture( aDC, aPosition, true );
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if( aHotKey )
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{
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if( m_movingCursorWithKeyboard ) // The hotkey was a move crossahir cursor command
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{
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// The crossair was moved. move the mouse cursor to the new crosshair position:
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GetGalCanvas()->GetViewControls()->WarpCursor( GetCrossHairPosition(), true );
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m_movingCursorWithKeyboard = 0;
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}
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else
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{
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SCH_SCREEN* screen = GetScreen();
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bool hk_handled;
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if( screen->GetCurItem() && screen->GetCurItem()->GetEditFlags() )
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hk_handled = OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() );
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else
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hk_handled = OnHotKey( aDC, aHotKey, aPosition, NULL );
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if( hk_handled )
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keyHandled = true;
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}
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}
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UpdateStatusBar(); /* Display cursor coordinates info */
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return keyHandled;
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}
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bool LIB_VIEW_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, EDA_KEY aHotKey )
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{
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bool eventHandled = true;
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// Filter out the 'fake' mouse motion after a keyboard movement
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if( !aHotKey && m_movingCursorWithKeyboard )
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{
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m_movingCursorWithKeyboard = false;
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return false;
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}
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wxPoint pos = aPosition;
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GeneralControlKeyMovement( aHotKey, &pos, true );
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// Update cursor position.
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m_canvas->CrossHairOn( aDC );
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SetCrossHairPosition( pos, true );
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if( aHotKey )
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{
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SCH_SCREEN* screen = GetScreen();
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if( screen->GetCurItem() && screen->GetCurItem()->GetEditFlags() )
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eventHandled = OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() );
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else
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eventHandled = OnHotKey( aDC, aHotKey, aPosition, NULL );
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}
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UpdateStatusBar(); // Display cursor coordinates info.
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return eventHandled;
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}
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