447 lines
14 KiB
C++
447 lines
14 KiB
C++
/****************************************************************/
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/* Headers for library definition and lib component definitions */
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/****************************************************************/
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/* Definitions of graphic items used to create shapes in component libraries.
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*/
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#ifndef _LIB_DRAW_ITEM_H_
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#define _LIB_DRAW_ITEM_H_
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#include "base_struct.h"
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#include <boost/ptr_container/ptr_vector.hpp>
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class LIB_COMPONENT;
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class PLOTTER;
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class LIB_DRAW_ITEM;
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class LIB_PIN;
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extern const int fill_tab[];
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#define MINIMUM_SELECTION_DISTANCE 15 // Minimum selection distance in mils
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/**
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* Helper for defining a list of library draw object pointers. The Boost
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* pointer containers are responsible for deleting object pointers placed
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* in them. If you access a object pointer from the list, do not delete
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* it directly.
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*/
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typedef boost::ptr_vector< LIB_DRAW_ITEM > LIB_DRAW_ITEM_LIST;
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/**
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* Helper for defining a list of pin object pointers. The list does not
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* use a Boost pointer class so the ojbect pointers do not accidently get
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* deleted when the container is deleted.
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*/
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typedef std::vector< LIB_PIN* > LIB_PIN_LIST;
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/****************************************************************************/
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/* Classes for handle the body items of a component: pins add graphic items */
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/****************************************************************************/
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/**
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* Base class for drawable items used in library components.
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* (graphic shapes, texts, fields, pins)
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*/
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class LIB_DRAW_ITEM : public EDA_BaseStruct
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{
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wxPoint m_lastPosition; ///< Last position when moving the draw item.
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public:
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/**
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* Unit identification for multiple parts per package. Set to 0 if the
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* item is common to all units.
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*/
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int m_Unit;
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/**
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* Shape identification for alternate body styles. Set 0 if the item
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* is common to all body styles. This is commonly referred to as
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* DeMorgan style and this is typically how it is used in Kicad.
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*/
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int m_Convert;
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/**
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* The body fill type. This has meaning only for some items. For a list of
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* fill types see #FILL_T.
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*/
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FILL_T m_Fill;
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wxString m_typeName; ///< Name of object displayed in the message panel.
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public:
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LIB_DRAW_ITEM* Next()
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{
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return (LIB_DRAW_ITEM*) Pnext;
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}
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LIB_DRAW_ITEM( KICAD_T aType,
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LIB_COMPONENT* aComponent = NULL,
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int aUnit = 0,
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int aConvert = 0,
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FILL_T aFillType = NO_FILL );
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LIB_DRAW_ITEM( const LIB_DRAW_ITEM& aItem );
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virtual ~LIB_DRAW_ITEM() { }
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/**
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* Begin an editing a component library draw item in \a aEditMode at \a aStartPoint.
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*
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* This is used to start an editing action such as resize or move a draw object.
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* It typically would be called on a left click when a draw tool is selected in
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* the component library editor and one of the graphics tools is selected. It
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* allows the draw item to maintian it's own internal state while it is being
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* edited. Call AbortEdit() to quit the editing mode.
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*
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* @param aEditMode - The editing mode being performed. See base_struct.h for a list
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* of mode flags.
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* @param aStartPoint - The where the editing mode was started. This may or may not
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* be required depending on the item being edited and the edit
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* mode.
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*/
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virtual void BeginEdit( int aEditMode, const wxPoint aStartPoint = wxPoint( 0, 0 ) ) {}
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/**
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* Continue an edit in progress at \a aNextPoint.
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*
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* This is used to perform the next action while editing a draw item. This would be
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* called for each additional left click when the mouse is captured while the item
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* is being edited.
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*/
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virtual void ContinueEdit( const wxPoint aNextPoint ) {}
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/**
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* End an object editing action.
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*
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* This is used to abort an edit action in progress initiated by BeginEdit().
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*/
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virtual void AbortEdit() { m_Flags = 0; }
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/**
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* Draw a body item
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*
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* @param aPanel - DrawPanel to use (can be null) mainly used for clipping
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* purposes
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* @param aDC - Device Context (can be null)
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* @param aOffset - offset to draw
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* @param aColor - -1 to use the normal body item color, or use this color
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* if >= 0
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* @param aDrawMode - GR_OR, GR_XOR, ...
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* @param aData - value or pointer used to pass others parameters,
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* depending on body items. used for some items to force
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* to force no fill mode ( has meaning only for items what
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* can be filled ). used in printing or moving objects mode
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* or to pass reference to the lib component for pins
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* @param aTransformMatrix - Transform Matrix (rotation, mirror ..)
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*/
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virtual void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC,
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const wxPoint &aOffset, int aColor, int aDrawMode,
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void* aData, const int aTransformMatrix[2][2] ) = 0;
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/**
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* @return the size of the "pen" that be used to draw or plot this item
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*/
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virtual int GetPenSize() = 0;
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/**
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* Write draw item object to /a aFile in "*.lib" format.
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*
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* @param aFile - The file to write to.
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* @param aErrorMsg - Error message if write fails.
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* @return - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) = 0;
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virtual bool Load( char* aLine, wxString& aErrorMsg ) = 0;
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LIB_COMPONENT* GetParent()
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{
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return (LIB_COMPONENT *)m_Parent;
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}
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/**
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* Tests if the given point is within the bounds of this object.
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*
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* Derived classes should override this function.
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*
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* @param aPosition - The coordinats to test.
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* @return - true if a hit, else false
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*/
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virtual bool HitTest( const wxPoint& aPosition )
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{
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return false;
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}
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/**
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* @param aPosRef - a wxPoint to test
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* @param aThreshold - max distance to this object (usually the half
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* thickness of a line)
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* @param aTransMat - the transform matrix
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* @return - true if the point aPosRef is near this object
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*/
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virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] ) = 0;
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/**
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* @return the boundary box for this, in library coordinates
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*/
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virtual EDA_Rect GetBoundingBox()
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{
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return EDA_BaseStruct::GetBoundingBox();
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}
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virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
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/**
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* Make a copy of this draw item.
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*
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* Classes derived from LIB_DRAW_ITEM must implement DoGenCopy().
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* This is just a placeholder for the derived class.
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*
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* @return Copy of this draw item.
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*/
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LIB_DRAW_ITEM* GenCopy() { return DoGenCopy(); }
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/**
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* Test LIB_DRAW_ITEM objects for equivalence.
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*
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* @param aOther - Object to test against.
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* @return - True if object is identical to this object.
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*/
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bool operator==( const LIB_DRAW_ITEM& aOther ) const;
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bool operator==( const LIB_DRAW_ITEM* aOther ) const
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{
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return *this == *aOther;
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}
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/**
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* Test if another draw item is less than this draw object.
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*
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* @param aOther - Draw item to compare against.
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* @return - True if object is less than this object.
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*/
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bool operator<( const LIB_DRAW_ITEM& aOther) const;
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/**
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* Set drawing object offset from the current position.
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*
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* @param aOffset - Cooridinates to offset position.
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*/
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void SetOffset( const wxPoint& aOffset ) { DoOffset( aOffset ); }
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/**
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* Test if any part of the draw object is inside rectangle bounds.
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*
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* This is used for block selection. The real work is done by the
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* DoTestInside method for each derived object type.
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*
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* @param aRect - Rectangle to check against.
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* @return - True if object is inside rectangle.
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*/
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bool Inside( EDA_Rect& aRect ) { return DoTestInside( aRect ); }
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/**
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* Move a draw object to a new /a aPosition.
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*
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* The real work is done by the DoMove method for each derived object type.
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*
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* @param aPosition - Position to move draw item to.
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*/
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void Move( const wxPoint& aPosition ) { DoMove( aPosition ); }
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/**
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* Return the current draw object start position.
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*/
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wxPoint GetPosition() { return DoGetPosition(); }
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/**
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* Mirror the draw object along the horizontal (X) axis about a point.
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*
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* @param aCenter - Point to mirror around.
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*/
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void MirrorHorizontal( const wxPoint& aCenter )
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{
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DoMirrorHorizontal( aCenter );
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}
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/**
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* Plot the draw item using the plot object.
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*
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* @param aPlotter - The plot object to plot to.
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* @param aOffset - Plot offset position.
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* @param aFill - Flag to indicate whether or not the object is filled.
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* @param aTransform - The plot transform.
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*/
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void Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
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const int aTransform[2][2] )
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{
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DoPlot( aPlotter, aOffset, aFill, aTransform );
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}
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/**
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* Return the width of the draw item.
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*
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* @return Width of draw object.
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*/
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int GetWidth() { return DoGetWidth(); }
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void SetWidth( int aWidth ) { DoSetWidth( aWidth ); }
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/**
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* Check if draw object can be filled.
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*
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* The default setting is false. If the derived object support filling,
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* set the m_isFillable member to true.
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*
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* @return - True if draw object can be fill. Default is false.
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*/
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bool IsFillable() { return m_isFillable; }
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/**
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* Return the modified status of the draw object.
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*
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* @return - True if the draw object has been modified.
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*/
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bool IsModified() { return ( m_Flags & IS_CHANGED ) != 0; }
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/**
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* Return the new item status of the draw object.
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*
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* @return - True if the draw item has been added to the parent component.
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*/
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bool IsNew() { return ( m_Flags & IS_NEW ) != 0; }
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protected:
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virtual LIB_DRAW_ITEM* DoGenCopy() = 0;
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/**
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* Provide the draw object specific comparison.
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*
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* This is called by the == and < operators.
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*
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* The sort order is as follows:
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* - Component alternate part (DeMorgan) number.
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* - Component part number.
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* - KICAD_T enum value.
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* - Result of derived classes comparison.
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*/
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virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const = 0;
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virtual void DoOffset( const wxPoint& aOffset ) = 0;
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virtual bool DoTestInside( EDA_Rect& aRect ) = 0;
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virtual void DoMove( const wxPoint& aPosition ) = 0;
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virtual wxPoint DoGetPosition() = 0;
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virtual void DoMirrorHorizontal( const wxPoint& aCenter ) = 0;
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virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
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const int aTransform[2][2] ) = 0;
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virtual int DoGetWidth() = 0;
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virtual void DoSetWidth( int aWidth ) = 0;
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/** Flag to indicate if draw item is fillable. Default is false. */
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bool m_isFillable;
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};
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/*********************************************/
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/* Graphic Body Item: Text */
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/* This is only a graphic text. */
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/* Fields like Ref , value... are not Text, */
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/* they are a separate class */
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/*********************************************/
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class LIB_TEXT : public LIB_DRAW_ITEM, public EDA_TextStruct
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{
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public:
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LIB_TEXT(LIB_COMPONENT * aParent);
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LIB_TEXT( const LIB_TEXT& aText );
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~LIB_TEXT() { }
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virtual wxString GetClass() const
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{
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return wxT( "LIB_TEXT" );
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}
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/**
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* Write text object out to a FILE in "*.lib" format.
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*
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* @param aFile - The FILE to write to.
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* @return - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile );
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virtual bool Load( char* aLine, wxString& aErrorMsg );
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/**
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* Test if the given point is within the bounds of this object.
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*
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* @param refPos - A wxPoint to test
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* @return - true if a hit, else false
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*/
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virtual bool HitTest( const wxPoint& refPos );
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/**
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* @param aPosRef = a wxPoint to test, in eeschema coordinates
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* @param aThreshold = max distance to a segment
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* @param aTransMat = the transform matrix
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* @return true if the point aPosRef is near a segment
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*/
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virtual bool HitTest( wxPoint aPosRef, int aThreshold,
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const int aTransMat[2][2] );
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/**
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* Test if the given rectangle intersects this object.
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*
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* For now, an ending point must be inside this rect.
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*
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* @param aRect - the given EDA_Rect
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* @return - true if a hit, else false
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*/
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virtual bool HitTest( EDA_Rect& aRect )
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{
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return TextHitTest( aRect );
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}
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/**
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* @return the size of the "pen" that be used to draw or plot this item
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*/
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virtual int GetPenSize( );
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
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int aColor, int aDrawMode, void* aData,
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const int aTransformMatrix[2][2] );
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virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
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virtual EDA_Rect GetBoundingBox();
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protected:
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virtual LIB_DRAW_ITEM* DoGenCopy();
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/**
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* Provide the text draw object specific comparison.
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*
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* The sort order is as follows:
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* - Text string, case insensitive compare.
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* - Text horizontal (X) position.
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* - Text vertical (Y) position.
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* - Text width.
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* - Text height.
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*/
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virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
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virtual void DoOffset( const wxPoint& aOffset );
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virtual bool DoTestInside( EDA_Rect& aRect );
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virtual void DoMove( const wxPoint& aPosition );
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virtual wxPoint DoGetPosition() { return m_Pos; }
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virtual void DoMirrorHorizontal( const wxPoint& aCenter );
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virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
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const int aTransform[2][2] );
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virtual int DoGetWidth() { return m_Width; }
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virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
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};
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#endif // _LIB_DRAW_ITEM_H_
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