kicad/thirdparty/markdown2html/html_formatter/houdini_html_e.c

90 lines
2.2 KiB
C

#include <assert.h>
#include <stdio.h>
#include <string.h>
#include "houdini.h"
#define ESCAPE_GROW_FACTOR( x ) ( ( (x) * 12 ) / 10 ) /* this is very scientific, yes */
/**
* According to the OWASP rules:
*
* & --> &amp;
* < --> &lt;
* > --> &gt;
* " --> &quot;
* ' --> &#x27; &apos; is not recommended
* / --> &#x2F; forward slash is included as it helps end an HTML entity
*
*/
static const char HTML_ESCAPE_TABLE[] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 4,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 6, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static const char* HTML_ESCAPES[] =
{
"",
"&quot;",
"&amp;",
"&#39;",
"&#47;",
"&lt;",
"&gt;"
};
void houdini_escape_html0( struct buf* ob, const uint8_t* src, size_t size, int secure )
{
size_t i = 0, org, esc = 0;
bufgrow( ob, ESCAPE_GROW_FACTOR( size ) );
while( i < size )
{
org = i;
while( i < size && (esc = HTML_ESCAPE_TABLE[src[i]]) == 0 )
i++;
if( i > org )
bufput( ob, src + org, i - org );
/* escaping */
if( i >= size )
break;
/* The forward slash is only escaped in secure mode */
if( src[i] == '/' && !secure )
{
bufputc( ob, '/' );
}
else
{
bufputs( ob, HTML_ESCAPES[esc] );
}
i++;
}
}
void houdini_escape_html( struct buf* ob, const uint8_t* src, size_t size )
{
houdini_escape_html0( ob, src, size, 1 );
}