46 lines
999 B
C++
46 lines
999 B
C++
/**
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* @file class_gbr_screen.h
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*/
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#ifndef CLASS_GBR_SCREEN_H_
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#define CLASS_GBR_SCREEN_H_
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#include <base_units.h>
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#include <class_base_screen.h>
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#include <layers_id_colors_and_visibility.h>
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#define ZOOM_FACTOR( x ) ( x * IU_PER_DECIMILS )
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/* Handle info to display a board */
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class GBR_SCREEN : public BASE_SCREEN
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{
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public:
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LAYER_NUM m_Active_Layer;
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/**
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* Constructor
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* @param aPageSizeIU is the size of the initial paper page in internal units.
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*/
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GBR_SCREEN( const wxSize& aPageSizeIU );
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~GBR_SCREEN();
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GBR_SCREEN* Next() const { return static_cast<GBR_SCREEN*>( Pnext ); }
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// void SetNextZoom();
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// void SetPreviousZoom();
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// void SetLastZoom();
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virtual int MilsToIuScalar();
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/**
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* Function ClearUndoORRedoList
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* virtual pure in BASE_SCREEN, so it must be defined here
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*/
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void ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount = -1 );
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};
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#endif // CLASS_GBR_SCREEN_H_
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