kicad/common/sch_item_struct.cpp

108 lines
2.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2006 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file sch_item_struct.cpp
*/
#include <fctsys.h>
#include <common.h>
#include <gr_basic.h>
#include <base_struct.h>
#include <sch_item_struct.h>
#include <class_sch_screen.h>
#include <class_drawpanel.h>
#include <wxEeschemaStruct.h>
#include <general.h>
#include <protos.h>
const wxString traceFindReplace( wxT( "KicadFindReplace" ) );
const wxString traceFindItem( wxT( "KicadFindItem" ) );
bool sort_schematic_items( const SCH_ITEM* aItem1, const SCH_ITEM* aItem2 )
{
return *aItem1 < *aItem2;
}
/* Constructor and destructor for SCH_ITEM */
/* They are not inline because this creates problems with gcc at linking time
* in debug mode
*/
SCH_ITEM::SCH_ITEM( EDA_ITEM* aParent, KICAD_T aType ) :
EDA_ITEM( aParent, aType )
{
m_Layer = 0;
}
SCH_ITEM::SCH_ITEM( const SCH_ITEM& aItem ) :
EDA_ITEM( aItem )
{
m_Layer = aItem.m_Layer;
}
SCH_ITEM::~SCH_ITEM()
{
// Do not let the connections container go out of scope with any objects or they
// will be deleted by the container will cause the Eeschema to crash. These objects
// are owned by the sheet object container.
if( !m_connections.empty() )
m_connections.clear();
}
bool SCH_ITEM::IsConnected( const wxPoint& aPosition ) const
{
if( m_Flags & STRUCT_DELETED || m_Flags & SKIP_STRUCT )
return false;
return doIsConnected( aPosition );
}
void SCH_ITEM::SwapData( SCH_ITEM* aItem )
{
wxFAIL_MSG( wxT( "SwapData() method not implemented for class " ) + GetClass() );
}
bool SCH_ITEM::operator < ( const SCH_ITEM& aItem ) const
{
wxCHECK_MSG( false, this->Type() < aItem.Type(),
wxT( "Less than operator not defined for " ) + GetClass() );
}
void SCH_ITEM::Plot( PLOTTER* aPlotter )
{
wxFAIL_MSG( wxT( "Plot() method not implemented for class " ) + GetClass() );
}