300 lines
8.5 KiB
C++
300 lines
8.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2006 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file tracepcb.cpp
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* @brief Functions to redraw the current board.
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*/
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#include <fctsys.h>
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#include <class_drawpanel.h>
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#include <wxPcbStruct.h>
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#include <class_board.h>
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#include <class_module.h>
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#include <class_track.h>
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#include <class_zone.h>
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#include <class_marker_pcb.h>
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#include <pcbnew.h>
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#include <module_editor_frame.h>
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#include <pcbplot.h>
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#include <protos.h>
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#include <wx/overlay.h>
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// Local functions:
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/* Trace the pads of a module in sketch mode.
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* Used to display pads when when the module visibility is set to not visible
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* and we want to see pad through.
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* The pads must appear on the layers selected in LayerMask
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*/
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static void Trace_Pads_Only( EDA_DRAW_PANEL* panel, wxDC* DC, MODULE* Module,
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int ox, int oy, int LayerMask, int draw_mode );
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void FOOTPRINT_EDIT_FRAME::RedrawActiveWindow( wxDC* DC, bool EraseBg )
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{
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PCB_SCREEN* screen = (PCB_SCREEN*)GetScreen();
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if( !GetBoard() || !screen )
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return;
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GRSetDrawMode( DC, GR_COPY );
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m_canvas->DrawBackGround( DC );
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TraceWorkSheet( DC, screen, 0 );
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// Redraw the footprints
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for( MODULE* module = GetBoard()->m_Modules; module; module = module->Next() )
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{
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module->Draw( m_canvas, DC, GR_OR );
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}
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#ifdef USE_WX_OVERLAY
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if( IsShown() )
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{
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m_overlay.Reset();
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wxDCOverlay overlaydc( m_overlay, (wxWindowDC*)DC );
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overlaydc.Clear();
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}
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#endif
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if( m_canvas->IsMouseCaptured() )
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m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
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// Redraw the cursor
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m_canvas->DrawCrossHair( DC );
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}
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/* Draw the BOARD, and others elements : axis, grid ..
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*/
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void PCB_EDIT_FRAME::RedrawActiveWindow( wxDC* DC, bool EraseBg )
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{
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PCB_SCREEN* screen = GetScreen();
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if( !GetBoard() || !screen )
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return;
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GRSetDrawMode( DC, GR_COPY );
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m_canvas->DrawBackGround( DC );
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TraceWorkSheet( DC, GetScreen(), g_DrawDefaultLineThickness );
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GetBoard()->Draw( m_canvas, DC, GR_OR | GR_ALLOW_HIGHCONTRAST);
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DrawGeneralRatsnest( DC );
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#ifdef USE_WX_OVERLAY
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if( IsShown() )
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{
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m_overlay.Reset();
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wxDCOverlay overlaydc( m_overlay, (wxWindowDC*)DC );
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overlaydc.Clear();
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}
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#endif
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if( m_canvas->IsMouseCaptured() )
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m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
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// Redraw the cursor
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m_canvas->DrawCrossHair( DC );
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}
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// Redraw the BOARD items but not cursors, axis or grid
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void BOARD::Draw( EDA_DRAW_PANEL* aPanel, wxDC* DC, int aDrawMode, const wxPoint& offset )
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{
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/* The order of drawing is flexible on some systems and not on others. For
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* OSes which use OR to draw, the order is not important except for the
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* effect of the highlight and its relationship to markers. See comment
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* below.
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* This order independence comes from the fact that a binary OR operation is
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* commutative in nature.
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* However on the OSX, the OR operation is not used, and so this sequence
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* below is chosen to give MODULEs the highest visible priority.
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*/
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/* Draw all tracks and zones. As long as dark colors are used for the
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* tracks, Then the OR draw mode should show tracks underneath other
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* tracks. But a white track will cover any other color since it has
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* more bits to OR in.
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*/
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for( TRACK* track = m_Track; track; track = track->Next() )
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{
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track->Draw( aPanel, DC, aDrawMode );
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}
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for( SEGZONE* zone = m_Zone; zone; zone = zone->Next() )
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{
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zone->Draw( aPanel, DC, aDrawMode );
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}
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// Draw the graphic items
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for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() )
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{
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if( item->IsMoving() )
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continue;
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switch( item->Type() )
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{
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case PCB_DIMENSION_T:
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case PCB_TEXT_T:
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case PCB_TARGET_T:
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case PCB_LINE_T:
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item->Draw( aPanel, DC, aDrawMode );
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break;
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default:
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break;
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}
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}
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// Draw areas (i.e. zones)
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for( int ii = 0; ii < GetAreaCount(); ii++ )
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{
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ZONE_CONTAINER* zone = GetArea(ii);
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// Areas must be drawn here only if not moved or dragged,
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// because these areas are drawn by ManageCursor() in a specific manner
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if ( (zone->GetFlags() & (IN_EDIT | IS_DRAGGED | IS_MOVED)) == 0 )
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{
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zone->Draw( aPanel, DC, aDrawMode );
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zone->DrawFilledArea( aPanel, DC, aDrawMode );
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}
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}
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for( MODULE* module = m_Modules; module; module = module->Next() )
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{
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bool display = true;
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int layerMask = ALL_CU_LAYERS;
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if( module->IsMoving() )
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continue;
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if( !IsElementVisible( PCB_VISIBLE(MOD_FR_VISIBLE) ) )
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{
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if( module->GetLayer() == LAYER_N_FRONT )
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display = false;
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layerMask &= ~LAYER_FRONT;
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}
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if( !IsElementVisible( PCB_VISIBLE(MOD_BK_VISIBLE) ) )
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{
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if( module->GetLayer() == LAYER_N_BACK )
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display = false;
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layerMask &= ~LAYER_BACK;
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}
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if( display )
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module->Draw( aPanel, DC, aDrawMode );
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else
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Trace_Pads_Only( aPanel, DC, module, 0, 0, layerMask, aDrawMode );
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}
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if( IsHighLightNetON() )
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DrawHighLight( aPanel, DC, GetHighLightNetCode() );
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// draw the BOARD's markers last, otherwise the high light will erase any marker on a pad
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for( unsigned i=0; i < m_markers.size(); ++i )
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{
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m_markers[i]->Draw( aPanel, DC, aDrawMode );
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}
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}
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void BOARD::DrawHighLight( EDA_DRAW_PANEL* am_canvas, wxDC* DC, int aNetCode )
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{
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int draw_mode;
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if( IsHighLightNetON() )
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draw_mode = GR_HIGHLIGHT | GR_OR;
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else
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draw_mode = GR_AND | GR_HIGHLIGHT;
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// Redraw ZONE_CONTAINERS
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BOARD::ZONE_CONTAINERS& zones = m_ZoneDescriptorList;
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for( BOARD::ZONE_CONTAINERS::iterator zc = zones.begin(); zc!=zones.end(); ++zc )
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{
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if( (*zc)->GetNet() == aNetCode )
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{
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(*zc)->Draw( am_canvas, DC, draw_mode );
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}
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}
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// Redraw any pads that have aNetCode
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for( MODULE* module = m_Modules; module; module = module->Next() )
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{
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for( D_PAD* pad = module->m_Pads; pad; pad = pad->Next() )
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{
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if( pad->GetNet() == aNetCode )
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{
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pad->Draw( am_canvas, DC, draw_mode );
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}
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}
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}
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// Redraw track and vias that have aNetCode
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for( TRACK* seg = m_Track; seg; seg = seg->Next() )
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{
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if( seg->GetNet() == aNetCode )
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{
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seg->Draw( am_canvas, DC, draw_mode );
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}
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}
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}
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/* Trace the pads of a module in sketch mode.
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* Used to display pads when when the module visibility is set to not visible
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* and we want to see pad through.
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* The pads must appear on the layers selected in LayerMask
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*/
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void Trace_Pads_Only( EDA_DRAW_PANEL* panel, wxDC* DC, MODULE* aModule,
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int ox, int oy, int aLayerMask, int draw_mode )
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{
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PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) panel->GetParent();
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int tmp = frame->m_DisplayPadFill;
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frame->m_DisplayPadFill = false;
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// Draw pads.
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for( D_PAD* pad = aModule->m_Pads; pad; pad = pad->Next() )
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{
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if( (pad->GetLayerMask() & aLayerMask) == 0 )
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continue;
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pad->Draw( panel, DC, draw_mode, wxPoint( ox, oy ) );
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}
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frame->m_DisplayPadFill = tmp;
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}
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