08d4e91f3b
Partititioning small polygons causes excessive partitions when we use a fixed number of cells per side. Partitioning by size keeps the partition count limited and speeds the calculations. Also adds an option to not partition the grid for elements (like 3d raytracing) that do not need it. Fixes https://gitlab.com/kicad/code/kicad/issues/5579 |
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.. | ||
3d_cache | ||
3d_canvas | ||
3d_model_viewer | ||
3d_rendering | ||
3d_viewer | ||
common_ogl | ||
3d_enums.h | ||
3d_fastmath.cpp | ||
3d_fastmath.h | ||
3d_math.cpp | ||
3d_math.h | ||
3d_plugin_dir.h.in | ||
3d_viewer_id.h | ||
CMakeLists.txt | ||
credits.txt |