772 lines
24 KiB
C++
772 lines
24 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 Jean-Pierre Charras, j-p.charras at wanadoo.fr
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* Copyright (C) 2010-2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file hotkeys_basic.cpp
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* @brief Some functions to handle hotkeys in KiCad
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*/
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#include <fctsys.h>
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#include <appl_wxstruct.h>
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#include <hotkeys_basic.h>
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#include <id.h>
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#include <confirm.h>
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#include <kicad_string.h>
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#include <gestfich.h>
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#include <wxstruct.h>
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#include <macros.h>
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#include <dialog_hotkeys_editor.h>
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#include <menus_helpers.h>
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#include <wx/apptrait.h>
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#include <wx/stdpaths.h>
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#include <wx/tokenzr.h>
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#define HOTKEYS_CONFIG_KEY wxT( "Keys" )
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wxString g_CommonSectionTag( wxT( "[common]" ) );
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wxString g_SchematicSectionTag( wxT( "[eeschema]" ) );
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wxString g_LibEditSectionTag( wxT( "[libedit]" ) );
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wxString g_BoardEditorSectionTag( wxT( "[pcbnew]" ) );
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wxString g_ModuleEditSectionTag( wxT( "[footprinteditor]" ) );
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/* Class to handle hotkey commnands. hotkeys have a default value
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* This class allows the real key code changed by user from a key code list
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* file.
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*/
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EDA_HOTKEY::EDA_HOTKEY( const wxChar* infomsg, int idcommand, int keycode, int idmenuevent )
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{
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m_KeyCode = keycode; // Key code (ascii value for ascii keys
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// or wxWidgets code for function key
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m_InfoMsg = infomsg; // info message.
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m_Idcommand = idcommand; // internal id for the corresponding
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// command (see hotkey_id_commnand list)
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m_IdMenuEvent = idmenuevent; // id to call the corresponding event
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// (if any) (see id.h)
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}
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EDA_HOTKEY::EDA_HOTKEY( const EDA_HOTKEY* base )
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{
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m_KeyCode = base->m_KeyCode;
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m_InfoMsg = base->m_InfoMsg;
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m_Idcommand = base->m_Idcommand;
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m_IdMenuEvent = base->m_IdMenuEvent;
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}
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EDA_HOTKEY_CLIENT_DATA::~EDA_HOTKEY_CLIENT_DATA()
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{
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}
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/* class to handle the printable name and the keycode
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*/
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struct hotkey_name_descr
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{
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const wxChar* m_Name;
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int m_KeyCode;
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};
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/* table giving the hotkey name from the hotkey code, for special keys
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* Note : when modifiers (ATL, SHIFT, CTRL) do not modify
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* the code of the key, do need to enter the modified key code
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* For instance wxT( "F1" ), WXK_F1 handle F1, AltF1, CtrlF1 ...
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* Key names are:
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* "Space","Ctrl+Space","Alt+Space" or
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* "Alt+A","Ctrl+F1", ...
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*/
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static struct hotkey_name_descr s_Hotkey_Name_List[] =
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{
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{ wxT( "F1" ), WXK_F1 },
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{ wxT( "F2" ), WXK_F2 },
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{ wxT( "F3" ), WXK_F3 },
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{ wxT( "F4" ), WXK_F4 },
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{ wxT( "F5" ), WXK_F5 },
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{ wxT( "F6" ), WXK_F6 },
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{ wxT( "F7" ), WXK_F7 },
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{ wxT( "F8" ), WXK_F8 },
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{ wxT( "F9" ), WXK_F9 },
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{ wxT( "F10" ), WXK_F10 },
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{ wxT( "F11" ), WXK_F11 },
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{ wxT( "F12" ), WXK_F12 },
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{ wxT( "Esc" ), WXK_ESCAPE },
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{ wxT( "Del" ), WXK_DELETE },
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{ wxT( "Tab" ), WXK_TAB },
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{ wxT( "BkSp" ), WXK_BACK },
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{ wxT( "Ins" ), WXK_INSERT },
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{ wxT( "Home" ), WXK_HOME },
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{ wxT( "End" ), WXK_END },
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{ wxT( "PgUp" ), WXK_PAGEUP },
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{ wxT( "PgDn" ), WXK_PAGEDOWN },
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{ wxT( "Up" ), WXK_UP },
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{ wxT( "Down" ), WXK_DOWN },
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{ wxT( "Left" ), WXK_LEFT },
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{ wxT( "Right" ), WXK_RIGHT },
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{ wxT( "Space" ), WXK_SPACE },
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// Do not change this line: end of list
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{ wxT( "" ), 0 }
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};
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#define MODIFIER_CTRL wxT( "Ctrl+" )
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#define MODIFIER_ALT wxT( "Alt+" )
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#define MODIFIER_SHIFT wxT( "Shift+" )
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/**
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* Function ReturnKeyNameFromKeyCode
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* return the key name from the key code
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* Only some wxWidgets key values are handled for function key ( see
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* s_Hotkey_Name_List[] )
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* @param aKeycode = key code (ascii value, or wxWidgets value for function keys)
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* @param aIsFound = a pointer to a bool to return true if found, or false. an be NULL default)
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* @return the key name in a wxString
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*/
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wxString ReturnKeyNameFromKeyCode( int aKeycode, bool* aIsFound )
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{
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wxString keyname, modifier, fullkeyname;
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int ii;
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bool found = false;
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if( (aKeycode & GR_KB_CTRL) != 0 )
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modifier << MODIFIER_CTRL;
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if( (aKeycode & GR_KB_ALT) != 0 )
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modifier << MODIFIER_ALT;
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if( (aKeycode & GR_KB_SHIFT) != 0 )
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modifier << MODIFIER_SHIFT;
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aKeycode &= ~( GR_KB_CTRL | GR_KB_ALT | GR_KB_SHIFT );
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if( (aKeycode > ' ') && (aKeycode < 0x7F ) )
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{
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found = true;
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keyname.Append( (wxChar)aKeycode );
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}
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else
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{
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for( ii = 0; ; ii++ )
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{
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if( s_Hotkey_Name_List[ii].m_KeyCode == 0 ) // End of list
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{
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keyname = wxT( "<unknown>" );
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break;
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}
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if( s_Hotkey_Name_List[ii].m_KeyCode == aKeycode )
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{
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keyname = s_Hotkey_Name_List[ii].m_Name;
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found = true;
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break;
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}
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}
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}
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if( aIsFound )
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*aIsFound = found;
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fullkeyname = modifier + keyname;
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return fullkeyname;
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}
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/*
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* helper function use in AddHotkeyName to calculate an accelerator string
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* In some menus, accelerators do not perform exactly the same action as
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* the hotkey that perform a similar action.
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* this is usually the case when this action uses the current mouse position
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* for instance zoom action is ran from the F1 key or the Zoom menu.
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* a zoom uses the mouse position from a hot key and not from the menu
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* In this case, the accelerator if Shift+<hotkey>
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* But for many keys, the Shift modifier is not usable, and the accelerator is Alt+<hotkey>
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*/
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static void AddModifierToKey( wxString& aFullKey, const wxString & aKey )
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{
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if( (aKey.Length() == 1) && (aKey[0] >= 'A') && (aKey[0] <= 'Z'))
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// We can use Shift+<key> as accelerator and <key> for hot key
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aFullKey << wxT( "\t" ) << MODIFIER_SHIFT << aKey;
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else
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// We must use Alt+<key> as accelerator and <key> for hot key
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aFullKey << wxT( "\t" ) << MODIFIER_ALT << aKey;
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}
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/* AddHotkeyName
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* Add the key name from the Command id value ( m_Idcommand member value)
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* aText = a wxString. returns aText + key name
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* aList = pointer to a EDA_HOTKEY list of commands
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* aCommandId = Command Id value
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* aShortCutType = IS_HOTKEY to add <tab><keyname> (shortcuts in menus, same as hotkeys)
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* IS_ACCELERATOR to add <tab><Shift+keyname> (accelerators in menus, not hotkeys)
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* IS_COMMENT to add <spaces><(keyname)> mainly in tool tips
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* Return a wxString (aTest + key name) if key found or aText without modification
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*/
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wxString AddHotkeyName( const wxString& aText, EDA_HOTKEY** aList,
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int aCommandId, HOTKEY_ACTION_TYPE aShortCutType )
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{
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wxString msg = aText;
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wxString keyname;
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if( aList )
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keyname = ReturnKeyNameFromCommandId( aList, aCommandId );
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if( !keyname.IsEmpty() )
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{
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switch( aShortCutType )
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{
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case IS_HOTKEY:
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msg << wxT( "\t" ) << keyname;
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break;
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case IS_ACCELERATOR:
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AddModifierToKey( msg, keyname );
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break;
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case IS_COMMENT:
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msg << wxT( " (" ) << keyname << wxT( ")" );
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break;
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}
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}
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return msg;
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}
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/* AddHotkeyName
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* Add the key name from the Command id value ( m_Idcommand member value)
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* aText = a wxString. returns aText + key name
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* aList = pointer to a EDA_HOTKEY_CONFIG DescrList of commands
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* aCommandId = Command Id value
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* aShortCutType = IS_HOTKEY to add <tab><keyname> (active shortcuts in menus)
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* IS_ACCELERATOR to add <tab><Shift+keyname> (active accelerators in menus)
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* IS_COMMENT to add <spaces><(keyname)>
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* Return a wxString (aText + key name) if key found or aText without modification
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*/
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wxString AddHotkeyName( const wxString& aText,
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struct EDA_HOTKEY_CONFIG* aDescList,
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int aCommandId,
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HOTKEY_ACTION_TYPE aShortCutType )
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{
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wxString msg = aText;
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wxString keyname;
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EDA_HOTKEY** List;
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if( aDescList )
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{
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for( ; aDescList->m_HK_InfoList != NULL; aDescList++ )
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{
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List = aDescList->m_HK_InfoList;
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keyname = ReturnKeyNameFromCommandId( List, aCommandId );
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if( !keyname.IsEmpty() )
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{
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switch( aShortCutType )
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{
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case IS_HOTKEY:
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msg << wxT( "\t" ) << keyname;
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break;
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case IS_ACCELERATOR:
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AddModifierToKey( msg, keyname );
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break;
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case IS_COMMENT:
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msg << wxT( " (" ) << keyname << wxT( ")" );
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break;
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}
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break;
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}
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}
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}
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return msg;
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}
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/**
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* Function ReturnKeyNameFromCommandId
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* return the key name from the Command id value ( m_Idcommand member value)
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* @param aList = pointer to a EDA_HOTKEY list of commands
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* @param aCommandId = Command Id value
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* @return the key name in a wxString
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*/
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wxString ReturnKeyNameFromCommandId( EDA_HOTKEY** aList, int aCommandId )
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{
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wxString keyname;
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for( ; *aList != NULL; aList++ )
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{
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EDA_HOTKEY* hk_decr = *aList;
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if( hk_decr->m_Idcommand == aCommandId )
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{
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keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode );
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break;
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}
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}
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return keyname;
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}
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/**
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* Function ReturnKeyCodeFromKeyName
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* return the key code from its key name
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* Only some wxWidgets key values are handled for function key
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* @param keyname = wxString key name to find in s_Hotkey_Name_List[],
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* like F2 or space or an usual (ascii) char.
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* @return the key code
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*/
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int ReturnKeyCodeFromKeyName( const wxString& keyname )
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{
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int ii, keycode = 0;
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// Search for modifiers: Ctrl+ Alt+ and Shift+
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wxString key = keyname;
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int modifier = 0;
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while( 1 )
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{
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if( key.StartsWith( MODIFIER_CTRL ) )
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{
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modifier |= GR_KB_CTRL;
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key.Remove( 0, 5 );
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}
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else if( key.StartsWith( MODIFIER_ALT ) )
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{
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modifier |= GR_KB_ALT;
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key.Remove( 0, 4 );
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}
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else if( key.StartsWith( MODIFIER_SHIFT ) )
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{
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modifier |= GR_KB_SHIFT;
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key.Remove( 0, 6 );
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}
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else
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{
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break;
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}
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}
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if( (key.length() == 1) && (key[0] > ' ') && (key[0] < 0x7F) )
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{
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keycode = key[0];
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keycode += modifier;
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return keycode;
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}
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for( ii = 0; ; ii++ )
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{
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if( s_Hotkey_Name_List[ii].m_KeyCode == 0 ) // End of list reached
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break;
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if( key.CmpNoCase( s_Hotkey_Name_List[ii].m_Name ) == 0 )
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{
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keycode = s_Hotkey_Name_List[ii].m_KeyCode + modifier;
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break;
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}
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}
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return keycode;
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}
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/* DisplayHotkeyList
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* Displays the current hotkey list
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* aList = a EDA_HOTKEY_CONFIG list(Null terminated)
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*/
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void DisplayHotkeyList( EDA_DRAW_FRAME* aFrame, struct EDA_HOTKEY_CONFIG* aDescList )
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{
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wxString keyname;
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EDA_HOTKEY** List;
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wxString msg = wxT( "<html><body bgcolor=\"#E2E2E2\">" );
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msg += wxT( "<H3>");
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msg += _("Hotkeys List");
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msg += wxT("</H3> <table cellpadding=\"0\">");
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for( ; aDescList->m_HK_InfoList != NULL; aDescList++ )
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{
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List = aDescList->m_HK_InfoList;
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for( ; *List != NULL; List++ )
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{
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EDA_HOTKEY* hk_decr = *List;
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if( !hk_decr->m_InfoMsg.Contains( wxT( "Macros" ) ) )
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{
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keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode );
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// Some chars should be modified, using html encoding, to be
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// displayed by DisplayHtmlInfoMessage()
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keyname.Replace( wxT("<"), wxT("<") );
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keyname.Replace( wxT(">"), wxT(">") );
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msg += wxT( "<tr><td>" ) + hk_decr->m_InfoMsg + wxT("</td>");
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msg += wxT("<td><b> ") + keyname + wxT( "</b></td></tr>" );
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}
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}
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}
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msg += wxT("</table></html></body>");
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DisplayHtmlInfoMessage( aFrame, _("Hotkeys List"), msg, wxSize(340, 750));
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}
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/**
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* Function GetDescriptorFromHotkey
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* Return a EDA_HOTKEY * pointer from a key code for OnHotKey() function
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* @param aKey = key code (ascii value, or wxWidgets value for function keys
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* @param aList = pointer to a EDA_HOTKEY list of commands
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* @return the corresponding EDA_HOTKEY pointer from the EDA_HOTKEY List
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*/
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EDA_HOTKEY* GetDescriptorFromHotkey( int aKey, EDA_HOTKEY** aList )
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{
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for( ; *aList != NULL; aList++ )
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{
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EDA_HOTKEY* hk_decr = *aList;
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if( hk_decr->m_KeyCode == aKey )
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return hk_decr;
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}
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return NULL;
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}
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/**
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* Function WriteHotkeyConfig
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* Store the current hotkey list
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* It is stored using the standard wxConfig mechanism or a file.
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*
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* @param aDescList = pointer to the current hotkey list.
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* @param aFullFileName = a wxString pointer to a full file name.
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* if NULL, use the standard wxConfig mechanism (default)
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* the output format is: shortcut "key" "function"
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* lines starting with # are comments
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*/
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int EDA_BASE_FRAME::WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList,
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wxString* aFullFileName )
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{
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wxString msg;
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wxString keyname, infokey;
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msg = wxT( "$hotkey list\n" );
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/* Print the current hotkey list */
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EDA_HOTKEY** List;
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for( ; aDescList->m_HK_InfoList != NULL; aDescList++ )
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{
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if( aDescList->m_Comment )
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{
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msg += wxT( "# " );
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msg += wxString( aDescList->m_Comment );
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msg += wxT( "\n" );
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}
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msg += *aDescList->m_SectionTag;
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msg += wxT( "\n" );
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List = aDescList->m_HK_InfoList;
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for( ; *List != NULL; List++ )
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{
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EDA_HOTKEY* hk_decr = *List;
|
|
msg += wxT( "shortcut " );
|
|
keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode );
|
|
AddDelimiterString( keyname );
|
|
infokey = hk_decr->m_InfoMsg;
|
|
AddDelimiterString( infokey );
|
|
msg += keyname + wxT( ": " ) + infokey + wxT( "\n" );
|
|
}
|
|
}
|
|
|
|
msg += wxT( "$Endlist\n" );
|
|
|
|
if( aFullFileName )
|
|
{
|
|
FILE* file = wxFopen( *aFullFileName, wxT( "wt" ) );
|
|
|
|
if( file )
|
|
{
|
|
fputs( TO_UTF8( msg ), file );
|
|
fclose( file );
|
|
}
|
|
else
|
|
{
|
|
msg.Printf( wxT( "Unable to write file %s" ), GetChars( *aFullFileName ) );
|
|
return 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
wxConfig config( m_FrameName );
|
|
config.Write( HOTKEYS_CONFIG_KEY, msg );
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function ReadHotkeyConfigFile
|
|
* Read an old configuration file (<file>.key) and fill the current hotkey list
|
|
* with hotkeys
|
|
* @param aFilename = file name to read.
|
|
* @param aDescList = current hotkey list descr. to initialise.
|
|
*/
|
|
int EDA_BASE_FRAME::ReadHotkeyConfigFile( const wxString& aFilename,
|
|
struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
wxFile cfgfile( aFilename );
|
|
|
|
/* get length */
|
|
cfgfile.SeekEnd();
|
|
wxFileOffset size = cfgfile.Tell();
|
|
cfgfile.Seek( 0 );
|
|
|
|
/* read data */
|
|
char* buffer = new char[size];
|
|
cfgfile.Read( buffer, size );
|
|
|
|
wxString data( buffer, wxConvUTF8 );
|
|
|
|
/* parse */
|
|
ParseHotkeyConfig( data, aDescList );
|
|
|
|
/* cleanup */
|
|
delete[] buffer;
|
|
cfgfile.Close();
|
|
return 1;
|
|
}
|
|
|
|
void ReadHotkeyConfig( const wxString& Appname, struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
wxConfig config( Appname );
|
|
|
|
if( !config.HasEntry( HOTKEYS_CONFIG_KEY ) )
|
|
{
|
|
// assume defaults are ok
|
|
return;
|
|
}
|
|
|
|
wxString data;
|
|
config.Read( HOTKEYS_CONFIG_KEY, &data );
|
|
|
|
ParseHotkeyConfig( data, aDescList );
|
|
}
|
|
|
|
/* Function ReadHotkeyConfig
|
|
* Read configuration data and fill the current hotkey list with hotkeys
|
|
* aDescList is the current hotkey list descr. to initialize.
|
|
*/
|
|
int EDA_BASE_FRAME::ReadHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
::ReadHotkeyConfig( m_FrameName, aDescList );
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* Function ParseHotkeyConfig
|
|
* the input format is: shortcut "key" "function"
|
|
* lines starting by # are ignored (comments)
|
|
* lines like [xxx] are tags (example: [common] or [libedit] which identify sections
|
|
*/
|
|
void ParseHotkeyConfig( const wxString& data,
|
|
struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
/* Read the config */
|
|
wxStringTokenizer tokenizer( data, L"\r\n", wxTOKEN_STRTOK );
|
|
EDA_HOTKEY** CurrentHotkeyList = 0;
|
|
|
|
while( tokenizer.HasMoreTokens() )
|
|
{
|
|
wxString line = tokenizer.GetNextToken();
|
|
wxStringTokenizer lineTokenizer( line );
|
|
|
|
wxString line_type = lineTokenizer.GetNextToken();
|
|
|
|
if( line_type[0] == '#' ) //comment
|
|
continue;
|
|
|
|
if( line_type[0] == '[' ) // A tag is found. search infos in list
|
|
{
|
|
CurrentHotkeyList = 0;
|
|
EDA_HOTKEY_CONFIG* DList = aDescList;
|
|
|
|
for( ; DList->m_HK_InfoList; DList++ )
|
|
{
|
|
if( *DList->m_SectionTag == line_type )
|
|
{
|
|
CurrentHotkeyList = DList->m_HK_InfoList;
|
|
break;
|
|
}
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if( line_type == wxT( "$Endlist" ) )
|
|
break;
|
|
|
|
if( line_type != wxT( "shortcut" ) )
|
|
continue;
|
|
|
|
if( CurrentHotkeyList == NULL )
|
|
continue;
|
|
|
|
/* Get the key name */
|
|
lineTokenizer.SetString( lineTokenizer.GetString(), L"\"\r\n\t ", wxTOKEN_STRTOK );
|
|
wxString keyname = lineTokenizer.GetNextToken();
|
|
|
|
wxString remainder = lineTokenizer.GetString();
|
|
|
|
/* Get the command name */
|
|
wxString fctname = remainder.AfterFirst( '\"' ).BeforeFirst( '\"' );
|
|
|
|
/* search the hotkey in current hotkey list */
|
|
for( EDA_HOTKEY** List = CurrentHotkeyList; *List != NULL; List++ )
|
|
{
|
|
EDA_HOTKEY* hk_decr = *List;
|
|
|
|
if( hk_decr->m_InfoMsg == fctname )
|
|
{
|
|
int code = ReturnKeyCodeFromKeyName( keyname );
|
|
|
|
if( code )
|
|
hk_decr->m_KeyCode = code;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Function ImportHotkeyConfigFromFile
|
|
* Prompt the user for an old hotkey file to read, and read it.
|
|
* @param aDescList = current hotkey list descr. to initialize.
|
|
*/
|
|
void EDA_BASE_FRAME::ImportHotkeyConfigFromFile( struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
wxString ext = DEFAULT_HOTKEY_FILENAME_EXT;
|
|
wxString mask = wxT( "*." ) + ext;
|
|
wxString path = wxGetCwd();
|
|
wxString filename = wxGetApp().GetAppName() + wxT( "." ) + ext;
|
|
|
|
filename = EDA_FileSelector( _( "Read Hotkey Configuration File:" ),
|
|
path,
|
|
filename,
|
|
ext,
|
|
mask,
|
|
this,
|
|
wxFD_OPEN,
|
|
true );
|
|
|
|
if( filename.IsEmpty() )
|
|
return;
|
|
|
|
ReadHotkeyConfigFile( filename, aDescList );
|
|
}
|
|
|
|
|
|
/**
|
|
* Function ExportHotkeyConfigToFile
|
|
* Prompt the user for an old hotkey file to read, and read it.
|
|
* @param aDescList = current hotkey list descr. to initialize.
|
|
*/
|
|
void EDA_BASE_FRAME::ExportHotkeyConfigToFile( struct EDA_HOTKEY_CONFIG* aDescList )
|
|
{
|
|
wxString ext = DEFAULT_HOTKEY_FILENAME_EXT;
|
|
wxString mask = wxT( "*." ) + ext;
|
|
wxString path = wxGetCwd();
|
|
wxString filename = wxGetApp().GetAppName() + wxT( "." ) + ext;
|
|
|
|
filename = EDA_FileSelector( _( "Write Hotkey Configuration File:" ),
|
|
path,
|
|
filename,
|
|
ext,
|
|
mask,
|
|
this,
|
|
wxFD_OPEN | wxFD_SAVE,
|
|
true );
|
|
|
|
if( filename.IsEmpty() )
|
|
return;
|
|
|
|
WriteHotkeyConfig( aDescList, &filename );
|
|
}
|
|
|
|
|
|
/* add hotkey config options submenu to aMenu
|
|
*/
|
|
void AddHotkeyConfigMenu( wxMenu* aMenu )
|
|
{
|
|
if( aMenu == NULL )
|
|
return;
|
|
|
|
wxMenu* HotkeySubmenu = new wxMenu();
|
|
|
|
/* List existing hotkey menu*/
|
|
AddMenuItem( HotkeySubmenu,
|
|
ID_PREFERENCES_HOTKEY_SHOW_CURRENT_LIST,
|
|
_( "&List Current Keys" ),
|
|
_( "Displays the current hotkeys list and corresponding commands" ),
|
|
KiBitmap( info_xpm ) );
|
|
|
|
/* Call hotkeys editor*/
|
|
AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_SHOW_EDITOR,
|
|
_( "&Edit Hotkeys" ),
|
|
_( "Call the hotkeys editor" ),
|
|
KiBitmap( editor_xpm ) );
|
|
|
|
HotkeySubmenu->AppendSeparator();
|
|
|
|
/* create hotkey file to export current hotkeys config */
|
|
AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_EXPORT_CONFIG,
|
|
_( "E&xport Hotkeys" ),
|
|
_( "Create a hotkey configuration file to export the current hotkeys" ),
|
|
KiBitmap( save_setup_xpm ) );
|
|
|
|
/* Reload hotkey file */
|
|
AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_IMPORT_CONFIG,
|
|
_( "&Import Hotkeys" ),
|
|
_( "Load an existing hotkey configuration file" ),
|
|
KiBitmap( reload_xpm ) );
|
|
|
|
/* Append HotkeySubmenu to menu */
|
|
AddMenuItem( aMenu, HotkeySubmenu,
|
|
ID_PREFERENCES_HOTKEY_SUBMENU, _( "&Hotkeys" ),
|
|
_( "Hotkeys configuration and preferences" ),
|
|
KiBitmap( hotkeys_xpm ) );
|
|
}
|