189 lines
5.8 KiB
CMake
189 lines
5.8 KiB
CMake
# Add all the warnings to the files
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if( COMPILER_SUPPORTS_WARNINGS )
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARN_FLAGS_CXX}")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARN_FLAGS_C}")
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endif()
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add_compile_definitions( PL_EDITOR )
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include_directories(BEFORE ${INC_BEFORE})
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include_directories(
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dialogs
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${CMAKE_SOURCE_DIR}/common/dialogs
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${INC_AFTER}
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)
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set( DIALOGS_SRCS
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dialogs/properties_frame.cpp
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dialogs/properties_frame_base.cpp
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dialogs/dialogs_for_printing.cpp
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dialogs/dialog_new_dataitem_base.cpp
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dialogs/dialog_design_inspector_base.cpp
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dialogs/design_inspector.cpp
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dialogs/panel_pl_editor_color_settings.cpp
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dialogs/panel_pl_editor_color_settings_base.cpp
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dialogs/panel_pl_editor_display_options.cpp
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)
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set( PL_EDITOR_SRCS
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pl_editor_layout.cpp
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files.cpp
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pl_editor_frame.cpp
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pl_editor_settings.cpp
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pl_draw_panel_gal.cpp
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pl_editor_undo_redo.cpp
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menubar.cpp
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toolbars_pl_editor.cpp
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tools/pl_actions.cpp
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tools/pl_selection.cpp
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tools/pl_selection_tool.cpp
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tools/pl_drawing_tools.cpp
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tools/pl_edit_tool.cpp
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tools/pl_editor_control.cpp
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tools/pl_point_editor.cpp
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)
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set( PL_EDITOR_EXTRA_SRCS
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)
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if( WIN32 )
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if( MINGW )
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# PL_EDITOR_RESOURCES variable is set by the macro.
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mingw_resource_compiler( pl_editor )
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else()
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set( PL_EDITOR_RESOURCES ${CMAKE_SOURCE_DIR}/resources/msw/pl_editor.rc )
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endif()
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endif()
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if( APPLE )
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# setup bundle
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set( PL_EDITOR_RESOURCES pagelayout_editor.icns pagelayout_editor_doc.icns )
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set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pagelayout_editor.icns" PROPERTIES
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MACOSX_PACKAGE_LOCATION Resources
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)
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set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pagelayout_editor_doc.icns" PROPERTIES
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MACOSX_PACKAGE_LOCATION Resources
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)
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set( MACOSX_BUNDLE_ICON_FILE pagelayout_editor.icns )
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set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad.kicad )
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set( MACOSX_BUNDLE_NAME pl_editor )
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endif()
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# a very small program launcher for pl_editor_kiface
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add_executable( pl_editor WIN32 MACOSX_BUNDLE
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${CMAKE_SOURCE_DIR}/common/single_top.cpp
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${PL_EDITOR_RESOURCES}
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)
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set_source_files_properties( ${CMAKE_SOURCE_DIR}/common/single_top.cpp PROPERTIES
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COMPILE_DEFINITIONS "TOP_FRAME=FRAME_PL_EDITOR;PGM_DATA_FILE_EXT=\"kicad_wks\";BUILD_KIWAY_DLL"
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)
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target_link_libraries( pl_editor
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#singletop # replaces common, giving us restrictive control and link warnings.
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# There's way too much crap coming in from common yet.
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gal
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common
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core
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kicommon
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${wxWidgets_LIBRARIES}
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)
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target_link_options( pl_editor PRIVATE
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$<$<BOOL:${KICAD_MAKE_LINK_MAPS}>:-Wl,--cref,-Map=pl_editor.map>
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)
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# the main pl_editor program, in DSO form.
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add_library( pl_editor_kiface MODULE
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pl_editor.cpp
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${PL_EDITOR_SRCS}
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${DIALOGS_SRCS}
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${PL_EDITOR_EXTRA_SRCS}
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)
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target_link_libraries( pl_editor_kiface
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gal
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common
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core
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${wxWidgets_LIBRARIES}
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)
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set_target_properties( pl_editor_kiface PROPERTIES
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OUTPUT_NAME pl_editor
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PREFIX ${KIFACE_PREFIX}
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SUFFIX ${KIFACE_SUFFIX}
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)
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set_source_files_properties( pl_editor.cpp PROPERTIES
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# The KIFACE is in pcbnew.cpp, export it:
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COMPILE_DEFINITIONS "BUILD_KIWAY_DLL;COMPILING_DLL"
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)
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target_link_options( pl_editor_kiface PRIVATE
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$<$<BOOL:${KICAD_MAKE_LINK_MAPS}>:-Wl,--cref,-Map=_pl_editor.kiface.map>
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)
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# if building pl_editor, then also build pl_editor_kiface if out of date.
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add_dependencies( pl_editor pl_editor_kiface )
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# these 2 binaries are a matched set, keep them together:
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if( APPLE )
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set_target_properties( pl_editor PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST ${PROJECT_BINARY_DIR}/pagelayout_editor/Info.plist
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)
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# puts binaries into the *.app bundle while linking
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set_target_properties( pl_editor_kiface PROPERTIES
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LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_KIFACE_DIR}
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)
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set_target_properties( pl_editor PROPERTIES INSTALL_RPATH
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"@executable_path/../Frameworks;@executable_path/../Frameworks/Python.framework" )
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set_target_properties( pl_editor_kiface PROPERTIES INSTALL_RPATH
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"@executable_path/../Frameworks;@executable_path/../Frameworks/Python.framework" )
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set_target_properties( pl_editor_kiface PROPERTIES BUILD_WITH_INSTALL_RPATH 1 )
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# put individual bundle outside of main bundle as a first step
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# will be pulled into the main bundle when creating main bundle
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install( TARGETS pl_editor
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DESTINATION ${KICAD_BIN}
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COMPONENT binary
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)
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install( CODE "
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set( KICAD_CMAKE_MODULE_PATH \"${KICAD_CMAKE_MODULE_PATH}\" )
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set( KICAD_BIN \"${KICAD_BIN}\" )
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set( OSX_BUNDLE_INSTALL_BIN_DIR \"${OSX_BUNDLE_INSTALL_BIN_DIR}\" )
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set( OSX_BUNDLE_INSTALL_LIB_DIR \"${OSX_BUNDLE_INSTALL_LIB_DIR}\" )
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" )
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install( CODE [[
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include( ${KICAD_CMAKE_MODULE_PATH}/InstallSteps/InstallMacOS.cmake )
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# Install any dependencies (this will generally duplicate kicad.app but we can't be sure)
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install_runtime_deps( "${KICAD_BIN}/pl_editor.app/Contents/MacOS/pl_editor"
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""
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""
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)
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]] )
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else()
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if( MSVC )
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target_sources( pl_editor_kiface PRIVATE ${CMAKE_SOURCE_DIR}/resources/msw/pl_editor-dll.rc )
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endif()
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install( TARGETS pl_editor
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DESTINATION ${KICAD_BIN}
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COMPONENT binary
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)
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install( TARGETS pl_editor_kiface
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DESTINATION ${KICAD_KIFACE}
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COMPONENT binary
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)
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endif()
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if( KICAD_WIN32_INSTALL_PDBS )
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# Get the PDBs to copy over for MSVC
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install(FILES $<TARGET_PDB_FILE:pl_editor> DESTINATION ${KICAD_BIN})
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install(FILES $<TARGET_PDB_FILE:pl_editor_kiface> DESTINATION ${KICAD_KIFACE})
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endif()
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