kicad/common/basicframe.cpp

751 lines
22 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2013 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2013 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file basicframe.cpp
* @brief EDA_BASE_FRAME class implementation.
*/
#include <wx/aboutdlg.h>
#include <wx/fontdlg.h>
#include <wx/clipbrd.h>
#include <wx/statline.h>
#include <wx/platinfo.h>
#include <build_version.h>
#include <fctsys.h>
#include <appl_wxstruct.h>
#include <online_help.h>
#include <id.h>
#include <eda_doc.h>
#include <wxstruct.h>
#include <macros.h>
#include <menus_helpers.h>
#include <boost/version.hpp>
/// The default auto save interval is 10 minutes.
#define DEFAULT_AUTO_SAVE_INTERVAL 600
const wxChar traceAutoSave[] = wxT( "KicadAutoSave" );
/// Configuration file entry name for auto save interval.
static const wxChar entryAutoSaveInterval[] = wxT( "AutoSaveInterval" );
/// Configuration file entry for wxAuiManger perspective.
static const wxChar entryPerspective[] = wxT( "Perspective" );
EDA_BASE_FRAME::EDA_BASE_FRAME( wxWindow* aParent,
ID_DRAWFRAME_TYPE aFrameType,
const wxString& aTitle,
const wxPoint& aPos, const wxSize& aSize,
long aStyle, const wxString & aFrameName ) :
wxFrame( aParent, wxID_ANY, aTitle, aPos, aSize, aStyle, aFrameName )
{
wxSize minsize;
m_Ident = aFrameType;
m_mainToolBar = NULL;
m_FrameIsActive = true;
m_hasAutoSave = false;
m_autoSaveState = false;
m_autoSaveInterval = -1;
m_autoSaveTimer = new wxTimer( this, ID_AUTO_SAVE_TIMER );
minsize.x = 470;
minsize.y = 350;
SetSizeHints( minsize.x, minsize.y, -1, -1, -1, -1 );
if( ( aSize.x < minsize.x ) || ( aSize.y < minsize.y ) )
SetSize( 0, 0, minsize.x, minsize.y );
// Create child subwindows.
// Dimensions of the user area of the main window.
GetClientSize( &m_FrameSize.x, &m_FrameSize.y );
m_FramePos.x = m_FramePos.y = 0;
Connect( ID_HELP_COPY_VERSION_STRING,
wxEVT_COMMAND_MENU_SELECTED,
wxCommandEventHandler( EDA_BASE_FRAME::CopyVersionInfoToClipboard ) );
Connect( ID_AUTO_SAVE_TIMER, wxEVT_TIMER,
wxTimerEventHandler( EDA_BASE_FRAME::onAutoSaveTimer ) );
// hook wxEVT_CLOSE_WINDOW so we can call SaveSettings(). This function seems
// to be called before any other hook for wxCloseEvent, which is necessary.
Connect( wxEVT_CLOSE_WINDOW, wxCloseEventHandler( EDA_BASE_FRAME::windowClosing ) );
}
void EDA_BASE_FRAME::windowClosing( wxCloseEvent& event )
{
SaveSettings(); // virtual, wxFrame specific
event.Skip(); // we did not "handle" the event, only eavesdropped on it.
}
EDA_BASE_FRAME::~EDA_BASE_FRAME()
{
if( wxGetApp().GetHtmlHelpController() )
wxGetApp().SetHtmlHelpController( NULL );
delete m_autoSaveTimer;
// This is needed for OSX: avoids further OnDraw processing after this
// destructor and before the native window is destroyed
this->Freeze();
}
bool EDA_BASE_FRAME::ProcessEvent( wxEvent& aEvent )
{
if( !wxFrame::ProcessEvent( aEvent ) )
return false;
if( m_hasAutoSave && (m_autoSaveState != isAutoSaveRequired()) && (m_autoSaveInterval > 0) )
{
if( !m_autoSaveState )
{
wxLogTrace( traceAutoSave, wxT( "Starting auto save timer." ) );
m_autoSaveTimer->Start( m_autoSaveInterval * 1000, wxTIMER_ONE_SHOT );
m_autoSaveState = true;
}
else if( m_autoSaveTimer->IsRunning() )
{
wxLogTrace( traceAutoSave, wxT( "Stopping auto save timer." ) );
m_autoSaveTimer->Stop();
m_autoSaveState = false;
}
}
return true;
}
void EDA_BASE_FRAME::onAutoSaveTimer( wxTimerEvent& aEvent )
{
if( !doAutoSave() )
m_autoSaveTimer->Start( m_autoSaveInterval * 1000, wxTIMER_ONE_SHOT );
}
bool EDA_BASE_FRAME::doAutoSave()
{
wxCHECK_MSG( false, true, wxT( "Auto save timer function not overridden. Bad programmer!" ) );
}
void EDA_BASE_FRAME::ReCreateMenuBar()
{
}
void EDA_BASE_FRAME::SetLanguage( wxCommandEvent& event )
{
int id = event.GetId();
wxGetApp().SetLanguageIdentifier( id );
wxGetApp().SetLanguage();
ReCreateMenuBar();
GetMenuBar()->Refresh();
}
void EDA_BASE_FRAME::LoadSettings()
{
wxString text;
int Ypos_min;
wxConfig* config;
config = wxGetApp().GetSettings();
int maximized = 0;
if( config )
{
text = m_FrameName + wxT( "Pos_x" );
config->Read( text, &m_FramePos.x );
text = m_FrameName + wxT( "Pos_y" );
config->Read( text, &m_FramePos.y );
text = m_FrameName + wxT( "Size_x" );
config->Read( text, &m_FrameSize.x, 600 );
text = m_FrameName + wxT( "Size_y" );
config->Read( text, &m_FrameSize.y, 400 );
text = m_FrameName + wxT( "Maximized" );
config->Read( text, &maximized, 0 );
if( m_hasAutoSave )
{
text = m_FrameName + entryAutoSaveInterval;
config->Read( text, &m_autoSaveInterval, DEFAULT_AUTO_SAVE_INTERVAL );
}
}
// Ensure Window title bar is visible
#if defined( __WXMAC__ )
// for macOSX, the window must be below system (macOSX) toolbar
// Ypos_min = GetMBarHeight(); seems no more exist in new API (subject to change)
Ypos_min = 20;
#else
Ypos_min = 0;
#endif
if( m_FramePos.y < Ypos_min )
m_FramePos.y = Ypos_min;
if( maximized )
Maximize();
// Once this is fully implemented, wxAuiManager will be used to maintain the persistance of
// the main frame and all it's managed windows and all of the legacy frame persistence
// position code can be removed.
if( config )
config->Read( m_FrameName + entryPerspective, &m_perspective );
}
void EDA_BASE_FRAME::SaveSettings()
{
wxString text;
wxConfig* config = wxGetApp().GetSettings();
if( !config || IsIconized() )
return;
m_FrameSize = GetSize();
m_FramePos = GetPosition();
text = m_FrameName + wxT( "Pos_x" );
config->Write( text, (long) m_FramePos.x );
text = m_FrameName + wxT( "Pos_y" );
config->Write( text, (long) m_FramePos.y );
text = m_FrameName + wxT( "Size_x" );
config->Write( text, (long) m_FrameSize.x );
text = m_FrameName + wxT( "Size_y" );
config->Write( text, (long) m_FrameSize.y );
text = m_FrameName + wxT( "Maximized" );
config->Write( text, IsMaximized() );
if( m_hasAutoSave )
{
text = m_FrameName + entryAutoSaveInterval;
config->Write( text, m_autoSaveInterval );
}
// Once this is fully implemented, wxAuiManager will be used to maintain
// the persistance of the main frame and all it's managed windows and
// all of the legacy frame persistence position code can be removed.
wxString perspective = m_auimgr.SavePerspective();
// printf( "perspective(%s): %s\n",
// TO_UTF8( m_FrameName + entryPerspective ), TO_UTF8( perspective ) );
config->Write( m_FrameName + entryPerspective, perspective );
}
void EDA_BASE_FRAME::PrintMsg( const wxString& text )
{
SetStatusText( text );
}
void EDA_BASE_FRAME::UpdateFileHistory( const wxString& FullFileName,
wxFileHistory * aFileHistory )
{
wxFileHistory* fileHistory = aFileHistory;
if( fileHistory == NULL )
fileHistory = & wxGetApp().GetFileHistory();
fileHistory->AddFileToHistory( FullFileName );
}
wxString EDA_BASE_FRAME::GetFileFromHistory( int cmdId, const wxString& type,
wxFileHistory* aFileHistory )
{
wxString fn, msg;
size_t i;
wxFileHistory* fileHistory = aFileHistory;
if( fileHistory == NULL )
fileHistory = & wxGetApp().GetFileHistory();
int baseId = fileHistory->GetBaseId();
wxASSERT( cmdId >= baseId && cmdId < baseId + ( int )fileHistory->GetCount() );
i = ( size_t )( cmdId - baseId );
if( i < fileHistory->GetCount() )
{
fn = fileHistory->GetHistoryFile( i );
if( !wxFileName::FileExists( fn ) )
{
msg.Printf( wxT( "file <%s> was not found." ), GetChars( fn ) );
wxMessageBox( msg );
fileHistory->RemoveFileFromHistory( i );
fn = wxEmptyString;
}
}
return fn;
}
void EDA_BASE_FRAME::GetKicadHelp( wxCommandEvent& event )
{
wxString msg;
/* We have to get document for beginners,
* or the the full specific doc
* if event id is wxID_INDEX, we want the document for beginners.
* else the specific doc file (its name is in wxGetApp().GetHelpFileName())
* The document for beginners is the same for all KiCad utilities
*/
if( event.GetId() == wxID_INDEX )
{
// Temporary change the help filename
wxString tmp = wxGetApp().GetHelpFileName();
// Search for "getting_started_in_kicad.pdf" or "Getting_Started_in_KiCad.pdf"
wxGetApp().SetHelpFileName( wxT( "getting_started_in_kicad.pdf" ) );
wxString helpFile = wxGetApp().GetHelpFile();
if( !helpFile )
{ // Try to find "Getting_Started_in_KiCad.pdf"
wxGetApp().SetHelpFileName( wxT( "Getting_Started_in_KiCad.pdf" ) );
helpFile = wxGetApp().GetHelpFile();
}
if( !helpFile )
{
msg.Printf( _( "Help file %s could not be found." ),
GetChars( wxGetApp().GetHelpFileName() ) );
wxMessageBox( msg );
}
else
{
GetAssociatedDocument( this, helpFile );
}
wxGetApp().SetHelpFileName( tmp );
return;
}
#if defined ONLINE_HELP_FILES_FORMAT_IS_HTML
if( wxGetApp().GetHtmlHelpController() == NULL )
{
wxGetApp().InitOnLineHelp();
}
if( wxGetApp().GetHtmlHelpController() )
{
wxGetApp().GetHtmlHelpController()->DisplayContents();
wxGetApp().GetHtmlHelpController()->Display( wxGetApp().GetHelpFileName() );
}
else
{
msg.Printf( _( "Help file %s could not be found." ), GetChars( wxGetApp().GetHelpFileName() ) );
wxMessageBox( msg );
}
#elif defined ONLINE_HELP_FILES_FORMAT_IS_PDF
wxString helpFile = wxGetApp().GetHelpFile();
if( !helpFile )
{
msg.Printf( _( "Help file %s could not be found." ),
GetChars( wxGetApp().GetHelpFileName() ) );
wxMessageBox( msg );
}
else
{
GetAssociatedDocument( this, helpFile );
}
#else
# error Help files format not defined
#endif
}
void EDA_BASE_FRAME::OnSelectPreferredEditor( wxCommandEvent& event )
{
wxFileName fn = wxGetApp().GetEditorName();
wxString wildcard( wxT( "*" ) );
#ifdef __WINDOWS__
wildcard += wxT( ".exe" );
#endif
wildcard.Printf( _( "Executable file (%s)|%s" ),
GetChars( wildcard ), GetChars( wildcard ) );
wxFileDialog dlg( this, _( "Select Preferred Editor" ), fn.GetPath(),
fn.GetFullName(), wildcard,
wxFD_OPEN | wxFD_FILE_MUST_EXIST );
if( dlg.ShowModal() == wxID_CANCEL )
return;
wxASSERT( wxGetApp().GetCommonSettings() );
wxConfig* cfg = wxGetApp().GetCommonSettings();
wxGetApp().SetEditorName( dlg.GetPath() );
cfg->Write( wxT( "Editor" ), wxGetApp().GetEditorName() );
}
void EDA_BASE_FRAME::GetKicadAbout( wxCommandEvent& event )
{
bool ShowAboutDialog(wxWindow * parent);
ShowAboutDialog(this);
}
void EDA_BASE_FRAME::AddHelpVersionInfoMenuEntry( wxMenu* aMenu )
{
wxASSERT( aMenu != NULL );
// Copy version string to clipboard for bug report purposes.
AddMenuItem( aMenu, ID_HELP_COPY_VERSION_STRING,
_( "Copy &Version Information" ),
_( "Copy the version string to clipboard to send with bug reports" ),
KiBitmap( copy_button_xpm ) );
}
// This is an enhanced version of the compiler build macro provided by wxWidgets
// in <wx/build.h>. Please do not make any of these strings translatable. They
// are used for conveying troubleshooting information to developers.
#if defined(__GXX_ABI_VERSION)
#define __ABI_VERSION ",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION)
#else
#define __ABI_VERSION ",compiler without C++ ABI "
#endif
#if defined(__INTEL_COMPILER)
#define __BO_COMPILER ",Intel C++"
#elif defined(__GNUG__)
#define __BO_COMPILER ",GCC " \
__WX_BO_STRINGIZE(__GNUC__) "." \
__WX_BO_STRINGIZE(__GNUC_MINOR__) "." \
__WX_BO_STRINGIZE(__GNUC_PATCHLEVEL__)
#elif defined(__VISUALC__)
#define __BO_COMPILER ",Visual C++"
#elif defined(__BORLANDC__)
#define __BO_COMPILER ",Borland C++"
#elif defined(__DIGITALMARS__)
#define __BO_COMPILER ",DigitalMars"
#elif defined(__WATCOMC__)
#define __BO_COMPILER ",Watcom C++"
#else
#define __BO_COMPILER ",unknown"
#endif
#if wxCHECK_VERSION( 2, 9, 0 )
static inline const char* KICAD_BUILD_OPTIONS_SIGNATURE()
{
return
#ifdef __WXDEBUG__
" (debug,"
#else
" (release,"
#endif
__WX_BO_UNICODE __ABI_VERSION __BO_COMPILER __WX_BO_STL
#if !wxCHECK_VERSION( 3, 0, 0 )
__WX_BO_WXWIN_COMPAT_2_6
#endif
__WX_BO_WXWIN_COMPAT_2_8 ")"
;
}
#else
static inline const char* KICAD_BUILD_OPTIONS_SIGNATURE()
{
return
#ifdef __WXDEBUG__
" (debug,"
#else
" (release,"
#endif
__WX_BO_UNICODE __ABI_VERSION __BO_COMPILER __WX_BO_STL
__WX_BO_WXWIN_COMPAT_2_4 __WX_BO_WXWIN_COMPAT_2_6 ")"
;
}
#endif
void EDA_BASE_FRAME::CopyVersionInfoToClipboard( wxCommandEvent& event )
{
if( !wxTheClipboard->Open() )
{
wxMessageBox( _( "Could not open clipboard to write version information." ),
_( "Clipboard Error" ), wxOK | wxICON_EXCLAMATION, this );
return;
}
wxString tmp;
wxPlatformInfo info;
tmp = wxT( "Application: " ) + wxGetApp().GetTitle() + wxT( "\n" );
tmp << wxT( "Version: " ) << GetBuildVersion()
#ifdef DEBUG
<< wxT( " Debug" )
#else
<< wxT( " Release" )
#endif
<< wxT( " build\n" );
tmp << wxT( "wxWidgets: Version " ) << FROM_UTF8( wxVERSION_NUM_DOT_STRING )
<< FROM_UTF8( KICAD_BUILD_OPTIONS_SIGNATURE() ) << wxT( "\n" )
<< wxT( "Platform: " ) << wxGetOsDescription() << wxT( ", " )
<< info.GetArchName() << wxT( ", " ) << info.GetEndiannessName() << wxT( ", " )
<< info.GetPortIdName() << wxT( "\n" );
// Just in case someone builds KiCad with the platform native of Boost instead of
// the version included with the KiCad source.
tmp << wxT( "Boost version: " ) << ( BOOST_VERSION / 100000 ) << wxT( "." )
<< ( BOOST_VERSION / 100 % 1000 ) << wxT( "." ) << ( BOOST_VERSION % 100 ) << wxT( "\n" );
tmp << wxT( " USE_WX_GRAPHICS_CONTEXT=" );
#ifdef USE_WX_GRAPHICS_CONTEXT
tmp << wxT( "ON\n" );
#else
tmp << wxT( "OFF\n" );
#endif
tmp << wxT( " USE_WX_OVERLAY=" );
#ifdef USE_WX_OVERLAY
tmp << wxT( "ON\n" );
#else
tmp << wxT( "OFF\n" );
#endif
tmp << wxT( " KICAD_SCRIPTING=" );
#ifdef KICAD_SCRIPTING
tmp << wxT( "ON\n" );
#else
tmp << wxT( "OFF\n" );
#endif
tmp << wxT( " KICAD_SCRIPTING_MODULES=" );
#ifdef KICAD_SCRIPTING_MODULES
tmp << wxT( "ON\n" );
#else
tmp << wxT( "OFF\n" );
#endif
tmp << wxT( " KICAD_SCRIPTING_WXPYTHON=" );
#ifdef KICAD_SCRIPTING_WXPYTHON
tmp << wxT( "ON\n" );
#else
tmp << wxT( "OFF\n" );
#endif
tmp << wxT( " USE_FP_LIB_TABLE=HARD_CODED_ON\n" );
tmp << wxT( " BUILD_GITHUB_PLUGIN=" );
#ifdef BUILD_GITHUB_PLUGIN
tmp << wxT( "ON\n" );
#else
tmp << wxT( "OFF\n" );
#endif
wxMessageBox( tmp, _("Version Information (copied to the clipboard)") );
wxTheClipboard->SetData( new wxTextDataObject( tmp ) );
wxTheClipboard->Close();
}
bool EDA_BASE_FRAME::IsWritable( const wxFileName& aFileName )
{
wxString msg;
wxFileName fn = aFileName;
// Check for absence of a file path with a file name. Unfortunately KiCad
// uses paths relative to the current project path without the ./ part which
// confuses wxFileName. Making the file name path absolute may be less than
// elegant but it solves the problem.
if( fn.GetPath().IsEmpty() && fn.HasName() )
fn.MakeAbsolute();
wxCHECK_MSG( fn.IsOk(), false,
wxT( "File name object is invalid. Bad programmer!" ) );
wxCHECK_MSG( !fn.GetPath().IsEmpty(), false,
wxT( "File name object path <" ) + fn.GetFullPath() +
wxT( "> is not set. Bad programmer!" ) );
if( fn.IsDir() && !fn.IsDirWritable() )
{
msg.Printf( _( "You do not have write permissions to folder <%s>." ),
GetChars( fn.GetPath() ) );
}
else if( !fn.FileExists() && !fn.IsDirWritable() )
{
msg.Printf( _( "You do not have write permissions to save file <%s> to folder <%s>." ),
GetChars( fn.GetFullName() ), GetChars( fn.GetPath() ) );
}
else if( fn.FileExists() && !fn.IsFileWritable() )
{
msg.Printf( _( "You do not have write permissions to save file <%s>." ),
GetChars( fn.GetFullPath() ) );
}
if( !msg.IsEmpty() )
{
wxMessageBox( msg );
return false;
}
return true;
}
void EDA_BASE_FRAME::CheckForAutoSaveFile( const wxFileName& aFileName,
const wxString& aBackupFileExtension )
{
wxCHECK_RET( aFileName.IsOk(), wxT( "Invalid file name!" ) );
wxCHECK_RET( !aBackupFileExtension.IsEmpty(), wxT( "Invalid backup file extension!" ) );
wxFileName autoSaveFileName = aFileName;
// Check for auto save file.
autoSaveFileName.SetName( wxT( "$" ) + aFileName.GetName() );
wxLogTrace( traceAutoSave,
wxT( "Checking for auto save file " ) + autoSaveFileName.GetFullPath() );
if( !autoSaveFileName.FileExists() )
return;
wxString msg;
msg.Printf( _( "Well this is potentially embarrassing! It appears that the last time \
you were editing the file <%s> it was not saved properly. Do you wish to restore the last \
edits you made?" ),
GetChars( aFileName.GetFullName() ) );
int response = wxMessageBox( msg, wxGetApp().GetAppName(), wxYES_NO | wxICON_QUESTION, this );
// Make a backup of the current file, delete the file, and rename the auto save file to
// the file name.
if( response == wxYES )
{
// Get the backup file name.
wxFileName backupFileName = aFileName;
backupFileName.SetExt( aBackupFileExtension );
// If an old backup file exists, delete it. If an old copy of the file exists, rename
// it to the backup file name
if( aFileName.FileExists() )
{
// Remove the old file backup file.
if( backupFileName.FileExists() )
wxRemoveFile( backupFileName.GetFullPath() );
// Rename the old file to the backup file name.
if( !wxRenameFile( aFileName.GetFullPath(), backupFileName.GetFullPath() ) )
{
msg.Printf( _( "Could not create backup file <%s>" ),
GetChars( backupFileName.GetFullPath() ) );
wxMessageBox( msg );
}
}
if( !wxRenameFile( autoSaveFileName.GetFullPath(), aFileName.GetFullPath() ) )
{
wxMessageBox( _( "The auto save file could not be renamed to the board file name." ),
wxGetApp().GetAppName(), wxOK | wxICON_EXCLAMATION, this );
}
}
else
{
wxLogTrace( traceAutoSave,
wxT( "Removing auto save file " ) + autoSaveFileName.GetFullPath() );
// Remove the auto save file when using the previous file as is.
wxRemoveFile( autoSaveFileName.GetFullPath() );
}
}
/**
* Function SetModalMode
* Disable or enable all other windows, to emulate a dialog behavior
* Useful when the frame is used to show and selec items
* (see FOOTPRINT_VIEWER_FRAME and LIB_VIEW_FRAME)
*
* @param aModal = true to disable all other opened windows (i.e.
* this windows is in dialog mode
* = false to enable other windows
* This function is analog to MakeModal( aModal ), deprecated since wxWidgets 2.9.4
*/
void EDA_BASE_FRAME::SetModalMode( bool aModal )
{
// Disable all other windows
#if wxCHECK_VERSION(2, 9, 4)
if ( IsTopLevel() )
{
wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
while (node)
{
wxWindow *win = node->GetData();
if (win != this)
win->Enable(!aModal);
node = node->GetNext();
}
}
#else
// Deprecated since wxWidgets 2.9.4
MakeModal( aModal );
#endif
}