kicad/eeschema/sch_component.cpp

1984 lines
55 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file sch_component.cpp
* @brief Implementation of the class SCH_COMPONENT.
*/
#include <fctsys.h>
#include <pgm_base.h>
#include <class_drawpanel.h>
#include <gr_basic.h>
#include <kicad_string.h>
#include <richio.h>
#include <sch_edit_frame.h>
#include <plotter.h>
#include <msgpanel.h>
#include <bitmaps.h>
#include <general.h>
#include <class_library.h>
#include <lib_rectangle.h>
#include <lib_pin.h>
#include <lib_text.h>
#include <sch_component.h>
#include <sch_sheet.h>
#include <sch_sheet_path.h>
#include <netlist_object.h>
#include <lib_draw_item.h>
#include <symbol_lib_table.h>
#include <dialogs/dialog_schematic_find.h>
#include <wx/tokenzr.h>
#include <iostream>
#include <eeschema_id.h> // for MAX_UNIT_COUNT_PER_PACKAGE definition
#define NULL_STRING "_NONAME_"
/**
* Function toUTFTildaText
* convert a wxString to UTF8 and replace any control characters with a ~,
* where a control character is one of the first ASCII values up to ' ' 32d.
*/
std::string toUTFTildaText( const wxString& txt )
{
std::string ret = TO_UTF8( txt );
for( std::string::iterator it = ret.begin(); it!=ret.end(); ++it )
{
if( (unsigned char) *it <= ' ' )
*it = '~';
}
return ret;
}
/**
* Used when a LIB_PART is not found in library
* to draw a dummy shape
* This component is a 400 mils square with the text ??
* DEF DUMMY U 0 40 Y Y 1 0 N
* F0 "U" 0 -350 60 H V
* F1 "DUMMY" 0 350 60 H V
* DRAW
* T 0 0 0 150 0 0 0 ??
* S -200 200 200 -200 0 1 0
* ENDDRAW
* ENDDEF
*/
static LIB_PART* dummy()
{
static LIB_PART* part;
if( !part )
{
part = new LIB_PART( wxEmptyString );
LIB_RECTANGLE* square = new LIB_RECTANGLE( part );
square->Move( wxPoint( -200, 200 ) );
square->SetEndPosition( wxPoint( 200, -200 ) );
LIB_TEXT* text = new LIB_TEXT( part );
text->SetTextSize( wxSize( 150, 150 ) );
text->SetText( wxString( wxT( "??" ) ) );
part->AddDrawItem( square );
part->AddDrawItem( text );
}
return part;
}
SCH_COMPONENT::SCH_COMPONENT( const wxPoint& aPos, SCH_ITEM* aParent ) :
SCH_ITEM( aParent, SCH_COMPONENT_T )
{
Init( aPos );
m_currentSheetPath = NULL;
m_fieldsAutoplaced = AUTOPLACED_NO;
}
SCH_COMPONENT::SCH_COMPONENT( LIB_PART& aPart, SCH_SHEET_PATH* sheet, int unit,
int convert, const wxPoint& pos, bool setNewItemFlag ) :
SCH_ITEM( NULL, SCH_COMPONENT_T )
{
Init( pos );
m_unit = unit;
m_convert = convert;
m_lib_id.SetLibItemName( aPart.GetName(), false );
m_part = aPart.SharedPtr();
m_currentSheetPath = NULL;
m_fieldsAutoplaced = AUTOPLACED_NO;
SetTimeStamp( GetNewTimeStamp() );
if( setNewItemFlag )
m_Flags = IS_NEW | IS_MOVED;
// Import user defined fields from the library component
UpdateFields( true, true );
// Update the pin locations
UpdatePinCache();
wxString msg = aPart.GetReferenceField().GetText();
if( msg.IsEmpty() )
msg = wxT( "U" );
m_prefix = msg;
// update the reference -- just the prefix for now.
msg += wxT( "?" );
SetRef( sheet, msg );
// Use the schematic component name instead of the library value field name.
GetField( VALUE )->SetText( GetLibId().GetLibItemName() );
}
SCH_COMPONENT::SCH_COMPONENT( const SCH_COMPONENT& aComponent ) :
SCH_ITEM( aComponent )
{
m_currentSheetPath = NULL;
m_Parent = aComponent.m_Parent;
m_Pos = aComponent.m_Pos;
m_unit = aComponent.m_unit;
m_convert = aComponent.m_convert;
m_lib_id = aComponent.m_lib_id;
m_part = aComponent.m_part;
m_Pins = aComponent.m_Pins;
SetTimeStamp( aComponent.m_TimeStamp );
m_transform = aComponent.m_transform;
m_prefix = aComponent.m_prefix;
m_PathsAndReferences = aComponent.m_PathsAndReferences;
m_Fields = aComponent.m_Fields;
// Re-parent the fields, which before this had aComponent as parent
for( int i = 0; i<GetFieldCount(); ++i )
{
GetField( i )->SetParent( this );
}
m_isDangling = aComponent.m_isDangling;
m_fieldsAutoplaced = aComponent.m_fieldsAutoplaced;
}
void SCH_COMPONENT::Init( const wxPoint& pos )
{
m_Pos = pos;
m_unit = 0; // In multi unit chip - which unit to draw.
m_convert = 0; // De Morgan Handling
// The rotation/mirror transformation matrix. pos normal
m_transform = TRANSFORM();
// construct only the mandatory fields, which are the first 4 only.
for( int i = 0; i < MANDATORY_FIELDS; ++i )
{
SCH_FIELD field( pos, i, this, TEMPLATE_FIELDNAME::GetDefaultFieldName( i ) );
if( i == REFERENCE )
field.SetLayer( LAYER_REFERENCEPART );
else if( i == VALUE )
field.SetLayer( LAYER_VALUEPART );
// else keep LAYER_FIELDS from SCH_FIELD constructor
// SCH_FIELD's implicitly created copy constructor is called in here
AddField( field );
}
m_prefix = wxString( wxT( "U" ) );
}
EDA_ITEM* SCH_COMPONENT::Clone() const
{
return new SCH_COMPONENT( *this );
}
void SCH_COMPONENT::SetLibId( const LIB_ID& aLibId, PART_LIBS* aLibs )
{
if( m_lib_id != aLibId )
{
m_lib_id = aLibId;
SetModified();
if( aLibs )
Resolve( aLibs );
else
m_part.reset();
}
}
void SCH_COMPONENT::SetLibId( const LIB_ID& aLibId, SYMBOL_LIB_TABLE* aSymLibTable,
PART_LIB* aCacheLib )
{
if( m_lib_id == aLibId )
return;
m_lib_id = aLibId;
SetModified();
LIB_ALIAS* alias = nullptr;
if( aSymLibTable && aSymLibTable->HasLibrary( m_lib_id.GetLibNickname() ) )
alias = aSymLibTable->LoadSymbol( m_lib_id.GetLibNickname(), m_lib_id.GetLibItemName() );
if( !alias && aCacheLib )
alias = aCacheLib->FindAlias( m_lib_id.Format().wx_str() );
if( alias && alias->GetPart() )
m_part = alias->GetPart()->SharedPtr();
else
m_part.reset();
}
wxString SCH_COMPONENT::GetAliasDescription() const
{
if( PART_SPTR part = m_part.lock() )
{
LIB_ALIAS* alias = part->GetAlias( GetLibId().GetLibItemName() );
if( !alias )
return wxEmptyString;
return alias->GetDescription();
}
return wxEmptyString;
}
wxString SCH_COMPONENT::GetAliasDocumentation() const
{
if( PART_SPTR part = m_part.lock() )
{
LIB_ALIAS* alias = part->GetAlias( GetLibId().GetLibItemName() );
if( !alias )
return wxEmptyString;
return alias->GetDocFileName();
}
return wxEmptyString;
}
bool SCH_COMPONENT::Resolve( PART_LIBS* aLibs )
{
// I've never been happy that the actual individual PART_LIB is left up to
// flimsy search path ordering. None-the-less find a part based on that design:
if( LIB_PART* part = aLibs->FindLibPart( m_lib_id ) )
{
m_part = part->SharedPtr();
return true;
}
return false;
}
bool SCH_COMPONENT::Resolve( SYMBOL_LIB_TABLE& aLibTable, PART_LIB* aCacheLib )
{
LIB_ALIAS* alias = nullptr;
try
{
// LIB_TABLE_BASE::LoadSymbol() throws an IO_ERROR if the the library nickname
// is not found in the table so check if the library still exists in the table
// before attempting to load the symbol.
if( m_lib_id.IsValid() && aLibTable.HasLibrary( m_lib_id.GetLibNickname() ) )
alias = aLibTable.LoadSymbol( m_lib_id );
// Fall back to cache library. This is temporary until the new schematic file
// format is implemented.
if( !alias && aCacheLib )
alias = aCacheLib->FindAlias( m_lib_id.Format().wx_str() );
if( alias && alias->GetPart() )
{
m_part = alias->GetPart()->SharedPtr();
return true;
}
}
catch( const IO_ERROR& ioe )
{
wxLogDebug( "Cannot resolve library symbol %s", m_lib_id.Format().wx_str() );
}
return false;
}
// Helper sort function, used in SCH_COMPONENT::ResolveAll, to sort
// sch component by lib_id
static bool sort_by_libid( const SCH_COMPONENT* ref, SCH_COMPONENT* cmp )
{
if( ref->GetLibId() == cmp->GetLibId() )
{
if( ref->GetUnit() == cmp->GetUnit() )
return ref->GetConvert() < cmp->GetConvert();
return ref->GetUnit() < cmp->GetUnit();
}
return ref->GetLibId() < cmp->GetLibId();
}
void SCH_COMPONENT::ResolveAll( const SCH_COLLECTOR& aComponents, PART_LIBS* aLibs )
{
// Usually, many components use the same part lib.
// to avoid too long calculation time the list of components is grouped
// and once the lib part is found for one member of a group, it is also
// set for all other members of this group
std::vector<SCH_COMPONENT*> cmp_list;
// build the cmp list.
for( int i = 0; i < aComponents.GetCount(); ++i )
{
SCH_COMPONENT* cmp = dynamic_cast<SCH_COMPONENT*>( aComponents[i] );
wxASSERT( cmp );
if( cmp ) // cmp == NULL should not occur.
cmp_list.push_back( cmp );
}
// sort it by lib part. Cmp will be grouped by same lib part.
std::sort( cmp_list.begin(), cmp_list.end(), sort_by_libid );
LIB_ID curr_libid;
for( unsigned ii = 0; ii < cmp_list.size (); ++ii )
{
SCH_COMPONENT* cmp = cmp_list[ii];
curr_libid = cmp->m_lib_id;
cmp->Resolve( aLibs );
cmp->UpdatePinCache();
// Propagate the m_part pointer to other members using the same lib_id
for( unsigned jj = ii+1; jj < cmp_list.size (); ++jj )
{
SCH_COMPONENT* next_cmp = cmp_list[jj];
if( curr_libid != next_cmp->m_lib_id )
break;
next_cmp->m_part = cmp->m_part;
if( ( cmp->m_unit == next_cmp->m_unit ) && ( cmp->m_convert == next_cmp->m_convert ) )
// Propagate the pin cache vector as well
next_cmp->m_Pins = cmp->m_Pins;
else
next_cmp->UpdatePinCache();
ii = jj;
}
}
}
void SCH_COMPONENT::ResolveAll( const SCH_COLLECTOR& aComponents, SYMBOL_LIB_TABLE& aLibTable,
PART_LIB* aCacheLib )
{
std::vector<SCH_COMPONENT*> cmp_list;
for( int i = 0; i < aComponents.GetCount(); ++i )
{
SCH_COMPONENT* cmp = dynamic_cast<SCH_COMPONENT*>( aComponents[i] );
wxCHECK2_MSG( cmp, continue, "Invalid SCH_COMPONENT pointer in list." );
cmp_list.push_back( cmp );
}
// sort it by lib part. Cmp will be grouped by same lib part.
std::sort( cmp_list.begin(), cmp_list.end(), sort_by_libid );
LIB_ID curr_libid;
for( unsigned ii = 0; ii < cmp_list.size (); ++ii )
{
SCH_COMPONENT* cmp = cmp_list[ii];
curr_libid = cmp->m_lib_id;
cmp->Resolve( aLibTable, aCacheLib );
cmp->UpdatePinCache();
// Propagate the m_part pointer to other members using the same lib_id
for( unsigned jj = ii+1; jj < cmp_list.size (); ++jj )
{
SCH_COMPONENT* next_cmp = cmp_list[jj];
if( curr_libid != next_cmp->m_lib_id )
break;
next_cmp->m_part = cmp->m_part;
if( ( cmp->m_unit == next_cmp->m_unit ) && ( cmp->m_convert == next_cmp->m_convert ) )
// Propagate the pin cache vector as well
next_cmp->m_Pins = cmp->m_Pins;
else
next_cmp->UpdatePinCache();
ii = jj;
}
}
}
void SCH_COMPONENT::UpdatePinCache()
{
if( PART_SPTR part = m_part.lock() )
{
m_Pins.clear();
for( LIB_PIN* pin = part->GetNextPin(); pin; pin = part->GetNextPin( pin ) )
{
wxASSERT( pin->Type() == LIB_PIN_T );
if( pin->GetUnit() && m_unit && ( m_unit != pin->GetUnit() ) )
continue;
if( pin->GetConvert() && m_convert && ( m_convert != pin->GetConvert() ) )
continue;
m_Pins.push_back( pin->GetPosition() );
}
}
}
void SCH_COMPONENT::UpdateAllPinCaches( const SCH_COLLECTOR& aComponents )
{
// Usually, many components use the same part lib.
// to avoid too long calculation time the list of components is grouped
// and once the lib part is found for one member of a group, it is also
// set for all other members of this group
std::vector<SCH_COMPONENT*> cmp_list;
// build the cmp list.
for( int i = 0; i < aComponents.GetCount(); ++i )
{
SCH_COMPONENT* cmp = dynamic_cast<SCH_COMPONENT*>( aComponents[i] );
wxASSERT( cmp );
if( cmp ) // cmp == NULL should not occur.
cmp_list.push_back( cmp );
}
// sort it by lib part. Cmp will be grouped by same lib part.
std::sort( cmp_list.begin(), cmp_list.end(), sort_by_libid );
LIB_ID curr_libid;
for( unsigned ii = 0; ii < cmp_list.size (); ++ii )
{
SCH_COMPONENT* cmp = cmp_list[ii];
curr_libid = cmp->m_lib_id;
cmp->UpdatePinCache();
// Propagate the m_Pins vector to other members using the same lib_id
for( unsigned jj = ii+1; jj < cmp_list.size (); ++jj )
{
SCH_COMPONENT* next_cmp = cmp_list[jj];
if( ( curr_libid != next_cmp->m_lib_id )
|| ( cmp->m_unit != next_cmp->m_unit )
|| ( cmp->m_convert != next_cmp->m_convert ) )
break;
// Propagate the pin cache vector as well
next_cmp->m_Pins = cmp->m_Pins;
ii = jj;
}
}
}
void SCH_COMPONENT::SetUnit( int aUnit )
{
if( m_unit != aUnit )
{
m_unit = aUnit;
SetModified();
}
}
void SCH_COMPONENT::UpdateUnit( int aUnit )
{
m_unit = aUnit;
}
void SCH_COMPONENT::SetConvert( int aConvert )
{
if( m_convert != aConvert )
{
m_convert = aConvert;
SetModified();
}
}
void SCH_COMPONENT::SetTransform( const TRANSFORM& aTransform )
{
if( m_transform != aTransform )
{
m_transform = aTransform;
SetModified();
}
}
int SCH_COMPONENT::GetUnitCount() const
{
if( PART_SPTR part = m_part.lock() )
{
return part->GetUnitCount();
}
return 0;
}
void SCH_COMPONENT::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
GR_DRAWMODE aDrawMode, COLOR4D aColor,
bool aDrawPinText )
{
auto opts = PART_DRAW_OPTIONS::Default();
opts.draw_mode = aDrawMode;
opts.color = aColor;
opts.transform = m_transform;
opts.show_pin_text = aDrawPinText;
opts.draw_visible_fields = false;
opts.draw_hidden_fields = false;
if( PART_SPTR part = m_part.lock() )
{
// Draw pin targets if part is being dragged
bool dragging = aPanel->GetScreen()->GetCurItem() == this && aPanel->IsMouseCaptured();
if( !dragging )
{
opts.dangling = m_isDangling;
}
part->Draw( aPanel, aDC, m_Pos + aOffset, m_unit, m_convert, opts );
}
else // Use dummy() part if the actual cannot be found.
{
dummy()->Draw( aPanel, aDC, m_Pos + aOffset, 0, 0, opts );
}
SCH_FIELD* field = GetField( REFERENCE );
if( field->IsVisible() && !field->IsMoving() )
{
field->Draw( aPanel, aDC, aOffset, aDrawMode );
}
for( int ii = VALUE; ii < GetFieldCount(); ii++ )
{
field = GetField( ii );
if( field->IsMoving() )
continue;
field->Draw( aPanel, aDC, aOffset, aDrawMode );
}
#if 0
// Only for testing purposes, draw the component bounding box
{
EDA_RECT boundingBox = GetBoundingBox();
GRRect( aPanel->GetClipBox(), aDC, boundingBox, 0, BROWN );
#if 1
if( GetField( REFERENCE )->IsVisible() )
{
boundingBox = GetField( REFERENCE )->GetBoundingBox();
GRRect( aPanel->GetClipBox(), aDC, boundingBox, 0, BROWN );
}
if( GetField( VALUE )->IsVisible() )
{
boundingBox = GetField( VALUE )->GetBoundingBox();
GRRect( aPanel->GetClipBox(), aDC, boundingBox, 0, BROWN );
}
#endif
}
#endif
}
void SCH_COMPONENT::AddHierarchicalReference( const wxString& aPath,
const wxString& aRef,
int aMulti )
{
wxString h_path, h_ref;
wxStringTokenizer tokenizer;
wxString separators( wxT( " " ) );
// Search for an existing path and remove it if found (should not occur)
for( unsigned ii = 0; ii < m_PathsAndReferences.GetCount(); ii++ )
{
tokenizer.SetString( m_PathsAndReferences[ii], separators );
h_path = tokenizer.GetNextToken();
if( h_path.Cmp( aPath ) == 0 )
{
m_PathsAndReferences.RemoveAt( ii );
ii--;
}
}
h_ref = aPath + wxT( " " ) + aRef;
h_ref << wxT( " " ) << aMulti;
m_PathsAndReferences.Add( h_ref );
}
wxString SCH_COMPONENT::GetPath( const SCH_SHEET_PATH* sheet ) const
{
wxCHECK_MSG( sheet != NULL, wxEmptyString,
wxT( "Cannot get component path with invalid sheet object." ) );
wxString str;
str.Printf( wxT( "%8.8lX" ), (long unsigned) m_TimeStamp );
return sheet->Path() + str;
}
const wxString SCH_COMPONENT::GetRef( const SCH_SHEET_PATH* sheet )
{
wxString path = GetPath( sheet );
wxString h_path, h_ref;
wxStringTokenizer tokenizer;
wxString separators( wxT( " " ) );
for( unsigned ii = 0; ii < m_PathsAndReferences.GetCount(); ii++ )
{
tokenizer.SetString( m_PathsAndReferences[ii], separators );
h_path = tokenizer.GetNextToken();
if( h_path.Cmp( path ) == 0 )
{
h_ref = tokenizer.GetNextToken();
/* printf( "GetRef hpath: %s\n",
* TO_UTF8( m_PathsAndReferences[ii] ) ); */
return h_ref;
}
}
// if it was not found in m_Paths array, then see if it is in
// m_Field[REFERENCE] -- if so, use this as a default for this path.
// this will happen if we load a version 1 schematic file.
// it will also mean that multiple instances of the same sheet by default
// all have the same component references, but perhaps this is best.
if( !GetField( REFERENCE )->GetText().IsEmpty() )
{
SetRef( sheet, GetField( REFERENCE )->GetText() );
return GetField( REFERENCE )->GetText();
}
return m_prefix;
}
bool SCH_COMPONENT::IsReferenceStringValid( const wxString& aReferenceString )
{
wxString text = aReferenceString;
bool ok = true;
// Try to unannotate this reference
while( !text.IsEmpty() && ( text.Last() == '?' || isdigit( text.Last() ) ) )
text.RemoveLast();
if( text.IsEmpty() )
ok = false;
// Add here other constraints
// Currently:no other constraint
return ok;
}
void SCH_COMPONENT::SetRef( const SCH_SHEET_PATH* sheet, const wxString& ref )
{
wxString path = GetPath( sheet );
bool notInArray = true;
wxString h_path, h_ref;
wxStringTokenizer tokenizer;
wxString separators( wxT( " " ) );
// check to see if it is already there before inserting it
for( unsigned ii = 0; ii < m_PathsAndReferences.GetCount(); ii++ )
{
tokenizer.SetString( m_PathsAndReferences[ii], separators );
h_path = tokenizer.GetNextToken();
if( h_path.Cmp( path ) == 0 )
{
// just update the reference text, not the timestamp.
h_ref = h_path + wxT( " " ) + ref;
h_ref += wxT( " " );
tokenizer.GetNextToken(); // Skip old reference
h_ref += tokenizer.GetNextToken(); // Add part selection
// Add the part selection
m_PathsAndReferences[ii] = h_ref;
notInArray = false;
}
}
if( notInArray )
AddHierarchicalReference( path, ref, m_unit );
SCH_FIELD* rf = GetField( REFERENCE );
if( rf->GetText().IsEmpty()
|| ( abs( rf->GetTextPos().x - m_Pos.x ) +
abs( rf->GetTextPos().y - m_Pos.y ) > 10000 ) )
{
// move it to a reasonable position
rf->SetTextPos( m_Pos + wxPoint( 50, 50 ) );
}
rf->SetText( ref ); // for drawing.
// Reinit the m_prefix member if needed
wxString prefix = ref;
if( IsReferenceStringValid( prefix ) )
{
while( prefix.Last() == '?' || isdigit( prefix.Last() ) )
prefix.RemoveLast();
}
else
{
prefix = wxT( "U" ); // Set to default ref prefix
}
if( m_prefix != prefix )
m_prefix = prefix;
}
void SCH_COMPONENT::SetTimeStamp( timestamp_t aNewTimeStamp )
{
wxString string_timestamp, string_oldtimestamp;
string_timestamp.Printf( wxT( "%08lX" ), (long unsigned) aNewTimeStamp );
string_oldtimestamp.Printf( wxT( "%08lX" ), (long unsigned) m_TimeStamp );
EDA_ITEM::SetTimeStamp( aNewTimeStamp );
for( unsigned ii = 0; ii < m_PathsAndReferences.GetCount(); ii++ )
{
m_PathsAndReferences[ii].Replace( string_oldtimestamp.GetData(),
string_timestamp.GetData() );
}
}
int SCH_COMPONENT::GetUnitSelection( SCH_SHEET_PATH* aSheet )
{
wxString path = GetPath( aSheet );
wxString h_path, h_multi;
wxStringTokenizer tokenizer;
wxString separators( wxT( " " ) );
for( unsigned ii = 0; ii < m_PathsAndReferences.GetCount(); ii++ )
{
tokenizer.SetString( m_PathsAndReferences[ii], separators );
h_path = tokenizer.GetNextToken();
if( h_path.Cmp( path ) == 0 )
{
tokenizer.GetNextToken(); // Skip reference
h_multi = tokenizer.GetNextToken();
long imulti = 1;
h_multi.ToLong( &imulti );
return imulti;
}
}
// if it was not found in m_Paths array, then use m_unit.
// this will happen if we load a version 1 schematic file.
return m_unit;
}
void SCH_COMPONENT::SetUnitSelection( SCH_SHEET_PATH* aSheet, int aUnitSelection )
{
wxString path = GetPath( aSheet );
bool notInArray = true;
wxString h_path, h_ref;
wxStringTokenizer tokenizer;
wxString separators( wxT( " " ) );
//check to see if it is already there before inserting it
for( unsigned ii = 0; ii < m_PathsAndReferences.GetCount(); ii++ )
{
tokenizer.SetString( m_PathsAndReferences[ii], separators );
h_path = tokenizer.GetNextToken();
if( h_path.Cmp( path ) == 0 )
{
//just update the unit selection.
h_ref = h_path + wxT( " " );
h_ref += tokenizer.GetNextToken(); // Add reference
h_ref += wxT( " " );
h_ref << aUnitSelection; // Add part selection
// Ann the part selection
m_PathsAndReferences[ii] = h_ref;
notInArray = false;
}
}
if( notInArray )
AddHierarchicalReference( path, m_prefix, aUnitSelection );
}
SCH_FIELD* SCH_COMPONENT::GetField( int aFieldNdx ) const
{
const SCH_FIELD* field;
if( (unsigned) aFieldNdx < m_Fields.size() )
field = &m_Fields[aFieldNdx];
else
field = NULL;
wxASSERT( field );
// use cast to remove const-ness
return (SCH_FIELD*) field;
}
wxString SCH_COMPONENT::GetFieldText( const wxString& aFieldName, bool aIncludeDefaultFields ) const
{
// Field name for comparison
wxString cmpFieldName;
if( aIncludeDefaultFields )
{
// Default field names
for ( unsigned int i=0; i<MANDATORY_FIELDS; i++)
{
cmpFieldName = TEMPLATE_FIELDNAME::GetDefaultFieldName( i );
if( cmpFieldName.Cmp( aFieldName ) == 0 )
{
return m_Fields[i].GetText();
}
}
}
// Search custom fields
for( unsigned int ii=MANDATORY_FIELDS; ii<m_Fields.size(); ii++ )
{
cmpFieldName = m_Fields[ii].GetName();
if( cmpFieldName.Cmp( aFieldName ) == 0 )
{
return m_Fields[ii].GetText();
}
}
return wxEmptyString;
}
void SCH_COMPONENT::GetFields( std::vector<SCH_FIELD*>& aVector, bool aVisibleOnly )
{
for( SCH_FIELD& each_field : m_Fields )
{
if( !aVisibleOnly || ( each_field.IsVisible() && !each_field.IsVoid() ) )
aVector.push_back( &each_field );
}
}
SCH_FIELD* SCH_COMPONENT::AddField( const SCH_FIELD& aField )
{
int newNdx = m_Fields.size();
m_Fields.push_back( aField );
return &m_Fields[newNdx];
}
SCH_FIELD* SCH_COMPONENT::FindField( const wxString& aFieldName, bool aIncludeDefaultFields )
{
unsigned start = aIncludeDefaultFields ? 0 : MANDATORY_FIELDS;
for( unsigned i = start; i<m_Fields.size(); ++i )
{
if( aFieldName == m_Fields[i].GetName( false ) )
{
return &m_Fields[i];
}
}
return NULL;
}
void SCH_COMPONENT::UpdateFields( bool aResetStyle, bool aResetRef )
{
if( PART_SPTR part = m_part.lock() )
{
LIB_FIELDS fields;
part->GetFields( fields );
for( const LIB_FIELD& field : fields )
{
// Can no longer insert an empty name, since names are now keys. The
// field index is not used beyond the first MANDATORY_FIELDS
if( field.GetName().IsEmpty() )
continue;
// See if field already exists (mandatory fields always exist).
// for mandatory fields, the name and field id are fixed, so we use the
// known and fixed id to get them (more reliable than names, which can be translated)
// for other fields (custom fields), locate the field by same name
// (field id has no known meaning for custom fields)
int idx = field.GetId();
SCH_FIELD* schField;
if( idx == REFERENCE && !aResetRef )
continue;
if( (unsigned) idx < MANDATORY_FIELDS )
schField = GetField( idx );
else
schField = FindField( field.GetName() );
if( !schField )
{
SCH_FIELD fld( wxPoint( 0, 0 ), GetFieldCount(), this, field.GetName() );
schField = AddField( fld );
}
if( aResetStyle )
{
schField->ImportValues( field );
schField->SetTextPos( m_Pos + field.GetTextPos() );
}
schField->SetText( field.GetText() );
}
}
}
LIB_PIN* SCH_COMPONENT::GetPin( const wxString& number )
{
if( PART_SPTR part = m_part.lock() )
{
return part->GetPin( number, m_unit, m_convert );
}
return NULL;
}
void SCH_COMPONENT::GetPins( std::vector<LIB_PIN*>& aPinsList )
{
if( PART_SPTR part = m_part.lock() )
{
part->GetPins( aPinsList, m_unit, m_convert );
}
else
wxFAIL_MSG( "Could not obtain PART_SPTR lock" );
}
void SCH_COMPONENT::SwapData( SCH_ITEM* aItem )
{
wxCHECK_RET( (aItem != NULL) && (aItem->Type() == SCH_COMPONENT_T),
wxT( "Cannot swap data with invalid component." ) );
SCH_COMPONENT* component = (SCH_COMPONENT*) aItem;
std::swap( m_lib_id, component->m_lib_id );
std::swap( m_part, component->m_part );
std::swap( m_Pos, component->m_Pos );
std::swap( m_unit, component->m_unit );
std::swap( m_convert, component->m_convert );
TRANSFORM tmp = m_transform;
m_transform = component->m_transform;
component->m_transform = tmp;
m_Fields.swap( component->m_Fields ); // std::vector's swap()
// Reparent items after copying data
// (after swap(), m_Parent member does not point to the right parent):
for( int ii = 0; ii < component->GetFieldCount(); ++ii )
{
component->GetField( ii )->SetParent( component );
}
for( int ii = 0; ii < GetFieldCount(); ++ii )
{
GetField( ii )->SetParent( this );
}
std::swap( m_PathsAndReferences, component->m_PathsAndReferences );
}
void SCH_COMPONENT::ClearAnnotation( SCH_SHEET_PATH* aSheetPath )
{
bool keepMulti = false;
wxArrayString reference_fields;
static const wxChar separators[] = wxT( " " );
PART_SPTR part = m_part.lock();
if( part && part->UnitsLocked() )
keepMulti = true;
// Build a reference with no annotation,
// i.e. a reference ended by only one '?'
wxString defRef = m_prefix;
if( IsReferenceStringValid( defRef ) )
{
while( defRef.Last() == '?' )
defRef.RemoveLast();
}
else
{ // This is a malformed reference: reinit this reference
m_prefix = defRef = wxT("U"); // Set to default ref prefix
}
defRef.Append( wxT( "?" ) );
wxString multi = wxT( "1" );
// For components with units locked,
// we cannot remove all annotations: part selection must be kept
// For all components: if aSheetPath is not NULL,
// remove annotation only for the given path
if( keepMulti || aSheetPath )
{
wxString NewHref;
wxString path;
if( aSheetPath )
path = GetPath( aSheetPath );
for( unsigned int ii = 0; ii < m_PathsAndReferences.GetCount(); ii++ )
{
// Break hierarchical reference in path, ref and multi selection:
reference_fields = wxStringTokenize( m_PathsAndReferences[ii], separators );
if( aSheetPath == NULL || reference_fields[0].Cmp( path ) == 0 )
{
if( keepMulti ) // Get and keep part selection
multi = reference_fields[2];
NewHref = reference_fields[0];
NewHref << wxT( " " ) << defRef << wxT( " " ) << multi;
m_PathsAndReferences[ii] = NewHref;
}
}
}
else
{
// Clear reference strings, but does not free memory because a new annotation
// will reuse it
m_PathsAndReferences.Empty();
m_unit = 1;
}
// These 2 changes do not work in complex hierarchy.
// When a clear annotation is made, the calling function must call a
// UpdateAllScreenReferences for the active sheet.
// But this call cannot made here.
m_Fields[REFERENCE].SetText( defRef ); //for drawing.
SetModified();
}
void SCH_COMPONENT::SetOrientation( int aOrientation )
{
TRANSFORM temp = TRANSFORM();
bool transform = false;
switch( aOrientation )
{
case CMP_ORIENT_0:
case CMP_NORMAL: // default transform matrix
m_transform.x1 = 1;
m_transform.y2 = -1;
m_transform.x2 = m_transform.y1 = 0;
break;
case CMP_ROTATE_COUNTERCLOCKWISE: // Rotate + (incremental rotation)
temp.x1 = temp.y2 = 0;
temp.y1 = 1;
temp.x2 = -1;
transform = true;
break;
case CMP_ROTATE_CLOCKWISE: // Rotate - (incremental rotation)
temp.x1 = temp.y2 = 0;
temp.y1 = -1;
temp.x2 = 1;
transform = true;
break;
case CMP_MIRROR_Y: // Mirror Y (incremental rotation)
temp.x1 = -1;
temp.y2 = 1;
temp.y1 = temp.x2 = 0;
transform = true;
break;
case CMP_MIRROR_X: // Mirror X (incremental rotation)
temp.x1 = 1;
temp.y2 = -1;
temp.y1 = temp.x2 = 0;
transform = true;
break;
case CMP_ORIENT_90:
SetOrientation( CMP_ORIENT_0 );
SetOrientation( CMP_ROTATE_COUNTERCLOCKWISE );
break;
case CMP_ORIENT_180:
SetOrientation( CMP_ORIENT_0 );
SetOrientation( CMP_ROTATE_COUNTERCLOCKWISE );
SetOrientation( CMP_ROTATE_COUNTERCLOCKWISE );
break;
case CMP_ORIENT_270:
SetOrientation( CMP_ORIENT_0 );
SetOrientation( CMP_ROTATE_CLOCKWISE );
break;
case ( CMP_ORIENT_0 + CMP_MIRROR_X ):
SetOrientation( CMP_ORIENT_0 );
SetOrientation( CMP_MIRROR_X );
break;
case ( CMP_ORIENT_0 + CMP_MIRROR_Y ):
SetOrientation( CMP_ORIENT_0 );
SetOrientation( CMP_MIRROR_Y );
break;
case ( CMP_ORIENT_90 + CMP_MIRROR_X ):
SetOrientation( CMP_ORIENT_90 );
SetOrientation( CMP_MIRROR_X );
break;
case ( CMP_ORIENT_90 + CMP_MIRROR_Y ):
SetOrientation( CMP_ORIENT_90 );
SetOrientation( CMP_MIRROR_Y );
break;
case ( CMP_ORIENT_180 + CMP_MIRROR_X ):
SetOrientation( CMP_ORIENT_180 );
SetOrientation( CMP_MIRROR_X );
break;
case ( CMP_ORIENT_180 + CMP_MIRROR_Y ):
SetOrientation( CMP_ORIENT_180 );
SetOrientation( CMP_MIRROR_Y );
break;
case ( CMP_ORIENT_270 + CMP_MIRROR_X ):
SetOrientation( CMP_ORIENT_270 );
SetOrientation( CMP_MIRROR_X );
break;
case ( CMP_ORIENT_270 + CMP_MIRROR_Y ):
SetOrientation( CMP_ORIENT_270 );
SetOrientation( CMP_MIRROR_Y );
break;
default:
transform = false;
wxMessageBox( wxT( "SetRotateMiroir() error: ill value" ) );
break;
}
if( transform )
{
/* The new matrix transform is the old matrix transform modified by the
* requested transformation, which is the temp transform (rot,
* mirror ..) in order to have (in term of matrix transform):
* transform coord = new_m_transform * coord
* where transform coord is the coord modified by new_m_transform from
* the initial value coord.
* new_m_transform is computed (from old_m_transform and temp) to
* have:
* transform coord = old_m_transform * temp
*/
TRANSFORM newTransform;
newTransform.x1 = m_transform.x1 * temp.x1 + m_transform.x2 * temp.y1;
newTransform.y1 = m_transform.y1 * temp.x1 + m_transform.y2 * temp.y1;
newTransform.x2 = m_transform.x1 * temp.x2 + m_transform.x2 * temp.y2;
newTransform.y2 = m_transform.y1 * temp.x2 + m_transform.y2 * temp.y2;
m_transform = newTransform;
}
}
int SCH_COMPONENT::GetOrientation()
{
int type_rotate = CMP_ORIENT_0;
TRANSFORM transform;
int ii;
#define ROTATE_VALUES_COUNT 12
// list of all possibilities, but only the first 8 are actually used
int rotate_value[ROTATE_VALUES_COUNT] =
{
CMP_ORIENT_0, CMP_ORIENT_90, CMP_ORIENT_180,
CMP_ORIENT_270,
CMP_MIRROR_X + CMP_ORIENT_0, CMP_MIRROR_X + CMP_ORIENT_90,
CMP_MIRROR_Y, CMP_MIRROR_X + CMP_ORIENT_270,
CMP_MIRROR_Y + CMP_ORIENT_0, CMP_MIRROR_Y + CMP_ORIENT_90,
CMP_MIRROR_Y + CMP_ORIENT_180, CMP_MIRROR_Y + CMP_ORIENT_270
};
// Try to find the current transform option:
transform = m_transform;
for( ii = 0; ii < ROTATE_VALUES_COUNT; ii++ )
{
type_rotate = rotate_value[ii];
SetOrientation( type_rotate );
if( transform == m_transform )
return type_rotate;
}
// Error: orientation not found in list (should not happen)
wxMessageBox( wxT( "Component orientation matrix internal error" ) );
m_transform = transform;
return CMP_NORMAL;
}
wxPoint SCH_COMPONENT::GetScreenCoord( const wxPoint& aPoint )
{
return m_transform.TransformCoordinate( aPoint );
}
#if defined(DEBUG)
void SCH_COMPONENT::Show( int nestLevel, std::ostream& os ) const
{
// for now, make it look like XML:
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str()
<< " ref=\"" << TO_UTF8( GetField( 0 )->GetName() )
<< '"' << " chipName=\""
<< GetLibId().Format() << '"' << m_Pos
<< " layer=\"" << m_Layer
<< '"' << ">\n";
// skip the reference, it's been output already.
for( int i = 1; i < GetFieldCount(); ++i )
{
wxString value = GetField( i )->GetText();
if( !value.IsEmpty() )
{
NestedSpace( nestLevel + 1, os ) << "<field" << " name=\""
<< TO_UTF8( GetField( i )->GetName() )
<< '"' << " value=\""
<< TO_UTF8( value ) << "\"/>\n";
}
}
NestedSpace( nestLevel, os ) << "</" << TO_UTF8( GetClass().Lower() ) << ">\n";
}
#endif
EDA_RECT SCH_COMPONENT::GetBodyBoundingBox() const
{
EDA_RECT bBox;
if( PART_SPTR part = m_part.lock() )
{
bBox = part->GetBodyBoundingBox( m_unit, m_convert );
}
else
{
bBox = dummy()->GetBodyBoundingBox( m_unit, m_convert );
}
int x0 = bBox.GetX();
int xm = bBox.GetRight();
// We must reverse Y values, because matrix orientation
// suppose Y axis normal for the library items coordinates,
// m_transform reverse Y values, but bBox is already reversed!
int y0 = -bBox.GetY();
int ym = -bBox.GetBottom();
// Compute the real Boundary box (rotated, mirrored ...)
int x1 = m_transform.x1 * x0 + m_transform.y1 * y0;
int y1 = m_transform.x2 * x0 + m_transform.y2 * y0;
int x2 = m_transform.x1 * xm + m_transform.y1 * ym;
int y2 = m_transform.x2 * xm + m_transform.y2 * ym;
// H and W must be > 0:
if( x2 < x1 )
std::swap( x2, x1 );
if( y2 < y1 )
std::swap( y2, y1 );
bBox.SetX( x1 );
bBox.SetY( y1 );
bBox.SetWidth( x2 - x1 );
bBox.SetHeight( y2 - y1 );
bBox.Offset( m_Pos );
return bBox;
}
const EDA_RECT SCH_COMPONENT::GetBoundingBox() const
{
EDA_RECT bbox = GetBodyBoundingBox();
for( size_t i = 0; i < m_Fields.size(); i++ )
{
bbox.Merge( m_Fields[i].GetBoundingBox() );
}
return bbox;
}
void SCH_COMPONENT::GetMsgPanelInfo( MSG_PANEL_ITEMS& aList )
{
wxString msg;
// part and alias can differ if alias is not the root
if( PART_SPTR part = m_part.lock() )
{
if( part.get() != dummy() )
{
LIB_ALIAS* alias = nullptr;
if( part->GetLib() && part->GetLib()->IsCache() )
alias = part->GetAlias( GetLibId().Format() );
else
alias = part->GetAlias( GetLibId().GetLibItemName() );
if( !alias )
return;
if( m_currentSheetPath )
aList.push_back( MSG_PANEL_ITEM( _( "Reference" ),
GetRef( m_currentSheetPath ),
DARKCYAN ) );
msg = part->IsPower() ? _( "Power symbol" ) : _( "Value" );
aList.push_back( MSG_PANEL_ITEM( msg, GetField( VALUE )->GetShownText(), DARKCYAN ) );
// Display component reference in library and library
aList.push_back( MSG_PANEL_ITEM( _( "Name" ), GetLibId().GetLibItemName(),
BROWN ) );
if( alias->GetName() != part->GetName() )
aList.push_back( MSG_PANEL_ITEM( _( "Alias of" ), part->GetName(), BROWN ) );
if( alias->GetLib() && alias->GetLib()->IsCache() )
aList.push_back( MSG_PANEL_ITEM( _( "Library" ), alias->GetLibraryName(), RED ) );
else if( !m_lib_id.GetLibNickname().empty() )
aList.push_back( MSG_PANEL_ITEM( _( "Library" ), m_lib_id.GetLibNickname(),
BROWN ) );
else
aList.push_back( MSG_PANEL_ITEM( _( "Library" ), _( "Undefined!!!" ), RED ) );
// Display the current associated footprint, if exists.
if( !GetField( FOOTPRINT )->IsVoid() )
msg = GetField( FOOTPRINT )->GetShownText();
else
msg = _( "<Unknown>" );
aList.push_back( MSG_PANEL_ITEM( _( "Footprint" ), msg, DARKRED ) );
// Display description of the component, and keywords found in lib
aList.push_back( MSG_PANEL_ITEM( _( "Description" ), alias->GetDescription(),
DARKCYAN ) );
aList.push_back( MSG_PANEL_ITEM( _( "Key Words" ), alias->GetKeyWords(), DARKCYAN ) );
}
}
else
{
if( m_currentSheetPath )
aList.push_back( MSG_PANEL_ITEM( _( "Reference" ), GetRef( m_currentSheetPath ),
DARKCYAN ) );
aList.push_back( MSG_PANEL_ITEM( _( "Value" ), GetField( VALUE )->GetShownText(),
DARKCYAN ) );
aList.push_back( MSG_PANEL_ITEM( _( "Name" ), GetLibId().GetLibItemName(), BROWN ) );
wxString libNickname = GetLibId().GetLibNickname();
if( libNickname.empty() )
{
aList.push_back( MSG_PANEL_ITEM( _( "Library" ),
_( "No library defined!!!" ), RED ) );
}
else
{
msg.Printf( _( "Symbol not found in %s!!!" ), libNickname );
aList.push_back( MSG_PANEL_ITEM( _( "Library" ), msg , RED ) );
}
}
}
BITMAP_DEF SCH_COMPONENT::GetMenuImage() const
{
return add_component_xpm;
}
void SCH_COMPONENT::MirrorY( int aYaxis_position )
{
int dx = m_Pos.x;
SetOrientation( CMP_MIRROR_Y );
MIRROR( m_Pos.x, aYaxis_position );
dx -= m_Pos.x; // dx,0 is the move vector for this transform
for( int ii = 0; ii < GetFieldCount(); ii++ )
{
// Move the fields to the new position because the component itself has moved.
wxPoint pos = GetField( ii )->GetTextPos();
pos.x -= dx;
GetField( ii )->SetTextPos( pos );
}
}
void SCH_COMPONENT::MirrorX( int aXaxis_position )
{
int dy = m_Pos.y;
SetOrientation( CMP_MIRROR_X );
MIRROR( m_Pos.y, aXaxis_position );
dy -= m_Pos.y; // dy,0 is the move vector for this transform
for( int ii = 0; ii < GetFieldCount(); ii++ )
{
// Move the fields to the new position because the component itself has moved.
wxPoint pos = GetField( ii )->GetTextPos();
pos.y -= dy;
GetField( ii )->SetTextPos( pos );
}
}
void SCH_COMPONENT::Rotate( wxPoint aPosition )
{
wxPoint prev = m_Pos;
RotatePoint( &m_Pos, aPosition, 900 );
SetOrientation( CMP_ROTATE_COUNTERCLOCKWISE );
for( int ii = 0; ii < GetFieldCount(); ii++ )
{
// Move the fields to the new position because the component itself has moved.
wxPoint pos = GetField( ii )->GetTextPos();
pos.x -= prev.x - m_Pos.x;
pos.y -= prev.y - m_Pos.y;
GetField( ii )->SetTextPos( pos );
}
}
bool SCH_COMPONENT::Matches( wxFindReplaceData& aSearchData, void* aAuxData,
wxPoint* aFindLocation )
{
wxLogTrace( traceFindItem, wxT( " item " ) + GetSelectMenuText() );
// Components are searchable via the child field and pin item text.
return false;
}
void SCH_COMPONENT::GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList )
{
if( PART_SPTR part = m_part.lock() )
{
for( LIB_PIN* pin = part->GetNextPin(); pin; pin = part->GetNextPin( pin ) )
{
wxASSERT( pin->Type() == LIB_PIN_T );
if( pin->GetUnit() && m_unit && ( m_unit != pin->GetUnit() ) )
continue;
if( pin->GetConvert() && m_convert && ( m_convert != pin->GetConvert() ) )
continue;
DANGLING_END_ITEM item( PIN_END, pin, GetPinPhysicalPosition( pin ), this );
aItemList.push_back( item );
}
}
}
bool SCH_COMPONENT::IsDanglingStateChanged( std::vector<DANGLING_END_ITEM>& aItemList )
{
bool changed = false;
for( size_t i = 0; i < m_Pins.size(); ++i )
{
bool previousState;
wxPoint pos = m_transform.TransformCoordinate( m_Pins[ i ] ) + m_Pos;
if( i < m_isDangling.size() )
{
previousState = m_isDangling[ i ];
m_isDangling[ i ] = true;
}
else
{
previousState = true;
m_isDangling.push_back( true );
}
for( DANGLING_END_ITEM& each_item : aItemList )
{
// Some people like to stack pins on top of each other in a symbol to indicate
// internal connection. While technically connected, it is not particularly useful
// to display them that way, so skip any pins that are in the same symbol as this
// one.
if( each_item.GetParent() == this )
continue;
switch( each_item.GetType() )
{
case PIN_END:
case LABEL_END:
case SHEET_LABEL_END:
case WIRE_START_END:
case WIRE_END_END:
case NO_CONNECT_END:
case JUNCTION_END:
if( pos == each_item.GetPosition() )
m_isDangling[ i ] = false;
break;
default:
break;
}
if( !m_isDangling[ i ] )
break;
}
changed = ( changed || ( previousState != m_isDangling[ i ] ) );
}
while( m_isDangling.size() > m_Pins.size() )
m_isDangling.pop_back();
return changed;
}
bool SCH_COMPONENT::IsDangling() const
{
for( bool each : m_isDangling )
{
if( each )
return true;
}
return false;
}
wxPoint SCH_COMPONENT::GetPinPhysicalPosition( LIB_PIN* Pin )
{
wxCHECK_MSG( Pin != NULL && Pin->Type() == LIB_PIN_T, wxPoint( 0, 0 ),
wxT( "Cannot get physical position of pin." ) );
return m_transform.TransformCoordinate( Pin->GetPosition() ) + m_Pos;
}
bool SCH_COMPONENT::IsSelectStateChanged( const wxRect& aRect )
{
bool previousState = IsSelected();
EDA_RECT boundingBox = GetBoundingBox();
if( aRect.Intersects( boundingBox ) )
SetFlags( SELECTED );
else
ClearFlags( SELECTED );
return previousState != IsSelected();
}
void SCH_COMPONENT::GetConnectionPoints( std::vector< wxPoint >& aPoints ) const
{
for( auto pin : m_Pins )
aPoints.push_back( m_transform.TransformCoordinate( pin ) + m_Pos );
}
LIB_ITEM* SCH_COMPONENT::GetDrawItem( const wxPoint& aPosition, KICAD_T aType )
{
if( PART_SPTR part = m_part.lock() )
{
m_Pins.clear();
for( LIB_PIN* pin = part->GetNextPin(); pin; pin = part->GetNextPin( pin ) )
{
wxASSERT( pin->Type() == LIB_PIN_T );
if( pin->GetUnit() && m_unit && ( m_unit != pin->GetUnit() ) )
continue;
if( pin->GetConvert() && m_convert && ( m_convert != pin->GetConvert() ) )
continue;
m_Pins.push_back( pin->GetPosition() );
}
// Calculate the position relative to the component.
wxPoint libPosition = aPosition - m_Pos;
return part->LocateDrawItem( m_unit, m_convert, aType, libPosition, m_transform );
}
return NULL;
}
wxString SCH_COMPONENT::GetSelectMenuText() const
{
wxString tmp;
tmp.Printf( _( "Symbol %s, %s" ),
GetChars( GetLibId().GetLibItemName() ),
GetChars( GetField( REFERENCE )->GetShownText() ) );
return tmp;
}
SEARCH_RESULT SCH_COMPONENT::Visit( INSPECTOR aInspector, void* aTestData,
const KICAD_T aFilterTypes[] )
{
KICAD_T stype;
for( const KICAD_T* p = aFilterTypes; (stype = *p) != EOT; ++p )
{
// If caller wants to inspect component type or and component children types.
if( stype == Type() )
{
if( SEARCH_QUIT == aInspector( this, aTestData ) )
return SEARCH_QUIT;
}
switch( stype )
{
case SCH_FIELD_T:
// Test the bounding boxes of fields if they are visible and not empty.
for( int ii = 0; ii < GetFieldCount(); ii++ )
{
if( SEARCH_QUIT == aInspector( GetField( ii ), (void*) this ) )
return SEARCH_QUIT;
}
break;
case SCH_FIELD_LOCATE_REFERENCE_T:
if( SEARCH_QUIT == aInspector( GetField( REFERENCE ), (void*) this ) )
return SEARCH_QUIT;
break;
case SCH_FIELD_LOCATE_VALUE_T:
if( SEARCH_QUIT == aInspector( GetField( VALUE ), (void*) this ) )
return SEARCH_QUIT;
break;
case SCH_FIELD_LOCATE_FOOTPRINT_T:
if( SEARCH_QUIT == aInspector( GetField( FOOTPRINT ), (void*) this ) )
return SEARCH_QUIT;
break;
case LIB_PIN_T:
if( PART_SPTR part = m_part.lock() )
{
LIB_PINS pins;
part->GetPins( pins, m_unit, m_convert );
for( size_t i = 0; i < pins.size(); i++ )
{
if( SEARCH_QUIT == aInspector( pins[ i ], (void*) this ) )
return SEARCH_QUIT;
}
}
break;
default:
break;
}
}
return SEARCH_CONTINUE;
}
void SCH_COMPONENT::GetNetListItem( NETLIST_OBJECT_LIST& aNetListItems,
SCH_SHEET_PATH* aSheetPath )
{
if( PART_SPTR part = m_part.lock() )
{
for( LIB_PIN* pin = part->GetNextPin(); pin; pin = part->GetNextPin( pin ) )
{
wxASSERT( pin->Type() == LIB_PIN_T );
if( pin->GetUnit() && ( pin->GetUnit() != GetUnitSelection( aSheetPath ) ) )
continue;
if( pin->GetConvert() && ( pin->GetConvert() != GetConvert() ) )
continue;
wxPoint pos = GetTransform().TransformCoordinate( pin->GetPosition() ) + m_Pos;
NETLIST_OBJECT* item = new NETLIST_OBJECT();
item->m_SheetPathInclude = *aSheetPath;
item->m_Comp = (SCH_ITEM*) pin;
item->m_SheetPath = *aSheetPath;
item->m_Type = NET_PIN;
item->m_Link = (SCH_ITEM*) this;
item->m_ElectricalPinType = pin->GetType();
item->m_PinNum = pin->GetNumber();
item->m_Label = pin->GetName();
item->m_Start = item->m_End = pos;
aNetListItems.push_back( item );
if( pin->IsPowerConnection() )
{
// There is an associated PIN_LABEL.
item = new NETLIST_OBJECT();
item->m_SheetPathInclude = *aSheetPath;
item->m_Comp = NULL;
item->m_SheetPath = *aSheetPath;
item->m_Type = NET_PINLABEL;
item->m_Label = pin->GetName();
item->m_Start = pos;
item->m_End = item->m_Start;
aNetListItems.push_back( item );
}
}
}
}
bool SCH_COMPONENT::operator <( const SCH_ITEM& aItem ) const
{
if( Type() != aItem.Type() )
return Type() < aItem.Type();
SCH_COMPONENT* component = (SCH_COMPONENT*) &aItem;
EDA_RECT rect = GetBodyBoundingBox();
if( rect.GetArea() != component->GetBodyBoundingBox().GetArea() )
return rect.GetArea() < component->GetBodyBoundingBox().GetArea();
if( m_Pos.x != component->m_Pos.x )
return m_Pos.x < component->m_Pos.x;
if( m_Pos.y != component->m_Pos.y )
return m_Pos.y < component->m_Pos.y;
return false;
}
bool SCH_COMPONENT::operator==( const SCH_COMPONENT& aComponent ) const
{
if( GetFieldCount() != aComponent.GetFieldCount() )
return false;
for( int i = VALUE; i < GetFieldCount(); i++ )
{
if( GetField( i )->GetText().Cmp( aComponent.GetField( i )->GetText() ) != 0 )
return false;
}
return true;
}
bool SCH_COMPONENT::operator!=( const SCH_COMPONENT& aComponent ) const
{
return !( *this == aComponent );
}
SCH_ITEM& SCH_COMPONENT::operator=( const SCH_ITEM& aItem )
{
wxCHECK_MSG( Type() == aItem.Type(), *this,
wxT( "Cannot assign object type " ) + aItem.GetClass() + wxT( " to type " ) +
GetClass() );
if( &aItem != this )
{
SCH_ITEM::operator=( aItem );
SCH_COMPONENT* c = (SCH_COMPONENT*) &aItem;
m_lib_id = c->m_lib_id;
m_part = c->m_part;
m_Pos = c->m_Pos;
m_unit = c->m_unit;
m_convert = c->m_convert;
m_transform = c->m_transform;
m_Pins = c->m_Pins;
m_PathsAndReferences = c->m_PathsAndReferences;
m_Fields = c->m_Fields; // std::vector's assignment operator.
// Reparent fields after assignment to new component.
for( int ii = 0; ii < GetFieldCount(); ++ii )
{
GetField( ii )->SetParent( this );
}
}
return *this;
}
bool SCH_COMPONENT::HitTest( const wxPoint& aPosition, int aAccuracy ) const
{
EDA_RECT bBox = GetBodyBoundingBox();
bBox.Inflate( aAccuracy );
if( bBox.Contains( aPosition ) )
return true;
return false;
}
bool SCH_COMPONENT::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const
{
if( m_Flags & STRUCT_DELETED || m_Flags & SKIP_STRUCT )
return false;
EDA_RECT rect = aRect;
rect.Inflate( aAccuracy );
if( aContained )
return rect.Contains( GetBodyBoundingBox() );
return rect.Intersects( GetBodyBoundingBox() );
}
bool SCH_COMPONENT::doIsConnected( const wxPoint& aPosition ) const
{
wxPoint new_pos = m_transform.InverseTransform().TransformCoordinate( aPosition - m_Pos );
return std::find( m_Pins.begin(), m_Pins.end(), new_pos ) != m_Pins.end();
}
bool SCH_COMPONENT::IsInNetlist() const
{
SCH_FIELD* rf = GetField( REFERENCE );
return ! rf->GetText().StartsWith( wxT( "#" ) );
}
void SCH_COMPONENT::Plot( PLOTTER* aPlotter )
{
TRANSFORM temp;
if( PART_SPTR part = m_part.lock() )
{
temp = GetTransform();
part->Plot( aPlotter, GetUnit(), GetConvert(), m_Pos, temp );
for( size_t i = 0; i < m_Fields.size(); i++ )
{
m_Fields[i].Plot( aPlotter );
}
}
}