kicad/common/painter.cpp

104 lines
3.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <painter.h>
#include <gal/graphics_abstraction_layer.h>
using namespace KiGfx;
RENDER_SETTINGS::RENDER_SETTINGS()
{
// Set the default initial values
m_highlightFactor = 0.5;
m_selectFactor = 0.5;
m_layerOpacity = 0.8;
m_highlightEnabled = false;
m_hiContrastEnabled = false;
m_hiContrastFactor = 0.2;
m_outlineWidth = 1;
m_worksheetLineWidth = 100000;
// Store the predefined colors used in KiCad in format used by GAL
for( int i = 0; i < NBCOLORS; i++ )
{
m_legacyColorMap[g_ColorRefs[i].m_Numcolor] = COLOR4D( (double) g_ColorRefs[i].m_Red / 255.0,
(double) g_ColorRefs[i].m_Green / 255.0,
(double) g_ColorRefs[i].m_Blue / 255.0,
m_layerOpacity );
}
}
RENDER_SETTINGS::~RENDER_SETTINGS()
{
}
void RENDER_SETTINGS::update()
{
m_hiContrastColor = COLOR4D( m_hiContrastFactor, m_hiContrastFactor, m_highlightFactor,
m_layerOpacity );
}
PAINTER::PAINTER( GAL* aGal ) :
m_gal( aGal ), m_brightenedColor( 0.0, 1.0, 0.0, 0.9 )
{
}
PAINTER::~PAINTER()
{
}
void PAINTER::SetGAL( GAL* aGal )
{
m_gal = aGal;
}
void PAINTER::DrawBrightened( const VIEW_ITEM* aItem )
{
BOX2I box = aItem->ViewBBox();
RenderTarget oldTarget = m_gal->GetTarget();
m_gal->SetTarget( TARGET_OVERLAY );
m_gal->PushDepth();
m_gal->SetLayerDepth( -1.0 );
// Draw an outline that marks items as brightened
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( 100000.0 );
m_gal->SetStrokeColor( m_brightenedColor );
m_gal->DrawRectangle( box.GetOrigin(), box.GetOrigin() + box.GetSize() );
m_gal->PopDepth();
m_gal->SetTarget( oldTarget );
}