kicad/3d-viewer/3d_viewer/tools/3d_conditions.h

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C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 Ian McInerney <ian.s.mcinerney at ieee.org>
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef _3D_CONDITIONS_H_
#define _3D_CONDITIONS_H_
#include <3d_enums.h>
#include <tool/selection.h>
#include <tool/selection_conditions.h>
class BOARD_ADAPTER;
class EDA_3D_CONDITIONS : public SELECTION_CONDITIONS
{
public:
/**
* Define conditions for a 3D viewer frame.
*
* @param aAdapter is the board adapter to query for information.
*/
EDA_3D_CONDITIONS( BOARD_ADAPTER* aAdapter ) :
m_adapter( aAdapter )
{}
/**
* Creates a functor that tests if a specific material mode is active.
*
* @param aAdapter is the board adapter the setting is in
* @param aMaterial is the material mode to test for.
* @return Functor testing if a material mode is active.
*/
SELECTION_CONDITION MaterialMode( MATERIAL_MODE aMaterial );
/**
* Creates a functor that tests if the board adapter has a flag set currently.
*
* @param aAdapter is the board adapter the setting is in
* @param aFlag is the flag to test for.
* @return Functor testing if the flag is set.
*/
SELECTION_CONDITION Flag( DISPLAY3D_FLG aFlag );
/**
* Creates a functor that tests the current grid size.
*
* @param aAdapter is the board adapter the setting is in
* @param aGridSize is the grid size to test for.
* @return Functor testing if the flag is set.
*/
SELECTION_CONDITION GridSize( GRID3D_TYPE aGridSize );
private:
///> Helper function used by MaterialMode()
static bool materialModeFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter,
MATERIAL_MODE aMaterial );
///> Helper function used by Flag()
static bool flagFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter,
DISPLAY3D_FLG aFlag );
///> Helper function used by GridDize()
static bool gridSizeFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter,
GRID3D_TYPE aGridSize );
///> The board adapter to read the 3D viewer state from
BOARD_ADAPTER* m_adapter;
};
#endif /* _3D_CONDITIONS_H_ */