497 lines
14 KiB
C++
497 lines
14 KiB
C++
/****************/
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/* controle.cpp */
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/****************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "class_drawpanel.h"
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#include "eda_dde.h"
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#include "eeschema_id.h"
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#include "program.h"
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#include "general.h"
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#include "protos.h"
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#include "libeditfrm.h"
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#include "libviewfrm.h"
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#include "classes_body_items.h"
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#include "class_marker_sch.h"
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/**************************************************************************************/
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SCH_ITEM* WinEDA_SchematicFrame:: SchematicGeneralLocateAndDisplay( bool IncludePin )
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/**************************************************************************************/
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/** Function SchematicGeneralLocateAndDisplay
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* Overlayed function
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* Find the schematic item at cursor position
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* the priority order is:
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* - marker
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* - noconnect
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* - junction
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* - wire/bus/entry
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* - label
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* - pin
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* - component
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* @return an EDA_BaseStruct pointer on the item or NULL if no item found
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* @param IncludePin = true to search for pins, fase to ignore them
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*
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* For some items, caracteristics are displayed on the screen.
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*/
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{
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SCH_ITEM* DrawStruct;
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wxString msg;
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wxPoint mouse_position = GetScreen()->m_MousePosition;
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LibDrawPin* Pin = NULL;
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SCH_COMPONENT* LibItem = NULL;
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DrawStruct = SchematicGeneralLocateAndDisplay( mouse_position, IncludePin );
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if( !DrawStruct && ( mouse_position != GetScreen()->m_Curseur) )
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{
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DrawStruct = SchematicGeneralLocateAndDisplay( GetScreen()->m_Curseur, IncludePin );
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}
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if( !DrawStruct )
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return NULL;
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/* Cross probing to pcbnew if a pin or a component is found */
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switch( DrawStruct->Type() )
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{
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case DRAW_PART_TEXT_STRUCT_TYPE:
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case COMPONENT_FIELD_DRAW_TYPE:
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LibItem = (SCH_COMPONENT*) DrawStruct->GetParent();
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SendMessageToPCBNEW( DrawStruct, LibItem );
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break;
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case TYPE_SCH_COMPONENT:
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Pin = LocateAnyPin( GetScreen()->EEDrawList, GetScreen()->m_Curseur, &LibItem );
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if( Pin )
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break; // Priority is probing a pin first
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LibItem = (SCH_COMPONENT*) DrawStruct;
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SendMessageToPCBNEW( DrawStruct, LibItem );
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break;
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default:
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Pin = LocateAnyPin( GetScreen()->EEDrawList, GetScreen()->m_Curseur, &LibItem );
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break;
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case COMPONENT_PIN_DRAW_TYPE:
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Pin = (LibDrawPin*) DrawStruct;
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break;
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}
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if( Pin )
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{
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/* Force display pin infos (the previous display could be a component info) */
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Pin->DisplayInfo( this );
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if( LibItem )
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Affiche_1_Parametre( this, 1,
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LibItem->GetRef( GetSheet() ),
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LibItem->GetField( VALUE )->m_Text,
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CYAN );
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// Cross probing:2 - pin found, and send a locate pin command to pcbnew (hightlight net)
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SendMessageToPCBNEW( Pin, LibItem );
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}
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return DrawStruct;
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}
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/********************************************************************************************/
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SCH_ITEM* WinEDA_SchematicFrame:: SchematicGeneralLocateAndDisplay( const wxPoint& refpoint,
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bool IncludePin )
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/********************************************************************************************/
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/** Function SchematicGeneralLocateAndDisplay
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* Overlayed function
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* Find the schematic item at a given position
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* the priority order is:
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* - marker
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* - noconnect
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* - junction
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* - wire/bus/entry
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* - label
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* - pin
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* - component
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* @return an EDA_BaseStruct pointer on the item or NULL if no item found
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* @param refpoint = the wxPoint loaction where to search
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* @param IncludePin = true to search for pins, fase to ignore them
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*
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* For some items, caracteristics are displayed on the screen.
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*/
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{
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SCH_ITEM* DrawStruct;
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LibDrawPin* Pin;
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SCH_COMPONENT* LibItem;
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wxString Text;
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wxString msg;
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DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), MARKERITEM );
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if( DrawStruct )
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{
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MsgPanel->EraseMsgBox();
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return DrawStruct;
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}
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DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), NOCONNECTITEM );
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if( DrawStruct )
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{
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MsgPanel->EraseMsgBox();
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return DrawStruct;
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}
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DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), JUNCTIONITEM );
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if( DrawStruct )
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{
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MsgPanel->EraseMsgBox();
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return DrawStruct;
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}
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DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), WIREITEM | BUSITEM | RACCORDITEM );
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if( DrawStruct ) // We have found a wire: Search for a connected pin at the same location
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{
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Pin = LocateAnyPin( (SCH_ITEM*) m_CurrentSheet->LastDrawList(), refpoint, &LibItem );
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if( Pin )
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{
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Pin->DisplayInfo( this );
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if( LibItem )
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Affiche_1_Parametre( this, 1,
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LibItem->GetRef( GetSheet() ),
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LibItem->GetField( VALUE )->m_Text,
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CYAN );
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}
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else
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MsgPanel->EraseMsgBox();
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return DrawStruct;
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}
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DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), FIELDCMPITEM );
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if( DrawStruct )
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{
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SCH_CMP_FIELD* Field = (SCH_CMP_FIELD*) DrawStruct;
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LibItem = (SCH_COMPONENT*) Field->GetParent();
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LibItem->DisplayInfo( this );
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return DrawStruct;
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}
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/* search for a pin */
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Pin = LocateAnyPin( (SCH_ITEM*) m_CurrentSheet->LastDrawList(), refpoint, &LibItem );
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if( Pin )
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{
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Pin->DisplayInfo( this );
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if( LibItem )
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Affiche_1_Parametre( this, 1,
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LibItem->GetRef( GetSheet() ),
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LibItem->GetField( VALUE )->m_Text,
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CYAN );
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if( IncludePin )
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return LibItem;
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}
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DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), LIBITEM );
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if( DrawStruct )
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{
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DrawStruct = LocateSmallestComponent( (SCH_SCREEN*) GetScreen() );
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LibItem = (SCH_COMPONENT*) DrawStruct;
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LibItem->DisplayInfo( this );
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return DrawStruct;
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}
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DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), SHEETITEM );
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if( DrawStruct )
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{
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( (DrawSheetStruct*) DrawStruct )->DisplayInfo( this );
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return DrawStruct;
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}
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// Recherche des autres elements
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DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), SEARCHALL );
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if( DrawStruct )
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{
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return DrawStruct;
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}
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MsgPanel->EraseMsgBox();
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return NULL;
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}
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/*************************************************************************************/
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void WinEDA_SchematicFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels )
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/*************************************************************************************/
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{
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wxRealPoint delta;
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SCH_SCREEN* screen = GetScreen();
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wxPoint curpos, oldpos;
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int hotkey = 0;
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ActiveScreen = screen;
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curpos = screen->m_MousePosition;
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oldpos = screen->m_Curseur;
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delta = screen->GetGrid();
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screen->Scale( delta );
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if( delta.x <= 0 )
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delta.x = 1;
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if( delta.y <= 0 )
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delta.y = 1;
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switch( g_KeyPressed )
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{
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case 0:
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break;
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case WXK_NUMPAD8: /* Deplacement curseur vers le haut */
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case WXK_UP:
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MousePositionInPixels.y -= wxRound(delta.y);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD2: /* Deplacement curseur vers le bas */
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case WXK_DOWN:
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MousePositionInPixels.y += wxRound(delta.y);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */
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case WXK_LEFT:
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MousePositionInPixels.x -= wxRound(delta.x);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD6: /* Deplacement curseur vers la droite */
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case WXK_RIGHT:
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MousePositionInPixels.x += wxRound(delta.x);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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default:
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hotkey = g_KeyPressed;
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break;
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}
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/* Recalcul de la position du curseur schema */
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screen->m_Curseur = curpos;
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/* Placement sur la grille generale */
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PutOnGrid( &(screen->m_Curseur) );
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if( screen->IsRefreshReq() )
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{
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RedrawActiveWindow( DC, TRUE );
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}
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if( oldpos != screen->m_Curseur )
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{
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curpos = screen->m_Curseur;
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screen->m_Curseur = oldpos;
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DrawPanel->CursorOff( DC );
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screen->m_Curseur = curpos;
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DrawPanel->CursorOn( DC );
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if( DrawPanel->ManageCurseur )
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{
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DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
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}
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}
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if( hotkey )
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{
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if( screen->GetCurItem() && screen->GetCurItem()->m_Flags )
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OnHotKey( DC, hotkey, screen->GetCurItem() );
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else
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OnHotKey( DC, hotkey, NULL );
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}
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UpdateStatusBar(); /* Display cursor coordintes info */
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SetToolbars();
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}
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/*************************************************************************************/
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void WinEDA_LibeditFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels )
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/*************************************************************************************/
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{
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wxRealPoint delta;
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SCH_SCREEN* screen = GetScreen();
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wxPoint curpos, oldpos;
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int hotkey = 0;
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ActiveScreen = screen;
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curpos = screen->m_MousePosition;
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oldpos = screen->m_Curseur;
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delta = screen->GetGrid();
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screen->Scale( delta );
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if( delta.x <= 0 )
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delta.x = 1;
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if( delta.y <= 0 )
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delta.y = 1;
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switch( g_KeyPressed )
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{
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case 0:
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break;
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case WXK_NUMPAD8: /* Deplacement curseur vers le haut */
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case WXK_UP:
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MousePositionInPixels.y -= wxRound(delta.y);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD2: /* Deplacement curseur vers le bas */
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case WXK_DOWN:
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MousePositionInPixels.y += wxRound(delta.y);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */
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case WXK_LEFT:
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MousePositionInPixels.x -= wxRound(delta.x);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD6: /* Deplacement curseur vers la droite */
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case WXK_RIGHT:
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MousePositionInPixels.x += wxRound(delta.x);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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default:
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hotkey = g_KeyPressed;
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break;
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}
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/* Recalcul de la position du curseur schema */
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screen->m_Curseur = curpos;
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/* Placement sur la grille generale */
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PutOnGrid( &(screen->m_Curseur) );
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if( screen->IsRefreshReq() )
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{
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RedrawActiveWindow( DC, TRUE );
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}
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if( oldpos != screen->m_Curseur )
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{
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curpos = screen->m_Curseur;
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screen->m_Curseur = oldpos;
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DrawPanel->CursorOff( DC );
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screen->m_Curseur = curpos;
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DrawPanel->CursorOn( DC );
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if( DrawPanel->ManageCurseur )
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{
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DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
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}
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}
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if( hotkey )
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{
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if( screen->GetCurItem() && screen->GetCurItem()->m_Flags )
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OnHotKey( DC, hotkey, screen->GetCurItem() );
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else
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OnHotKey( DC, hotkey, NULL );
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}
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UpdateStatusBar(); /* Affichage des coord curseur */
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}
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/*****************************************************************************/
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void WinEDA_ViewlibFrame::GeneralControle( wxDC* DC,
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wxPoint MousePositionInPixels )
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{
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wxRealPoint delta;
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SCH_SCREEN* screen = GetScreen();
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wxPoint curpos, oldpos;
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int hotkey = 0;
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ActiveScreen = screen;
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curpos = screen->m_MousePosition;
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oldpos = screen->m_Curseur;
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delta = screen->GetGrid();
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screen->Scale( delta );
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if( delta.x <= 0 )
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delta.x = 1;
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if( delta.y <= 0 )
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delta.y = 1;
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switch( g_KeyPressed )
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{
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case 0:
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break;
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case WXK_NUMPAD8: /* Deplacement curseur vers le haut */
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case WXK_UP:
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MousePositionInPixels.y -= wxRound(delta.y);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD2: /* Deplacement curseur vers le bas */
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case WXK_DOWN:
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MousePositionInPixels.y += wxRound(delta.y);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */
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case WXK_LEFT:
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MousePositionInPixels.x -= wxRound(delta.x);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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case WXK_NUMPAD6: /* Deplacement curseur vers la droite */
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case WXK_RIGHT:
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MousePositionInPixels.x += wxRound(delta.x);
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DrawPanel->MouseTo( MousePositionInPixels );
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break;
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default:
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hotkey = g_KeyPressed;
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break;
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}
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/* Recalcul de la position du curseur schema */
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screen->m_Curseur = curpos;
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/* Placement sur la grille generale */
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PutOnGrid( &(screen->m_Curseur) );
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if( screen->IsRefreshReq() )
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{
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RedrawActiveWindow( DC, TRUE );
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}
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if( oldpos != screen->m_Curseur )
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{
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curpos = screen->m_Curseur;
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screen->m_Curseur = oldpos;
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DrawPanel->CursorOff( DC );
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screen->m_Curseur = curpos;
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DrawPanel->CursorOn( DC );
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if( DrawPanel->ManageCurseur )
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{
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DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
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}
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}
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if( hotkey )
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{
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if( screen->GetCurItem() && screen->GetCurItem()->m_Flags )
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OnHotKey( DC, hotkey, screen->GetCurItem() );
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else
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OnHotKey( DC, hotkey, NULL );
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}
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UpdateStatusBar(); /* Affichage des coord curseur */
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SetToolbars();
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}
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