kicad/include/gal/opengl
Jeff Young 16925cc74e Implement RAII locking for GAL updating.
Fixes a crash when typing fast in the place footprint filter box.

Also adds a bunch more checking to GAL locking, including making
sure the same person unlocks as locked, and preventing piece-meal
calls (the RAII objects must be used).
2018-10-26 23:02:05 +01:00
..
cached_container.h Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
cached_container_gpu.h Moved VERTEX_CONTAINERs intialization to the constructors 2017-08-08 15:33:57 +02:00
cached_container_ram.h Moved VERTEX_CONTAINERs intialization to the constructors 2017-08-08 15:33:57 +02:00
gpu_manager.h eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00
noncached_container.h VERTEX_CONTAINER documentation update 2017-08-21 13:30:35 +02:00
opengl_compositor.h Multiple improvements concerning colors, configuration handling and legacy features in pcbnew: 2017-08-04 16:06:57 +02:00
opengl_gal.h Implement RAII locking for GAL updating. 2018-10-26 23:02:05 +01:00
shader.h More code formatting 2017-01-13 10:36:59 +01:00
utils.h OpenGL driver debug routines 2017-08-08 09:31:57 +02:00
vertex_common.h gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines 2018-10-12 19:13:54 +02:00
vertex_container.h VERTEX_CONTAINER documentation update 2017-08-21 13:30:35 +02:00
vertex_item.h Fixes for video cards unable to use gl{Un,}MapBuffer correctly 2017-08-08 14:26:05 +02:00
vertex_manager.h eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00