783 lines
27 KiB
C++
783 lines
27 KiB
C++
/**************************************/
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/* annotate.cpp: component annotation */
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/**************************************/
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#include <algorithm> // to use sort vector
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#include <vector>
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#include "fctsys.h"
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#include "common.h"
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#include "program.h"
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#include "libcmp.h"
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#include "protos.h"
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#include "netlist.h"
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/* Local Functions*/
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static int AddComponentsInSheetToList( std::vector <OBJ_CMP_TO_LIST>& aComponentsList,
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DrawSheetPath* sheet );
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static void BreakReference( std::vector <OBJ_CMP_TO_LIST>& aComponentsList );
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static void ReAnnotateComponents( std::vector <OBJ_CMP_TO_LIST>& aComponentsList );
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static void ComputeReferenceNumber( std::vector <OBJ_CMP_TO_LIST>& aComponentsList );
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int GetLastReferenceNumber( int aObjet,
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std::vector <OBJ_CMP_TO_LIST>& aComponentsList );
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static int ExistUnit( int aObjet, int aUnit,
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std::vector <OBJ_CMP_TO_LIST>& aComponentsList );
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/******************************************************/
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void WinEDA_SchematicFrame::UpdateSheetNumberAndDate()
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/******************************************************/
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/* Set a sheet number, the sheet count for sheets in the whole schematic
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* and update the date in all screens
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*/
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{
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wxString date = GenDate();
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EDA_ScreenList s_list;
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// Set the date
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for( SCH_SCREEN* screen = s_list.GetFirst(); screen != NULL; screen = s_list.GetNext() )
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screen->m_Date = date;
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// Set sheet counts
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SetSheetNumberAndCount();
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}
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/*****************************************************************************
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* Used to annotate the power symbols, before testing erc or computing
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* netlist when a component reannotation is not necessary
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*
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* In order to avoid conflicts the reference number starts with a 0. A
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* PWR with id 12 is named PWR12 in global annotation and PWR012 by the
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* Power annotation.
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****************************************************************************/
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void ReAnnotatePowerSymbolsOnly( void )
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{
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/* Build the whole sheet list in hierarchy (sheet, not screen) */
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EDA_SheetList SheetList;
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DrawSheetPath* sheet;
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int CmpNumber = 1;
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for( sheet = SheetList.GetFirst(); sheet != NULL; sheet = SheetList.GetNext() )
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{
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EDA_BaseStruct* DrawList = sheet->LastDrawList();
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for( ; DrawList != NULL; DrawList = DrawList->Next() )
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{
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if( DrawList->Type() != TYPE_SCH_COMPONENT )
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continue;
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SCH_COMPONENT* DrawLibItem =
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(SCH_COMPONENT*) DrawList;
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EDA_LibComponentStruct* Entry = FindLibPart(
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DrawLibItem->m_ChipName.GetData(), wxEmptyString, FIND_ROOT );
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if( (Entry == NULL) || (Entry->m_Options != ENTRY_POWER) )
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continue;
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//DrawLibItem->ClearAnnotation(sheet); this clears all annotation :(
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wxString refstr = DrawLibItem->m_PrefixString;
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//str will be "C?" or so after the ClearAnnotation call.
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while( refstr.Last() == '?' )
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refstr.RemoveLast();
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if( !refstr.StartsWith( wxT( "#" ) ) )
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refstr = wxT( "#" ) + refstr;
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refstr << wxT( "0" ) << CmpNumber;
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DrawLibItem->SetRef( sheet, refstr );
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CmpNumber++;
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}
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}
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}
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/* sort function to annotate items by their position.
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* Components are sorted
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* by reference
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* if same reference: by sheet
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* if same sheet, by X pos
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* if same X pos, by Y pos
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* if same Y pos, by time stamp
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*/
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static bool AnnotateBy_X_Position( const OBJ_CMP_TO_LIST& item1, const OBJ_CMP_TO_LIST& item2 )
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{
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int ii = item1.CompareRef( item2 );
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if( ii == 0 )
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ii = item1.m_SheetPath.Cmp( item2.m_SheetPath );
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if( ii == 0 )
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ii = item1.m_RootCmp->m_Pos.x - item2.m_RootCmp->m_Pos.x;
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if( ii == 0 )
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ii = item1.m_RootCmp->m_Pos.y - item2.m_RootCmp->m_Pos.y;
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if( ii == 0 )
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ii = item1.m_TimeStamp - item2.m_TimeStamp;
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return ii < 0;
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}
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/* sort function to annotate items by their position.
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* Components are sorted
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* by reference
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* if same reference: by sheet
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* if same sheet, by Y pos
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* if same Y pos, by X pos
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* if same X pos, by time stamp
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*/
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static bool AnnotateBy_Y_Position( const OBJ_CMP_TO_LIST& item1, const OBJ_CMP_TO_LIST& item2 )
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{
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int ii = item1.CompareRef( item2 );
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if( ii == 0 )
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ii = item1.m_SheetPath.Cmp( item2.m_SheetPath );
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if( ii == 0 )
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ii = item1.m_RootCmp->m_Pos.y - item2.m_RootCmp->m_Pos.y;
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if( ii == 0 )
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ii = item1.m_RootCmp->m_Pos.x - item2.m_RootCmp->m_Pos.x;
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if( ii == 0 )
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ii = item1.m_TimeStamp - item2.m_TimeStamp;
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return ii < 0;
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}
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/*****************************************************************************
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* qsort function to annotate items by value
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* Components are sorted
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* by reference
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* if same reference: by value
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* if same value: by unit number
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* if same unit number, by sheet
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* if same sheet, by time stamp
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*****************************************************************************/
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static bool AnnotateByValue( const OBJ_CMP_TO_LIST& item1, const OBJ_CMP_TO_LIST& item2 )
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{
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int ii = item1.CompareRef( item2 );
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if( ii == 0 )
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ii = item1.CompareValue( item2 );
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if( ii == 0 )
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ii = item1.m_Unit - item2.m_Unit;
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if( ii == 0 )
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ii = item1.m_SheetPath.Cmp( item2.m_SheetPath );
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if( ii == 0 )
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ii = item1.m_RootCmp->m_Pos.x - item2.m_RootCmp->m_Pos.x;
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if( ii == 0 )
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ii = item1.m_RootCmp->m_Pos.y - item2.m_RootCmp->m_Pos.y;
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if( ii == 0 )
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ii = item1.m_TimeStamp - item2.m_TimeStamp;
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return ii < 0;
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}
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/**************************************************************************************/
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void WinEDA_SchematicFrame::DeleteAnnotation( bool aCurrentSheetOnly, bool aRedraw )
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/**************************************************************************************/
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/** Function DeleteAnnotation
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* Remove current component annotations
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* @param aCurrentSheetOnly : if false: remove all annotations, else remove annotation relative to the current sheet only
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* @param aRedraw : true to refresh display
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*/
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{
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SCH_ITEM* strct;
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SCH_SCREEN* screen;
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EDA_ScreenList ScreenList;
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screen = ScreenList.GetFirst();
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if( aCurrentSheetOnly )
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screen = GetScreen();
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if( screen == NULL )
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return;
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while( screen )
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{
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strct = screen->EEDrawList;
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for( ; strct; strct = strct->Next() )
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{
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if( strct->Type() == TYPE_SCH_COMPONENT )
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{
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if( aCurrentSheetOnly )
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( (SCH_COMPONENT*) strct )->ClearAnnotation( m_CurrentSheet );
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else
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( (SCH_COMPONENT*) strct )->ClearAnnotation( NULL );
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}
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}
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screen->SetModify();
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if( aCurrentSheetOnly )
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break;
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screen = ScreenList.GetNext();
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}
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//update the References
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m_CurrentSheet->UpdateAllScreenReferences();
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if( aRedraw )
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DrawPanel->Refresh( true );
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}
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/*****************************************************************************
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* AnnotateComponents:
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*
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* Compute the annotation of the components for the whole project, or the
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* current sheet only. All the components or the new ones only will be
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* annotated.
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* @param parent = Schematic frame
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* @param annotateSchematic : true = entire schematic annotation, false = current scheet only
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* @param sortOption : 0 = annotate by sorting X position,
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* 1 = annotate by sorting Y position,
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* 2 = annotate by sorting value
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* @param resetAnnotation : true = remove previous annotation false = anotate new components only
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*****************************************************************************/
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void AnnotateComponents( WinEDA_SchematicFrame* parent,
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bool annotateSchematic,
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int sortOption,
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bool resetAnnotation )
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{
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std::vector <OBJ_CMP_TO_LIST> ComponentsList;
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wxBusyCursor dummy;
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/* If it is an annotation for all the components, reset previous
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* annotation: */
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if( resetAnnotation )
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parent->DeleteAnnotation( !annotateSchematic, false );
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/* Build the sheet list */
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EDA_SheetList SheetList;
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/* Update the sheet number, sheet count and date */
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parent->UpdateSheetNumberAndDate();
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/* Build component list */
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if( annotateSchematic )
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{
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DrawSheetPath* sheet;
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for( sheet = SheetList.GetFirst();
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sheet != NULL;
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sheet = SheetList.GetNext() )
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AddComponentsInSheetToList( ComponentsList, sheet );
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}
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else
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AddComponentsInSheetToList( ComponentsList, parent->GetSheet() );
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/* Break full components reference in name (prefix) and number:
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* example: IC1 become IC, and 1 */
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BreakReference( ComponentsList );
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switch( sortOption )
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{
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case 0:
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sort( ComponentsList.begin(), ComponentsList.end(), AnnotateBy_X_Position );
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break;
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case 1:
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sort( ComponentsList.begin(), ComponentsList.end(), AnnotateBy_Y_Position );
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break;
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case 2:
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sort( ComponentsList.begin(), ComponentsList.end(), AnnotateByValue );
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break;
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}
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/* Recalculate reference numbers */
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ComputeReferenceNumber( ComponentsList );
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ReAnnotateComponents( ComponentsList );
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/* Final control (just in case ... )*/
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CheckAnnotate( parent, !annotateSchematic );
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parent->DrawPanel->Refresh( true );
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}
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/*******************************************************************************************************/
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int AddComponentsInSheetToList( std::vector <OBJ_CMP_TO_LIST>& aComponentsList, DrawSheetPath* aSheet )
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/********************************************************************************************************/
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/** function AddComponentsInSheetToList()
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* Add a OBJ_CMP_TO_LIST object in aComponentsList for each component found in sheet
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* @param aComponentsList = a std::vector list to fill
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* @param the DrawSheetPath sheet to analyse
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*/
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{
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int NbrCmp = 0;
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EDA_BaseStruct* DrawList = aSheet->LastDrawList();
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SCH_COMPONENT* DrawLibItem;
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EDA_LibComponentStruct* Entry;
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for( ; DrawList != NULL; DrawList = DrawList->Next() )
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{
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if( DrawList->Type() == TYPE_SCH_COMPONENT )
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{
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DrawLibItem = (SCH_COMPONENT*) DrawList;
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Entry = FindLibPart( DrawLibItem->m_ChipName.GetData(),
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wxEmptyString,
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FIND_ROOT );
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if( Entry == NULL )
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continue;
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OBJ_CMP_TO_LIST new_object;
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new_object.m_RootCmp = DrawLibItem;
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new_object.m_Entry = Entry;
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new_object.m_Unit = DrawLibItem->GetUnitSelection( aSheet );
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new_object.m_SheetPath = *aSheet;
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new_object.m_IsNew = false;
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new_object.m_Flag = 0;
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new_object.m_TimeStamp = DrawLibItem->m_TimeStamp;
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if( DrawLibItem->GetRef( aSheet ).IsEmpty() )
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DrawLibItem->SetRef( aSheet, wxT( "DefRef?" ) );
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strncpy( new_object.m_Reference, CONV_TO_UTF8( DrawLibItem->GetRef( aSheet ) ), 32 );
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new_object.m_NumRef = -1;
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if( DrawLibItem->GetField( VALUE )->m_Text.IsEmpty() )
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DrawLibItem->GetField( VALUE )->m_Text = wxT( "~" );
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new_object.m_Value = &DrawLibItem->GetField( VALUE )->m_Text;
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aComponentsList.push_back( new_object );
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NbrCmp++;
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}
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}
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return NbrCmp;
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}
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/*****************************************************************************
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* Update the reference component for the schematic project (or the current
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* sheet)
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*****************************************************************************/
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static void ReAnnotateComponents( std::vector <OBJ_CMP_TO_LIST>& aComponentsList )
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{
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/* update the reference numbers */
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for( unsigned ii = 0; ii < aComponentsList.size(); ii++ )
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{
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char* Text = aComponentsList[ii].m_Reference;
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SCH_COMPONENT* component = aComponentsList[ii].m_RootCmp;
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if( aComponentsList[ii].m_NumRef < 0 )
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strcat( Text, "?" );
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else
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sprintf( Text + strlen( Text ), "%d", aComponentsList[ii].m_NumRef );
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component->SetRef( &(aComponentsList[ii].m_SheetPath), CONV_FROM_UTF8( Text ) );
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component->m_Multi = aComponentsList[ii].m_Unit;
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component->SetUnitSelection( &(aComponentsList[ii].m_SheetPath),
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aComponentsList[ii].m_Unit );
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}
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}
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/*****************************************************************************
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* Split component reference designators into a name (prefix) and number.
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* Example: IC1 becomes IC and 1 in the .m_NumRef member.
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* For multi part per package components not already annotated, set .m_Unit
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* to a max value (0x7FFFFFFF).
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*
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* @param aComponentsList = list of component
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* @param NbOfCmp = item count in the list
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*****************************************************************************/
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void BreakReference( std::vector <OBJ_CMP_TO_LIST>& aComponentsList )
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{
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char* Text;
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for( unsigned ii = 0; ii < aComponentsList.size(); ii++ )
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{
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aComponentsList[ii].m_NumRef = -1;
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Text = aComponentsList[ii].m_Reference;
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int ll = strlen( Text ) - 1;
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if( Text[ll] == '?' )
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{
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aComponentsList[ii].m_IsNew = true;
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if( !aComponentsList[ii].IsPartsLocked() )
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aComponentsList[ii].m_Unit = 0x7FFFFFFF;
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Text[ll] = 0;
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continue;
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}
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if( isdigit( Text[ll] ) == 0 )
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{
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aComponentsList[ii].m_IsNew = true;
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if( !aComponentsList[ii].IsPartsLocked() )
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aComponentsList[ii].m_Unit = 0x7FFFFFFF;
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continue;
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}
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while( ll >= 0 )
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{
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if( (Text[ll] <= ' ' ) || isdigit( Text[ll] ) )
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ll--;
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else
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{
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if( isdigit( Text[ll + 1] ) )
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aComponentsList[ii].m_NumRef = atoi( &Text[ll + 1] );
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Text[ll + 1] = 0;
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break;
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}
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}
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}
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}
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/*****************************************************************************
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* Compute the reference number for components without reference number
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* Compute .m_NumRef member
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*****************************************************************************/
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static void ComputeReferenceNumber( std::vector <OBJ_CMP_TO_LIST>& aComponentsList )
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{
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int LastReferenceNumber, NumberOfUnits, Unit;
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/* Components with an invisible reference (power...) always are re-annotated.
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* So set theirs .m_IsNew member to true
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*/
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for( unsigned ii = 0; ii < aComponentsList.size(); ii++ )
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{
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if( aComponentsList[ii].m_Reference[0] == '#' )
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{
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aComponentsList[ii].m_IsNew = true;
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aComponentsList[ii].m_NumRef = 0;
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}
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}
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/* calculate index of the first component with the same reference prefix than the current component.
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* all of component having the same reference prefix will receive a reference number with consecutives values:
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* IC .. will be set to IC4, IC4, IC5 ...
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*/
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unsigned first = 0;
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/* calculate the last used number for this reference prefix: */
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LastReferenceNumber = GetLastReferenceNumber( first, aComponentsList );
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for( unsigned ii = 0; ii < aComponentsList.size(); ii++ )
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{
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if( aComponentsList[ii].m_Flag )
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continue;
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if( aComponentsList[first].CompareRef( aComponentsList[ii] ) != 0 ) /* New reference found: we need a new ref number for this reference */
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{
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first = ii;
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LastReferenceNumber = GetLastReferenceNumber( ii, aComponentsList );
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}
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/* Annotation of one part per package components (trivial case)*/
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if( aComponentsList[ii].m_Entry->m_UnitCount <= 1 )
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{
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if( aComponentsList[ii].m_IsNew )
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{
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LastReferenceNumber++;
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aComponentsList[ii].m_NumRef = LastReferenceNumber;
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}
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aComponentsList[ii].m_Unit = 1;
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aComponentsList[ii].m_Flag = 1;
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aComponentsList[ii].m_IsNew = false;
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continue;
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}
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/* Annotation of multi-part components ( n parts per package )
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* (complex case) */
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NumberOfUnits = aComponentsList[ii].m_Entry->m_UnitCount;
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if( aComponentsList[ii].m_IsNew )
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{
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LastReferenceNumber++;
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aComponentsList[ii].m_NumRef = LastReferenceNumber;
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if( !aComponentsList[ii].IsPartsLocked() )
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aComponentsList[ii].m_Unit = 1;
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aComponentsList[ii].m_Flag = 1;
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}
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/* search for others units of this component.
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* we search for others parts that have the same value and the same reference prefix (ref without ref number)
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*/
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for( Unit = 1; Unit <= NumberOfUnits; Unit++ )
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{
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if( aComponentsList[ii].m_Unit == Unit )
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continue;
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int found = ExistUnit( ii, Unit, aComponentsList );
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if( found >= 0 )
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continue; /* this unit exists for this reference (unit already annotated) */
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/* Search a component to annotate ( same prefix, same value, not annotated) */
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for( unsigned jj = ii + 1; jj < aComponentsList.size(); jj++ )
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{
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if( aComponentsList[jj].m_Flag ) // already tested
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continue;
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if( aComponentsList[ii].CompareRef( aComponentsList[jj] ) != 0 ) // references are different
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continue;
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if( aComponentsList[jj].CompareValue( aComponentsList[ii] ) != 0 )
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continue; // values are different
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if( !aComponentsList[jj].m_IsNew )
|
|
continue;
|
|
|
|
/* Component without reference number found, annotate it if possible */
|
|
if( !aComponentsList[jj].IsPartsLocked() || (aComponentsList[jj].m_Unit == Unit) )
|
|
{
|
|
aComponentsList[jj].m_NumRef = aComponentsList[ii].m_NumRef;
|
|
aComponentsList[jj].m_Unit = Unit;
|
|
aComponentsList[jj].m_Flag = 1;
|
|
aComponentsList[jj].m_IsNew = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
* Search the last used (greatest) reference number in the component list
|
|
* for the prefix reference given by Objet
|
|
* The component list must be sorted.
|
|
*
|
|
* @param aObjet = reference item ( aComponentsList[aObjet].m_TextRef is the search pattern)
|
|
* @param aComponentsList = list of items
|
|
*****************************************************************************/
|
|
int GetLastReferenceNumber( int aObjet, std::vector <OBJ_CMP_TO_LIST>& aComponentsList )
|
|
{
|
|
int LastNumber = 0;
|
|
|
|
for( unsigned ii = 0; ii < aComponentsList.size(); ii++ )
|
|
{
|
|
/* Nouveau Identificateur */
|
|
if( aComponentsList[aObjet].CompareRef( aComponentsList[ii] ) != 0 )
|
|
continue;
|
|
if( LastNumber < aComponentsList[ii].m_NumRef )
|
|
LastNumber = aComponentsList[ii].m_NumRef;
|
|
}
|
|
|
|
return LastNumber;
|
|
}
|
|
|
|
|
|
/*****************************************************************************
|
|
* Search in the sorted list of components, for a given componen,t an other component
|
|
* with the same reference and a given part unit.
|
|
* Mainly used to manage multiple parts per package components
|
|
* @param aObjet = index in aComponentsList for the given OBJ_CMP_TO_LIST item to test
|
|
* @param Unit = the given unit number to search
|
|
* @param aComponentsList = list of items to examine
|
|
* @return index in aComponentsList if found or -1 if not found
|
|
*****************************************************************************/
|
|
static int ExistUnit( int aObjet, int Unit,
|
|
std::vector <OBJ_CMP_TO_LIST>& aComponentsList )
|
|
{
|
|
int NumRef;
|
|
|
|
NumRef = aComponentsList[aObjet].m_NumRef;
|
|
for( unsigned ii = 0; ii < aComponentsList.size(); ii++ )
|
|
{
|
|
if( aObjet == (int) ii ) // Do not compare with itself !
|
|
continue;
|
|
if( aComponentsList[ii].m_IsNew ) // Not already with an updated reference
|
|
continue;
|
|
if( aComponentsList[ii].m_NumRef != NumRef ) // Not the same reference number (like 35 in R35)
|
|
continue;
|
|
if( aComponentsList[aObjet].CompareRef( aComponentsList[ii] ) != 0 ) // Not the same reference prefix
|
|
continue;
|
|
if( aComponentsList[ii].m_Unit == Unit ) // A part with the same reference and the given unit is found
|
|
{
|
|
return ii;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
/*******************************************************************/
|
|
int CheckAnnotate( WinEDA_SchematicFrame* frame, bool oneSheetOnly )
|
|
/*******************************************************************/
|
|
|
|
/**
|
|
* Function CheckAnnotate
|
|
* Check errors relatives to annotation:
|
|
* components not annotated
|
|
* components having the same reference (duplicates)
|
|
* for multiple parts per package components :
|
|
* part number > number of parts
|
|
* different values between parts
|
|
* @return errors count
|
|
* @param oneSheetOnly : true = search is made only in the current sheet
|
|
* false = search in whole hierarchy (usual search).
|
|
*/
|
|
{
|
|
int error;
|
|
wxString Buff;
|
|
wxString msg, cmpref;
|
|
|
|
/* build the screen list */
|
|
EDA_SheetList SheetList;
|
|
|
|
std::vector <OBJ_CMP_TO_LIST> ComponentsList;
|
|
|
|
g_RootSheet->m_AssociatedScreen->SetModify();
|
|
|
|
/* Build the list of components */
|
|
if( !oneSheetOnly )
|
|
{
|
|
DrawSheetPath* sheet;
|
|
for( sheet = SheetList.GetFirst(); sheet != NULL; sheet = SheetList.GetNext() )
|
|
AddComponentsInSheetToList( ComponentsList, sheet );
|
|
}
|
|
else
|
|
AddComponentsInSheetToList( ComponentsList, frame->GetSheet() );
|
|
|
|
sort( ComponentsList.begin(), ComponentsList.end(), AnnotateByValue );
|
|
|
|
/* Break full components reference in name (prefix) and number: example:
|
|
* IC1 become IC, and 1 */
|
|
BreakReference( ComponentsList );
|
|
|
|
/* count not yet annotated items */
|
|
error = 0;
|
|
int imax = ComponentsList.size() - 1;
|
|
for( int ii = 0; ii < imax; ii++ )
|
|
{
|
|
msg.Empty();
|
|
Buff.Empty();
|
|
|
|
if( ComponentsList[ii].m_IsNew )
|
|
{
|
|
if( ComponentsList[ii].m_NumRef >= 0 )
|
|
Buff << ComponentsList[ii].m_NumRef;
|
|
else
|
|
Buff = wxT( "?" );
|
|
|
|
cmpref = CONV_FROM_UTF8( ComponentsList[ii].m_Reference );
|
|
msg.Printf( _( "item not annotated: %s%s" ),
|
|
cmpref.GetData(), Buff.GetData() );
|
|
|
|
if( (ComponentsList[ii].m_Unit > 0) && (ComponentsList[ii].m_Unit < 0x7FFFFFFF) )
|
|
{
|
|
Buff.Printf( _( "( unit %d)" ), ComponentsList[ii].m_Unit );
|
|
msg << Buff;
|
|
}
|
|
DisplayError( frame, msg );
|
|
error++;
|
|
break;
|
|
}
|
|
|
|
// Annotate error
|
|
if( MAX( ComponentsList[ii].m_Entry->m_UnitCount, 1 ) < ComponentsList[ii].m_Unit )
|
|
{
|
|
if( ComponentsList[ii].m_NumRef >= 0 )
|
|
Buff << ComponentsList[ii].m_NumRef;
|
|
else
|
|
Buff = wxT( "?" );
|
|
|
|
cmpref = CONV_FROM_UTF8( ComponentsList[ii].m_Reference );
|
|
msg.Printf( _( "Error item %s%s" ), cmpref.GetData(),
|
|
Buff.GetData() );
|
|
|
|
Buff.Printf( _( " unit %d and no more than %d parts" ),
|
|
ComponentsList[ii].m_Unit, ComponentsList[ii].m_Entry->m_UnitCount );
|
|
msg << Buff;
|
|
DisplayError( frame, msg );
|
|
error++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( error )
|
|
return error;
|
|
|
|
// count the duplicated elements (if all are annotated)
|
|
for( int ii = 0; (ii < imax) && (error < 4); ii++ )
|
|
{
|
|
msg.Empty();
|
|
Buff.Empty();
|
|
|
|
if( (ComponentsList[ii].CompareRef(ComponentsList[ii + 1]) != 0)
|
|
|| ( ComponentsList[ii].m_NumRef != ComponentsList[ii + 1].m_NumRef ) )
|
|
continue;
|
|
|
|
/* Same reference found. If same unit, error !
|
|
*/
|
|
if( ComponentsList[ii].m_Unit == ComponentsList[ii + 1].m_Unit )
|
|
{
|
|
if( ComponentsList[ii].m_NumRef >= 0 )
|
|
Buff << ComponentsList[ii].m_NumRef;
|
|
else
|
|
Buff = wxT( "?" );
|
|
|
|
cmpref = CONV_FROM_UTF8( ComponentsList[ii].m_Reference );
|
|
msg.Printf( _( "Multiple item %s%s" ),
|
|
cmpref.GetData(), Buff.GetData() );
|
|
|
|
if( (ComponentsList[ii].m_Unit > 0) && (ComponentsList[ii].m_Unit < 0x7FFFFFFF) )
|
|
{
|
|
Buff.Printf( _( " (unit %d)" ), ComponentsList[ii].m_Unit );
|
|
msg << Buff;
|
|
}
|
|
DisplayError( frame, msg );
|
|
error++;
|
|
continue;
|
|
}
|
|
|
|
/* Test error if units are different but number of parts per package
|
|
* too hight (ex U3 ( 1 part) and we find U3B this is an error) */
|
|
if( ComponentsList[ii].m_Entry->m_UnitCount != ComponentsList[ii + 1].m_Entry->m_UnitCount )
|
|
{
|
|
if( ComponentsList[ii].m_NumRef >= 0 )
|
|
Buff << ComponentsList[ii].m_NumRef;
|
|
else
|
|
Buff = wxT( "?" );
|
|
|
|
cmpref = CONV_FROM_UTF8( ComponentsList[ii].m_Reference );
|
|
msg.Printf( _( "Multiple item %s%s" ),
|
|
cmpref.GetData(), Buff.GetData() );
|
|
|
|
if( (ComponentsList[ii].m_Unit > 0) && (ComponentsList[ii].m_Unit < 0x7FFFFFFF) )
|
|
{
|
|
Buff.Printf( _( " (unit %d)" ), ComponentsList[ii].m_Unit );
|
|
msg << Buff;
|
|
}
|
|
|
|
DisplayError( frame, msg );
|
|
error++;
|
|
}
|
|
|
|
/* Error if values are different between units, for the same reference */
|
|
int next = ii+1;
|
|
if( ComponentsList[ii].CompareValue( ComponentsList[next] ) != 0 )
|
|
{
|
|
wxString nextcmpref;
|
|
cmpref = CONV_FROM_UTF8( ComponentsList[ii].m_Reference );
|
|
nextcmpref = CONV_FROM_UTF8( ComponentsList[next].m_Reference );
|
|
#if defined (KICAD_GOST)
|
|
msg.Printf( _( "Diff values for %s%d.%c (%s) and %s%d.%c (%s)" ),
|
|
cmpref.GetData(),
|
|
ComponentsList[ii].m_NumRef,
|
|
ComponentsList[ii].m_Unit + '1' - 1,
|
|
ComponentsList[ii].m_Value->GetData(), nextcmpref.GetData(),
|
|
ComponentsList[next].m_NumRef,
|
|
ComponentsList[next].m_Unit + '1' - 1,
|
|
ComponentsList[next].m_Value->GetData() );
|
|
#else
|
|
msg.Printf( _( "Diff values for %s%d%c (%s) and %s%d%c (%s)" ),
|
|
cmpref.GetData(),
|
|
ComponentsList[ii].m_NumRef,
|
|
ComponentsList[ii].m_Unit + 'A' - 1,
|
|
ComponentsList[ii].m_Value->GetData(), nextcmpref.GetData(),
|
|
ComponentsList[next].m_NumRef,
|
|
ComponentsList[next].m_Unit + 'A' - 1,
|
|
ComponentsList[next].m_Value->GetData() );
|
|
#endif
|
|
|
|
DisplayError( frame, msg );
|
|
error++;
|
|
}
|
|
}
|
|
|
|
return error;
|
|
}
|