332 lines
9.3 KiB
C++
332 lines
9.3 KiB
C++
/************************************************************************/
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/* basepcbframe.cpp - fonctions des classes du type WinEDA_BasePcbFrame */
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/************************************************************************/
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "fctsys.h"
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#include "common.h"
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#include "pcbnew.h"
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#include "bitmaps.h"
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#include "protos.h"
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#include "id.h"
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#include "collectors.h"
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/*******************************/
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/* class WinEDA_BasePcbFrame */
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/*******************************/
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BEGIN_EVENT_TABLE( WinEDA_BasePcbFrame, WinEDA_DrawFrame )
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COMMON_EVENTS_DRAWFRAME EVT_MENU_RANGE( ID_POPUP_PCB_ITEM_SELECTION_START,
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ID_POPUP_PCB_ITEM_SELECTION_END,
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WinEDA_BasePcbFrame::ProcessItemSelection )
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END_EVENT_TABLE()
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/****************/
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/* Constructeur */
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/****************/
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WinEDA_BasePcbFrame::WinEDA_BasePcbFrame( wxWindow* father,
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WinEDA_App* parent,
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int idtype,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style) :
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WinEDA_DrawFrame( father, idtype, parent, title, pos, size, style )
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{
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m_InternalUnits = 10000; // Internal unit = 1/10000 inch
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m_CurrentScreen = NULL;
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m_Pcb = NULL;
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m_DisplayPadFill = TRUE; // How to draw pads
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m_DisplayPadNum = TRUE; // show pads number
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m_DisplayModEdge = FILLED; // How to show module drawings
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m_DisplayModText = FILLED; // How to show module texts
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m_DisplayPcbTrackFill = TRUE; /* FALSE = sketch , TRUE = filled */
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m_Draw3DFrame = NULL; // Display Window in 3D mode (OpenGL)
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m_Collector = new GENERAL_COLLECTOR();
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}
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WinEDA_BasePcbFrame::~WinEDA_BasePcbFrame( void )
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{
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delete m_Collector;
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}
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/**************************************/
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int WinEDA_BasePcbFrame::BestZoom( void )
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/**************************************/
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/**
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* Return the "best" zoom, i.e. the zoom which shows the entire board on screen
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*/
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{
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int dx, dy, ii, jj;
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int bestzoom;
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wxSize size;
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if( m_Pcb == NULL )
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return 32;
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m_Pcb->ComputeBoundaryBox();
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dx = m_Pcb->m_BoundaryBox.GetWidth();
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dy = m_Pcb->m_BoundaryBox.GetHeight();
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size = DrawPanel->GetClientSize();
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ii = ( dx + (size.x / 2) ) / size.x;
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jj = ( dy + (size.y / 2) ) / size.y;
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bestzoom = MAX( ii, jj ) + 1;
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m_CurrentScreen->m_Curseur = m_Pcb->m_BoundaryBox.Centre();
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return bestzoom;
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}
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/***********************************************************/
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void WinEDA_BasePcbFrame::CursorGoto( const wxPoint& aPos )
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/***********************************************************/
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{
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// factored out of pcbnew/find.cpp
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PCB_SCREEN* screen = GetScreen();
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wxClientDC dc( DrawPanel );
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/* Il y a peut-etre necessite de recadrer le dessin: */
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if( !DrawPanel->IsPointOnDisplay( aPos ) )
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{
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screen->m_Curseur = aPos;
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Recadre_Trace( TRUE );
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}
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else
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{
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// Put cursor on item position
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DrawPanel->CursorOff( &dc );
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screen->m_Curseur = aPos;
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GRMouseWarp( DrawPanel, screen->m_Curseur );
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DrawPanel->MouseToCursorSchema();
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DrawPanel->CursorOn( &dc );
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}
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D(printf("CursorGoto end x=%d, y=%d\n",
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m_CurrentScreen->m_Curseur.x, m_CurrentScreen->m_Curseur.y );)
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}
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/*************************************************/
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void WinEDA_BasePcbFrame::ReCreateMenuBar( void )
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/*************************************************/
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// Virtual function
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{
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}
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#ifdef CVPCB
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/********************************************************************/
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void WinEDA_BasePcbFrame::GeneralControle( wxDC* DC, wxPoint Mouse )
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/********************************************************************/
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// Virtual function
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{
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}
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#endif
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#include "3d_viewer.h"
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/***********************************************************/
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void WinEDA_BasePcbFrame::Show3D_Frame( wxCommandEvent& event )
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/***********************************************************/
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/* Creates and shows the 3D frame display
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*/
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{
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#ifndef GERBVIEW
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// Create the main frame window
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if( m_Draw3DFrame )
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{
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DisplayInfo( this, _( "3D Frame already opened" ) );
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return;
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}
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#ifdef CVPCB
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m_Draw3DFrame = new WinEDA3D_DrawFrame( this, m_Parent, _( "3D Viewer" ),
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KICAD_DEFAULT_3D_DRAWFRAME_STYLE | wxFRAME_FLOAT_ON_PARENT );
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#else
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m_Draw3DFrame = new WinEDA3D_DrawFrame( this, m_Parent, _( "3D Viewer" ) );
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#endif
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// Show the frame
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m_Draw3DFrame->Show( TRUE );
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#endif
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}
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/* Virtual functions: Do nothing for WinEDA_BasePcbFrame window */
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/***********************************************************************************/
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void WinEDA_BasePcbFrame::SaveCopyInUndoList( EDA_BaseStruct* ItemToCopy, int flag )
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/***********************************************************************************/
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{
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}
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/********************************************************/
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void WinEDA_BasePcbFrame::GetComponentFromUndoList( void )
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/********************************************************/
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{
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}
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/********************************************************/
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void WinEDA_BasePcbFrame::GetComponentFromRedoList( void )
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/********************************************************/
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{
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}
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/****************************************************************/
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void WinEDA_BasePcbFrame::SwitchLayer( wxDC* DC, int layer )
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/*****************************************************************/
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// Note: virtual, overridden in WinEDA_PcbFrame;
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{
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int preslayer = GetScreen()->m_Active_Layer;
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// Check if the specified layer matches the present layer
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if( layer == preslayer )
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return;
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// Copper layers cannot be selected unconditionally; how many
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// of those layers are currently enabled needs to be checked.
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if( (layer >= FIRST_COPPER_LAYER) && (layer <= LAST_COPPER_LAYER) )
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{
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// If only one copper layer is enabled, the only such layer
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// that can be selected to is the "Copper" layer (so the
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// selection of any other copper layer is disregarded).
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if( m_Pcb->m_BoardSettings->m_CopperLayerCount < 2 )
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{
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if( layer != COPPER_LAYER_N )
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{
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return;
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}
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}
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// If more than one copper layer is enabled, the "Copper"
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// and "Component" layers can be selected, but the total
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// number of copper layers determines which internal
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// layers are also capable of being selected.
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else
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{
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if( (layer != COPPER_LAYER_N) && (layer != LAYER_CMP_N)
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&& (layer >= m_Pcb->m_BoardSettings->m_CopperLayerCount - 1) )
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{
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return;
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}
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}
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}
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// Is yet more checking required? E.g. when the layer to be selected
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// is a non-copper layer, or when switching between a copper layer
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// and a non-copper layer, or vice-versa?
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// ...
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GetScreen()->m_Active_Layer = layer;
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if( DisplayOpt.ContrastModeDisplay )
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GetScreen()->SetRefreshReq();
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}
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/**********************************************************************/
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void WinEDA_BasePcbFrame::ProcessItemSelection( wxCommandEvent& event )
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/**********************************************************************/
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{
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int id = event.GetId();
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// index into the collector list:
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int itemNdx = id - ID_POPUP_PCB_ITEM_SELECTION_START;
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if( id >= ID_POPUP_PCB_ITEM_SELECTION_START
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&& id <= ID_POPUP_PCB_ITEM_SELECTION_END )
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{
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BOARD_ITEM* item = (*m_Collector)[itemNdx];
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DrawPanel->m_AbortRequest = false;
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#if defined (DEBUG) && 0
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item->Show( 0, std::cout );
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#endif
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SetCurItem( item );
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}
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}
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/*****************************************************************/
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void WinEDA_BasePcbFrame::SetCurItem( BOARD_ITEM* aItem )
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/*****************************************************************/
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{
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m_CurrentScreen->SetCurItem( aItem );
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if( aItem )
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{
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aItem->Display_Infos( this );
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#if defined(DEBUG)
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aItem->Show( 0, std::cout );
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#endif
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}
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else
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{
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// we can use either of these two:
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//MsgPanel->EraseMsgBox();
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m_Pcb->Display_Infos( this ); // show the BOARD stuff
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#if defined(DEBUG)
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std::cout << "SetCurItem(NULL)\n";
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#endif
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}
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}
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/*****************************************************************/
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BOARD_ITEM* WinEDA_BasePcbFrame::GetCurItem()
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/*****************************************************************/
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{
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return (BOARD_ITEM*) m_CurrentScreen->GetCurItem();
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}
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/****************************************************************/
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GENERAL_COLLECTORS_GUIDE WinEDA_BasePcbFrame::GetCollectorsGuide()
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/****************************************************************/
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{
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GENERAL_COLLECTORS_GUIDE guide( m_Pcb->m_BoardSettings->GetVisibleLayers(),
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GetScreen()->m_Active_Layer );
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// account for the globals
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guide.SetIgnoreMTextsMarkedNoShow( g_ModuleTextNOVColor & ITEM_NOT_SHOW );
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guide.SetIgnoreMTextsOnCopper( g_ModuleTextCUColor & ITEM_NOT_SHOW );
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guide.SetIgnoreMTextsOnCmp( g_ModuleTextCMPColor & ITEM_NOT_SHOW );
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guide.SetIgnoreModulesOnCu( !DisplayOpt.Show_Modules_Cu );
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guide.SetIgnoreModulesOnCmp( !DisplayOpt.Show_Modules_Cmp );
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return guide;
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}
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