646 lines
24 KiB
C++
646 lines
24 KiB
C++
#ifndef EDA_DRAW_FRAME_H_
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#define EDA_DRAW_FRAME_H_
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <wxstruct.h>
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#include <kiway_player.h>
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/**
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* Class EDA_DRAW_FRAME
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* is the base class for create windows for drawing purpose. The Eeschema, Pcbnew and
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* GerbView main windows are just a few examples of classes derived from EDA_DRAW_FRAME.
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*/
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class EDA_DRAW_FRAME : public KIWAY_PLAYER
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{
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/// Let the #EDA_DRAW_PANEL object have access to the protected data since
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/// it is closely tied to the #EDA_DRAW_FRAME.
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friend class EDA_DRAW_PANEL;
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///< Id of active button on the vertical toolbar.
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int m_toolId;
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BASE_SCREEN* m_currentScreen; ///< current used SCREEN
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bool m_snapToGrid; ///< Indicates if cursor should be snapped to grid.
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bool m_galCanvasActive; ///< whether to use new GAL engine
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EDA_DRAW_PANEL_GAL* m_galCanvas;
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protected:
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EDA_HOTKEY_CONFIG* m_HotkeysZoomAndGridList;
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int m_LastGridSizeId; // the command id offset (>= 0) of the last selected grid
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// 0 is for the grid corresponding to
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// a wxCommand ID = ID_POPUP_GRID_LEVEL_1000.
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bool m_DrawGrid; // hide/Show grid
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EDA_COLOR_T m_GridColor; // Grid color
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/// The area to draw on.
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EDA_DRAW_PANEL* m_canvas;
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/// Tool ID of previously active draw tool bar button.
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int m_lastDrawToolId;
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/// The shape of the KiCad cursor. The default value (0) is the normal cross
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/// hair cursor. Set to non-zero value to draw the full screen cursor.
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/// @note This is not the system mouse cursor.
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int m_cursorShape;
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/// True shows the X and Y axis indicators.
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bool m_showAxis;
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/// True shows the grid axis indicators.
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bool m_showGridAxis;
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/// True shows the origin axis used to indicate the coordinate offset for
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/// drill, gerber, and component position files.
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bool m_showOriginAxis;
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/// True shows the drawing border and title block.
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bool m_showBorderAndTitleBlock;
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/// Choice box to choose the grid size.
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wxComboBox* m_gridSelectBox;
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/// Choice box to choose the zoom value.
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wxComboBox* m_zoomSelectBox;
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/// The tool bar that contains the buttons for quick access to the application draw
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/// tools. It typically is located on the right side of the main window.
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wxAuiToolBar* m_drawToolBar;
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/// The options tool bar typcially located on the left edge of the main window.
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wxAuiToolBar* m_optionsToolBar;
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/// Panel used to display information at the bottom of the main window.
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EDA_MSG_PANEL* m_messagePanel;
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int m_MsgFrameHeight;
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#ifdef USE_WX_OVERLAY
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// MAC Uses overlay to workaround the wxINVERT and wxXOR miss
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wxOverlay m_overlay;
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#endif
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void SetScreen( BASE_SCREEN* aScreen ) { m_currentScreen = aScreen; }
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/**
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* Function unitsChangeRefresh
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* is called when when the units setting has changed to allow for any derived classes
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* to handle refreshing and controls that have units based measurements in them. The
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* default version only updates the status bar. Don't forget to call the default
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* in your derived class or the status bar will not get updated properly.
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*/
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virtual void unitsChangeRefresh();
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public:
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EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent,
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FRAME_T aFrameType,
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const wxString& aTitle,
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const wxPoint& aPos, const wxSize& aSize,
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long aStyle,
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const wxString& aFrameName );
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~EDA_DRAW_FRAME();
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virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) = 0;
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virtual const PAGE_INFO& GetPageSettings() const = 0;
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/**
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* Function GetPageSizeIU
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* works off of GetPageSettings() to return the size of the paper page in
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* the internal units of this particular view.
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*/
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virtual const wxSize GetPageSizeIU() const = 0;
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/**
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* Function GetAuxOrigin
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* returns the origin of the axis used for plotting and various exports.
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*/
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virtual const wxPoint& GetAuxOrigin() const = 0;
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virtual void SetAuxOrigin( const wxPoint& aPosition ) = 0;
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/**
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* Function GetGridOrigin
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* returns the absolute coordinates of the origin of the snap grid. This is
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* treated as a relative offset, and snapping will occur at multiples of the grid
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* size relative to this point.
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*/
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virtual const wxPoint& GetGridOrigin() const = 0;
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virtual void SetGridOrigin( const wxPoint& aPosition ) = 0;
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//-----<BASE_SCREEN API moved here>------------------------------------------
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/**
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* Function GetCrossHairPosition
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* return the current cross hair position in logical (drawing) coordinates.
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* @param aInvertY Inverts the Y axis position.
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* @return The cross hair position in drawing coordinates.
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*/
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wxPoint GetCrossHairPosition( bool aInvertY = false ) const;
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/**
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* Function SetCrossHairPosition
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* sets the screen cross hair position to \a aPosition in logical (drawing) units.
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* @param aPosition The new cross hair position.
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* @param aSnapToGrid Sets the cross hair position to the nearest grid position to
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* \a aPosition.
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*
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*/
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void SetCrossHairPosition( const wxPoint& aPosition, bool aSnapToGrid = true );
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/**
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* Function GetCursorPosition
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* returns the current cursor position in logical (drawing) units.
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* @param aOnGrid Returns the nearest grid position at the current cursor position.
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* @param aGridSize Custom grid size instead of the current grid size. Only valid
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* if \a aOnGrid is true.
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* @return The current cursor position.
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*/
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wxPoint GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize = NULL ) const;
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/**
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* Function GetNearestGridPosition
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* returns the nearest \a aGridSize location to \a aPosition.
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* @param aPosition The position to check.
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* @param aGridSize The grid size to locate to if provided. If NULL then the current
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* grid size is used.
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* @return The nearst grid position.
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*/
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wxPoint GetNearestGridPosition( const wxPoint& aPosition, wxRealPoint* aGridSize = NULL ) const;
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/**
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* Function GetCursorScreenPosition
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* returns the cross hair position in device (display) units.b
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* @return The current cross hair position.
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*/
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wxPoint GetCrossHairScreenPosition() const;
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void SetMousePosition( const wxPoint& aPosition );
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/**
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* Function RefPos
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* Return the reference position, coming from either the mouse position
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* or the cursor position.
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*
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* @param useMouse If true, return mouse position, else cursor's.
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*
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* @return wxPoint - The reference point, either the mouse position or
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* the cursor position.
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*/
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wxPoint RefPos( bool useMouse ) const;
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const wxPoint& GetScrollCenterPosition() const;
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void SetScrollCenterPosition( const wxPoint& aPoint );
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//-----</BASE_SCREEN API moved here>-----------------------------------------
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virtual const TITLE_BLOCK& GetTitleBlock() const = 0;
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virtual void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) = 0;
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int GetCursorShape() const { return m_cursorShape; }
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void SetCursorShape( int aCursorShape ) { m_cursorShape = aCursorShape; }
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bool GetShowBorderAndTitleBlock() const { return m_showBorderAndTitleBlock; }
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void SetShowBorderAndTitleBlock( bool aShow ) { m_showBorderAndTitleBlock = aShow; }
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EDA_DRAW_PANEL* GetCanvas() { return m_canvas; }
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virtual wxString GetScreenDesc() const;
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/**
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* Function GetScreen
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* returns a pointer to a BASE_SCREEN or one of its
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* derivatives. It is overloaded by derived classes to return
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* SCH_SCREEN or PCB_SCREEN.
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*/
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virtual BASE_SCREEN* GetScreen() const { return m_currentScreen; }
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/**
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* Execute a remote command send via a socket to the application,
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* port KICAD_PCB_PORT_SERVICE_NUMBER (currently 4242)
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* It called by EDA_DRAW_FRAME::OnSockRequest().
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* this is a virtual function becuse the actual commands depends on the
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* application.
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* the basic function do nothing
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* @param cmdline = received command from socket
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*/
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virtual void ExecuteRemoteCommand( const char* cmdline ){}
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void OnMenuOpen( wxMenuEvent& event );
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void OnMouseEvent( wxMouseEvent& event );
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/** function SkipNextLeftButtonReleaseEvent
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* after calling this function, if the left mouse button
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* is down, the next left mouse button release event will be ignored.
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* It is is usefull for instance when closing a dialog on a mouse click,
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* to skip the next mouse left button release event
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* by the parent window, because the mouse button
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* clicked on the dialog is often released in the parent frame,
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* and therefore creates a left button released mouse event
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* which can be unwanted in some cases
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*/
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void SkipNextLeftButtonReleaseEvent();
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virtual void OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition,
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EDA_ITEM* aItem = NULL );
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/**
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* Function AddMenuZoomAndGrid (virtual)
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* Add standard zoom commands and submenu zoom and grid selection to a popup menu
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* uses zoom hotkeys info base to add hotkeys info to menu commands
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* @param aMasterMenu = the menu to populate.
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*/
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virtual void AddMenuZoomAndGrid( wxMenu* aMasterMenu );
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void EraseMsgBox();
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void Process_PageSettings( wxCommandEvent& event );
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virtual void ReCreateHToolbar() = 0;
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virtual void ReCreateVToolbar() = 0;
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virtual void ReCreateMenuBar();
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virtual void ReCreateAuxiliaryToolbar();
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/**
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* Function SetToolID
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* sets the tool command ID to \a aId and sets the cursor to \a aCursor. The
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* command ID must be greater or equal ::ID_NO_TOOL_SELECTED. If the command
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* ID is less than ::ID_NO_TOOL_SELECTED, the tool command ID is set to
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* ::ID_NO_TOOL_SELECTED. On debug builds, an assertion will be raised when
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* \a aId is invalid.
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* @param aId New tool command ID if greater than or equal to ::ID_NO_TOOL_SELECTED.
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If less than zero, the current tool command ID is retained.
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* @param aCursor Sets the cursor shape if greater than or equal to zero.
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* @param aToolMsg The tool message to set in the status bar.
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*/
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virtual void SetToolID( int aId, int aCursor, const wxString& aToolMsg );
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int GetToolId() const { return m_toolId; }
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/* These 4 functions provide a basic way to show/hide grid
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* and /get/set grid color.
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* These parameters are saved in KiCad config for each main frame
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*/
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/**
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* Function IsGridVisible() , virtual
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* @return true if the grid must be shown
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*/
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virtual bool IsGridVisible() const
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{
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return m_DrawGrid;
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}
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/**
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* Function SetGridVisibility() , virtual
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* It may be overloaded by derived classes
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* @param aVisible = true if the grid must be shown
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*/
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virtual void SetGridVisibility( bool aVisible )
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{
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m_DrawGrid = aVisible;
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}
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/**
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* Function GetGridColor() , virtual
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* @return the color of the grid
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*/
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virtual EDA_COLOR_T GetGridColor() const
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{
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return m_GridColor;
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}
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/**
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* Function SetGridColor() , virtual
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* @param aColor = the new color of the grid
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*/
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virtual void SetGridColor( EDA_COLOR_T aColor )
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{
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m_GridColor = aColor;
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}
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/**
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* Function GetGridPosition
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* returns the nearest grid position to \a aPosition if a screen is defined and snap to
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* grid is enabled. Otherwise, the original positions is returned.
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* @see m_snapToGrid and m_BaseScreen members.
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* @param aPosition The position to test.
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* @return The wxPoint of the appropriate cursor position.
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*/
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wxPoint GetGridPosition( const wxPoint& aPosition ) const;
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/**
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* Command event handler for selecting grid sizes.
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*
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* All commands that set the grid size should eventually end up here.
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* This is where the application setting is saved. If you override
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* this method, make sure you call down to the base class.
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*
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* @param event - Command event passed by selecting grid size from the
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* grid size combobox on the toolbar.
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*/
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virtual void OnSelectGrid( wxCommandEvent& event );
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/**
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* Functions OnSelectZoom
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* sets the zoom factor when selected by the zoom list box in the main tool bar.
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* @note List position 0 is fit to page
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* List position >= 1 = zoom (1 to zoom max)
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* Last list position is custom zoom not in zoom list.
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*/
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virtual void OnSelectZoom( wxCommandEvent& event );
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// Command event handlers shared by all applications derived from EDA_DRAW_FRAME.
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void OnToggleGridState( wxCommandEvent& aEvent );
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void OnSelectUnits( wxCommandEvent& aEvent );
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void OnToggleCrossHairStyle( wxCommandEvent& aEvent );
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// Update user interface event handlers shared by all applications derived from
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// EDA_DRAW_FRAME.
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void OnUpdateUndo( wxUpdateUIEvent& aEvent );
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void OnUpdateRedo( wxUpdateUIEvent& aEvent );
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void OnUpdateGrid( wxUpdateUIEvent& aEvent );
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void OnUpdateUnits( wxUpdateUIEvent& aEvent );
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void OnUpdateCrossHairStyle( wxUpdateUIEvent& aEvent );
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/**
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* Function GeneralControl
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* performs application specific control using \a aDC at \a aPosition in logical units.
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* <p>
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* Override this function for application specific control. This function gets
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* called on every mouse and key event.
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*</p>
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* @param aDC A device context.
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* @param aPosition The current cursor position in logical (drawing) units.
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* @param aHotKey A key event used for application specific control if not zero.
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*/
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virtual void GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 ) { }
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/**
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* Function OnSize
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* recalculates the size of toolbars and display panel when the frame size changes.
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*/
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virtual void OnSize( wxSizeEvent& event );
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void OnEraseBackground( wxEraseEvent& SizeEvent );
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virtual void OnZoom( wxCommandEvent& event );
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/**
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* Function RedrawScreen
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* redraws the entire screen area by updating the scroll bars and mouse pointer in
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* order to have \a aCenterPoint at the center of the screen.
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* @param aCenterPoint The position in logical units to center the scroll bars.
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* @param aWarpPointer Moves the mouse cursor to \a aCenterPoint if true.
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*/
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void RedrawScreen( const wxPoint& aCenterPoint, bool aWarpPointer );
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/**
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* Function RedrawScreen2
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* puts the crosshair back to the screen position it had before zooming
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* @param posBefore screen position of the crosshair before zooming
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*/
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void RedrawScreen2( const wxPoint& posBefore );
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/**
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* Function Zoom_Automatique
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* redraws the screen with best zoom level and the best centering
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* that shows all the page or the board
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*/
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void Zoom_Automatique( bool aWarpPointer );
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/* Set the zoom level to show the area Rect */
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void Window_Zoom( EDA_RECT& Rect );
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/** Return the zoom level which displays the full page on screen */
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virtual double BestZoom() = 0;
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/**
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* Function GetZoom
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* @return The current zoom level.
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*/
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double GetZoom();
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/**
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* Function DrawWorkSheet
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* Draws on screen the page layout with the frame and the basic inscriptions.
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* @param aDC The device context.
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* @param aScreen screen to draw
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* @param aLineWidth The pen width to use to draw the layout.
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* @param aScale The mils to Iu conversion factor.
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* @param aFilename The filename to display in basic inscriptions.
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*/
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void DrawWorkSheet( wxDC* aDC, BASE_SCREEN* aScreen, int aLineWidth,
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double aScale, const wxString &aFilename );
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void DisplayToolMsg( const wxString& msg );
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virtual void RedrawActiveWindow( wxDC* DC, bool EraseBg ) = 0;
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virtual void OnLeftClick( wxDC* DC, const wxPoint& MousePos ) = 0;
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virtual void OnLeftDClick( wxDC* DC, const wxPoint& MousePos );
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virtual bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ) = 0;
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virtual void ToolOnRightClick( wxCommandEvent& event );
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void AdjustScrollBars( const wxPoint& aCenterPosition );
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/**
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* Function OnActivate (virtual)
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* is called when activating the frame.
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* In derived classes with a overriding OnActivate function,
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* do not forget to call this EDA_DRAW_FRAME::OnActivate( event ) basic function.
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*/
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virtual void OnActivate( wxActivateEvent& event );
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/**
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* Function UpdateStatusBar
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* updates the status bar information.
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*
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* The base method updates the absolute and relative coordinates and the
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* zoom information. If you override this virtual method, make sure to call
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* this subclassed method. The status bar can draw itself. This is not
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* a drawing function per se, but rather updates lines of text held by
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* the components within the status bar which is owned by the wxFrame.
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* <p>
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* On a MAC, be careful about calling this function when there is an
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* existing wxDC in existence on a sibling window.
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*/
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virtual void UpdateStatusBar();
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/**
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* Function DisplayUnitsMsg
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* displays current unit pane on the status bar.
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*/
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void DisplayUnitsMsg();
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/* Handlers for block commands */
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virtual void InitBlockPasteInfos();
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/**
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* Function HandleBlockBegin
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* initializes the block command including the command type, initial position,
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* and other variables.
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*/
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virtual bool HandleBlockBegin( wxDC* aDC, int aKey, const wxPoint& aPosition );
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/**
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* Function BlockCommand
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* Returns the block command code (BLOCK_MOVE, BLOCK_COPY...) corresponding to the
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* keys pressed (ALT, SHIFT, SHIFT ALT ..) when block command is started by dragging
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* the mouse.
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*
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* @param aKey = the key modifiers (Alt, Shift ...)
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* @return the block command id (BLOCK_MOVE, BLOCK_COPY...)
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*/
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virtual int BlockCommand( int aKey );
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/**
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* Function HandleBlockPlace( )
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* Called after HandleBlockEnd, when a block command needs to be
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* executed after the block is moved to its new place
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* (bloc move, drag, copy .. )
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* Parameters must be initialized in GetScreen()->m_BlockLocate
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*/
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virtual void HandleBlockPlace( wxDC* DC );
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/**
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* Function HandleBlockEnd( )
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* Handle the "end" of a block command,
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* i.e. is called at the end of the definition of the area of a block.
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* depending on the current block command, this command is executed
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* or parameters are initialized to prepare a call to HandleBlockPlace
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* in GetScreen()->m_BlockLocate
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* @return false if no item selected, or command finished,
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* true if some items found and HandleBlockPlace must be called later
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*/
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virtual bool HandleBlockEnd( wxDC* DC );
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/**
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* Function CopyToClipboard
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* copies the current page or the current block to the clipboard.
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*/
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void CopyToClipboard( wxCommandEvent& event );
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/* interprocess communication */
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void OnSockRequest( wxSocketEvent& evt );
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void OnSockRequestServer( wxSocketEvent& evt );
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void LoadSettings( wxConfigBase* aCfg ); // override virtual
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void SaveSettings( wxConfigBase* aCfg ); // override virtual
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/**
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* Append a message to the message panel.
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*
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* This helper method checks to make sure the message panel exists in
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* the frame and appends a message to it using the message panel
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* AppendMessage() method.
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*
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* @param textUpper - The message upper text.
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* @param textLower - The message lower text.
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* @param color - A color ID from the KiCad color list (see colors.h).
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* @param pad - Number of spaces to pad between messages (default = 4).
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*/
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void AppendMsgPanel( const wxString& textUpper, const wxString& textLower,
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EDA_COLOR_T color, int pad = 6 );
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/**
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* Clear all messages from the message panel.
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*/
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void ClearMsgPanel( void );
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/**
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* Function SetMsgPanel
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* clears the message panel and populates it with the contents of \a aList.
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*
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* @param aList is the list of #MSG_PANEL_ITEM objects to fill the message panel.
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*/
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void SetMsgPanel( const std::vector< MSG_PANEL_ITEM >& aList );
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void SetMsgPanel( EDA_ITEM* aItem );
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/**
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* Function PrintPage
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* used to print a page
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* Print the page pointed by current screen, set by the calling print function
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* @param aDC = wxDC given by the calling print function
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* @param aPrintMask = not used here
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* @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
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* @param aData = a pointer on an auxiliary data (not always used, NULL if not used)
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*/
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virtual void PrintPage( wxDC* aDC, LAYER_MSK aPrintMask, bool aPrintMirrorMode, void* aData = NULL );
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/**
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* Function CoordinateToString
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* is a helper to convert the \a integer coordinate \a aValue to a string in inches or mm
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* according to the current user units setting.
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* @param aValue The coordinate to convert.
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* @param aConvertToMils Convert inch values to mils if true. This setting has no effect if
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* the current user unit is millimeters.
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* @return The converted string for display in user interface elements.
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*/
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wxString CoordinateToString( int aValue, bool aConvertToMils = false ) const;
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|
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/**
|
|
* Function LengthDoubleToString
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|
* is a helper to convert the \a double value \a aValue to a string in inches or mm
|
|
* according to the current user units setting.
|
|
* @param aValue The coordinate to convert.
|
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* @param aConvertToMils Convert inch values to mils if true. This setting has no effect if
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* the current user unit is millimeters.
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* @return The converted string for display in user interface elements.
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*/
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wxString LengthDoubleToString( double aValue, bool aConvertToMils = false ) const;
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|
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/**
|
|
* Function UseGalCanvas
|
|
* used to switch between standard and GAL-based canvas.
|
|
*
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|
* @param aEnable True for GAL-based canvas, false for standard canvas.
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|
*/
|
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virtual void UseGalCanvas( bool aEnable );
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|
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/**
|
|
* Function IsGalCanvasActive
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|
* is used to check which canvas (GAL-based or standard) is currently in use.
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|
*
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* @return True for GAL-based canvas, false for standard canvas.
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*/
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bool IsGalCanvasActive() const { return m_galCanvasActive; }
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void SetGalCanvasActive( bool aState ) { m_galCanvasActive = aState; }
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|
|
/**
|
|
* Function GetGalCanvas
|
|
* returns a pointer to GAL-based canvas of given EDA draw frame.
|
|
*
|
|
* @return Pointer to GAL-based canvas.
|
|
*/
|
|
EDA_DRAW_PANEL_GAL* GetGalCanvas() const { return m_galCanvas; }
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|
void SetGalCanvas( EDA_DRAW_PANEL_GAL* aPanel ) { m_galCanvas = aPanel; }
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|
|
DECLARE_EVENT_TABLE()
|
|
};
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#endif // EDA_DRAW_FRAME_H_
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