kicad/plugins/3d/vrml/x3d/x3d_base.cpp

201 lines
4.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <utility>
#include <algorithm>
#include "x3d_base.h"
bool X3D_DICT::AddName( const wxString& aName, X3DNODE* aNode )
{
if( aName.empty() )
return false;
std::map< wxString, X3DNODE* >::iterator ir = reg.find( aName );
if( ir != reg.end() )
reg.erase( ir );
reg.insert( std::pair< wxString, X3DNODE* >( aName, aNode ) );
return true;
}
bool X3D_DICT::DelName( const wxString& aName, X3DNODE* aNode )
{
if( aName.empty() )
return false;
std::map< wxString, X3DNODE* >::iterator ir = reg.find( aName );
if( ir != reg.end() && ir->second == aNode )
{
reg.erase( ir );
return true;
}
return false;
}
X3DNODE* X3D_DICT::FindName( const wxString& aName )
{
if( aName.empty() )
return NULL;
std::map< wxString, X3DNODE* >::iterator ir = reg.find( aName );
if( ir != reg.end() )
return ir->second;
return NULL;
}
X3DNODE::X3DNODE()
{
m_Parent = NULL;
m_sgNode = NULL;
m_Dict = NULL;
return;
}
X3DNODE::~X3DNODE()
{
if( !m_Name.empty() && NULL != m_Dict )
m_Dict->DelName( m_Name, this );
return;
}
void X3DNODE::unlinkChildNode( const X3DNODE* aNode )
{
std::list< X3DNODE* >::iterator sL = m_Children.begin();
std::list< X3DNODE* >::iterator eL = m_Children.end();
while( sL != eL )
{
if( *sL == aNode )
{
m_Children.erase( sL );
return;
}
++sL;
}
return;
}
void X3DNODE::unlinkRefNode( const X3DNODE* aNode )
{
std::list< X3DNODE* >::iterator sL = m_Refs.begin();
std::list< X3DNODE* >::iterator eL = m_Refs.end();
while( sL != eL )
{
if( *sL == aNode )
{
m_Refs.erase( sL );
return;
}
++sL;
}
return;
}
void X3DNODE::addNodeRef( X3DNODE* aNode )
{
// the parent node must never be added as a backpointer
if( aNode == m_Parent )
return;
std::list< X3DNODE* >::iterator sR = m_BackPointers.begin();
std::list< X3DNODE* >::iterator eR = m_BackPointers.end();
while( sR != eR )
{
if( *sR == aNode )
return;
++sR;
}
m_BackPointers.push_back( aNode );
return;
}
void X3DNODE::delNodeRef( X3DNODE* aNode )
{
std::list< X3DNODE* >::iterator np =
std::find( m_BackPointers.begin(), m_BackPointers.end(), aNode );
if( np != m_BackPointers.end() )
{
m_BackPointers.erase( np );
return;
}
#ifdef DEBUG_X3D
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] delNodeRef() did not find its target\n";
#endif
return;
}
X3DNODES X3DNODE::GetNodeType( void ) const
{
return m_Type;
}
X3DNODE* X3DNODE::GetParent( void ) const
{
return m_Parent;
}
wxString X3DNODE::GetName( void ) const
{
return m_Name;
}
std::string X3DNODE::GetError( void )
{
return m_error;
}