55 lines
1.9 KiB
C++
55 lines
1.9 KiB
C++
///////////////////////////////////////////////////////////////////////////
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// C++ code generated with wxFormBuilder (version Apr 16 2008)
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// http://www.wxformbuilder.org/
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//
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// PLEASE DO "NOT" EDIT THIS FILE!
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///////////////////////////////////////////////////////////////////////////
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#ifndef __dialog_hotkeys_editor_base__
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#define __dialog_hotkeys_editor_base__
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#include <wx/intl.h>
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#include <wx/colour.h>
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#include <wx/settings.h>
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#include <wx/string.h>
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#include <wx/font.h>
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#include <wx/grid.h>
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#include <wx/gdicmn.h>
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#include <wx/button.h>
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#include <wx/sizer.h>
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#include <wx/dialog.h>
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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/// Class HOTKEYS_EDITOR_DIALOG_BASE
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///////////////////////////////////////////////////////////////////////////////
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class HOTKEYS_EDITOR_DIALOG_BASE : public wxDialog
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{
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private:
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protected:
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wxGrid* m_hotkeyGrid;
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wxButton* m_OKButton;
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wxButton* m_cancelButton;
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wxButton* m_undoButton;
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// Virtual event handlers, overide them in your derived class
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virtual void OnKeyPressed( wxKeyEvent& event ){ event.Skip(); }
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virtual void OnRightClickOnCell( wxGridEvent& event ){ event.Skip(); }
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virtual void OnClickOnCell( wxGridEvent& event ){ event.Skip(); }
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virtual void OnOKClicked( wxCommandEvent& event ){ event.Skip(); }
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virtual void CancelClicked( wxCommandEvent& event ){ event.Skip(); }
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virtual void UndoClicked( wxCommandEvent& event ){ event.Skip(); }
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public:
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HOTKEYS_EDITOR_DIALOG_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Hotkeys Editor"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 304,235 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
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~HOTKEYS_EDITOR_DIALOG_BASE();
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};
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#endif //__dialog_hotkeys_editor_base__
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