387 lines
14 KiB
C++
387 lines
14 KiB
C++
/******************************************************/
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/* Definitions for the Component classes for EESchema */
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/******************************************************/
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#ifndef COMPONENT_CLASS_H
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#define COMPONENT_CLASS_H
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#include "sch_field.h"
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#include "transform.h"
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#include "general.h"
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class SCH_SHEET_PATH;
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class LIB_DRAW_ITEM;
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class LIB_PIN;
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class LIB_COMPONENT;
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/// A container for several SCH_FIELD items
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typedef std::vector<SCH_FIELD> SCH_FIELDS;
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/**
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* Class SCH_COMPONENT
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* describes a real schematic component
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*/
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class SCH_COMPONENT : public SCH_ITEM
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{
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friend class DIALOG_EDIT_COMPONENT_IN_SCHEMATIC;
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wxString m_ChipName; ///< Name to look for in the library, i.e. "74LS00".
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int m_unit; ///< The unit for multiple part per package components.
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int m_convert; ///< The alternate body style for components that have more than
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///< one body style defined. Primarily used for components that
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///< have a De Morgan conversion.
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wxString m_prefix; ///< C, R, U, Q etc - the first character which typically indicates
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///< what the component is. Determined, upon placement, from the
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///< library component. Created upon file load, by the first
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///< non-digits in the reference fields.
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TRANSFORM m_transform; ///< The rotation/mirror transformation matrix.
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SCH_FIELDS m_Fields; ///< Variable length list of fields.
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/**
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* Defines the hierarchical path and reference of the component. This allows support
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* for hierarchical sheets that reference the same schematic. The format for the path
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* is /<sheet time stamp>/<sheet time stamp>/.../&lscomponent time stamp>.
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* A single / denotes the root sheet.
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*/
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wxArrayString m_PathsAndReferences;
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public:
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wxPoint m_Pos;
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private:
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void Init( const wxPoint& pos = wxPoint( 0, 0 ) );
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EDA_Rect GetBodyBoundingBox() const;
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public:
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SCH_COMPONENT( const wxPoint& pos = wxPoint( 0, 0 ), SCH_ITEM* aParent = NULL );
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/**
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* Create schematic component from library component object.
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*
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* @param libComponent - Component library object to create schematic
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* component from.
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* @param sheet - Schematic sheet the component is place into.
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* @param unit - Part for components that have multiple parts per
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* package.
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* @param convert - Use the alternate body style for the schematic
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* component.
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* @param pos - Position to place new component.
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* @param setNewItemFlag - Set the component IS_NEW and IS_MOVED flags.
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*/
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SCH_COMPONENT( LIB_COMPONENT& libComponent, SCH_SHEET_PATH* sheet,
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int unit = 0, int convert = 0,
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const wxPoint& pos = wxPoint( 0, 0 ),
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bool setNewItemFlag = false );
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/**
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* Copy Constructor
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* clones \a aComponent into a new object. All fields are copied as is except
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* for the linked list management pointers which are set to NULL, and the
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* SCH_FIELD's m_Parent pointers which are set to the new parent,
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* i.e. this new object.
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*/
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SCH_COMPONENT( const SCH_COMPONENT& aComponent );
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~SCH_COMPONENT() { }
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virtual wxString GetClass() const
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{
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return wxT( "SCH_COMPONENT" );
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}
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wxString GetLibName() const { return m_ChipName; }
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void SetLibName( const wxString& aName );
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int GetUnit() const { return m_unit; }
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void SetUnit( int aUnit );
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int GetConvert() const { return m_convert; }
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void SetConvert( int aConvert );
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wxString GetPrefix() const { return m_prefix; }
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TRANSFORM& GetTransform() const { return const_cast< TRANSFORM& >( m_transform ); }
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void SetTransform( const TRANSFORM& aTransform );
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.sch" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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/**
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* Load schematic component from \a aLine in a .sch file.
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*
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* @param aLine Essentially this is file to read the component from.
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* @param aErrorMsg Description of the error if an error occurs while loading the component.
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* @return True if the component loaded successfully.
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*/
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virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
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/**
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* Function SetOrientation
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* computes the new transform matrix based on \a aOrientation for the component which is
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* applied to the current transform.
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* @param aOrientation The orientation to apply to the transform.
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*/
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void SetOrientation( int aOrientation );
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/**
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* Function GetOrientation
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* Used to display component orientation (in dialog editor or info)
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* @return the orientation and mirror
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* Note: Because there are different ways to have a given orientation/mirror,
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* the orientation/mirror is not necessary what the used does
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* (example : a mirrorX then a mirrorY give no mirror but rotate the
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* component).
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* So this function find a rotation and a mirror value
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* ( CMP_MIRROR_X because this is the first mirror option tested)
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* but can differs from the orientation made by an user
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* ( a CMP_MIRROR_Y is find as a CMP_MIRROR_X + orientation 180, because
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* they are equivalent)
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*/
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int GetOrientation();
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/**
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* Function GetScreenCoord
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* Returns the coordinated point relative to the orientation of the component of \a aPoint.
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* The coordinates are always relative to the anchor position of the component.
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* @param aPoint The coordinates to transform.
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* @return The transformed point.
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*/
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wxPoint GetScreenCoord( const wxPoint& aPoint );
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void DisplayInfo( EDA_DRAW_FRAME* frame );
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/**
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* Function ClearAnnotation
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* clears exiting component annotation ( i.i IC23 changed to IC? and part reset to 1)
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* @param aSheetPath: SCH_SHEET_PATH value: if NULL remove all annotations,
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* else remove annotation relative to this sheetpath
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*/
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void ClearAnnotation( SCH_SHEET_PATH* aSheetPath );
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/**
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* Function SetTimeStamp
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* changes the time stamp to \a aNewTimeStamp updates the reference path.
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* @see m_PathsAndReferences
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* @param aNewTimeStamp = new time stamp
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*/
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void SetTimeStamp( long aNewTimeStamp );
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/**
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* Function GetBoundingBox
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* returns the bounding box of this object for display purposes. This box should be an
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* enclosing perimeter for visible components of this object, and the units should be
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* in the pcb or schematic coordinate system. It is OK to overestimate the size by a
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* few counts.
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* @return The bounding rectangle of the component.
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*/
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EDA_Rect GetBoundingBox() const;
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//-----<Fields>-----------------------------------------------------------
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/**
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* Function ReturnFieldName
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* returns the Field name given a field index like (REFERENCE, VALUE ..)
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* @return wxString - the field name or wxEmptyString if invalid field index.
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*/
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wxString ReturnFieldName( int aFieldNdx ) const;
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/**
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* Function GetField
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* returns a field.
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* @param aFieldNdx An index into the array of fields, not a field id.
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* @return SCH_FIELD* - the field value or NULL if does not exist
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*/
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SCH_FIELD* GetField( int aFieldNdx ) const;
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/**
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* Function AddField
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* adds a field to the component. The field is copied as it is put into
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* the component.
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* @param aField A const reference to the SCH_FIELD to add.
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* @return SCH_FIELD* - the newly inserted field.
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*/
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SCH_FIELD* AddField( const SCH_FIELD& aField );
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/**
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* Function FindField
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* searches for SCH_FIELD with \a aFieldName and returns it if found, else NULL.
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*/
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SCH_FIELD* FindField( const wxString& aFieldName );
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void SetFields( const SCH_FIELDS& aFields )
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{
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m_Fields = aFields; // vector copying, length is changed possibly
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}
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//-----</Fields>----------------------------------------------------------
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/**
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* Function GetFieldCount
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* returns the number of fields in this component.
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*/
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int GetFieldCount() const { return (int) m_Fields.size(); }
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/**
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* Function GetPin
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* finds a component pin by number.
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*
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* @param number - The number of the pin to find.
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* @return Pin object if found, otherwise NULL.
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*/
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LIB_PIN* GetPin( const wxString& number );
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virtual void Draw( EDA_DRAW_PANEL* panel,
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wxDC* DC,
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const wxPoint& offset,
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int draw_mode,
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int Color = -1 )
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{
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Draw( panel, DC, offset, draw_mode, Color, true );
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}
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void Draw( EDA_DRAW_PANEL* panel,
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wxDC* DC,
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const wxPoint& offset,
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int draw_mode,
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int Color,
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bool DrawPinText );
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void SwapData( SCH_COMPONENT* copyitem );
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void Place( SCH_EDIT_FRAME* frame, wxDC* DC );
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// returns a unique ID, in the form of a path.
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wxString GetPath( SCH_SHEET_PATH* sheet );
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/**
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* Function GetRef
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* returns the reference, for the given sheet path.
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*/
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const wxString GetRef( SCH_SHEET_PATH* sheet );
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// Set the reference, for the given sheet path.
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void SetRef( SCH_SHEET_PATH* sheet, const wxString& ref );
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/**
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* Function AddHierarchicalReference
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* adds a full hierarchical reference (path + local reference)
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* @param aPath Hierarchical path (/<sheet timestamp>/<component
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* timestamp> like /05678E50/A23EF560)
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* @param aRef :local reference like C45, R56
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* @param aMulti Part selection, used in multi part per package (0 or 1 for non multi)
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*/
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void AddHierarchicalReference( const wxString& aPath,
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const wxString& aRef,
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int aMulti );
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// returns the unit selection, for the given sheet path.
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int GetUnitSelection( SCH_SHEET_PATH* aSheet );
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// Set the unit selection, for the given sheet path.
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void SetUnitSelection( SCH_SHEET_PATH* aSheet, int aUnitSelection );
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// Geometric transforms (used in block operations):
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/**
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* Function Move
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* moves item to a new position by \a aMoveVector.
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* @param aMoveVector The displacement to move the component
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*/
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virtual void Move( const wxPoint& aMoveVector )
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{
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if( aMoveVector == wxPoint( 0, 0 ) )
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return;
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m_Pos += aMoveVector;
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for( int ii = 0; ii < GetFieldCount(); ii++ )
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GetField( ii )->Move( aMoveVector );
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SetModified();
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}
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/**
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* Function Mirror_Y
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* mirrors the component relative to an Y axis about the \a aYaxis_position.
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* @param aYaxis_position The y axis position
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*/
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virtual void Mirror_Y( int aYaxis_position );
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/**
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* Function Mirror_X (virtual)
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* mirrors item relative to an X axis about the \a aXaxis_position.
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* @param aXaxis_position The x axis position
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*/
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virtual void Mirror_X( int aXaxis_position );
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virtual void Rotate( wxPoint rotationPoint );
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/**
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* Function Matches
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* compares component reference and value fields against \a aSearchData.
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*
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* @param aSearchData Criteria to search against.
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* @param aAuxData Pointer to auxiliary data, if needed.
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* Used when searching string in REFERENCE field we must know the sheet path
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* @param aFindLocation - a wxPoint where to put the location of matched item. can be NULL.
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* @return True if this component reference or value field matches the search criteria.
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*/
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virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
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virtual void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
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wxPoint GetPinPhysicalPosition( LIB_PIN* Pin );
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virtual bool IsSelectStateChanged( const wxRect& aRect );
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virtual bool IsConnectable() const { return true; }
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virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
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/**
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* Function GetDrawItem().
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* Return the component library item at \a aPosition that is part of this component.
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*
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* @param aPosition - Schematic position of the component library object.
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* @param aType - Type of component library object to find or any if set to TYPE_NOT_INIT.
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* @return A pointer to the component library object if found, otherwise NULL.
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*/
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LIB_DRAW_ITEM* GetDrawItem( const wxPoint& aPosition, KICAD_T aType = TYPE_NOT_INIT );
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#if defined(DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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void Show( int nestLevel, std::ostream& os );
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#endif
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private:
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virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T aFilter ) const;
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virtual bool doHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
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virtual bool doIsConnected( const wxPoint& aPosition ) const;
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virtual EDA_ITEM* doClone() const;
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};
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#endif /* COMPONENT_CLASS_H */
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