223 lines
6.3 KiB
C++
223 lines
6.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __CLASS_PCB_PAINTER_H
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#define __CLASS_PCB_PAINTER_H
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#include <layers_id_colors_and_visibility.h>
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#include <boost/shared_ptr.hpp>
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#include <painter.h>
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class EDA_ITEM;
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class COLORS_DESIGN_SETTINGS;
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class DISPLAY_OPTIONS;
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class BOARD_ITEM;
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class BOARD;
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class VIA;
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class TRACK;
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class D_PAD;
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class DRAWSEGMENT;
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class MODULE;
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class SEGZONE;
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class ZONE_CONTAINER;
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class TEXTE_PCB;
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class TEXTE_MODULE;
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class DIMENSION;
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class PCB_TARGET;
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class MARKER_PCB;
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namespace KIGFX
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{
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class GAL;
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/**
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* Class PCB_RENDER_SETTINGS
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* Stores PCB specific render settings.
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*/
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class PCB_RENDER_SETTINGS : public RENDER_SETTINGS
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{
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public:
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friend class PCB_PAINTER;
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enum ClearanceMode {
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CL_VIAS = 0x1,
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CL_PADS = 0x2,
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CL_TRACKS = 0x4
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};
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///> Determines how zones should be displayed
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enum DisplayZonesMode {
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DZ_HIDE_FILLED = 0,
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DZ_SHOW_FILLED,
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DZ_SHOW_OUTLINED
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};
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PCB_RENDER_SETTINGS();
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/// @copydoc RENDER_SETTINGS::ImportLegacyColors()
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void ImportLegacyColors( COLORS_DESIGN_SETTINGS* aSettings );
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/**
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* Function LoadDisplayOptions
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* Loads settings related to display options (high-contrast mode, full or outline modes
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* for vias/pads/tracks and so on).
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* @param aOptions are settings that you want to use for displaying items.
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*/
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void LoadDisplayOptions( const DISPLAY_OPTIONS& aOptions );
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/// @copydoc RENDER_SETTINGS::GetColor()
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virtual const COLOR4D& GetColor( const VIEW_ITEM* aItem, int aLayer ) const;
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/**
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* Function GetLayerColor
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* Returns the color used to draw a layer.
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* @param aLayer is the layer number.
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*/
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const COLOR4D& GetLayerColor( int aLayer ) const
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{
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return m_layerColors[aLayer];
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}
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/**
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* Function SetLayerColor
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* Changes the color used to draw a layer.
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* @param aLayer is the layer number.
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* @param aColor is the new color.
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*/
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void SetLayerColor( int aLayer, const COLOR4D& aColor )
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{
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m_layerColors[aLayer] = aColor;
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update(); // recompute other shades of the color
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}
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/**
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* Function SetSketchMode
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* Turns on/off sketch mode for given item layer.
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* @param aItemLayer is the item layer that is changed.
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* @param aEnabled decides if it is drawn in sketch mode (true for sketched mode,
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* false for filled mode).
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*/
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void SetSketchMode( int aItemLayer, bool aEnabled )
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{
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// It is supposed to work only with item layers
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assert( aItemLayer >= ITEM_GAL_LAYER( 0 ) );
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m_sketchMode[aItemLayer] = aEnabled;
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}
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/**
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* Function GetSketchMode
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* Returns sketch mode setting for a given item layer.
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* @param aItemLayer is the item layer that is changed.
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*/
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bool GetSketchMode( int aItemLayer ) const
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{
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// It is supposed to work only with item layers
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assert( aItemLayer >= ITEM_GAL_LAYER( 0 ) );
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return m_sketchMode[aItemLayer];
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}
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protected:
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///> @copydoc RENDER_SETTINGS::Update()
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void update();
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///> Colors for all layers (normal)
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COLOR4D m_layerColors [TOTAL_LAYER_COUNT];
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///> Colors for all layers (highlighted)
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COLOR4D m_layerColorsHi [TOTAL_LAYER_COUNT];
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///> Colors for all layers (selected)
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COLOR4D m_layerColorsSel [TOTAL_LAYER_COUNT];
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///> Colors for all layers (darkened)
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COLOR4D m_layerColorsDark[TOTAL_LAYER_COUNT];
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///> Flag determining if items on a given layer should be drawn as an outline or a filled item
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bool m_sketchMode[TOTAL_LAYER_COUNT];
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///> Flag determining if pad numbers should be visible
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bool m_padNumbers;
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///> Flag determining if net names should be visible for pads
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bool m_netNamesOnPads;
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///> Flag determining if net names should be visible for tracks
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bool m_netNamesOnTracks;
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///> Maximum font size for netnames (and other dynamically shown strings)
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static const double MAX_FONT_SIZE;
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///> Option for different display modes for zones
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DisplayZonesMode m_displayZoneMode;
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};
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/**
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* Class PCB_PAINTER
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* Contains methods for drawing PCB-specific items.
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*/
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class PCB_PAINTER : public PAINTER
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{
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public:
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PCB_PAINTER( GAL* aGal );
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/// @copydoc PAINTER::Draw()
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virtual bool Draw( const VIEW_ITEM*, int );
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/// @copydoc PAINTER::ApplySettings()
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virtual void ApplySettings( RENDER_SETTINGS* aSettings )
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{
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PAINTER::ApplySettings( aSettings );
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// Store PCB specific render settings
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m_pcbSettings = (PCB_RENDER_SETTINGS*) m_settings.get();
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}
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protected:
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/// Just a properly casted pointer to settings
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PCB_RENDER_SETTINGS* m_pcbSettings;
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// Drawing functions for various types of PCB-specific items
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void draw( const TRACK* aTrack, int aLayer );
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void draw( const VIA* aVia, int aLayer );
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void draw( const D_PAD* aPad, int aLayer );
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void draw( const DRAWSEGMENT* aSegment );
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void draw( const TEXTE_PCB* aText, int aLayer );
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void draw( const TEXTE_MODULE* aText, int aLayer );
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void draw( const ZONE_CONTAINER* aZone );
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void draw( const DIMENSION* aDimension, int aLayer );
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void draw( const PCB_TARGET* aTarget );
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void draw( const MARKER_PCB* aMarker );
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};
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} // namespace KIGFX
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#endif /* __CLASS_PAINTER_H */
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