2022-12-15 21:24:41 +00:00
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# axohtml
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2018-11-17 22:07:08 +00:00
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2023-01-03 14:25:22 +00:00
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[![Github Actions Rust](https://github.com/axodotdev/axohtml/actions/workflows/rust.yml/badge.svg)](https://github.com/axodotdev/axohtml/actions)
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2023-01-03 14:24:40 +00:00
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[![crates.io](https://img.shields.io/crates/v/axohtml.svg)](https://crates.io/crates/axohtml)
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2022-12-16 14:19:15 +00:00
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[![License: MPL 2.0](https://img.shields.io/badge/License-MPL_2.0-brightgreen.svg)](https://opensource.org/licenses/MPL-2.0)
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2022-12-16 14:17:10 +00:00
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2022-12-15 21:24:41 +00:00
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This crate provides the `html!` macro for building fully type checked HTML
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documents inside your Rust code using roughly [JSX] compatible syntax.
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2018-11-17 22:07:08 +00:00
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2022-12-15 21:24:41 +00:00
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This crate is a fork of the great [Bodil Stokke's] [typed-html] crate. Opted
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for a fork instead of maintainership because not currently intending to use or
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maintain the Wasm compatibility (for now).
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2020-04-22 11:41:39 +00:00
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2022-12-15 21:24:41 +00:00
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[Bodil Stokke's]: https://github.com/bodil
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2022-12-15 22:42:30 +00:00
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[typed-html]: https://github.com/bodil/typed-html
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2022-12-15 21:24:41 +00:00
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2018-11-17 22:07:08 +00:00
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## Quick Preview
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```rust
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let mut doc: DOMTree<String> = html!(
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<html>
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<head>
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<title>"Hello Axo"</title>
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<meta name=Metadata::Author content="Axo Developer Co."/>
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2018-11-17 22:07:08 +00:00
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</head>
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<body>
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<h1>">o_o<"</h1>
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2018-11-17 22:07:08 +00:00
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<p class="official">
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"The tool company for tool companies"
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</p>
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{ (0..3).map(|_| html!(
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<p class="emphasis">
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">o_o<"
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2018-11-17 22:07:08 +00:00
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</p>
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)) }
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<p class="citation-needed">
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"Every company should be a developer experience company"
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</p>
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</body>
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</html>
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);
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let doc_str = doc.to_string();
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```
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## Syntax
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This macro largely follows [JSX] syntax, but with some differences:
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* Text nodes must be quoted, because there's only so much Rust's tokeniser can
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handle outside string literals. So, instead of `<p>Hello</p>`, you need to
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write `<p>"Hello"</p>`. (The parser will throw an error asking you to do this
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if you forget.)
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* Element attributes will accept simple Rust expressions, but the parser has
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its limits, as it's not a full Rust parser. You can use literals,
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variables, dotted properties, type constructors and single function or
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method calls. If you use something the parser isn't currently capable of
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handling, it will complain. You can put braces or parentheses around the
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expression if the parser doesn't understand
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it. You can use any Rust code inside a brace or parenthesis block.
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## Valid HTML5
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The macro will only accept valid HTML5 tags, with no tags or attributes marked
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experimental or obsolete. If it won't accept something you want it to accept, we
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can discuss it over a pull request (experimental tags and attributes, in
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particular, are mostly omitted just for brevity, and you're welcome to implement
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them).
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The structure validation is simplistic by necessity, as it defers to the type
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system: a few elements will have one or more required children, and any element
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which accepts children will have a restriction on the type of the children,
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usually a broad group as defined by the HTML spec. Many elements have
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restrictions on children of children, or require a particular ordering of
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optional elements, which isn't currently validated.
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## Attribute Values
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Brace blocks in the attribute value position should return the expected type for
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the attribute. The type checker will complain if you return an unsupported type.
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You can also use literals or a few simple Rust expressions as attribute values
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(see the Syntax section above).
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The `html!` macro will add an [`.into()`][Into::into] call to the value
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expression, so that you can use any type that has an [`Into<A>`][Into] trait
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defined for the actual attribute type `A`.
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As a special case, if you use a string literal, the macro will instead use the
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[`FromStr<A>`][FromStr] trait to try and parse the string literal into the
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expected type. This is extremely useful for eg. CSS classes, letting you type
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`class="css-class-1 css-class-2"` instead of going to the trouble of
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constructing a [`SpacedSet<Class>`][SpacedSet]. The big caveat for this:
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currently, the macro is not able to validate the string at compile time, and the
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conversion will panic at runtime if the string is invalid.
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### Example
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```rust
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let classList: SpacedSet<Class> = ["foo", "bar", "baz"].into();
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html!(
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<div>
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<div class="foo bar baz" /> // parses a string literal
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<div class=["foo", "bar", "baz"] /> // uses From<[&str, &str, &str]>
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<div class=classList /> // uses a variable in scope
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<div class={ // evaluates a code block
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SpacedSet::from(["foo", "bar", "baz"])
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} />
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</div>
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)
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```
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## Generated Nodes
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Brace blocks in the child node position are expected to return an
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[`IntoIterator`][IntoIterator] of [`DOMTree`][DOMTree]s. You can return single
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elements or text nodes, as they both implement `IntoIterator` for themselves.
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The macro will consume this iterator at runtime and insert the generated nodes
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as children in the expected position.
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### Example
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```rust
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html!(
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<ul>
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{ (1..=5).map(|i| html!(
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<li>{ text!("{}", i) }</li>
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)) }
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</ul>
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)
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```
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## Rendering
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You have two options for actually producing something useful from the DOM tree
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that comes out of the macro.
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### Render to a string
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The DOM tree data structure implements [`Display`][Display], so you can call
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[`to_string()`][to_string] on it to render it to a [`String`][String]. If you
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plan to do this, the type of the tree should be [`DOMTree<String>`][DOMTree] to
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ensure you're not using any event handlers that can't be printed.
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```rust
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let doc: DOMTree<String> = html!(
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<p>"Hello Axo"</p>
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);
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let doc_str = doc.to_string();
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assert_eq!("<p>Hello Axo</p>", doc_str);
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```
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### Render to a virtual DOM
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The DOM tree structure also implements a method called `vnode()`, which renders
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the tree to a tree of [`Node`][Node]s, which is a mirror of the generated tree
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with every attribute value rendered into `String`s. You can walk this virtual
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2022-12-16 13:30:24 +00:00
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DOM tree and pass it on to your favourite virtual DOM system.
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2018-11-17 22:07:08 +00:00
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2022-12-15 21:24:41 +00:00
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## License
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2018-11-17 22:07:08 +00:00
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This software is subject to the terms of the Mozilla Public License, v. 2.0. If
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a copy of the MPL was not distributed with this file, You can obtain one at
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<http://mozilla.org/MPL/2.0/>.
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2022-12-15 21:24:41 +00:00
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Copyright 2018 Bodil Stokke, 2022 Axo Developer Co.
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2018-11-17 22:07:08 +00:00
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[JSX]: https://reactjs.org/docs/introducing-jsx.html
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[Display]: https://doc.rust-lang.org/std/fmt/trait.Display.html
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[String]: https://doc.rust-lang.org/std/string/struct.String.html
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[to_string]: https://doc.rust-lang.org/std/string/trait.ToString.html#tymethod.to_string
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[Node]: dom/trait.Node.html
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[FromStr]: https://doc.rust-lang.org/std/str/trait.FromStr.html
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[SpacedSet]: types/struct.SpacedSet.html
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[IntoIterator]: https://doc.rust-lang.org/std/iter/trait.IntoIterator.html
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[Into]: https://doc.rust-lang.org/std/convert/trait.Into.html
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[Into::into]: https://doc.rust-lang.org/std/convert/trait.Into.html#method.into
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[DOMTree]: dom/type.DOMTree.html
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