Toplevel docs.

This commit is contained in:
Bodil Stokke 2018-11-17 21:49:45 +00:00
parent 2c53d5d2ca
commit bc94387213
2 changed files with 192 additions and 85 deletions

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@ -20,91 +20,9 @@ mod parser;
/// Construct a DOM tree.
///
/// # Syntax
/// See the crate documentation for [`typed_html`][typed_html].
///
/// This macro largely follows [JSX] syntax, but with some differences:
///
/// * Text nodes must be quoted, because there's only so much Rust's tokeniser
/// can handle outside string literals. So, instead of `<p>Hello</p>`, you
/// need to write `<p>"Hello"</p>`. (The parser will throw an error asking you
/// to do this if you forget.)
/// * Element attributes will accept simple Rust expressions, but the parser has
/// its limits, as it's not a full Rust parser. You can use literals,
/// variables, dotted properties and single function or method calls. If you
/// use something the parser isn't currently capable of handling, it will
/// complain. You can put braces or parentheses around the expression if the
/// parser doesn't understand it. You can use any Rust code inside a brace or
/// parenthesis block.
///
/// # Valid HTML5
///
/// The macro will only accept valid HTML5 tags, with no tags or attributes
/// marked experimental or obsolete. If it won't accept something you want it to
/// accept, we can discuss it over a pull request (experimental tags and
/// attributes, in particular, are mostly omitted just for brevity, and you're
/// welcome to implement them).
///
/// The structure validation is simplistic by necessity, as it defers to the
/// type system: a few elements will have one or more required children, and any
/// element which accepts children will have a restriction on the type of the
/// children, usually a broad group as defined by the HTML spec. Many elements
/// have restrictions on children of children, or require a particular ordering
/// of optional elements, which isn't currently validated.
///
/// # Attribute Values
///
/// Brace blocks in the attribute value position should return the expected type
/// for the attribute. The type checker will complain if you return an
/// unsupported type. You can also use literals or a few simple Rust expressions
/// as attribute values (see the Syntax section above).
///
/// The `html!` macro will add an `.into()` call to the value expression, so
/// that you can use any type that has an `Into<A>` trait defined for the actual
/// attribute type `A`.
///
/// As a special case, if you use a string literal, the macro will instead use
/// the `FromStr<A>` trait to try and parse the string literal into the expected
/// type. This is extremely useful for eg. CSS classes, letting you type
/// `class="css-class-1 css-class-2"` instead of going to the trouble of
/// constructing a `SpacedSet<Class>`. The big caveat for this: currently, the
/// macro is not able to validate the string at compile time, and the conversion
/// will panic at runtime if the string is invalid.
///
/// ## Example
///
/// ```no_compile
/// let classList: SpacedSet<Class> = ["foo", "bar", "baz"].into();
/// html!(
/// <div class="foo bar baz"></div> // parses a string literal
/// <div class=["foo", "bar", "baz"]></div> // uses From<[&str, &str, &str]>
/// <div class=classList></div> // uses a variable in scope
/// <div class={ // evaluates a code block
/// SpacedSet::from(["foo", "bar", "baz"])
/// }></div>
/// )
/// ```
///
/// # Generated Nodes
///
/// Brace blocks in the child node position are expected to return an
/// `IntoIterator` of `DOMTree`s. You can return single elements or text nodes,
/// as they both implement `IntoIterator` for themselves. The macro will consume
/// this iterator at runtime and insert the generated nodes as children in the
/// expected position.
///
/// ## Example
///
/// ```no_compile
/// html!(
/// <ul>
/// { (1..=5).map(|i| html!(
/// <li>{ text!("{}", i) }</li>
/// )) }
/// </ul>
/// )
/// ```
///
/// [JSX]: https://reactjs.org/docs/introducing-jsx.html
/// [typed_html]: ../typed_html/index.html
#[proc_macro]
pub fn html(input: TokenStream) -> TokenStream {
let stream = lexer::unroll_stream(input, false);

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@ -1,4 +1,193 @@
#![feature(try_from)]
//! # Typed HTML
//!
//! This crate provides the `html!` macro for building HTML documents inside
//! your Rust code using roughly [JSX] compatible syntax.
//!
//! # Nightly Warning!
//!
//! This crate currently needs nightly rustc, and in order to use it you'll need
//! to add `#![feature(proc_macro_hygiene)]` to the top of your crate. The
//! compiler will tell you to do this if you forget. When this feature
//! stabilises, the crate should work on stable rustc without issues.
//!
//! # Quick Preview
//!
//! ```
//! # #![feature(proc_macro_hygiene)]
//! # use typed_html::{html, for_events};
//! # use typed_html::dom::{DOMTree, VNode};
//! # use typed_html::types::Metadata;
//! # fn main() {
//! let mut doc: DOMTree<String> = html!(
//! <html>
//! <head>
//! <title>"Hello Kitty"</title>
//! <meta name=Metadata::Author content="Not Sanrio Co., Ltd"/>
//! </head>
//! <body>
//! <h1>"Hello Kitty"</h1>
//! <p class="official">
//! "She is not a cat. She is a human girl."
//! </p>
//! { (0..3).map(|_| html!(
//! <p class="emphasis">
//! "Her name is Kitty White."
//! </p>
//! )) }
//! <p class="citation-needed">
//! "We still don't know how she eats."
//! </p>
//! </body>
//! </html>
//! );
//! let doc_str = doc.to_string();
//! # }
//! ```
//!
//! # Syntax
//!
//! This macro largely follows [JSX] syntax, but with some differences:
//!
//! * Text nodes must be quoted, because there's only so much Rust's tokeniser
//! can handle outside string literals. So, instead of `<p>Hello</p>`, you
//! need to write `<p>"Hello"</p>`. (The parser will throw an error asking you
//! to do this if you forget.)
//! * Element attributes will accept simple Rust expressions, but the parser has
//! its limits, as it's not a full Rust parser. You can use literals,
//! variables, dotted properties and single function or method calls. If you
//! use something the parser isn't currently capable of handling, it will
//! complain. You can put braces or parentheses around the expression if the
//! parser doesn't understand it. You can use any Rust code inside a brace or
//! parenthesis block.
//!
//! # Valid HTML5
//!
//! The macro will only accept valid HTML5 tags, with no tags or attributes
//! marked experimental or obsolete. If it won't accept something you want it to
//! accept, we can discuss it over a pull request (experimental tags and
//! attributes, in particular, are mostly omitted just for brevity, and you're
//! welcome to implement them).
//!
//! The structure validation is simplistic by necessity, as it defers to the
//! type system: a few elements will have one or more required children, and any
//! element which accepts children will have a restriction on the type of the
//! children, usually a broad group as defined by the HTML spec. Many elements
//! have restrictions on children of children, or require a particular ordering
//! of optional elements, which isn't currently validated.
//!
//! # Attribute Values
//!
//! Brace blocks in the attribute value position should return the expected type
//! for the attribute. The type checker will complain if you return an
//! unsupported type. You can also use literals or a few simple Rust expressions
//! as attribute values (see the Syntax section above).
//!
//! The `html!` macro will add an [`.into()`][Into::into] call to the value
//! expression, so that you can use any type that has an [`Into<A>`][Into] trait
//! defined for the actual attribute type `A`.
//!
//! As a special case, if you use a string literal, the macro will instead use
//! the [`FromStr<A>`][FromStr] trait to try and parse the string literal into
//! the expected type. This is extremely useful for eg. CSS classes, letting you
//! type `class="css-class-1 css-class-2"` instead of going to the trouble of
//! constructing a [`SpacedSet<Class>`][SpacedSet]. The big caveat for this:
//! currently, the macro is not able to validate the string at compile time, and
//! the conversion will panic at runtime if the string is invalid.
//!
//! ## Example
//!
//! ```
//! # #![feature(proc_macro_hygiene)]
//! # use typed_html::html;
//! # use typed_html::dom::DOMTree;
//! # use typed_html::types::{Class, SpacedSet};
//! # fn main() {
//! let classList: SpacedSet<Class> = ["foo", "bar", "baz"].into();
//! # let doc: DOMTree<String> =
//! html!(
//! <div>
//! <div class="foo bar baz" /> // parses a string literal
//! <div class=["foo", "bar", "baz"] /> // uses From<[&str, &str, &str]>
//! <div class=classList /> // uses a variable in scope
//! <div class={ // evaluates a code block
//! SpacedSet::from(["foo", "bar", "baz"])
//! } />
//! </div>
//! )
//! # ;}
//! ```
//!
//! # Generated Nodes
//!
//! Brace blocks in the child node position are expected to return an
//! [`IntoIterator`][IntoIterator] of [`DOMTree`][DOMTree]s. You can return
//! single elements or text nodes, as they both implement `IntoIterator` for
//! themselves. The macro will consume this iterator at runtime and insert the
//! generated nodes as children in the expected position.
//!
//! ## Example
//!
//! ```
//! # #![feature(proc_macro_hygiene)]
//! # use typed_html::{html, text};
//! # use typed_html::dom::DOMTree;
//! # fn main() {
//! # let doc: DOMTree<String> =
//! html!(
//! <ul>
//! { (1..=5).map(|i| html!(
//! <li>{ text!("{}", i) }</li>
//! )) }
//! </ul>
//! )
//! # ;}
//! ```
//!
//! # Rendering
//!
//! You have two options for actually producing something useful from the DOM
//! tree that comes out of the macro.
//!
//! ## Render to a string
//!
//! The DOM tree data structure implements [`Display`][Display], so you can call
//! [`to_string()`][to_string] on it to render it to a [`String`][String]. If
//! you plan to do this, the type of the tree should be
//! [`DOMTree<String>`][DOMTree] to ensure you're not using any event handlers
//! that can't be printed.
//!
//! ```
//! # #![feature(proc_macro_hygiene)]
//! # use typed_html::html;
//! # use typed_html::dom::DOMTree;
//! # fn main() {
//! let doc: DOMTree<String> = html!(
//! <p>"Hello Kitty"</p>
//! );
//! let doc_str = doc.to_string();
//! assert_eq!("<p>Hello Kitty</p>", doc_str);
//! # }
//! ```
//!
//! ## Render to a virtual DOM
//!
//! The DOM tree structure also implements a method called `vnode()`, which
//! renders the tree to a tree of [`Node`][Node]s, which is a mirror of the
//! generated tree with every attribute value rendered into `String`s. You can
//! walk this virtual DOM tree and use it to build an actual DOM tree with
//! `stdweb` or pass it on to your favourite virtual DOM system.
//!
//! [JSX]: https://reactjs.org/docs/introducing-jsx.html
//! [Display]: https://doc.rust-lang.org/std/fmt/trait.Display.html
//! [String]: https://doc.rust-lang.org/std/string/struct.String.html
//! [to_string]: https://doc.rust-lang.org/std/string/trait.ToString.html#tymethod.to_string
//! [Node]: dom/trait.Node.html
//! [FromStr]: https://doc.rust-lang.org/std/str/trait.FromStr.html
//! [SpacedSet]: types/struct.SpacedSet.html
//! [IntoIterator]: https://doc.rust-lang.org/std/iter/trait.IntoIterator.html
//! [Into]: https://doc.rust-lang.org/std/convert/trait.Into.html
//! [Into::into]: https://doc.rust-lang.org/std/convert/trait.Into.html#method.into
//! [DOMTree]: dom/type.DOMTree.html
#[macro_use]
extern crate strum_macros;