starship/src/module.rs

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use crate::context::Shell;
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use crate::segment::Segment;
use crate::utils::wrap_colorseq_for_shell;
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use ansi_term::{ANSIString, ANSIStrings};
use std::fmt;
// List of all modules
// Keep these ordered alphabetically.
// Default ordering is handled in configs/mod.rs
pub const ALL_MODULES: &[&str] = &[
"aws",
#[cfg(feature = "battery")]
"battery",
"character",
"cmake",
"cmd_duration",
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"conda",
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"dart",
"directory",
"docker_context",
"dotnet",
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"elixir",
"elm",
"erlang",
"env_var",
"gcloud",
"git_branch",
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"git_commit",
"git_state",
"git_status",
"golang",
"helm",
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"hg_branch",
"hostname",
"java",
"jobs",
"julia",
"kubernetes",
"line_break",
"memory_usage",
"nim",
"nix_shell",
"nodejs",
"ocaml",
"package",
"perl",
"purescript",
"python",
"ruby",
"crystal",
"rust",
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"php",
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"swift",
"terraform",
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"singularity",
"time",
"username",
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"zig",
];
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/// A module is a collection of segments showing data for a single integration
/// (e.g. The git module shows the current git branch and status)
pub struct Module<'a> {
/// The module's configuration map if available
pub config: Option<&'a toml::Value>,
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/// The module's name, to be used in configuration and logging.
_name: String,
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/// The module's description
description: String,
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/// The collection of segments that compose this module.
pub segments: Vec<Segment>,
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}
impl<'a> Module<'a> {
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/// Creates a module with no segments.
pub fn new(name: &str, desc: &str, config: Option<&'a toml::Value>) -> Module<'a> {
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Module {
config,
_name: name.to_string(),
description: desc.to_string(),
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segments: Vec::new(),
}
}
/// Set segments in module
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pub fn set_segments(&mut self, segments: Vec<Segment>) {
self.segments = segments;
}
/// Get module's name
pub fn get_name(&self) -> &String {
&self._name
}
/// Get module's description
pub fn get_description(&self) -> &String {
&self.description
}
/// Whether a module has non-empty segments
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pub fn is_empty(&self) -> bool {
self.segments.iter().all(|segment| segment.is_empty())
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}
/// Get values of the module's segments
pub fn get_segments(&self) -> Vec<&str> {
self.segments.iter().map(Segment::get_value).collect()
}
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/// Returns a vector of colored ANSIString elements to be later used with
/// `ANSIStrings()` to optimize ANSI codes
pub fn ansi_strings(&self) -> Vec<ANSIString> {
self.ansi_strings_for_shell(Shell::Unknown)
}
pub fn ansi_strings_for_shell(&self, shell: Shell) -> Vec<ANSIString> {
let ansi_strings = self
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.segments
.iter()
.map(Segment::ansi_string)
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.collect::<Vec<ANSIString>>();
match shell {
Shell::Bash => ansi_strings_modified(ansi_strings, shell),
Shell::Zsh => ansi_strings_modified(ansi_strings, shell),
_ => ansi_strings,
}
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}
}
impl<'a> fmt::Display for Module<'a> {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let ansi_strings = self.ansi_strings();
write!(f, "{}", ANSIStrings(&ansi_strings))
}
}
fn ansi_strings_modified(ansi_strings: Vec<ANSIString>, shell: Shell) -> Vec<ANSIString> {
ansi_strings
.into_iter()
.map(|ansi| {
let wrapped = wrap_colorseq_for_shell(ansi.to_string(), shell);
ANSIString::from(wrapped)
})
.collect::<Vec<ANSIString>>()
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_module_is_empty_with_no_segments() {
let name = "unit_test";
let desc = "This is a unit test";
let module = Module {
config: None,
_name: name.to_string(),
description: desc.to_string(),
segments: Vec::new(),
};
assert!(module.is_empty());
}
#[test]
fn test_module_is_empty_with_all_empty_segments() {
let name = "unit_test";
let desc = "This is a unit test";
let module = Module {
config: None,
_name: name.to_string(),
description: desc.to_string(),
segments: vec![Segment::new("test_segment")],
};
assert!(module.is_empty());
}
}