refactor: Separate shell initialization into files (#338)
Shell inits are now in a separate directory in the source code, with each shell getting its own script. Also adds a little DRY + commenting in init/mod.rs.
This commit is contained in:
parent
ee20d6b2ac
commit
54793c7d5a
305
src/init.rs
305
src/init.rs
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@ -1,305 +0,0 @@
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use std::ffi::OsStr;
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use std::path::Path;
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use std::{env, io};
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/* We use a two-phase init here: the first phase gives a simple command to the
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shell. This command evaluates a more complicated script using `source` and
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process substitution.
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Directly using `eval` on a shell script causes it to be evaluated in
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a single line, which sucks because things like comments will comment out the
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rest of the script, and you have to spam semicolons everywhere. By using
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source and process substitutions, we make it possible to comment and debug
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the init scripts. */
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fn path_to_starship() -> io::Result<String> {
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let current_exe = env::current_exe()?
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.to_str()
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.ok_or_else(|| io::Error::new(io::ErrorKind::Other, "can't convert to str"))?
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.to_string();
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Ok(current_exe)
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}
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/* This prints the setup stub, the short piece of code which sets up the main
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init code. The stub produces the main init script, then evaluates it with
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`source` and process substitution */
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pub fn init_stub(shell_name: &str) -> io::Result<()> {
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log::debug!("Shell name: {}", shell_name);
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let shell_basename = Path::new(shell_name).file_stem().and_then(OsStr::to_str);
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let starship = path_to_starship()?.replace("\"", "\"'\"'\"");
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let setup_stub = match shell_basename {
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Some("bash") => {
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/*
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* The standard bash bootstrap is:
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* `source <(starship init bash --print-full-init)`
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*
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* Unfortunately there is an issue with bash 3.2 (the MacOS
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* default) which prevents this from working. It does not support
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* `source` with process substitution.
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*
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* There are more details here: https://stackoverflow.com/a/32596626
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*
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* The workaround for MacOS is to use the `/dev/stdin` trick you
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* see below. However, there are some systems with emulated POSIX
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* environments which do not support `/dev/stdin`. For example,
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* `Git Bash` within `Git for Windows and `Termux` on Android.
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*
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* Fortunately, these apps ship with recent-ish versions of bash.
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* Git Bash is currently shipping bash 4.4 and Termux is shipping
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* bash 5.0.
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*
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* Some testing has suggested that bash 4.0 is also incompatible
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* with the standard bootstrap, whereas bash 4.1 appears to be
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* consistently compatible.
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*
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* The upshot of all of this, is that we will use the standard
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* bootstrap whenever the bash version is 4.1 or higher. Otherwise,
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* we fall back to the `/dev/stdin` solution.
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*
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* More background can be found in these pull requests:
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* https://github.com/starship/starship/pull/241
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* https://github.com/starship/starship/pull/278
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*/
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let script = {
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format!(
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r#"if [ "${{BASH_VERSINFO[0]}}" -gt 4 ] || ([ "${{BASH_VERSINFO[0]}}" -eq 4 ] && [ "${{BASH_VERSINFO[1]}}" -ge 1 ])
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then
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source <("{}" init bash --print-full-init)
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else
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source /dev/stdin <<<"$("{}" init bash --print-full-init)"
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fi"#,
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starship, starship
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)
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};
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Some(script)
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}
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Some("zsh") => {
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let script = format!("source <(\"{}\" init zsh --print-full-init)", starship);
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Some(script)
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}
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Some("fish") => {
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// Fish does process substitution with pipes and psub instead of bash syntax
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let script = format!(
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"source (\"{}\" init fish --print-full-init | psub)",
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starship
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);
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Some(script)
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}
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None => {
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println!(
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"Invalid shell name provided: {}\\n\
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If this issue persists, please open an \
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issue in the starship repo: \\n\
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https://github.com/starship/starship/issues/new\\n\"",
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shell_name
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);
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None
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}
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Some(shell_basename) => {
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println!(
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"printf \"\\n{0} is not yet supported by starship.\\n\
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For the time being, we support bash, zsh, and fish.\\n\
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Please open an issue in the starship repo if you would like to \
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see support for {0}:\\nhttps://github.com/starship/starship/issues/new\"\\n\\n",
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shell_basename
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);
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None
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}
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};
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if let Some(script) = setup_stub {
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print!("{}", script);
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};
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Ok(())
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}
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/* This function (called when `--print-full-init` is passed to `starship init`)
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prints out the main initialization script */
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pub fn init_main(shell_name: &str) -> io::Result<()> {
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let starship_path = path_to_starship()?.replace("\"", "\"'\"'\"");
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let setup_script = match shell_name {
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"bash" => Some(BASH_INIT.replace("## STARSHIP ##", &format!("\"{}\"", starship_path))),
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"zsh" => Some(ZSH_INIT.replace("## STARSHIP ##", &format!("\"{}\"", starship_path))),
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"fish" => Some(FISH_INIT.replace("## STARSHIP ##", &format!("\"{}\"", starship_path))),
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_ => {
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println!(
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"printf \"Shell name detection failed on phase two init.\\n\
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This probably indicates a bug within starship: please open\\n\
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an issue at https://github.com/starship/starship/issues/new\\n\""
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);
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None
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}
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};
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if let Some(script) = setup_script {
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print!("{}", script);
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};
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Ok(())
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}
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/* GENERAL INIT SCRIPT NOTES
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Each init script will be passed as-is. Global notes for init scripts are in this
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comment, with additional per-script comments in the strings themselves.
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JOBS: The argument to `--jobs` is quoted because MacOS's `wc` leaves whitespace
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in the output. We pass it to starship and do the whitespace removal in Rust,
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to avoid the cost of an additional shell fork every shell draw.
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*/
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/* BASH INIT SCRIPT
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We use PROMPT_COMMAND and the DEBUG trap to generate timing information. We try
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to avoid clobbering what we can, and try to give the user ways around our
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clobbers, if it's unavoidable.
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A bash quirk is that the DEBUG trap is fired every time a command runs, even
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if it's later on in the pipeline. If uncorrected, this could cause bad timing
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data for commands like `slow | slow | fast`, since the timer starts at the start
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of the "fast" command.
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To solve this, we set a flag `PREEXEC_READY` when the prompt is drawn, and only
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start the timer if this flag is present. That way, timing is for the entire command,
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and not just a portion of it
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*/
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const BASH_INIT: &str = r##"
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# Will be run before *every* command (even ones in pipes!)
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starship_preexec() {
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# Avoid restarting the timer for commands in the same pipeline
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if [ "$PREEXEC_READY" = "true" ]; then
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PREEXEC_READY=false
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STARSHIP_START_TIME=$(date +%s)
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fi
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}
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# Will be run before the prompt is drawn
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starship_precmd() {
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# Save the status, because commands in this pipeline will change $?
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STATUS=$?
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# Run the bash precmd function, if it's set. If not set, evaluates to no-op
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"${starship_precmd_user_func-:}"
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# Prepare the timer data, if needed.
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if [[ $STARSHIP_START_TIME ]]; then
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STARSHIP_END_TIME=$(date +%s)
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STARSHIP_DURATION=$((STARSHIP_END_TIME - STARSHIP_START_TIME))
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PS1="$(## STARSHIP ## prompt --status=$STATUS --jobs="$(jobs -p | wc -l)" --cmd-duration=$STARSHIP_DURATION)"
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unset STARSHIP_START_TIME
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else
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PS1="$(## STARSHIP ## prompt --status=$STATUS --jobs="$(jobs -p | wc -l)")"
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fi
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PREEXEC_READY=true; # Signal that we can safely restart the timer
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}
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# If the user appears to be using https://github.com/rcaloras/bash-preexec,
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# then hook our functions into their framework.
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if [[ $preexec_functions ]]; then
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preexec_functions+=(starship_preexec)
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precmd_functions+=(starship_precmd)
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else
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# We want to avoid destroying an existing DEBUG hook. If we detect one, create
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# a new function that runs both the existing function AND our function, then
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# re-trap DEBUG to use this new function. This prevents a trap clobber.
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dbg_trap="$(trap -p DEBUG | cut -d' ' -f3 | tr -d \')"
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if [[ -z "$dbg_trap" ]]; then
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trap starship_preexec DEBUG
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elif [[ "$dbg_trap" != "starship_preexec" && "$dbg_trap" != "starship_preexec_all" ]]; then
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function starship_preexec_all(){
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$dbg_trap; starship_preexec
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}
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trap starship_preexec_all DEBUG
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fi
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# Finally, prepare the precmd function and set up the start time.
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PROMPT_COMMAND="starship_precmd;$PROMPT_COMMAND";
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fi
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# Set up the start time and STARSHIP_SHELL, which controls shell-specific sequences
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STARSHIP_START_TIME=$(date +%s)
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export STARSHIP_SHELL="bash"
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"##;
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/* ZSH INIT SCRIPT
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ZSH has a quirk where `preexec` is only run if a command is actually run (i.e
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pressing ENTER at an empty command line will not cause preexec to fire). This
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can cause timing issues, as a user who presses "ENTER" without running a command
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will see the time to the start of the last command, which may be very large.
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To fix this, we create STARSHIP_START_TIME upon preexec() firing, and destroy it
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after drawing the prompt. This ensures that the timing for one command is only
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ever drawn once (for the prompt immediately after it is run).
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*/
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const ZSH_INIT: &str = r##"
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zmodload zsh/parameter # Needed to access jobstates variable for NUM_JOBS
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# Will be run before every prompt draw
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starship_precmd() {
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# Save the status, because commands in this pipeline will change $?
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STATUS=$?
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# Use length of jobstates array as number of jobs. Expansion fails inside
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# quotes so we set it here and then use the value later on.
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NUM_JOBS=$#jobstates
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# Compute cmd_duration, if we have a time to consume
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if [[ ! -z "${STARSHIP_START_TIME+1}" ]]; then
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STARSHIP_END_TIME="$(date +%s)"
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STARSHIP_DURATION=$((STARSHIP_END_TIME - STARSHIP_START_TIME))
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PROMPT="$(## STARSHIP ## prompt --status=$STATUS --cmd-duration=$STARSHIP_DURATION --jobs="$NUM_JOBS")"
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unset STARSHIP_START_TIME
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else
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PROMPT="$(## STARSHIP ## prompt --status=$STATUS --jobs="$NUM_JOBS")"
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fi
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}
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starship_preexec(){
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STARSHIP_START_TIME="$(date +%s)"
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}
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# If precmd/preexec arrays are not already set, set them. If we don't do this,
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# the code to detect whether starship_precmd is already in precmd_functions will
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# fail because the array doesn't exist (and same for starship_preexec)
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[[ -z "${precmd_functions+1}" ]] && precmd_functions=()
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[[ -z "${preexec_functions+1}" ]] && preexec_functions=()
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# If starship precmd/preexec functions are already hooked, don't double-hook them
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# to avoid unnecessary performance degradation in nested shells
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if [[ ${precmd_functions[(ie)starship_precmd]} -gt ${#precmd_functions} ]]; then
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precmd_functions+=(starship_precmd)
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fi
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if [[ ${preexec_functions[(ie)starship_preexec]} -gt ${#preexec_functions} ]]; then
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preexec_functions+=(starship_preexec)
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fi
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# Set up a function to redraw the prompt if the user switches vi modes
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function zle-keymap-select
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{
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PROMPT=$(## STARSHIP ## prompt --keymap=$KEYMAP --jobs="$(jobs | wc -l)")
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zle reset-prompt
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}
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STARSHIP_START_TIME="$(date +%s)"
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zle -N zle-keymap-select
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export STARSHIP_SHELL="zsh"
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"##;
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const FISH_INIT: &str = r##"
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function fish_prompt
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switch "$fish_key_bindings"
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case fish_hybrid_key_bindings fish_vi_key_bindings
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set keymap "$fish_bind_mode"
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case '*'
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set keymap insert
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end
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set -l exit_code $status
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# Account for changes in variable name between v2.7 and v3.0
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set -l CMD_DURATION "$CMD_DURATION$cmd_duration"
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set -l starship_duration (math --scale=0 "$CMD_DURATION / 1000")
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## STARSHIP ## prompt --status=$exit_code --keymap=$keymap --cmd-duration=$starship_duration --jobs=(count (jobs -p))
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end
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function fish_mode_prompt; end
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export STARSHIP_SHELL="fish"
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"##;
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@ -0,0 +1,170 @@
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use std::ffi::OsStr;
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use std::path::Path;
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use std::{env, io};
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/* We use a two-phase init here: the first phase gives a simple command to the
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shell. This command evaluates a more complicated script using `source` and
|
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process substitution.
|
||||
|
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Directly using `eval` on a shell script causes it to be evaluated in
|
||||
a single line, which sucks because things like comments will comment out the
|
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rest of the script, and you have to spam semicolons everywhere. By using
|
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source and process substitutions, we make it possible to comment and debug
|
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the init scripts.
|
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|
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In the future, this may be changed to just directly evaluating the initscript
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using whatever mechanism is available in the host shell--this two-phase solution
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has been developed as a compatibility measure with `eval $(starship init X)`
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*/
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fn path_to_starship() -> io::Result<String> {
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let current_exe = env::current_exe()?
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.to_str()
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.ok_or_else(|| io::Error::new(io::ErrorKind::Other, "can't convert to str"))?
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.to_string();
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Ok(current_exe)
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}
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/* This prints the setup stub, the short piece of code which sets up the main
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init code. The stub produces the main init script, then evaluates it with
|
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`source` and process substitution */
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pub fn init_stub(shell_name: &str) -> io::Result<()> {
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log::debug!("Shell name: {}", shell_name);
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let shell_basename = Path::new(shell_name).file_stem().and_then(OsStr::to_str);
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let starship = path_to_starship()?.replace("\"", "\"'\"'\"");
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let setup_stub = match shell_basename {
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Some("bash") => {
|
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/*
|
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* The standard bash bootstrap is:
|
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* `source <(starship init bash --print-full-init)`
|
||||
*
|
||||
* Unfortunately there is an issue with bash 3.2 (the MacOS
|
||||
* default) which prevents this from working. It does not support
|
||||
* `source` with process substitution.
|
||||
*
|
||||
* There are more details here: https://stackoverflow.com/a/32596626
|
||||
*
|
||||
* The workaround for MacOS is to use the `/dev/stdin` trick you
|
||||
* see below. However, there are some systems with emulated POSIX
|
||||
* environments which do not support `/dev/stdin`. For example,
|
||||
* `Git Bash` within `Git for Windows and `Termux` on Android.
|
||||
*
|
||||
* Fortunately, these apps ship with recent-ish versions of bash.
|
||||
* Git Bash is currently shipping bash 4.4 and Termux is shipping
|
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* bash 5.0.
|
||||
*
|
||||
* Some testing has suggested that bash 4.0 is also incompatible
|
||||
* with the standard bootstrap, whereas bash 4.1 appears to be
|
||||
* consistently compatible.
|
||||
*
|
||||
* The upshot of all of this, is that we will use the standard
|
||||
* bootstrap whenever the bash version is 4.1 or higher. Otherwise,
|
||||
* we fall back to the `/dev/stdin` solution.
|
||||
*
|
||||
* More background can be found in these pull requests:
|
||||
* https://github.com/starship/starship/pull/241
|
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* https://github.com/starship/starship/pull/278
|
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*/
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let script = {
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format!(
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r#"if [ "${{BASH_VERSINFO[0]}}" -gt 4 ] || ([ "${{BASH_VERSINFO[0]}}" -eq 4 ] && [ "${{BASH_VERSINFO[1]}}" -ge 1 ])
|
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then
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source <("{}" init bash --print-full-init)
|
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else
|
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source /dev/stdin <<<"$("{}" init bash --print-full-init)"
|
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fi"#,
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starship, starship
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)
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};
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Some(script)
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}
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Some("zsh") => {
|
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let script = format!("source <(\"{}\" init zsh --print-full-init)", starship);
|
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Some(script)
|
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}
|
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Some("fish") => {
|
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// Fish does process substitution with pipes and psub instead of bash syntax
|
||||
let script = format!(
|
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"source (\"{}\" init fish --print-full-init | psub)",
|
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starship
|
||||
);
|
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Some(script)
|
||||
}
|
||||
None => {
|
||||
println!(
|
||||
"Invalid shell name provided: {}\\n\
|
||||
If this issue persists, please open an \
|
||||
issue in the starship repo: \\n\
|
||||
https://github.com/starship/starship/issues/new\\n\"",
|
||||
shell_name
|
||||
);
|
||||
None
|
||||
}
|
||||
Some(shell_basename) => {
|
||||
println!(
|
||||
"printf \"\\n{0} is not yet supported by starship.\\n\
|
||||
For the time being, we support bash, zsh, and fish.\\n\
|
||||
Please open an issue in the starship repo if you would like to \
|
||||
see support for {0}:\\nhttps://github.com/starship/starship/issues/new\"\\n\\n",
|
||||
shell_basename
|
||||
);
|
||||
None
|
||||
}
|
||||
};
|
||||
if let Some(script) = setup_stub {
|
||||
print!("{}", script);
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/* This function (called when `--print-full-init` is passed to `starship init`)
|
||||
prints out the main initialization script */
|
||||
pub fn init_main(shell_name: &str) -> io::Result<()> {
|
||||
let starship_path = path_to_starship()?.replace("\"", "\"'\"'\"");
|
||||
|
||||
let setup_script = match shell_name {
|
||||
"bash" => Some(BASH_INIT),
|
||||
"zsh" => Some(ZSH_INIT),
|
||||
"fish" => Some(FISH_INIT),
|
||||
_ => {
|
||||
println!(
|
||||
"printf \"Shell name detection failed on phase two init.\\n\
|
||||
This probably indicates a bug within starship: please open\\n\
|
||||
an issue at https://github.com/starship/starship/issues/new\\n\""
|
||||
);
|
||||
None
|
||||
}
|
||||
};
|
||||
if let Some(script) = setup_script {
|
||||
// Set up quoting for starship path in case it has spaces.
|
||||
let starship_path_string = format!("\"{}\"", starship_path);
|
||||
let script = script.replace("::STARSHIP::", &starship_path_string);
|
||||
print!("{}", script);
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/* GENERAL INIT SCRIPT NOTES
|
||||
|
||||
Each init script will be passed as-is. Global notes for init scripts are in this
|
||||
comment, with additional per-script comments in the strings themselves.
|
||||
|
||||
JOBS: The argument to `--jobs` is quoted because MacOS's `wc` leaves whitespace
|
||||
in the output. We pass it to starship and do the whitespace removal in Rust,
|
||||
to avoid the cost of an additional shell fork every shell draw.
|
||||
|
||||
Note that the init scripts are not in their final form--they are processed by
|
||||
`starship init` prior to emitting the final form. In this processing, some tokens
|
||||
are replaced, e.g. `::STARSHIP::` is replaced by the full path to the
|
||||
starship binary.
|
||||
*/
|
||||
|
||||
const BASH_INIT: &str = include_str!("starship.bash");
|
||||
|
||||
const ZSH_INIT: &str = include_str!("starship.zsh");
|
||||
|
||||
const FISH_INIT: &str = include_str!("starship.fish");
|
|
@ -0,0 +1,69 @@
|
|||
# We use PROMPT_COMMAND and the DEBUG trap to generate timing information. We try
|
||||
# to avoid clobbering what we can, and try to give the user ways around our
|
||||
# clobbers, if it's unavoidable. For example, PROMPT_COMMAND is appended to,
|
||||
# and the DEBUG trap is layered with other traps, if it exists.
|
||||
|
||||
# A bash quirk is that the DEBUG trap is fired every time a command runs, even
|
||||
# if it's later on in the pipeline. If uncorrected, this could cause bad timing
|
||||
# data for commands like `slow | slow | fast`, since the timer starts at the start
|
||||
# of the "fast" command.
|
||||
|
||||
# To solve this, we set a flag `PREEXEC_READY` when the prompt is drawn, and only
|
||||
# start the timer if this flag is present. That way, timing is for the entire command,
|
||||
# and not just a portion of it.
|
||||
|
||||
# Will be run before *every* command (even ones in pipes!)
|
||||
starship_preexec() {
|
||||
# Avoid restarting the timer for commands in the same pipeline
|
||||
if [ "$PREEXEC_READY" = "true" ]; then
|
||||
PREEXEC_READY=false
|
||||
STARSHIP_START_TIME=$(date +%s)
|
||||
fi
|
||||
}
|
||||
|
||||
# Will be run before the prompt is drawn
|
||||
starship_precmd() {
|
||||
# Save the status, because commands in this pipeline will change $?
|
||||
STATUS=$?
|
||||
|
||||
# Run the bash precmd function, if it's set. If not set, evaluates to no-op
|
||||
"${starship_precmd_user_func-:}"
|
||||
|
||||
# Prepare the timer data, if needed.
|
||||
if [[ $STARSHIP_START_TIME ]]; then
|
||||
STARSHIP_END_TIME=$(date +%s)
|
||||
STARSHIP_DURATION=$((STARSHIP_END_TIME - STARSHIP_START_TIME))
|
||||
PS1="$(::STARSHIP:: prompt --status=$STATUS --jobs="$(jobs -p | wc -l)" --cmd-duration=$STARSHIP_DURATION)"
|
||||
unset STARSHIP_START_TIME
|
||||
else
|
||||
PS1="$(::STARSHIP:: prompt --status=$STATUS --jobs="$(jobs -p | wc -l)")"
|
||||
fi
|
||||
PREEXEC_READY=true; # Signal that we can safely restart the timer
|
||||
}
|
||||
|
||||
# If the user appears to be using https://github.com/rcaloras/bash-preexec,
|
||||
# then hook our functions into their framework.
|
||||
if [[ $preexec_functions ]]; then
|
||||
preexec_functions+=(starship_preexec)
|
||||
precmd_functions+=(starship_precmd)
|
||||
else
|
||||
# We want to avoid destroying an existing DEBUG hook. If we detect one, create
|
||||
# a new function that runs both the existing function AND our function, then
|
||||
# re-trap DEBUG to use this new function. This prevents a trap clobber.
|
||||
dbg_trap="$(trap -p DEBUG | cut -d' ' -f3 | tr -d \')"
|
||||
if [[ -z "$dbg_trap" ]]; then
|
||||
trap starship_preexec DEBUG
|
||||
elif [[ "$dbg_trap" != "starship_preexec" && "$dbg_trap" != "starship_preexec_all" ]]; then
|
||||
function starship_preexec_all(){
|
||||
$dbg_trap; starship_preexec
|
||||
}
|
||||
trap starship_preexec_all DEBUG
|
||||
fi
|
||||
|
||||
# Finally, prepare the precmd function and set up the start time.
|
||||
PROMPT_COMMAND="starship_precmd;$PROMPT_COMMAND"
|
||||
fi
|
||||
|
||||
# Set up the start time and STARSHIP_SHELL, which controls shell-specific sequences
|
||||
STARSHIP_START_TIME=$(date +%s)
|
||||
export STARSHIP_SHELL="bash"
|
|
@ -0,0 +1,15 @@
|
|||
function fish_prompt
|
||||
switch "$fish_key_bindings"
|
||||
case fish_hybrid_key_bindings fish_vi_key_bindings
|
||||
set keymap "$fish_bind_mode"
|
||||
case '*'
|
||||
set keymap insert
|
||||
end
|
||||
set -l exit_code $status
|
||||
# Account for changes in variable name between v2.7 and v3.0
|
||||
set -l CMD_DURATION "$CMD_DURATION$cmd_duration"
|
||||
set -l starship_duration (math --scale=0 "$CMD_DURATION / 1000")
|
||||
::STARSHIP:: prompt --status=$exit_code --keymap=$keymap --cmd-duration=$starship_duration --jobs=(count (jobs -p))
|
||||
end
|
||||
function fish_mode_prompt; end
|
||||
export STARSHIP_SHELL="fish"
|
|
@ -0,0 +1,58 @@
|
|||
# ZSH has a quirk where `preexec` is only run if a command is actually run (i.e
|
||||
# pressing ENTER at an empty command line will not cause preexec to fire). This
|
||||
# can cause timing issues, as a user who presses "ENTER" without running a command
|
||||
# will see the time to the start of the last command, which may be very large.
|
||||
|
||||
# To fix this, we create STARSHIP_START_TIME upon preexec() firing, and destroy it
|
||||
# after drawing the prompt. This ensures that the timing for one command is only
|
||||
# ever drawn once (for the prompt immediately after it is run).
|
||||
|
||||
zmodload zsh/parameter # Needed to access jobstates variable for NUM_JOBS
|
||||
|
||||
# Will be run before every prompt draw
|
||||
starship_precmd() {
|
||||
# Save the status, because commands in this pipeline will change $?
|
||||
STATUS=$?
|
||||
|
||||
# Use length of jobstates array as number of jobs. Expansion fails inside
|
||||
# quotes so we set it here and then use the value later on.
|
||||
NUM_JOBS=$#jobstates
|
||||
# Compute cmd_duration, if we have a time to consume
|
||||
if [[ ! -z "${STARSHIP_START_TIME+1}" ]]; then
|
||||
STARSHIP_END_TIME="$(date +%s)"
|
||||
STARSHIP_DURATION=$((STARSHIP_END_TIME - STARSHIP_START_TIME))
|
||||
PROMPT="$(::STARSHIP:: prompt --status=$STATUS --cmd-duration=$STARSHIP_DURATION --jobs="$NUM_JOBS")"
|
||||
unset STARSHIP_START_TIME
|
||||
else
|
||||
PROMPT="$(::STARSHIP:: prompt --status=$STATUS --jobs="$NUM_JOBS")"
|
||||
fi
|
||||
}
|
||||
starship_preexec(){
|
||||
STARSHIP_START_TIME="$(date +%s)"
|
||||
}
|
||||
|
||||
# If precmd/preexec arrays are not already set, set them. If we don't do this,
|
||||
# the code to detect whether starship_precmd is already in precmd_functions will
|
||||
# fail because the array doesn't exist (and same for starship_preexec)
|
||||
[[ -z "${precmd_functions+1}" ]] && precmd_functions=()
|
||||
[[ -z "${preexec_functions+1}" ]] && preexec_functions=()
|
||||
|
||||
# If starship precmd/preexec functions are already hooked, don't double-hook them
|
||||
# to avoid unnecessary performance degradation in nested shells
|
||||
if [[ ${precmd_functions[(ie)starship_precmd]} -gt ${#precmd_functions} ]]; then
|
||||
precmd_functions+=(starship_precmd)
|
||||
fi
|
||||
if [[ ${preexec_functions[(ie)starship_preexec]} -gt ${#preexec_functions} ]]; then
|
||||
preexec_functions+=(starship_preexec)
|
||||
fi
|
||||
|
||||
# Set up a function to redraw the prompt if the user switches vi modes
|
||||
function zle-keymap-select
|
||||
{
|
||||
PROMPT=$(::STARSHIP:: prompt --keymap=$KEYMAP --jobs="$(jobs | wc -l)")
|
||||
zle reset-prompt
|
||||
}
|
||||
|
||||
STARSHIP_START_TIME="$(date +%s)"
|
||||
zle -N zle-keymap-select
|
||||
export STARSHIP_SHELL="zsh"
|
Loading…
Reference in New Issue