* feat: Add pipestatus display in status module
This MR is based on this one https://github.com/starship/starship/pull/370
* Documentation
* Add a test with map_symbol false
* Handle bash preexec pipestatus
* Add zsh support
* Add fish support
Thanks kidonng for the diff patch
* Rename sucess_symbol to success_symbol
* feat: add support for xonsh
* xonsh: add STARSHIP_SESSION_KEY
* xonsh: implement STARSHIP_SESSION_KEY in xonsh
* docs: mention tcsh, elvish, and nu in more places
* xonsh: change STARSHIP_SESSION_KEY implementation
See https://github.com/starship/starship/pull/2807#discussion_r667064149
* xonsh: fix jobs implementation
* xonsh: do not silently discard stderr from starship
* feat: add support for tcsh
* add tcsh to install.sh install message
* list tcsh in bug_report.rs and main.rs
* quote starship path
Co-authored-by: David Knaack <davidkna@users.noreply.github.com>
* fix job count
* add tcsh support to shell module
* fix STARSHIP_START_TIME undefined error
* preserve existing user precmd and postcmd, remove jobs support
* remove unnecessary parentheses
* minor script improvement
* removes parens from install script message
* Update docs/config/README.md
Co-authored-by: Thomas O'Donnell <andytom@users.noreply.github.com>
Co-authored-by: David Knaack <davidkna@users.noreply.github.com>
Co-authored-by: Thomas O'Donnell <andytom@users.noreply.github.com>
* refactor(directory): Introduce `logical-path` argument which allows a shell to explicitly specify both a logical and physical filesystem path
Fix `directory::module` to consume both path and logical-path (if provided). The "logical" path is preferred when rendering the "display path", while the "physical" path is used to resolve the "read only" flag. Repo- and home-directory contraction behavior is maintained, based on the logical path if it is set, or the physical path if it is not.
The custom "get_current_dir" logic has been removed entirely, and the `directory` module now relies on `context.current_dir` / `context.logical_dir` entirely.
Changes have been made to `init/starship.ps1` to work with this new flag:
- Calculate and pass "physical" and "logical" paths explicitly (as other shells do not pass `--logical-path` that they fall back to rendering the physical path)
- Moved the "powershell provider prefix" cleanup code to the PowerShell script - this code _should_ now support any kind of powershell path prefix.
* fix(powershell): Fix an issue with trailing backslashes on file paths causing command line parsing issues.
This is a bit of a footgun!
The work-around chosen is to append a trailing space when a path string ends with a backslash, and then trim any extra whitespace away in the Context constructor.
Other alternatives considered and rejected:
1. Always trim trailing backslashes as the filesystem generally doesn't need them.
2. Escape trailing backslashes with another backslash. This proved complex as PS only quotes string args when the string includes some whitespace, and other backslashes within the string apparently don't need to be escaped.
* fix(powershell): Use Invoke-Native pattern for safely invoking native executables with strings which may contain characters which need to be escaped carefully.
* fix(context): Remove superfluous argument trims
These were in place to clean up extra whitespace sometimes injected by starship.ps1::prompt, and are no longer required with the new Invoke-Native helper in place.
* refactor(directory): Clean up the semantics of `logical_dir` defaulting it to `current_dir` but overridable by the `--logical-dir` flag.
- Restore `use_logical_path` config flag.
- Always attempt to contract repo paths from the `current_dir`.
* fix(directory) :Use logical_dir for contracting the home directory
This keeps the two calls to contract_path in sync.
* fix(directory): Remove test script
* refactor(directory): Convert current_dir to canonical filesystem path when use_logical_path = false
- This requires some clean-up to remove the extended-path prefix on Windows
- The configured logical_dir is ignored entirely in this mode - we calculate a new logical_dir by cleaning up the physical_dir path for display.
- Test coverage
* fix(directory): Use AsRef style for passing Path arguments
* fix(directory): Strip the windows extended-path prefix from the display string later in the render process
* fix(docs): Update docs/config/README.md for use_logical_path
* refactor(context): Populate `current_dir` from `--path` or `std::env::current_dir`, populate `logical_dir` from `--logical-path` or the `PWD` env var
- `current_dir` is always canonicalized
- On Windows, `current_dir` will have an extended-path prefix
- `logical_dir` is now always set
- `directory::module` now just selects between `current_dir` and `logical_dir` when picking which path to render
- Test coverage
* fix(directory): Fix path comparison operations in directory to ignore differences between path prefixes
- Added PathExt extension trait which adds `normalised_equals`, `normalised_starts_with` and `without_prefix`
* fix(path): Add test coverage for PathExt on *nix
* fix(directory): Test coverage for `contract_repo_path`, `contract_path` with variations of verbatim and non-verbatim paths
* fix(directory): Update path-slash to latest
This fixes the issue with the trailing character of some Windows paths being truncated, e.g. `\\server\share` and `C:`
* fix(powershell): Improve UTF8 output handling, argument encoding
- Use `ProcessStartInfo` to launch native executable, replacing manual UTF8 output encoding handling
- If we detect we're on PWSH6+ use the new `System.Diagnostics.ProcessStartInfo.ArgumentList` parameter, otherwise manually escape the argument string
- Move `Get-Cwd` and `Invoke-Native` into the prompt function scope so that they don't leak into the user's shell scope
* fix(path): Make PathExt methods no-ops on *nix
* fix(path): Cargo fmt
* fix(powershell): Remove typo ';'. Fix variable assignment lint.
* feat: add support for elvish shell
* improve doc
* elvish 0.15 is out
* fix example init
* update systax for 0.15 stable
* udpate second init example too
* remove warning from swift module
* add warning to status module docs
* prefix elvish version with v
* feat(git_branch): Show remote name in addition to remote branch
* feat(git_branch): Fix table indentation in config README
* feat(git_branch): Use a different method to fetch remote information
* feat(git_branch): Fix the Clippy issue regarding string constant
* feat(git_branch): add remote branch name if different than local branch
* feat(git_branch): Implement a more customizable remote branch
* feat(git_branch): Use more explicit API function name
* feat(git_branch): Remove forgotten draft documentation
* feat(git_branch): Set less verbose defaults
* feat(git_branch): Handle case to always display remote
* feat(git_branch): Fix error in rebase operation
Have switched to use a monotonic clock for calculating the timeout when
indexing the current directory for the context to avoid any issues with
calculating the timeout when the systems clock might change.
Often it is handy to get notified when the execution of a command finished.
This commit includes notify-rust in order to generate a desktop notification
when a command execution finished.
* Git branch: read from HEAD on newly init repo
On a newly initialized git repo, there are no branches created until a
commit is made. Previously, starship handled this by having a default
branch "master" for when branch `head` could not be read.
However, if a user wants to set a different default branch name, that
name won't appear on starship until a commit is made to the branch.
If git2 provides a way to read the default branch name, we can use that,
but at the moment it's not obvious how.
For the moment, we can directly read `.git/HEAD`, which contains the
name of the default branch head reference. This commit implements this
strategy.
Closes#1327
* update git_branch test from unborn master to unborn default
* cargo fmt
Replaces the existing nodejs module end-to-end tests with integration tests that don't require preinstalled environmental dependencies.
- Moved the tests to the same file as the module they test
- Created a render_module utility function for rendering modules within tests
- Removed Node.js installation during CI setup
- Add Shell to Context to allow for tests to not run shell-specific code
* Get pathbuf from logical path. (fixes#204)
(also fixes#397)
* fix: Update directory module so that use_logical_path will work properly
* Remove test directory::use_logical_and_physical_paths
* Fix merge errors
Co-authored-by: Matan Kushner <hello@matchai.me>
This removes ArgMatches from the Context struct and replaces it with a simple HashMap. This work is towards getting Starship in a better place for use as a library in other shells written in Rust so they don't need to use a command-line interface to invoke and configure things.
Contributes to #521
A couple of optimizations are done in this PR. One, we now will check config ahead of time to see if a module is disabled before running any module code. Also, we won't try to discover a git repository unless the module requests access to it.