Add a report progress feature to the UI
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@ -39,10 +39,8 @@ module Vagrant
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def export
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@env.ui.info "Exporting VM to #{ovf_path}..."
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@env["vm"].vm.export(ovf_path) do |progress|
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@env.logger.report_progress(progress.percent, 100, false)
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@env.ui.report_progress(progress.percent, 100, false)
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end
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ensure
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@env.logger.clear_progress
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end
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def ovf_path
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@ -9,17 +9,13 @@ module Vagrant
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def call(env)
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env.ui.info "Importing base VM (#{env.env.box.ovf_file})"
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begin
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# Import the virtual machine
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env.env.vm.vm = VirtualBox::VM.import(env.env.box.ovf_file) do |progress|
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env.logger.report_progress(progress.percent, 100, false)
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env.ui.report_progress(progress.percent, 100, false)
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end
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# Flag as erroneous and return if import failed
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return env.error!(:virtualbox_import_failure) if !env['vm'].vm
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ensure
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env.logger.clear_progress
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end
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# Import completed successfully. Continue the chain
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@app.call(env)
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@ -1,3 +1,5 @@
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require 'mario'
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module Vagrant
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# Vagrant UIs handle communication with the outside world (typically
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# through a shell). They must respond to the typically logger methods
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@ -9,7 +11,7 @@ module Vagrant
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@env = env
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end
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[:warn, :error, :info, :confirm, :say_with_vm].each do |method|
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[:warn, :error, :info, :confirm, :say_with_vm, :report_progress].each do |method|
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# By default these methods don't do anything. A silent UI.
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define_method(method) { |*args| }
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end
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@ -26,16 +28,31 @@ module Vagrant
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[[:warn, :yellow], [:error, :red], [:info, nil], [:confirm, :green]].each do |method, color|
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define_method(method) do |message, prepend_vm_name=true|
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message = format_message(message) if prepend_vm_name
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@shell.say(message, color)
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@shell.say("#{line_reset}#{message}", color)
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end
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end
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def report_progress(progress, total, show_parts=true)
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percent = (progress.to_f / total.to_f) * 100
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line = "Progress: #{percent.to_i}%"
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line << " (#{data[:progress]} / #{data[:total]})" if data[:show_parts]
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line = "#{line_reset}#{line}"
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@shell.say(line, nil, false)
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end
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protected
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def format_message(message)
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name = env.vm_name || "vagrant"
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"[#{name}] #{message}"
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end
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def line_reset
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reset = "\r"
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reset += "\e[0K" unless Mario::Platform.windows?
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reset
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end
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end
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end
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end
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