Sketch of buffers
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#lang racket/base
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(require "rope.rkt")
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(require "search.rkt")
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(struct buffer ([rope #:mutable]
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[pos #:mutable]
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) #:transparent)
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(define (make-buffer #:initial-contents [initial-contents ""])
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(buffer (string->rope initial-contents)
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0))
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(define (buffer-size buf) (rope-size (buffer-rope buf)))
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(define (buffer-move-to! buf pos)
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(set-buffer-pos! buf (max 0 (min (buffer-size buf) pos)))
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(buffer-seek! buf pos))
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(define (buffer-seek! buf pos)
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(buffer-lift0 rope-seek buf pos))
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(define (buffer-move-by! buf delta)
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(buffer-move-to! buf (+ (buffer-pos buf) delta)))
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(define (buffer-mark! buf [mark 'mark] #:position [pos (buffer-pos buf)] #:value [value #t])
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(buffer-lift0 replace-mark buf mark pos value))
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(define (buffer-search* buf start-pos forward? move? find-delta)
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(define-values (l _marks r) (rope-split (buffer-rope buf) start-pos))
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(define delta (find-delta (if forward? r l)))
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(define new-pos (+ start-pos (cond [(not delta) 0] [forward? delta] [else (- delta)])))
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(when delta
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(if move?
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(buffer-move-to! buf new-pos)
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(buffer-seek! buf new-pos)))
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new-pos)
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(define (buffer-search buf needle
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#:position [start-pos (buffer-pos buf)]
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#:forward? [forward? #t]
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#:move? [move? #t])
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(buffer-search* buf start-pos forward? move?
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(lambda (piece) (search-rope needle piece #:forward? forward?))))
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(define (buffer-find buf delims
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#:position [start-pos (buffer-pos buf)]
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#:forward? [forward? #t]
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#:move? [move? #t])
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(buffer-search* buf start-pos forward? move?
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(lambda (piece) (find-in-rope delims piece #:forward? forward?))))
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(define (buffer-lift0 f buf . args)
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(define new-rope (apply f (buffer-rope buf) args))
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(set-buffer-rope! buf new-rope)
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buf)
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(define (buffer-lift1 f buf . args)
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(define-values (result new-rope) (apply f (buffer-rope buf) args))
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(set-buffer-rope! buf new-rope)
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result)
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;; Finseth's book defines a C routine, Framer(), which is intended to
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;; ensure that the `top_of_window` mark, denoting the position where
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;; display should begin for the current window, is in a sane position.
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;; The mark is left alone unless the cursor is outside the currently
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;; displayed window, either above or below. If the mark needs to be
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;; moved, it is moved to a line such that the cursor, after redisplay,
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;; will end up at a configurable percentage of the way down the
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;; window.
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;;
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;; Mark Location Buffer -> Buffer
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;; Ensures the given mark is sanely positioned as a top-of-window mark
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;; with respect to the given cursor position.
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(define (frame-buffer! top-of-window-mark cursor-position window-height buf
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#:preferred-position-fraction [preferred-position-fraction 1/2])
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(define old-top-of-window-pos (find-next-mark-pos (buffer-rope buf) top-of-window-mark))
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(define preferred-distance-from-bottom (ceiling (* window-height (- 1 preferred-position-fraction))))
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(let loop ((pos (buffer-find buf "\n" #:forward? #f #:move? #f))
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(line-count 0)
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(top-of-window-pos old-top-of-window-pos))
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(define new-top-of-window-pos
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(if (= line-count preferred-distance-from-bottom) pos top-of-window-pos))
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(cond
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[(<= pos old-top-of-window-pos)
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buf]
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[(= line-count window-height)
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(buffer-mark! buf top-of-window-mark #:position new-top-of-window-pos)]
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[else
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(loop (buffer-find buf "\n" #:forward? #f #:move? #f #:position (- pos 1))
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(+ line-count 1)
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new-top-of-window-pos)])))
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