Merge branch 'archi-snapshot' into architectury
# Conflicts: # common/src/main/java/org/samo_lego/simpleauth/event/AuthEventHandler.java # common/src/main/java/org/samo_lego/simpleauth/mixin/MixinServerPlayNetworkHandler.java # common/src/main/java/org/samo_lego/simpleauth/mixin/MixinServerPlayerEntity.java # common/src/main/java/org/samo_lego/simpleauth/storage/PlayerCache.java
This commit is contained in:
commit
1c15f9ea98
23
build.gradle
23
build.gradle
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@ -10,8 +10,8 @@ buildscript {
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plugins {
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id "architectury-plugin" version "3.0.94"
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id "forgified-fabric-loom" version "0.6.72" apply false
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id "architectury-plugin" version "3.1-SNAPSHOT"
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id "dev.architectury.loom" version "0.8.0-SNAPSHOT" apply false
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}
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@ -20,7 +20,7 @@ architectury {
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}
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subprojects {
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apply plugin: "forgified-fabric-loom"
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apply plugin: "dev.architectury.loom"
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dependencies {
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minecraft "com.mojang:minecraft:${rootProject.minecraft_version}"
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mappings("net.fabricmc:yarn:${rootProject.yarn_mappings}:v2")
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@ -36,16 +36,15 @@ allprojects {
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version = rootProject.mod_version
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group = rootProject.maven_group
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tasks.withType(JavaCompile) {
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options.encoding = "UTF-8"
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tasks.withType(JavaCompile).configureEach {
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// ensure that the encoding is set to UTF-8, no matter what the system default is
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// this fixes some edge cases with special characters not displaying correctly
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// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
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// If Javadoc is generated, this must be specified in that task too.
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it.options.encoding = "UTF-8"
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// The Minecraft launcher currently installs Java 8 for users, so your mod probably wants to target Java 8 too
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// JDK 9 introduced a new way of specifying this that will make sure no newer classes or methods are used.
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// We'll use that if it's available, but otherwise we'll use the older option.
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def targetVersion = 8
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if (JavaVersion.current().isJava9Compatible()) {
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options.release = targetVersion
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}
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// Minecraft 1.17 (21w19a) upwards uses Java 16.
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it.options.release = 8
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}
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java {
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@ -29,7 +29,7 @@ public class SimpleAuth {
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/**
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* HashMap of players that have joined the server.
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* It's cleared on server stop in order to save some interactions with database during runtime.
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* Stores their data as {@link org.samo_lego.simpleauth.storage.PlayerCache PlayerCache} object.
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* Stores their data as {@link PlayerCache PlayerCache} object.
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*/
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public static final HashMap<String, PlayerCache> playerCacheMap = new HashMap<>();
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@ -49,8 +49,8 @@ public class AuthCommand {
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ctx.getSource().getEntityOrThrow().getX(),
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ctx.getSource().getEntityOrThrow().getY(),
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ctx.getSource().getEntityOrThrow().getZ(),
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ctx.getSource().getEntityOrThrow().yaw,
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ctx.getSource().getEntityOrThrow().pitch
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ctx.getSource().getEntityOrThrow().getYaw(),
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ctx.getSource().getEntityOrThrow().getPitch()
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))
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.then(argument("dimension", DimensionArgumentType.dimension())
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.then(argument("position", BlockPosArgumentType.blockPos())
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@ -145,7 +145,7 @@ public class AuthCommand {
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}
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/**
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* Sets {@link org.samo_lego.simpleauth.storage.AuthConfig.MainConfig.WorldSpawn global spawn}.
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* Sets {@link AuthConfig.MainConfig.WorldSpawn global spawn}.
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*
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* @param source executioner of the command
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* @param world world id of global spawn
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@ -94,8 +94,7 @@ public class AuthEventHandler {
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// Tries to rescue player from nether portal
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//if(config.main.tryPortalRescue && player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL)) {
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if(config.main.tryPortalRescue && player.getServerWorld().getBlockState(player.getBlockPos()).getBlock().equals(Blocks.NETHER_PORTAL)) {
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if(config.main.tryPortalRescue && player.getBlockStateAtPos().getBlock().equals(Blocks.NETHER_PORTAL)) {
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BlockPos pos = player.getBlockPos();
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// Teleporting player to the middle of the block
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@ -118,8 +117,8 @@ public class AuthEventHandler {
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if(playerCache.isAuthenticated) {
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playerCache.lastIp = player.getIp();
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//playerCache.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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playerCache.wasInPortal = player.getServerWorld().getBlockState(player.getBlockPos()).getBlock().equals(Blocks.NETHER_PORTAL);
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playerCache.wasInPortal = player.getBlockStateAtPos().getBlock().equals(Blocks.NETHER_PORTAL);
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// Setting the session expire time
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if(config.main.sessionTimeoutTime != -1)
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playerCache.validUntil = System.currentTimeMillis() + config.main.sessionTimeoutTime * 1000L;
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@ -22,7 +22,7 @@ public abstract class MixinServerPlayNetworkHandler {
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public ServerPlayerEntity player;
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@Inject(
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method = "method_31286(Lnet/minecraft/server/filter/TextStream$Message;)V",
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method = "handleMessage(Lnet/minecraft/server/filter/TextStream$Message;)V",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayerEntity;updateLastActionTime()V",
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@ -68,7 +68,7 @@ public abstract class MixinServerPlayNetworkHandler {
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ActionResult result = AuthEventHandler.onPlayerMove(player);
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if (result == ActionResult.FAIL) {
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// A bit ugly, I know. (we need to update player position)
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player.networkHandler.requestTeleport(player.getX(), player.getY(), player.getZ(), player.getYaw(0), player.getPitch(0));
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player.networkHandler.requestTeleport(player.getX(), player.getY(), player.getZ(), player.getYaw(), player.getPitch());
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ci.cancel();
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}
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}
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@ -52,12 +52,12 @@ public class MixinServerPlayerEntity implements PlayerAuth {
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// Saving position
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cache.lastLocation.dimension = player.getServerWorld();
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cache.lastLocation.position = player.getPos();
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cache.lastLocation.yaw = player.getYaw(0);
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cache.lastLocation.pitch = player.getPitch(0);
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cache.lastLocation.yaw = player.getYaw();
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cache.lastLocation.pitch = player.getPitch();
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// Teleports player to spawn
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player.teleport(
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server.getWorld(RegistryKey.of(Registry.DIMENSION, new Identifier(config.worldSpawn.dimension))),
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server.getWorld(RegistryKey.of(Registry.WORLD_KEY, new Identifier(config.worldSpawn.dimension))),
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config.worldSpawn.x,
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config.worldSpawn.y,
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config.worldSpawn.z,
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@ -1,7 +1,7 @@
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package org.samo_lego.simpleauth.mixin;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.nbt.NbtIo;
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import net.minecraft.world.WorldSaveHandler;
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import org.apache.logging.log4j.Logger;
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@ -46,14 +46,14 @@ public class MixinWorldSaveHandler {
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* @param file
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*/
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@Inject(
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method = "loadPlayerData(Lnet/minecraft/entity/player/PlayerEntity;)Lnet/minecraft/nbt/CompoundTag;",
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method = "loadPlayerData(Lnet/minecraft/entity/player/PlayerEntity;)Lnet/minecraft/nbt/NbtCompound;",
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at = @At(
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value = "INVOKE",
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target = "Ljava/io/File;exists()Z"
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),
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locals = LocalCapture.CAPTURE_FAILHARD
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)
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private void fileExists(PlayerEntity playerEntity, CallbackInfoReturnable<CompoundTag> cir, CompoundTag compoundTag, File file) {
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private void fileExists(PlayerEntity playerEntity, CallbackInfoReturnable<NbtCompound> cir, NbtCompound compoundTag, File file) {
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// @ModifyVariable cannot capture locals
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this.fileExists = file.exists();
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}
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@ -66,13 +66,13 @@ public class MixinWorldSaveHandler {
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* @return compoundTag containing migrated data.
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*/
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@ModifyVariable(
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method = "loadPlayerData(Lnet/minecraft/entity/player/PlayerEntity;)Lnet/minecraft/nbt/CompoundTag;",
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method = "loadPlayerData(Lnet/minecraft/entity/player/PlayerEntity;)Lnet/minecraft/nbt/NbtCompound;",
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at = @At(
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value = "INVOKE",
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target = "Ljava/io/File;exists()Z"
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)
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)
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private CompoundTag migratePlayerData(CompoundTag compoundTag, PlayerEntity player) {
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private NbtCompound migratePlayerData(NbtCompound compoundTag, PlayerEntity player) {
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// Checking for offline player data only if online doesn't exist yet
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String playername = player.getGameProfile().getName().toLowerCase();
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if(config.main.premiumAutologin && mojangAccountNamesCache.contains(playername) && !this.fileExists) {
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@ -64,7 +64,7 @@ public class PlayerCache {
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public float pitch;
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}
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public final PlayerCache.LastLocation lastLocation = new PlayerCache.LastLocation();
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public final LastLocation lastLocation = new LastLocation();
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private static final Gson gson = new GsonBuilder()
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@ -94,11 +94,10 @@ public class PlayerCache {
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// Setting position cache
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playerCache.lastLocation.dimension = player.getServerWorld();
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playerCache.lastLocation.position = player.getPos();
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playerCache.lastLocation.yaw = player.getYaw(0);
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playerCache.lastLocation.pitch = player.getPitch(0);
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playerCache.lastLocation.yaw = player.getYaw();
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playerCache.lastLocation.pitch = player.getPitch();
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playerCache.wasInPortal = player.getServerWorld().getBlockState(player.getBlockPos()).getBlock().equals(Blocks.NETHER_PORTAL);
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//playerCache.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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playerCache.wasInPortal = player.getBlockStateAtPos().getBlock().equals(Blocks.NETHER_PORTAL);
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}
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return playerCache;
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@ -1,7 +1,7 @@
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{
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"required": true,
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"package": "org.samo_lego.simpleauth.mixin",
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"compatibilityLevel": "JAVA_8",
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"compatibilityLevel": "JAVA_16",
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"mixins": [
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"MixinPlayerAdvancementTracker",
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"MixinPlayerEntity",
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@ -1,4 +1,3 @@
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accessWidener v1 named
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accessible class net/minecraft/server/network/ServerLoginNetworkHandler$State
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accessible field net/minecraft/entity/Entity yaw F
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accessible class net/minecraft/server/network/ServerLoginNetworkHandler$State
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@ -2,12 +2,12 @@
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org.gradle.jvmargs=-Xmx1G
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# Fabric properties
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minecraft_version=21w10a
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yarn_mappings=21w10a+build.1
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loader_version=0.11.2
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minecraft_version=1.17
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yarn_mappings=1.17+build.13
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loader_version=0.11.6
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#Fabric api
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fabric_version=0.28.5+1.15
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fabric_version=0.36.0+1.17
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# Forge
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forge_version=36.0.4
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