Implementing #26
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fcab8f8a46
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@ -146,10 +146,10 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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data.addProperty("password", playerCache.password);
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data.addProperty("password", playerCache.password);
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JsonObject lastLocation = new JsonObject();
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JsonObject lastLocation = new JsonObject();
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lastLocation.addProperty("dim", playerCache.lastDim);
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lastLocation.addProperty("dim", playerCache.lastLocation.lastDim);
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lastLocation.addProperty("x", playerCache.lastX);
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lastLocation.addProperty("x", playerCache.lastLocation.lastX);
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lastLocation.addProperty("y", playerCache.lastY);
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lastLocation.addProperty("y", playerCache.lastLocation.lastY);
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lastLocation.addProperty("z", playerCache.lastZ);
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lastLocation.addProperty("z", playerCache.lastLocation.lastZ);
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data.addProperty("lastLocation", lastLocation.toString());
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data.addProperty("lastLocation", lastLocation.toString());
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@ -248,8 +248,13 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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// Marking player as not authenticated
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// Marking player as not authenticated
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String uuid = convertUuid(player);
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String uuid = convertUuid(player);
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playerCacheMap.put(uuid, new PlayerCache(uuid, player));
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PlayerCache cache = playerCacheMap.get(uuid);
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playerCacheMap.get(uuid).isAuthenticated = false;
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if(cache == null) {
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cache = new PlayerCache(uuid, player);
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playerCacheMap.put(uuid, cache);
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}
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cache.isAuthenticated = false;
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// Teleporting player to spawn to hide its position
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// Teleporting player to spawn to hide its position
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if(config.main.spawnOnJoin)
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if(config.main.spawnOnJoin)
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@ -303,8 +308,8 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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config.worldSpawn.x,
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config.worldSpawn.x,
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config.worldSpawn.y,
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config.worldSpawn.y,
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config.worldSpawn.z,
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config.worldSpawn.z,
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90,
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config.worldSpawn.yaw,
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90
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config.worldSpawn.pitch
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);
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);
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return;
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return;
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}
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}
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@ -312,22 +317,22 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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// Puts player to last cached position
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// Puts player to last cached position
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try {
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try {
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player.teleport(
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player.teleport(
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server.getWorld(RegistryKey.of(Registry.DIMENSION, new Identifier(cache.lastDim))),
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server.getWorld(RegistryKey.of(Registry.DIMENSION, new Identifier(cache.lastLocation.lastDim))),
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cache.lastX,
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cache.lastLocation.lastX,
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cache.lastY,
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cache.lastLocation.lastY,
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cache.lastZ,
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cache.lastLocation.lastZ,
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0,
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cache.lastLocation.lastYaw,
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0
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cache.lastLocation.lastPitch
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);
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);
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} catch (Error e) {
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} catch (Error e) {
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player.sendMessage(new LiteralText(config.lang.corruptedPlayerData), false);
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player.sendMessage(new LiteralText(config.lang.corruptedPlayerData), false);
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logError("Couldn't teleport player " + player.getName().asString());
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logError("Couldn't teleport player " + player.getName().asString());
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logError(
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logError(
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String.format("Last recorded position is X: %s, Y: %s, Z: %s in dimension %s",
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String.format("Last recorded position is X: %s, Y: %s, Z: %s in dimension %s",
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cache.lastX,
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cache.lastLocation.lastX,
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cache.lastY,
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cache.lastLocation.lastY,
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cache.lastZ,
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cache.lastLocation.lastZ,
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cache.lastDim
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cache.lastLocation.lastDim
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));
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));
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}
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}
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}
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}
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@ -3,6 +3,7 @@ package org.samo_lego.simpleauth.commands;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.CommandDispatcher;
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import net.minecraft.command.argument.BlockPosArgumentType;
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import net.minecraft.command.argument.BlockPosArgumentType;
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import net.minecraft.command.argument.DimensionArgumentType;
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import net.minecraft.command.argument.DimensionArgumentType;
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import net.minecraft.command.argument.RotationArgumentType;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.command.ServerCommandSource;
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@ -48,17 +49,23 @@ public class AuthCommand {
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ctx.getSource().getEntityOrThrow().getEntityWorld().getRegistryKey().getValue(),
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ctx.getSource().getEntityOrThrow().getEntityWorld().getRegistryKey().getValue(),
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ctx.getSource().getEntityOrThrow().getX(),
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ctx.getSource().getEntityOrThrow().getX(),
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ctx.getSource().getEntityOrThrow().getY(),
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ctx.getSource().getEntityOrThrow().getY(),
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ctx.getSource().getEntityOrThrow().getZ()
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ctx.getSource().getEntityOrThrow().getZ(),
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ctx.getSource().getEntityOrThrow().yaw,
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ctx.getSource().getEntityOrThrow().pitch
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))
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))
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.then(argument("dimension", DimensionArgumentType.dimension())
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.then(argument("dimension", DimensionArgumentType.dimension())
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.then(argument("position", BlockPosArgumentType.blockPos())
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.then(argument("position", BlockPosArgumentType.blockPos())
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.executes(ctx -> setSpawn(
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.then(argument("angle", RotationArgumentType.rotation())
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ctx.getSource(),
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.executes(ctx -> setSpawn(
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DimensionArgumentType.getDimensionArgument(ctx, "dimension").getRegistryKey().getValue(),
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ctx.getSource(),
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getX(),
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DimensionArgumentType.getDimensionArgument(ctx, "dimension").getRegistryKey().getValue(),
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// +1 to not spawn player in ground
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getX(),
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getY() + 1,
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// +1 to not spawn player in ground
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getZ()
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getY() + 1,
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getZ(),
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RotationArgumentType.getRotation(ctx, "angle").toAbsoluteRotation(ctx.getSource()).y,
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RotationArgumentType.getRotation(ctx, "angle").toAbsoluteRotation(ctx.getSource()).x
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)
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)
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)
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)
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)
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)
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)
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@ -146,14 +153,18 @@ public class AuthCommand {
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* @param x x coordinate of the global spawn
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* @param x x coordinate of the global spawn
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* @param y y coordinate of the global spawn
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* @param y y coordinate of the global spawn
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* @param z z coordinate of the global spawn
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* @param z z coordinate of the global spawn
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* @param yaw player yaw (y rotation)
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* @param pitch player pitch (x rotation)
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* @return 0
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* @return 0
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*/
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*/
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private static int setSpawn(ServerCommandSource source, Identifier world, double x, double y, double z) {
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private static int setSpawn(ServerCommandSource source, Identifier world, double x, double y, double z, float yaw, float pitch) {
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// Setting config values and saving
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// Setting config values and saving
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config.worldSpawn.dimension = String.valueOf(world);
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config.worldSpawn.dimension = String.valueOf(world);
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config.worldSpawn.x = x;
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config.worldSpawn.x = x;
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config.worldSpawn.y = y;
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config.worldSpawn.y = y;
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config.worldSpawn.z = z;
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config.worldSpawn.z = z;
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config.worldSpawn.yaw = yaw;
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config.worldSpawn.pitch = pitch;
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config.main.spawnOnJoin = true;
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config.main.spawnOnJoin = true;
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config.save(new File("./mods/SimpleAuth/config.json"));
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config.save(new File("./mods/SimpleAuth/config.json"));
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@ -5,10 +5,11 @@ import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.LiteralText;
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import org.samo_lego.simpleauth.storage.PlayerCache;
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import static net.minecraft.server.command.CommandManager.literal;
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import static net.minecraft.server.command.CommandManager.literal;
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import static org.samo_lego.simpleauth.SimpleAuth.config;
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import static org.samo_lego.simpleauth.SimpleAuth.*;
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import static org.samo_lego.simpleauth.SimpleAuth.deauthenticatePlayer;
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import static org.samo_lego.simpleauth.utils.UuidConverter.convertUuid;
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public class LogoutCommand {
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public class LogoutCommand {
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@ -21,6 +22,14 @@ public class LogoutCommand {
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private static int logout(ServerCommandSource serverCommandSource) throws CommandSyntaxException {
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private static int logout(ServerCommandSource serverCommandSource) throws CommandSyntaxException {
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ServerPlayerEntity player = serverCommandSource.getPlayer();
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ServerPlayerEntity player = serverCommandSource.getPlayer();
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PlayerCache playerCache = playerCacheMap.get(convertUuid(player));
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playerCache.lastLocation.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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playerCache.lastLocation.lastX = player.getX();
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playerCache.lastLocation.lastY = player.getY();
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playerCache.lastLocation.lastZ = player.getZ();
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playerCache.lastLocation.lastYaw = player.yaw;
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playerCache.lastLocation.lastPitch = player.pitch;
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deauthenticatePlayer(player);
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deauthenticatePlayer(player);
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player.sendMessage(new LiteralText(config.lang.successfulLogout), false);
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player.sendMessage(new LiteralText(config.lang.successfulLogout), false);
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return 1;
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return 1;
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@ -122,10 +122,12 @@ public class AuthEventHandler {
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playerCache.wasOnFire = player.isOnFire();
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playerCache.wasOnFire = player.isOnFire();
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playerCache.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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playerCache.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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if(isAuthenticated(player)) {
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if(isAuthenticated(player)) {
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playerCache.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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playerCache.lastLocation.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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playerCache.lastX = player.getX();
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playerCache.lastLocation.lastX = player.getX();
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playerCache.lastY = player.getY();
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playerCache.lastLocation.lastY = player.getY();
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playerCache.lastZ = player.getZ();
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playerCache.lastLocation.lastZ = player.getZ();
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playerCache.lastLocation.lastYaw = player.yaw;
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playerCache.lastLocation.lastPitch = player.pitch;
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// Setting the session expire time
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// Setting the session expire time
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if(config.main.sessionTimeoutTime != -1)
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if(config.main.sessionTimeoutTime != -1)
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@ -95,13 +95,15 @@ public class AuthConfig {
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* @see <a href="https://github.com/samolego/SimpleAuth/wiki/Coordinate-Hiding" target="_blank">wiki</a>
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* @see <a href="https://github.com/samolego/SimpleAuth/wiki/Coordinate-Hiding" target="_blank">wiki</a>
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*/
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*/
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public static class WorldSpawn {
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public static class WorldSpawn {
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/**
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/**
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* Dimension id, e.g. "minecraft:overworld"
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* Dimension id, e.g. "minecraft:overworld"
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*/
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*/
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public String dimension;
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public String dimension;
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public double x;
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public double x;
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public double y;
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public double y;
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public double z;
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public double z;
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public float yaw;
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public float pitch;
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}
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}
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}
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}
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public static class LangConfig {
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public static class LangConfig {
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@ -50,10 +50,17 @@ public class PlayerCache {
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/**
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/**
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* Last recorded position before de-authentication.
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* Last recorded position before de-authentication.
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*/
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*/
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public String lastDim;
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public static class LastLocation {
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public double lastX;
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public String lastDim;
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public double lastY;
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public double lastX;
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public double lastZ;
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public double lastY;
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public double lastZ;
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public float lastYaw;
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public float lastPitch;
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}
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public PlayerCache.LastLocation lastLocation = new PlayerCache.LastLocation();
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private static final Gson gson = new Gson();
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private static final Gson gson = new Gson();
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@ -70,11 +77,13 @@ public class PlayerCache {
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this.wasOnFire = player.isOnFire();
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this.wasOnFire = player.isOnFire();
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// Setting position cache
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// Setting position cache
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this.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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this.lastLocation.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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this.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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this.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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this.lastX = player.getX();
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this.lastLocation.lastX = player.getX();
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this.lastY = player.getY();
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this.lastLocation.lastY = player.getY();
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this.lastZ = player.getZ();
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this.lastLocation.lastZ = player.getZ();
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this.lastLocation.lastYaw = player.yaw;
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this.lastLocation.lastPitch = player.pitch;
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}
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}
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else {
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else {
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this.wasOnFire = false;
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this.wasOnFire = false;
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@ -110,14 +119,13 @@ public class PlayerCache {
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if (lastLoc != null) {
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if (lastLoc != null) {
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// Getting DB coords
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// Getting DB coords
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JsonObject lastLocation = gson.fromJson(lastLoc.getAsString(), JsonObject.class);
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JsonObject lastLocation = gson.fromJson(lastLoc.getAsString(), JsonObject.class);
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this.lastDim = lastLocation.get("dim").isJsonNull() ? config.worldSpawn.dimension : lastLocation.get("dim").getAsString();
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this.lastLocation.lastDim = lastLocation.get("dim").isJsonNull() ? config.worldSpawn.dimension : lastLocation.get("dim").getAsString();
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this.lastX = lastLocation.get("x").isJsonNull() ? config.worldSpawn.x : lastLocation.get("x").getAsDouble();
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this.lastLocation.lastX = lastLocation.get("x").isJsonNull() ? config.worldSpawn.x : lastLocation.get("x").getAsDouble();
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this.lastY = lastLocation.get("y").isJsonNull() ? config.worldSpawn.y : lastLocation.get("y").getAsDouble();
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this.lastLocation.lastY = lastLocation.get("y").isJsonNull() ? config.worldSpawn.y : lastLocation.get("y").getAsDouble();
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this.lastZ = lastLocation.get("z").isJsonNull() ? config.worldSpawn.z : lastLocation.get("z").getAsDouble();
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this.lastLocation.lastZ = lastLocation.get("z").isJsonNull() ? config.worldSpawn.z : lastLocation.get("z").getAsDouble();
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this.lastLocation.lastYaw = lastLocation.get("yaw") == null ? 90 : lastLocation.get("yaw").getAsFloat();
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this.lastLocation.lastPitch = lastLocation.get("pitch") == null ? 0 : lastLocation.get("pitch").getAsFloat();
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// Removing location data from DB
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json.remove("lastLocation");
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DB.updateUserData(uuid, json.toString());
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}
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}
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} catch (JsonSyntaxException ignored) {
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} catch (JsonSyntaxException ignored) {
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// Player didn't have any coords in db to tp to
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// Player didn't have any coords in db to tp to
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@ -130,6 +138,7 @@ public class PlayerCache {
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}
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}
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this.isAuthenticated = false;
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this.isAuthenticated = false;
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this.loginTries = 0;
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this.loginTries = 0;
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if(config.experimental.debugMode)
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if(config.experimental.debugMode)
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logInfo("Cache created. Registered: " + this.isRegistered + ", hashed password: " + this.password + ".");
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logInfo("Cache created. Registered: " + this.isRegistered + ", hashed password: " + this.password + ".");
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}
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}
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