Build fixes, present in previous commit.
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@ -188,7 +188,7 @@ public class AuthEventHandler {
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// Getting the message to then be able to check it
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String msg = chatMessageC2SPacket.getChatMessage();
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if(
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!isAuthenticated(player) &&
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!isAuthenticated((ServerPlayerEntity) player) &&
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!msg.startsWith("/login") &&
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!msg.startsWith("/register") &&
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(!config.experimental.allowChat || msg.startsWith("/"))
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@ -201,7 +201,7 @@ public class AuthEventHandler {
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// Player movement
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public static ActionResult onPlayerMove(PlayerEntity player) {
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if(!isAuthenticated(player) && !config.experimental.allowMovement) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowMovement) {
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return ActionResult.FAIL;
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}
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return ActionResult.PASS;
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@ -209,7 +209,7 @@ public class AuthEventHandler {
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// Using a block (right-click function)
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public static ActionResult onUseBlock(PlayerEntity player) {
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if(!isAuthenticated(player) && !config.experimental.allowBlockUse) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowBlockUse) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -218,7 +218,7 @@ public class AuthEventHandler {
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// Punching a block
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public static ActionResult onAttackBlock(PlayerEntity player) {
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if(!isAuthenticated(player) && !config.experimental.allowBlockPunch) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowBlockPunch) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -227,7 +227,7 @@ public class AuthEventHandler {
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// Using an item
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public static TypedActionResult<ItemStack> onUseItem(PlayerEntity player) {
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if(!isAuthenticated(player) && !config.experimental.allowItemUse) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowItemUse) {
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player.sendMessage(notAuthenticated(), false);
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return TypedActionResult.fail(ItemStack.EMPTY);
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}
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@ -236,7 +236,7 @@ public class AuthEventHandler {
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}
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// Dropping an item
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public static ActionResult onDropItem(PlayerEntity player) {
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if(!isAuthenticated(player) && !config.experimental.allowItemDrop) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowItemDrop) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -244,7 +244,7 @@ public class AuthEventHandler {
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}
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// Changing inventory (item moving etc.)
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public static ActionResult onTakeItem(PlayerEntity player) {
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if(!isAuthenticated(player) && !config.experimental.allowItemMoving) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowItemMoving) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -253,7 +253,7 @@ public class AuthEventHandler {
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}
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// Attacking an entity
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public static ActionResult onAttackEntity(PlayerEntity player) {
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if(!isAuthenticated(player) && !config.experimental.allowEntityPunch) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowEntityPunch) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -262,7 +262,7 @@ public class AuthEventHandler {
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}
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// Interacting with entity
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public static ActionResult onUseEntity(PlayerEntity player) {
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if(!isAuthenticated(player) && !config.main.allowEntityInteract) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowEntityInteract) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -2,7 +2,6 @@ package org.samo_lego.simpleauth.mixin;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.network.ClientConnection;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.PlayerManager;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.LiteralText;
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@ -10,9 +9,7 @@ import net.minecraft.text.Text;
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import org.samo_lego.simpleauth.event.entity.player.PlayerJoinServerCallback;
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import org.samo_lego.simpleauth.event.entity.player.PlayerLeaveServerCallback;
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import org.samo_lego.simpleauth.event.entity.player.PrePlayerJoinCallback;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@ -23,9 +20,6 @@ import java.net.SocketAddress;
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@Mixin(PlayerManager.class)
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public abstract class MixinPlayerManager {
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@Final @Shadow
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private MinecraftServer server;
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@Inject(method = "onPlayerConnect(Lnet/minecraft/network/ClientConnection;Lnet/minecraft/server/network/ServerPlayerEntity;)V", at = @At("RETURN"))
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private void onPlayerConnect(ClientConnection clientConnection, ServerPlayerEntity serverPlayerEntity, CallbackInfo ci) {
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PlayerJoinServerCallback.EVENT.invoker().onPlayerJoin(serverPlayerEntity);
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