Merge branch 'fabric' into mongodb
# Conflicts: # src/main/java/org/samo_lego/simpleauth/SimpleAuth.java # src/main/java/org/samo_lego/simpleauth/storage/PlayerCache.java
This commit is contained in:
commit
394256abbd
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@ -28,9 +28,9 @@ jobs:
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- name: Build with Gradle
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run: ./gradlew build
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- name: Execute permission for renaming script
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run: chmod +x ./.github/workflows/renaming.sh
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- name: Running renaming script
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run: ./.github/workflows/renaming.sh
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run: chmod +x ./.github/workflows/main.sh
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- name: Running main script
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run: ./.github/workflows/main.sh
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# Artifact upload
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- name: Uploading artifacts
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@ -39,3 +39,29 @@ jobs:
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#name: ${{ env.BUILDNAME }}.jar
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name: UNZIP_ME_${{ env.BUILDNAME }}
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path: build/libs/${{ env.BUILDNAME }}.jar
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- name: Create a Release
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if: ${{ env.SHOULD_PUBLISH }}
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id: create_release
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uses: actions/create-release@v1.1.4
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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# The name of the tag. This should come from the webhook payload, `github.GITHUB_REF` when a user pushes a new tag
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tag_name: ${{ env.VERSION }}
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# The name of the release. For example, `Release v1.0.1`
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release_name: SimpleAuth ${{ env.VERSION }}
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# Text describing the contents of the tag.
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body: This release was created automatically, since version was bumped. Should be stable unless I messed up something.
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- name: Upload a Release Asset
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if: ${{ env.SHOULD_PUBLISH }}
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uses: actions/upload-release-asset@v1.0.2
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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# The URL for uploading assets to the release
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upload_url: ${{ steps.create_release.outputs.upload_url }}
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# The path to the asset you want to upload
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asset_path: build/libs/${{ env.BUILDNAME }}.jar
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# The name of the asset you want to upload
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asset_name: ${{ env.BUILDNAME }}
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asset_content_type: application/zip
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@ -0,0 +1,33 @@
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#!/bin/bash
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# Setting the variables
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projectId="$(grep 'archives_base_name' gradle.properties | sed 's/archives_base_name = //g;s/ //g;s/,//g;s/"//g')"
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version="$(grep 'mod_version' gradle.properties | grep -o '[0-9]*\.[0-9]*\.[0-9]*')"
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mcVersion="$(grep 'minecraft_version' gradle.properties | sed 's/minecraft_version=//g;s/ //g;s/,//g;s/"//g')"
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cd ./build/libs || exit
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buildName="$projectId-$version-devbuild_$GITHUB_RUN_NUMBER-MC_$mcVersion"
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echo "Build is going to be renamed: $buildName.jar"
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# Renaming the dev build
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mv "$projectId-$version-$mcVersion.jar" "$buildName.jar"
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# Setting the buildname for GH actions
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echo "BUILDNAME=$buildName" >> $GITHUB_ENV
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echo "PROJECT_ID=$projectId" >> $GITHUB_ENV
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echo "VERSION=$version" >> $GITHUB_ENV
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echo "MC_VERSION=$mcVersion" >> $GITHUB_ENV
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# Checks if build is stable (I always bump version when I release stable, uploadable version)
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latestRelease=$(curl -s "https://api.github.com/repos/$GITHUB_REPOSITORY/releases/latest" | grep -oP '"tag_name": "\K(.*)(?=")')
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echo "Latest release is: $latestRelease"
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if [ "$latestRelease" == "$version" ]; then
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echo "No need to publish release. Not necesarry stable yet."
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else
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echo "Hooray! New release!"
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echo "SHOULD_PUBLISH=true" >> $GITHUB_ENV
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fi
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@ -1,17 +0,0 @@
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#!/bin/bash
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# Setting the variables
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projectId="$(grep 'archives_base_name' gradle.properties | sed 's/archives_base_name = //g;s/ //g;s/,//g;s/"//g')"
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version="$(grep 'mod_version' gradle.properties | grep -o '[0-9]*\.[0-9]*\.[0-9]*')"
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mcVersion="$(grep 'minecraft_version' gradle.properties | sed 's/minecraft_version=//g;s/ //g;s/,//g;s/"//g')"
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cd ./build/libs || exit
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buildName="$projectId-$version-devbuild_$GITHUB_RUN_NUMBER-MC_$mcVersion"
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echo "Build is going to be renamed: $buildName.jar"
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# Renaming the dev build
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mv "$projectId-$version-$mcVersion.jar" "$buildName.jar"
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#Setting the buildname for GH actions
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echo "::set-env name=BUILDNAME::$buildName"
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@ -10,7 +10,7 @@ loader_version=0.9.3+build.207
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fabric_version=0.20.2+build.402-1.16
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# Mod Properties
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mod_version = 1.5.2
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mod_version = 1.5.3
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maven_group = org.samo_lego
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archives_base_name = simpleauth
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@ -36,6 +36,7 @@ import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.concurrent.TimeUnit;
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import static org.iq80.leveldb.impl.Iq80DBFactory.bytes;
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import static org.samo_lego.simpleauth.utils.CarpetHelper.isPlayerCarpetFake;
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import static org.samo_lego.simpleauth.utils.SimpleLogger.logError;
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import static org.samo_lego.simpleauth.utils.SimpleLogger.logInfo;
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@ -284,22 +285,22 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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// Puts player to last cached position
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try {
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player.teleport(
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server.getWorld(RegistryKey.of(Registry.DIMENSION, new Identifier(cache.lastDim))),
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cache.lastX,
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cache.lastY,
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cache.lastZ,
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0,
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0
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server.getWorld(RegistryKey.of(Registry.DIMENSION, new Identifier(cache.lastLocation.lastDim))),
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cache.lastLocation.lastX,
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cache.lastLocation.lastY,
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cache.lastLocation.lastZ,
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cache.lastLocation.lastYaw,
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cache.lastLocation.lastPitch
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);
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} catch (Error e) {
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player.sendMessage(new LiteralText(config.lang.corruptedPlayerData), false);
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logError("Couldn't teleport player " + player.getName().asString());
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logError(
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String.format("Last recorded position is X: %s, Y: %s, Z: %s in dimension %s",
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cache.lastX,
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cache.lastY,
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cache.lastZ,
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cache.lastDim
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cache.lastLocation.lastX,
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cache.lastLocation.lastY,
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cache.lastLocation.lastZ,
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cache.lastLocation.lastDim
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));
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}
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}
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@ -3,6 +3,7 @@ package org.samo_lego.simpleauth.commands;
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import com.mojang.brigadier.CommandDispatcher;
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import net.minecraft.command.argument.BlockPosArgumentType;
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import net.minecraft.command.argument.DimensionArgumentType;
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import net.minecraft.command.argument.RotationArgumentType;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.command.ServerCommandSource;
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ctx.getSource().getEntityOrThrow().getEntityWorld().getRegistryKey().getValue(),
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ctx.getSource().getEntityOrThrow().getX(),
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ctx.getSource().getEntityOrThrow().getY(),
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ctx.getSource().getEntityOrThrow().getZ()
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ctx.getSource().getEntityOrThrow().getZ(),
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ctx.getSource().getEntityOrThrow().yaw,
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ctx.getSource().getEntityOrThrow().pitch
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))
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.then(argument("dimension", DimensionArgumentType.dimension())
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.then(argument("position", BlockPosArgumentType.blockPos())
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.executes(ctx -> setSpawn(
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ctx.getSource(),
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DimensionArgumentType.getDimensionArgument(ctx, "dimension").getRegistryKey().getValue(),
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getX(),
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// +1 to not spawn player in ground
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getY() + 1,
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getZ()
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.then(argument("angle", RotationArgumentType.rotation())
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.executes(ctx -> setSpawn(
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ctx.getSource(),
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DimensionArgumentType.getDimensionArgument(ctx, "dimension").getRegistryKey().getValue(),
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getX(),
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// +1 to not spawn player in ground
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getY() + 1,
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getZ(),
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RotationArgumentType.getRotation(ctx, "angle").toAbsoluteRotation(ctx.getSource()).y,
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RotationArgumentType.getRotation(ctx, "angle").toAbsoluteRotation(ctx.getSource()).x
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)
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)
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)
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)
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* @param x x coordinate of the global spawn
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* @param y y coordinate of the global spawn
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* @param z z coordinate of the global spawn
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* @param yaw player yaw (y rotation)
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* @param pitch player pitch (x rotation)
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* @return 0
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*/
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private static int setSpawn(ServerCommandSource source, Identifier world, double x, double y, double z) {
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private static int setSpawn(ServerCommandSource source, Identifier world, double x, double y, double z, float yaw, float pitch) {
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// Setting config values and saving
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config.worldSpawn.dimension = String.valueOf(world);
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config.worldSpawn.x = x;
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config.worldSpawn.y = y;
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config.worldSpawn.z = z;
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config.worldSpawn.yaw = yaw;
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config.worldSpawn.pitch = pitch;
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config.main.spawnOnJoin = true;
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config.save(new File("./mods/SimpleAuth/config.json"));
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@ -5,10 +5,11 @@ import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.LiteralText;
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import org.samo_lego.simpleauth.storage.PlayerCache;
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import static net.minecraft.server.command.CommandManager.literal;
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import static org.samo_lego.simpleauth.SimpleAuth.config;
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import static org.samo_lego.simpleauth.SimpleAuth.deauthenticatePlayer;
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import static org.samo_lego.simpleauth.SimpleAuth.*;
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import static org.samo_lego.simpleauth.utils.UuidConverter.convertUuid;
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public class LogoutCommand {
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private static int logout(ServerCommandSource serverCommandSource) throws CommandSyntaxException {
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ServerPlayerEntity player = serverCommandSource.getPlayer();
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PlayerCache playerCache = playerCacheMap.get(convertUuid(player));
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playerCache.lastLocation.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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playerCache.lastLocation.lastX = player.getX();
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playerCache.lastLocation.lastY = player.getY();
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playerCache.lastLocation.lastZ = player.getZ();
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playerCache.lastLocation.lastYaw = player.yaw;
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playerCache.lastLocation.lastPitch = player.pitch;
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deauthenticatePlayer(player);
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player.sendMessage(new LiteralText(config.lang.successfulLogout), false);
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return 1;
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@ -121,14 +121,18 @@ public class AuthEventHandler {
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playerCache.lastAir = player.getAir();
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playerCache.wasOnFire = player.isOnFire();
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playerCache.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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playerCache.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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playerCache.lastX = player.getX();
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playerCache.lastY = player.getY();
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playerCache.lastZ = player.getZ();
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if(isAuthenticated(player)) {
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playerCache.lastLocation.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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playerCache.lastLocation.lastX = player.getX();
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playerCache.lastLocation.lastY = player.getY();
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playerCache.lastLocation.lastZ = player.getZ();
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playerCache.lastLocation.lastYaw = player.yaw;
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playerCache.lastLocation.lastPitch = player.pitch;
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// Setting the session expire time
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if(isAuthenticated(player) && config.main.sessionTimeoutTime != -1)
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playerCache.validUntil = System.currentTimeMillis() + config.main.sessionTimeoutTime * 1000;
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// Setting the session expire time
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if(config.main.sessionTimeoutTime != -1)
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playerCache.validUntil = System.currentTimeMillis() + config.main.sessionTimeoutTime * 1000;
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}
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}
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// Player chatting
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@ -174,13 +178,13 @@ public class AuthEventHandler {
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return ActionResult.PASS;
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}
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// Punching a block
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public static ActionResult onAttackBlock(PlayerEntity player) {
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// Breaking a block
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public static boolean onBreakBlock(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowBlockPunch) {
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player.sendMessage(notAuthenticated(player), false);
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return ActionResult.FAIL;
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return false;
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}
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return ActionResult.PASS;
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return true;
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}
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// Using an item
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@ -95,13 +95,15 @@ public class AuthConfig {
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* @see <a href="https://github.com/samolego/SimpleAuth/wiki/Coordinate-Hiding" target="_blank">wiki</a>
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*/
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public static class WorldSpawn {
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/**
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* Dimension id, e.g. "minecraft:overworld"
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*/
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public String dimension;
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public double x;
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public double y;
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public double z;
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/**
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* Dimension id, e.g. "minecraft:overworld"
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*/
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public String dimension;
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public double x;
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public double y;
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public double z;
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public float yaw;
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public float pitch;
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}
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/**
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@ -51,10 +51,17 @@ public class PlayerCache {
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/**
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* Last recorded position before de-authentication.
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*/
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public String lastDim;
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public double lastX;
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public double lastY;
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public double lastZ;
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public static class LastLocation {
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public String lastDim;
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public double lastX;
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public double lastY;
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public double lastZ;
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public float lastYaw;
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public float lastPitch;
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}
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public PlayerCache.LastLocation lastLocation = new PlayerCache.LastLocation();
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private static final Gson gson = new Gson();
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@ -72,10 +79,13 @@ public class PlayerCache {
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this.lastAir = player.getAir();
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// Setting position cache
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this.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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this.lastX = player.getX();
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this.lastY = player.getY();
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this.lastZ = player.getZ();
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this.lastLocation.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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this.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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this.lastLocation.lastX = player.getX();
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this.lastLocation.lastY = player.getY();
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this.lastLocation.lastZ = player.getZ();
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this.lastLocation.lastYaw = player.yaw;
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this.lastLocation.lastPitch = player.pitch;
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}
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else {
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this.wasOnFire = false;
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@ -118,10 +128,12 @@ public class PlayerCache {
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playerCache.wasOnFire = player.isOnFire();
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// Setting position cache
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playerCache.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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playerCache.lastX = player.getX();
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playerCache.lastY = player.getY();
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playerCache.lastZ = player.getZ();
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playerCache.lastLocation.lastDim = String.valueOf(player.getEntityWorld().getRegistryKey().getValue());
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playerCache.lastLocation.lastX = player.getX();
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playerCache.lastLocation.lastY = player.getY();
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playerCache.lastLocation.lastZ = player.getZ();
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playerCache.lastLocation.lastYaw = player.yaw;
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playerCache.lastLocation.lastPitch = player.pitch;
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}
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else {
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playerCache.wasInPortal = false;
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|
@ -137,10 +149,10 @@ public class PlayerCache {
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cacheJson.addProperty("password", this.password);
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JsonObject lastLocation = new JsonObject();
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lastLocation.addProperty("dim", this.lastDim);
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lastLocation.addProperty("x", this.lastX);
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lastLocation.addProperty("y", this.lastY);
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lastLocation.addProperty("z", this.lastZ);
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lastLocation.addProperty("dim", this.lastLocation.lastDim);
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lastLocation.addProperty("x", this.lastLocation.lastX);
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lastLocation.addProperty("y", this.lastLocation.lastY);
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lastLocation.addProperty("z", this.lastLocation.lastZ);
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cacheJson.addProperty("lastLocation", lastLocation.toString());
|
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|
||||
|
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Loading…
Reference in New Issue