Auto-migrate player data (#23)
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@ -10,7 +10,7 @@ loader_version=0.9.3+build.207
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fabric_version=0.20.2+build.402-1.16
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# Mod Properties
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mod_version = 1.6.2
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mod_version = 1.6.3
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maven_group = org.samo_lego
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archives_base_name = simpleauth
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@ -53,15 +53,15 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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*/
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public static HashSet<String> mojangAccountNamesCache = new HashSet<>();
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public static HashSet<String> accountStatusCache = new HashSet<>();
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// Getting game directory
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public static final Path gameDirectory = FabricLoader.getInstance().getGameDir();
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// Server properties
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public static Properties serverProp = new Properties();
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// Mod config
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/**
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* Config of the SimpleAuth mod.
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*/
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public static AuthConfig config;
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@Override
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@ -7,6 +7,7 @@ import net.minecraft.server.network.ServerLoginNetworkHandler;
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import net.minecraft.text.TranslatableText;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@ -30,6 +31,7 @@ public class MixinServerLoginNetworkHandler {
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/**
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* Fake state of current player.
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*/
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@Unique
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private boolean acceptCrackedPlayer = false;
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/**
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@ -0,0 +1,88 @@
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package org.samo_lego.simpleauth.mixin;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtIo;
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import net.minecraft.world.WorldSaveHandler;
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import org.apache.logging.log4j.Logger;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.ModifyVariable;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import static org.samo_lego.simpleauth.SimpleAuth.config;
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import static org.samo_lego.simpleauth.SimpleAuth.mojangAccountNamesCache;
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@Mixin(WorldSaveHandler.class)
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public class MixinWorldSaveHandler {
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@Final
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@Shadow
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private File playerDataDir;
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@Unique
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private boolean fileExists;
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@Final
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@Shadow
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private static Logger LOGGER;
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/**
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* Saves whether player save file exists.
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*
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* @param playerEntity
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* @param cir
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* @param compoundTag
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* @param file
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*/
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@Inject(
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method = "loadPlayerData(Lnet/minecraft/entity/player/PlayerEntity;)Lnet/minecraft/nbt/CompoundTag;",
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at = @At(
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value = "INVOKE",
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target = "Ljava/io/File;exists()Z"
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),
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locals = LocalCapture.CAPTURE_FAILHARD
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)
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private void fileExists(PlayerEntity playerEntity, CallbackInfoReturnable<CompoundTag> cir, CompoundTag compoundTag, File file) {
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// @ModifyVariable cannot capture locals
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this.fileExists = file.exists();
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}
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/**
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* Loads offline-uuid player data to compoundTag in order to migrate from offline to online.
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*
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* @param compoundTag null compound tag.
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* @param player player who might need migration of datd.
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* @return compoundTag containing migrated data.
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*/
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@ModifyVariable(
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method = "loadPlayerData(Lnet/minecraft/entity/player/PlayerEntity;)Lnet/minecraft/nbt/CompoundTag;",
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at = @At(
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value = "INVOKE",
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target = "Ljava/io/File;exists()Z"
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)
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)
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private CompoundTag migratePlayerData(CompoundTag compoundTag, PlayerEntity player) {
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// Checking for offline player data only if online doesn't exist yet
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if(config.experimental.premiumAutologin && mojangAccountNamesCache.contains(player.getGameProfile().getName()) && !this.fileExists) {
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File file = new File(this.playerDataDir, PlayerEntity.getOfflinePlayerUuid(player.getGameProfile().getName()) + ".dat");
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if (file.exists() && file.isFile())
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try {
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compoundTag = NbtIo.readCompressed(new FileInputStream(file));
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}
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catch (IOException e) {
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LOGGER.warn("Failed to load player data for {}", player.getGameProfile().getName());
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}
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}
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return compoundTag;
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}
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}
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@ -8,7 +8,8 @@
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"MixinPlayerManager",
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"MixinServerLoginNetworkHandler",
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"MixinServerPlayNetworkHandler",
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"MixinSlot"
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"MixinSlot",
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"MixinWorldSaveHandler"
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],
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"injectors": {
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"defaultRequire": 1
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