Update yarn to 1.17
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ee875275e7
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@ -29,7 +29,7 @@ public class SimpleAuth {
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/**
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/**
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* HashMap of players that have joined the server.
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* HashMap of players that have joined the server.
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* It's cleared on server stop in order to save some interactions with database during runtime.
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* It's cleared on server stop in order to save some interactions with database during runtime.
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* Stores their data as {@link org.samo_lego.simpleauth.storage.PlayerCache PlayerCache} object.
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* Stores their data as {@link PlayerCache PlayerCache} object.
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*/
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*/
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public static final HashMap<String, PlayerCache> playerCacheMap = new HashMap<>();
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public static final HashMap<String, PlayerCache> playerCacheMap = new HashMap<>();
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@ -145,7 +145,7 @@ public class AuthCommand {
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}
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}
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/**
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/**
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* Sets {@link org.samo_lego.simpleauth.storage.AuthConfig.MainConfig.WorldSpawn global spawn}.
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* Sets {@link AuthConfig.MainConfig.WorldSpawn global spawn}.
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*
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*
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* @param source executioner of the command
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* @param source executioner of the command
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* @param world world id of global spawn
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* @param world world id of global spawn
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@ -68,7 +68,7 @@ public abstract class MixinServerPlayNetworkHandler {
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ActionResult result = AuthEventHandler.onPlayerMove(player);
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ActionResult result = AuthEventHandler.onPlayerMove(player);
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if (result == ActionResult.FAIL) {
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if (result == ActionResult.FAIL) {
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// A bit ugly, I know. (we need to update player position)
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// A bit ugly, I know. (we need to update player position)
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player.networkHandler.requestTeleport(player.getX(), player.getY(), player.getZ(), player.yaw, player.pitch);
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player.networkHandler.requestTeleport(player.getX(), player.getY(), player.getZ(), player.getYaw(0), player.getPitch(0));
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ci.cancel();
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ci.cancel();
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}
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}
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}
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}
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@ -52,12 +52,12 @@ public class MixinServerPlayerEntity implements PlayerAuth {
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// Saving position
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// Saving position
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cache.lastLocation.dimension = player.getServerWorld();
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cache.lastLocation.dimension = player.getServerWorld();
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cache.lastLocation.position = player.getPos();
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cache.lastLocation.position = player.getPos();
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cache.lastLocation.yaw = player.yaw;
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cache.lastLocation.yaw = player.getYaw(0);
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cache.lastLocation.pitch = player.pitch;
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cache.lastLocation.pitch = player.getPitch(0);
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// Teleports player to spawn
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// Teleports player to spawn
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player.teleport(
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player.teleport(
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server.getWorld(RegistryKey.of(Registry.DIMENSION, new Identifier(config.worldSpawn.dimension))),
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server.getWorld(RegistryKey.of(Registry.WORLD_KEY, new Identifier(config.worldSpawn.dimension))),
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config.worldSpawn.x,
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config.worldSpawn.x,
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config.worldSpawn.y,
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config.worldSpawn.y,
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config.worldSpawn.z,
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config.worldSpawn.z,
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@ -1,7 +1,7 @@
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package org.samo_lego.simpleauth.mixin;
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package org.samo_lego.simpleauth.mixin;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.nbt.NbtIo;
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import net.minecraft.nbt.NbtIo;
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import net.minecraft.world.WorldSaveHandler;
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import net.minecraft.world.WorldSaveHandler;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Logger;
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@ -53,7 +53,7 @@ public class MixinWorldSaveHandler {
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),
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),
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locals = LocalCapture.CAPTURE_FAILHARD
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locals = LocalCapture.CAPTURE_FAILHARD
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)
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)
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private void fileExists(PlayerEntity playerEntity, CallbackInfoReturnable<CompoundTag> cir, CompoundTag compoundTag, File file) {
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private void fileExists(PlayerEntity playerEntity, CallbackInfoReturnable<NbtCompound> cir, NbtCompound compoundTag, File file) {
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// @ModifyVariable cannot capture locals
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// @ModifyVariable cannot capture locals
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this.fileExists = file.exists();
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this.fileExists = file.exists();
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}
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}
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@ -72,7 +72,7 @@ public class MixinWorldSaveHandler {
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target = "Ljava/io/File;exists()Z"
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target = "Ljava/io/File;exists()Z"
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)
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)
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)
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)
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private CompoundTag migratePlayerData(CompoundTag compoundTag, PlayerEntity player) {
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private NbtCompound migratePlayerData(NbtCompound compoundTag, PlayerEntity player) {
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// Checking for offline player data only if online doesn't exist yet
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// Checking for offline player data only if online doesn't exist yet
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String playername = player.getGameProfile().getName().toLowerCase();
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String playername = player.getGameProfile().getName().toLowerCase();
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if(config.main.premiumAutologin && mojangAccountNamesCache.contains(playername) && !this.fileExists) {
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if(config.main.premiumAutologin && mojangAccountNamesCache.contains(playername) && !this.fileExists) {
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@ -7,6 +7,7 @@ import com.google.gson.annotations.SerializedName;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Blocks;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import java.util.Objects;
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import java.util.Objects;
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@ -64,7 +65,7 @@ public class PlayerCache {
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public float pitch;
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public float pitch;
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}
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}
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public final PlayerCache.LastLocation lastLocation = new PlayerCache.LastLocation();
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public final LastLocation lastLocation = new LastLocation();
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private static final Gson gson = new GsonBuilder()
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private static final Gson gson = new GsonBuilder()
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@ -94,10 +95,11 @@ public class PlayerCache {
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// Setting position cache
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// Setting position cache
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playerCache.lastLocation.dimension = player.getServerWorld();
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playerCache.lastLocation.dimension = player.getServerWorld();
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playerCache.lastLocation.position = player.getPos();
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playerCache.lastLocation.position = player.getPos();
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playerCache.lastLocation.yaw = player.yaw;
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playerCache.lastLocation.yaw = player.getYaw(0);
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playerCache.lastLocation.pitch = player.pitch;
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playerCache.lastLocation.pitch = player.getPitch(0);
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playerCache.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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playerCache.wasInPortal = player.getServerWorld().getBlockState(player.getBlockPos()).getBlock().equals(Blocks.NETHER_PORTAL);
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//playerCache.wasInPortal = player.getBlockState().getBlock().equals(Blocks.NETHER_PORTAL);
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}
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}
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return playerCache;
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return playerCache;
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@ -1,4 +1,3 @@
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accessWidener v1 named
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accessWidener v1 named
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accessible class net/minecraft/server/network/ServerLoginNetworkHandler$State
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accessible class net/minecraft/server/network/ServerLoginNetworkHandler$State
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accessible field net/minecraft/entity/Entity yaw F
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@ -2,12 +2,12 @@
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org.gradle.jvmargs=-Xmx1G
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org.gradle.jvmargs=-Xmx1G
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# Fabric properties
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# Fabric properties
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minecraft_version=21w10a
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minecraft_version=1.17
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yarn_mappings=21w10a+build.1
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yarn_mappings=1.17+build.13
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loader_version=0.11.2
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loader_version=0.11.6
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#Fabric api
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#Fabric api
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fabric_version=0.28.5+1.15
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fabric_version=0.36.0+1.17
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# Forge
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# Forge
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forge_version=36.0.4
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forge_version=36.0.4
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