parent
af1c51bf73
commit
5aa82f0db0
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@ -6,8 +6,6 @@ import net.fabricmc.fabric.api.event.server.ServerStopCallback;
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import net.fabricmc.fabric.api.registry.CommandRegistry;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.Inventory;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.Text;
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@ -25,7 +23,6 @@ import org.samo_lego.simpleauth.utils.AuthConfig;
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import java.io.File;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Timer;
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import java.util.TimerTask;
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@ -34,7 +31,7 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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public static SimpleAuthDatabase db = new SimpleAuthDatabase();
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// HashSet of players that are not authenticated
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// HashMap of players that are not authenticated
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// Rather than storing all the authenticated players, we just store ones that are not authenticated
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public static HashMap<PlayerEntity, Integer> deauthenticatedUsers = new HashMap<>();
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@ -37,7 +37,6 @@ public class LoginCommand {
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// Method called for checking the password
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private static int login(ServerCommandSource source, String pass) throws CommandSyntaxException {
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// Getting the player who send the command
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System.out.println(maxLoginTries);
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ServerPlayerEntity player = source.getPlayer();
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if(SimpleAuth.isAuthenticated(player)) {
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@ -24,7 +24,7 @@ public abstract class MixinPlayerEntity {
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new ScreenHandlerSlotUpdateS2CPacket(
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-2,
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player.inventory.selectedSlot,
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player.inventory.getInvStack(player.inventory.selectedSlot))
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player.inventory.getStack(player.inventory.selectedSlot))
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);
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player.networkHandler.sendPacket(new ScreenHandlerSlotUpdateS2CPacket(-1, -1, player.inventory.getCursorStack()));
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cir.setReturnValue(false);
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@ -25,7 +25,7 @@ public abstract class MixinSlot {
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new ScreenHandlerSlotUpdateS2CPacket(
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-2,
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player.inventory.selectedSlot,
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player.inventory.getInvStack(player.inventory.selectedSlot))
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player.inventory.getStack(player.inventory.selectedSlot))
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);
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player.networkHandler.sendPacket(new ScreenHandlerSlotUpdateS2CPacket(-1, -1, player.inventory.getCursorStack()));
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cir.setReturnValue(false);
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@ -74,8 +74,8 @@ public class AuthConfig {
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public String loginRequired = "§cYou are not authenticated!\n§6Use /login to authenticate!";
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public String loginTriesExceeded = "§4Too many login tries.";
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public String globalPasswordSet = "§aGlobal password was successfully set!";
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public String cannotChangePassword = "§aYou cannot change password!";
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public String cannotUnregister = "§aYou cannot unregister this account!";
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public String cannotChangePassword = "§cYou cannot change password!";
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public String cannotUnregister = "§cYou cannot unregister this account!";
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public String notAuthenticated = "§cYou are not authenticated!\n§6Try with /login or /register.";
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public String alreadyAuthenticated = "§6You are already authenticated.";
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public String successfullyAuthenticated = "§aYou are now authenticated.";
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