Crash fixes
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12ceb906df
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@ -3,11 +3,11 @@ org.gradle.jvmargs=-Xmx1G
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# Fabric properties
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minecraft_version=20w18a
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yarn_mappings=20w18a+build.1
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yarn_mappings=20w18a+build.15
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loader_version=0.8.2+build.194
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#Fabric api
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fabric_version=0.7.0+build.330-1.16
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fabric_version=0.10.4+build.340-1.16
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# Mod Properties
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mod_version = 1.4.1
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@ -80,8 +80,8 @@ public class AuthEventHandler {
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String uuid = convertUuid(player);
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PlayerCache playerCache = deauthenticatedUsers.getOrDefault(uuid, null);
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if(playerCache != null) {
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if (
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playerCache != null &&
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playerCache.wasAuthenticated &&
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playerCache.validUntil >= System.currentTimeMillis() &&
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playerCache.lastIp.equals(player.getIp())
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@ -89,6 +89,8 @@ public class AuthEventHandler {
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deauthenticatedUsers.remove(uuid); // Makes player authenticated
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return;
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}
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// Session is invalid
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}
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else
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deauthenticatePlayer(player);
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@ -11,7 +11,7 @@ import static org.samo_lego.simpleauth.SimpleAuth.serverProp;
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*/
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public class UuidConverter {
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private static final boolean isOnline = (boolean) serverProp.getOrDefault("online-mode", false);
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private static final boolean isOnline = Boolean.parseBoolean(serverProp.getProperty("online-mode"));
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/** Gets player UUID.
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*
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@ -25,7 +25,7 @@ public class UuidConverter {
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/* Lower case is used for Player and PlAyEr to get same UUID
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Mimicking Mojang behaviour, where players cannot set their name to
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ExAmple if example is already taken.*/
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ExAmple if Example is already taken.*/
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String playername = player.getName().asString().toLowerCase();
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return PlayerEntity.getOfflinePlayerUuid(playername).toString();
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}
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