Crash fixes

This commit is contained in:
samo_lego 2020-05-06 08:44:28 +02:00
parent 12ceb906df
commit 6d507bdc7b
3 changed files with 15 additions and 13 deletions

View File

@ -3,11 +3,11 @@ org.gradle.jvmargs=-Xmx1G
# Fabric properties
minecraft_version=20w18a
yarn_mappings=20w18a+build.1
yarn_mappings=20w18a+build.15
loader_version=0.8.2+build.194
#Fabric api
fabric_version=0.7.0+build.330-1.16
fabric_version=0.10.4+build.340-1.16
# Mod Properties
mod_version = 1.4.1

View File

@ -80,8 +80,8 @@ public class AuthEventHandler {
String uuid = convertUuid(player);
PlayerCache playerCache = deauthenticatedUsers.getOrDefault(uuid, null);
if(playerCache != null) {
if (
playerCache != null &&
playerCache.wasAuthenticated &&
playerCache.validUntil >= System.currentTimeMillis() &&
playerCache.lastIp.equals(player.getIp())
@ -89,6 +89,8 @@ public class AuthEventHandler {
deauthenticatedUsers.remove(uuid); // Makes player authenticated
return;
}
// Session is invalid
}
else
deauthenticatePlayer(player);

View File

@ -11,7 +11,7 @@ import static org.samo_lego.simpleauth.SimpleAuth.serverProp;
*/
public class UuidConverter {
private static final boolean isOnline = (boolean) serverProp.getOrDefault("online-mode", false);
private static final boolean isOnline = Boolean.parseBoolean(serverProp.getProperty("online-mode"));
/** Gets player UUID.
*
@ -25,7 +25,7 @@ public class UuidConverter {
/* Lower case is used for Player and PlAyEr to get same UUID
Mimicking Mojang behaviour, where players cannot set their name to
ExAmple if example is already taken.*/
ExAmple if Example is already taken.*/
String playername = player.getName().asString().toLowerCase();
return PlayerEntity.getOfflinePlayerUuid(playername).toString();
}