Fixing dimension mess from previous snapshot.
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4c01a1a6ab
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782f6fbabe
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@ -3,11 +3,11 @@ org.gradle.jvmargs=-Xmx1G
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# Fabric properties
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minecraft_version=20w21a
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yarn_mappings=20w21a+build.2
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yarn_mappings=20w21a+build.16
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loader_version=0.8.4+build.198
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#Fabric api
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fabric_version=0.10.9+build.346-1.16
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fabric_version=0.10.10+build.347-1.16
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# Mod Properties
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mod_version = 1.4.3
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@ -12,6 +12,7 @@ import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.Text;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.world.World;
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import net.minecraft.world.dimension.DimensionType;
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import org.apache.logging.log4j.LogManager;
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@ -123,7 +124,7 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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data.addProperty("password", playerCache.password);
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JsonObject lastLocation = new JsonObject();
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lastLocation.addProperty("dimId", playerCache.lastDimId);
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lastLocation.addProperty("dim", playerCache.lastDim.toString());
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lastLocation.addProperty("x", playerCache.lastX);
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lastLocation.addProperty("y", playerCache.lastY);
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lastLocation.addProperty("z", playerCache.lastZ);
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@ -216,10 +217,11 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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MinecraftServer server = player.getServer();
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if(server == null)
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return;
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Registry<DimensionType> registry = server.method_29174().getRegistry();
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if (toSpawn) {
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// Teleports player to spawn
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player.teleport(
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server.getWorld(DimensionType.byRawId(config.worldSpawn.dimensionId)),
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server.getWorld(registry.getKey(config.worldSpawn.dimension)),
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config.worldSpawn.x,
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config.worldSpawn.y,
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config.worldSpawn.z,
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@ -231,7 +233,7 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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PlayerCache cache = deauthenticatedUsers.get(convertUuid(player));
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// Puts player to last cached position
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player.teleport(
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server.getWorld(DimensionType.byRawId(cache.lastDimId)),
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server.getWorld(registry.getKey(cache.lastDim)),
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cache.lastX,
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cache.lastY,
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cache.lastZ,
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@ -3,10 +3,14 @@ package org.samo_lego.simpleauth.commands;
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import com.google.gson.JsonObject;
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import com.mojang.brigadier.CommandDispatcher;
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import net.minecraft.command.arguments.BlockPosArgumentType;
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import net.minecraft.command.arguments.DimensionArgumentType;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.text.LiteralText;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.util.registry.RegistryKey;
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import net.minecraft.world.dimension.DimensionType;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.samo_lego.simpleauth.SimpleAuth;
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@ -15,10 +19,7 @@ import org.samo_lego.simpleauth.storage.PlayerCache;
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import org.samo_lego.simpleauth.utils.AuthHelper;
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import java.io.File;
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import java.util.Objects;
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import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger;
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import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
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import static com.mojang.brigadier.arguments.StringArgumentType.getString;
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import static com.mojang.brigadier.arguments.StringArgumentType.word;
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import static net.minecraft.server.command.CommandManager.argument;
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@ -28,7 +29,7 @@ import static org.samo_lego.simpleauth.SimpleAuth.db;
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public class AuthCommand {
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private static final Logger LOGGER = LogManager.getLogger();
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public static void registerCommand(CommandDispatcher<ServerCommandSource> dispatcher) {
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// Registering the "/auth" command
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dispatcher.register(literal("auth")
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@ -47,22 +48,29 @@ public class AuthCommand {
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.then(literal("setSpawn")
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.executes( ctx -> setSpawn(
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ctx.getSource(),
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Objects.requireNonNull(ctx.getSource().getEntity()).dimension.getRawId(),
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ctx.getSource().getEntity().getX(),
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ctx.getSource().getEntity().getY(),
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ctx.getSource().getEntity().getZ()
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ctx.getSource().getWorld().getDimension(),
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ctx.getSource().getEntityOrThrow().getX(),
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ctx.getSource().getEntityOrThrow().getY(),
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ctx.getSource().getEntityOrThrow().getZ()
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))
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.then(argument("dimension id", integer())
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.then(argument("dimension", DimensionArgumentType.dimension())
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.then(argument("position", BlockPosArgumentType.blockPos())
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.executes(ctx -> setSpawn(
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ctx.getSource(),
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getInteger(ctx, "dimension id"),
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getX(),
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// +1 to not spawn player in ground
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getY() + 1,
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getZ()
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))
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.executes(ctx -> {
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RegistryKey<DimensionType> registryKey = DimensionArgumentType.getDimensionArgument(ctx, "dimension");
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Registry<DimensionType> registry = ctx.getSource().getWorld().getServer().method_29174().getRegistry();
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//RegistryKey<DimensionType> registryKey = ctx.getSource().getEntityOrThrow().getEntityWorld().method_27983();
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return setSpawn(
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ctx.getSource(),
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registry.get(registryKey),
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//(ctx, "dimension id"),
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getX(),
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// +1 to not spawn player in ground
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getY() + 1,
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BlockPosArgumentType.getLoadedBlockPos(ctx, "position").getZ()
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);
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}
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)
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)
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)
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)
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.then(literal("remove")
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@ -127,14 +135,14 @@ public class AuthCommand {
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}
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//
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private static int setSpawn(ServerCommandSource source, int dimensionId, double x, double y, double z) {
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config.worldSpawn.dimensionId = dimensionId;
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private static int setSpawn(ServerCommandSource source, DimensionType dimension, double x, double y, double z) {
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config.worldSpawn.dimension = dimension;
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config.worldSpawn.x = x;
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config.worldSpawn.y = y;
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config.worldSpawn.z = z;
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Entity sender = source.getEntity();
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if(sender != null)
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sender.sendSystemMessage(new LiteralText(config.lang.worldSpawnSet));
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((PlayerEntity) sender).sendMessage(new LiteralText(config.lang.worldSpawnSet), false);
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else
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LOGGER.info(config.lang.worldSpawnSet);
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return 1;
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@ -19,6 +19,7 @@ package org.samo_lego.simpleauth.storage;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import net.minecraft.world.dimension.DimensionType;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@ -55,9 +56,10 @@ public class AuthConfig {
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// Visit https://github.com/samolego/SimpleAuth/wiki/Sessions for more info
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public int sessionTimeoutTime = 60;
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// Whether to tp player to spawn when joining (to hide coordinates)
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public boolean spawnOnJoin = false;
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public static class WorldSpawn {
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public int dimensionId;
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public DimensionType dimension;
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public double x;
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public double y;
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public double z;
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@ -5,6 +5,10 @@ import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonSyntaxException;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.Identifier;
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import net.minecraft.world.dimension.DimensionType;
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import java.util.Objects;
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import static org.samo_lego.simpleauth.SimpleAuth.config;
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import static org.samo_lego.simpleauth.SimpleAuth.db;
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@ -17,7 +21,7 @@ public class PlayerCache {
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public String lastIp;
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public long validUntil;
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public int lastDimId;
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public DimensionType lastDim;
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public double lastX;
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public double lastY;
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public double lastZ;
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@ -43,7 +47,7 @@ public class PlayerCache {
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this.lastIp = "";
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// Setting last coordinates
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this.lastDimId = config.worldSpawn.dimensionId;
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this.lastDim = config.worldSpawn.dimension;
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this.lastX = config.worldSpawn.x;
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this.lastY = config.worldSpawn.y;
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this.lastZ = config.worldSpawn.z;
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@ -63,14 +67,16 @@ public class PlayerCache {
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JsonElement lastLoc = json.get("lastLocation");
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if (
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lastLoc != null &&
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this.lastDimId == config.worldSpawn.dimensionId &&
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this.lastDim == config.worldSpawn.dimension &&
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this.lastX == config.worldSpawn.x &&
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this.lastY == config.worldSpawn.y &&
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this.lastZ == config.worldSpawn.z
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) {
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// Getting DB coords
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JsonObject lastLocation = gson.fromJson(lastLoc.getAsString(), JsonObject.class);
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this.lastDimId = lastLocation.get("dimId").getAsInt();
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String dim = lastLocation.get("dim").getAsString();
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// Extra long line to get dimension from string
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this.lastDim = Objects.requireNonNull(Objects.requireNonNull(player).getServer()).method_29174().getRegistry().get(new Identifier(dim));
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this.lastX = lastLocation.get("x").getAsDouble();
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this.lastY = lastLocation.get("y").getAsDouble();
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this.lastZ = lastLocation.get("z").getAsDouble();
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