20w16a fixes, updating.
This commit is contained in:
parent
52f2f3c3f8
commit
898ed03e26
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@ -10,6 +10,6 @@ loader_version=0.8.2+build.194
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fabric_version=0.5.10+build.320-1.16
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# Mod Properties
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mod_version = 1.3.3
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mod_version = 1.4.0
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maven_group = org.samo_lego
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archives_base_name = simpleauth
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@ -3,6 +3,7 @@ package org.samo_lego.simpleauth.commands;
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import com.google.gson.JsonObject;
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import com.mojang.brigadier.CommandDispatcher;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.Text;
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@ -82,7 +83,7 @@ public class AuthCommand {
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SimpleAuth.config = AuthConfig.load(new File("./mods/SimpleAuth/config.json"));
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if(sender != null)
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sender.sendMessage(configurationReloaded);
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((PlayerEntity) sender).sendMessage(configurationReloaded, false);
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else
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LOGGER.info(SimpleAuth.config.lang.configurationReloaded);
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return 1;
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@ -98,7 +99,7 @@ public class AuthCommand {
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SimpleAuth.config.save(new File("./mods/SimpleAuth/config.json"));
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if(sender != null)
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sender.sendMessage(globalPasswordSet);
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sender.sendSystemMessage(globalPasswordSet);
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else
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LOGGER.info(SimpleAuth.config.lang.globalPasswordSet);
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return 1;
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@ -111,7 +112,7 @@ public class AuthCommand {
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SimpleAuth.deauthenticatedUsers.put(uuid, new PlayerCache(uuid, ""));
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if(sender != null)
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sender.sendMessage(userdataDeleted);
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((PlayerEntity) sender).sendMessage(userdataDeleted, false);
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else
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LOGGER.info(SimpleAuth.config.lang.userdataDeleted);
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return 1; // Success
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@ -129,7 +130,7 @@ public class AuthCommand {
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if(SimpleAuth.db.registerUser(uuid, playerdata.toString())) {
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if(sender != null)
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sender.sendMessage(userdataUpdated);
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((PlayerEntity) sender).sendMessage(userdataUpdated, false);
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else
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LOGGER.info(SimpleAuth.config.lang.userdataUpdated);
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return 1;
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@ -149,9 +150,10 @@ public class AuthCommand {
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SimpleAuth.db.updateUserData(uuid, playerdata.toString());
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if(sender != null)
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sender.sendMessage(userdataUpdated);
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((PlayerEntity) sender).sendMessage(userdataUpdated, false);
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else
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LOGGER.info(SimpleAuth.config.lang.userdataUpdated);
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return 1;
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}
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// todo PlayerEntity.getOfflinePlayerUuid("")
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}
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@ -26,12 +26,12 @@ public class ChangepwCommand {
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// Registering the "/changepw" command
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dispatcher.register(literal("changepw")
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.executes(ctx -> {
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ctx.getSource().getPlayer().sendMessage(enterPassword);
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ctx.getSource().getPlayer().sendMessage(enterPassword, false);
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return 1;
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})
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.then(argument("oldPassword", word())
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.executes(ctx -> {
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ctx.getSource().getPlayer().sendMessage(enterNewPassword);
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ctx.getSource().getPlayer().sendMessage(enterNewPassword, false);
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return 1;
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})
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.then(argument("newPassword", word())
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@ -52,20 +52,20 @@ public class ChangepwCommand {
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ServerPlayerEntity player = source.getPlayer();
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if (SimpleAuth.config.main.enableGlobalPassword) {
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player.sendMessage(cannotChangePassword);
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player.sendMessage(cannotChangePassword, false);
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return 0;
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}
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else if (AuthHelper.checkPass(player.getUuidAsString(), oldPass.toCharArray()) == 1) {
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if(newPass.length() < SimpleAuth.config.main.minPasswordChars) {
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player.sendMessage(new LiteralText(
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String.format(SimpleAuth.config.lang.minPasswordChars, SimpleAuth.config.main.minPasswordChars)
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));
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), false);
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return 0;
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}
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else if(newPass.length() > SimpleAuth.config.main.maxPasswordChars && SimpleAuth.config.main.maxPasswordChars != -1) {
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player.sendMessage(new LiteralText(
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String.format(SimpleAuth.config.lang.maxPasswordChars, SimpleAuth.config.main.maxPasswordChars)
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));
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), false);
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return 0;
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}
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// JSON object holding password (may hold some other info in the future)
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@ -74,10 +74,10 @@ public class ChangepwCommand {
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playerdata.addProperty("password", hash);
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SimpleAuth.db.updateUserData(player.getUuidAsString(), playerdata.toString());
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player.sendMessage(passwordUpdated);
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player.sendMessage(passwordUpdated, false);
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return 1;
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}
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player.sendMessage(wrongPassword);
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player.sendMessage(wrongPassword, false);
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return 0;
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}
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}
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@ -30,7 +30,7 @@ public class LoginCommand {
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.executes(ctx -> login(ctx.getSource(), getString(ctx, "password")) // Tries to authenticate user
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))
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.executes(ctx -> {
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ctx.getSource().getPlayer().sendMessage(enterPassword);
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ctx.getSource().getPlayer().sendMessage(enterPassword, false);
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return 0;
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}));
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}
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@ -43,7 +43,7 @@ public class LoginCommand {
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int passwordResult = AuthHelper.checkPass(uuid, pass.toCharArray());
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if(SimpleAuth.isAuthenticated(player)) {
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player.sendMessage(alreadyAuthenticated);
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player.sendMessage(alreadyAuthenticated, false);
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return 0;
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}
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else if(SimpleAuth.deauthenticatedUsers.get(uuid).loginTries >= maxLoginTries && maxLoginTries != -1) {
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@ -55,7 +55,7 @@ public class LoginCommand {
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return 1;
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}
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else if(passwordResult == -1) {
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player.sendMessage(notRegistered);
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player.sendMessage(notRegistered, false);
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return 0;
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}
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// Kicking the player out
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@ -64,7 +64,7 @@ public class LoginCommand {
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return 0;
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}
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// Sending wrong pass message
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player.sendMessage(wrongPassword);
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player.sendMessage(wrongPassword, false);
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// ++ the login tries
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SimpleAuth.deauthenticatedUsers.get(uuid).loginTries += 1;
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return 0;
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@ -23,7 +23,7 @@ public class LogoutCommand {
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private static int logout(ServerCommandSource serverCommandSource) throws CommandSyntaxException {
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ServerPlayerEntity player = serverCommandSource.getPlayer();
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SimpleAuth.deauthenticatePlayer(player);
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player.sendMessage(successfulLogout);
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player.sendMessage(successfulLogout, false);
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return 1;
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}
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}
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@ -33,7 +33,7 @@ public class RegisterCommand {
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.executes( ctx -> register(ctx.getSource(), getString(ctx, "password"), getString(ctx, "passwordAgain")))
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))
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.executes(ctx -> {
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ctx.getSource().getPlayer().sendMessage(enterPassword);
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ctx.getSource().getPlayer().sendMessage(enterPassword, false);
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return 0;
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}));
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}
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@ -42,24 +42,24 @@ public class RegisterCommand {
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private static int register(ServerCommandSource source, String pass1, String pass2) throws CommandSyntaxException {
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ServerPlayerEntity player = source.getPlayer();
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if(SimpleAuth.config.main.enableGlobalPassword) {
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player.sendMessage(loginRequired);
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player.sendMessage(loginRequired, false);
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return 0;
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}
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else if(SimpleAuth.isAuthenticated(player)) {
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player.sendMessage(alreadyAuthenticated);
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player.sendMessage(alreadyAuthenticated, false);
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return 0;
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}
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else if(pass1.equals(pass2)) {
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if(pass1.length() < SimpleAuth.config.main.minPasswordChars) {
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player.sendMessage(new LiteralText(
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String.format(SimpleAuth.config.lang.minPasswordChars, SimpleAuth.config.main.minPasswordChars)
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));
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), false);
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return 0;
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}
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else if(pass1.length() > SimpleAuth.config.main.maxPasswordChars && SimpleAuth.config.main.maxPasswordChars != -1) {
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player.sendMessage(new LiteralText(
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String.format(SimpleAuth.config.lang.maxPasswordChars, SimpleAuth.config.main.maxPasswordChars)
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));
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), false);
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return 0;
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}
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String hash = AuthHelper.hashPass(pass1.toCharArray());
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@ -71,10 +71,10 @@ public class RegisterCommand {
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SimpleAuth.authenticatePlayer(player, registerSuccess);
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return 1;
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}
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player.sendMessage(alreadyRegistered);
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player.sendMessage(alreadyRegistered, false);
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return 0;
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}
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player.sendMessage(matchPass);
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player.sendMessage(matchPass, false);
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return 0;
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}
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}
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@ -24,7 +24,7 @@ public class UnregisterCommand {
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// Registering the "/unregister" command
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dispatcher.register(literal("unregister")
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.executes(ctx -> {
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ctx.getSource().getPlayer().sendMessage(enterPassword);
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ctx.getSource().getPlayer().sendMessage(enterPassword, false);
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return 1;
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})
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.then(argument("password", word())
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@ -42,16 +42,16 @@ public class UnregisterCommand {
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// Getting the player who send the command
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ServerPlayerEntity player = source.getPlayer();
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if (SimpleAuth.config.main.enableGlobalPassword) {
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player.sendMessage(cannotUnregister);
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player.sendMessage(cannotUnregister, false);
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return 0;
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}
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else if (AuthHelper.checkPass(player.getUuidAsString(), pass.toCharArray()) == 1) {
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SimpleAuth.deauthenticatePlayer(player);
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SimpleAuth.db.deleteUserData(player.getUuidAsString());
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player.sendMessage(accountDeleted);
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player.sendMessage(accountDeleted, false);
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return 1;
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}
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player.sendMessage(wrongPassword);
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player.sendMessage(wrongPassword, false);
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return 0;
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}
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}
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@ -46,6 +46,7 @@ public class AuthEventHandler {
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player.networkHandler.disconnect(new LiteralText(String.format(config.lang.disallowedUsername, regex)));
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return;
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}
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// Checking if session is still valid
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String uuid = player.getUuidAsString();
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PlayerCache playerCache = deauthenticatedUsers.getOrDefault(uuid, null);
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@ -126,7 +127,7 @@ public class AuthEventHandler {
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}
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if(wasSuccessful) {
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player.teleport(x, y, z);
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player.sendMessage(successfulPortalRescue);
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player.sendMessage(successfulPortalRescue, false);
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}
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}
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}
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@ -154,9 +155,9 @@ public class AuthEventHandler {
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!isAuthenticated((ServerPlayerEntity) player) &&
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!msg.startsWith("/login") &&
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!msg.startsWith("/register") &&
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(!config.main.allowChat || msg.startsWith("/"))
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(!config.experimental.allowChat || msg.startsWith("/"))
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) {
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player.sendMessage(notAuthenticated());
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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return ActionResult.PASS;
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@ -164,7 +165,7 @@ public class AuthEventHandler {
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// Player movement
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public static ActionResult onPlayerMove(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowMovement) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowMovement) {
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return ActionResult.FAIL;
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}
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return ActionResult.PASS;
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@ -172,8 +173,8 @@ public class AuthEventHandler {
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// Using a block (right-click function)
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public static ActionResult onUseBlock(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowBlockUse) {
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player.sendMessage(notAuthenticated());
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowBlockUse) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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return ActionResult.PASS;
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@ -181,8 +182,8 @@ public class AuthEventHandler {
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// Punching a block
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public static ActionResult onAttackBlock(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowBlockPunch) {
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player.sendMessage(notAuthenticated());
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowBlockPunch) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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return ActionResult.PASS;
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@ -190,8 +191,8 @@ public class AuthEventHandler {
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// Using an item
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public static TypedActionResult<ItemStack> onUseItem(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowItemUse) {
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player.sendMessage(notAuthenticated());
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowItemUse) {
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player.sendMessage(notAuthenticated(), false);
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return TypedActionResult.fail(ItemStack.EMPTY);
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}
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@ -199,16 +200,16 @@ public class AuthEventHandler {
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}
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// Dropping an item
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public static ActionResult onDropItem(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowItemDrop) {
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player.sendMessage(notAuthenticated());
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowItemDrop) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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return ActionResult.PASS;
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}
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// Changing inventory (item moving etc.)
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public static ActionResult onTakeItem(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowItemMoving) {
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player.sendMessage(notAuthenticated());
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowItemMoving) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -216,8 +217,8 @@ public class AuthEventHandler {
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}
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// Attacking an entity
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public static ActionResult onAttackEntity(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowEntityPunch) {
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player.sendMessage(notAuthenticated());
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.experimental.allowEntityPunch) {
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -226,7 +227,7 @@ public class AuthEventHandler {
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// Interacting with entity
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public static ActionResult onUseEntity(PlayerEntity player) {
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if(!isAuthenticated((ServerPlayerEntity) player) && !config.main.allowEntityInteract) {
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player.sendMessage(notAuthenticated());
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player.sendMessage(notAuthenticated(), false);
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return ActionResult.FAIL;
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}
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@ -1,6 +1,8 @@
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package org.samo_lego.simpleauth.mixin;
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import net.minecraft.network.packet.c2s.play.*;
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import net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket;
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import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
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import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
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import net.minecraft.server.network.ServerPlayNetworkHandler;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.ActionResult;
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@ -31,7 +33,7 @@ public abstract class MixinServerPlayNetworkHandler {
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cancellable = true
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)
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private void onChatMessage(ChatMessageC2SPacket chatMessageC2SPacket, CallbackInfo ci) {
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ActionResult result = ChatCallback.EVENT.invoker().onPlayerChat(player, chatMessageC2SPacket);
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ActionResult result = ChatCallback.EVENT.invoker().onPlayerChat(this.player, chatMessageC2SPacket);
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if (result == ActionResult.FAIL) {
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ci.cancel();
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}
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@ -48,7 +50,7 @@ public abstract class MixinServerPlayNetworkHandler {
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)
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private void onPlayerAction(PlayerActionC2SPacket packet, CallbackInfo ci) {
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if(packet.getAction() == SWAP_HELD_ITEMS) {
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ActionResult result = TakeItemCallback.EVENT.invoker().onTakeItem(player);
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ActionResult result = TakeItemCallback.EVENT.invoker().onTakeItem(this.player);
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if (result == ActionResult.FAIL) {
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ci.cancel();
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}
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@ -65,10 +67,10 @@ public abstract class MixinServerPlayNetworkHandler {
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cancellable = true
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)
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private void onPlayerMove(PlayerMoveC2SPacket playerMoveC2SPacket, CallbackInfo ci) {
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ActionResult result = PlayerMoveCallback.EVENT.invoker().onPlayerMove(player);
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ActionResult result = PlayerMoveCallback.EVENT.invoker().onPlayerMove(this.player);
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if (result == ActionResult.FAIL) {
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// A bit ugly, I know. (we need to update player position)
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player.requestTeleport(player.getX(), player.getY(), player.getZ());
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this.player.requestTeleport(this.player.getX(), this.player.getY(), this.player.getZ());
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ci.cancel();
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}
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}
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