Auth command cleanup, clearer method names at db class.
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30e261c767
commit
9ec2e4478c
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@ -39,6 +39,7 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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public static boolean isAuthenticated(ServerPlayerEntity player) {
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return !deauthenticatedUsers.containsKey(player);
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}
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// Getting game directory
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public static final File gameDirectory = FabricLoader.getInstance().getGameDirectory();
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// Mod config
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@ -85,10 +86,13 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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UseEntityCallback.EVENT.register((player, world, hand, entity, entityHitResult) -> AuthEventHandler.onUseEntity(player));
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ServerStopCallback.EVENT.register(minecraftServer -> SimpleAuth.onStopServer());
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}
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private static void onStopServer() {
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LOGGER.info("[SimpleAuth] Shutting down SimpleAuth.");
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db.close();
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}
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// Authenticates player and sends the message
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public static void authenticatePlayer(ServerPlayerEntity player, Text msg) {
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deauthenticatedUsers.remove(player);
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// Player no longer needs to be invisible and invulnerable
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@ -105,6 +109,7 @@ public class SimpleAuth implements DedicatedServerModInitializer {
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return new LiteralText(SimpleAuth.config.lang.notAuthenticated);
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}
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// De-authenticates player
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public static void deauthenticatePlayer(ServerPlayerEntity player) {
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// Marking player as not authenticated, (re)setting login tries to zero
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SimpleAuth.deauthenticatedUsers.put(player, 0);
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@ -41,54 +41,52 @@ public class AuthCommand {
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))
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)
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)
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.then(literal("update")
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.then(literal("byUuid")
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.then(argument("uuid", word())
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.then(argument("password", word())
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.executes( ctx -> updatePass(
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ctx.getSource(),
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getString(ctx, "uuid"),
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null,
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getString(ctx, "password")
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))
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)
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)
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)
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.then(literal("byUsername")
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.then(argument("username", word())
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.then(argument("password", word())
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.executes( ctx -> updatePass(
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ctx.getSource(),
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null,
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getString(ctx, "username"),
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getString(ctx, "password")
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))
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)
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)
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.then(literal("remove")
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.then(argument("uuid", word())
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.executes( ctx -> removeAccount(
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ctx.getSource(),
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getString(ctx, "uuid")
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))
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)
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)
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.then(literal("remove")
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.then(literal("byUuid")
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.then(argument("uuid", word())
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.executes( ctx -> removeAccount(
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.then(literal("register")
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.then(argument("uuid", word())
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.then(argument("password", word())
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.executes( ctx -> registerUser(
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ctx.getSource(),
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getString(ctx, "uuid"),
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null
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getString(ctx, "password")
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))
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)
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)
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.then(literal("byUsername")
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.then(argument("username", word())
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.executes( ctx -> removeAccount(
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)
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.then(literal("update")
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.then(argument("uuid", word())
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.then(argument("password", word())
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.executes( ctx -> updatePass(
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ctx.getSource(),
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null,
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getString(ctx, "username")
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getString(ctx, "uuid"),
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getString(ctx, "password")
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))
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)
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)
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)
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);
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}
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// Reloading the config
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private static int reloadConfig(ServerCommandSource source) {
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Entity sender = source.getEntity();
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SimpleAuth.config = AuthConfig.load(new File("./mods/SimpleAuth/config.json"));
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if(sender != null)
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sender.sendMessage(configurationReloaded);
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else
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LOGGER.info(SimpleAuth.config.lang.configurationReloaded);
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return 1;
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}
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// Setting global password
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private static int setGlobalPassword(ServerCommandSource source, String pass) {
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// Getting the player who send the command
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Entity sender = source.getEntity();
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@ -104,26 +102,10 @@ public class AuthCommand {
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return 1;
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}
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// Method called for checking the password
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private static int updatePass(ServerCommandSource source, String uuid, String username, String pass) {
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// Getting the player who send the command
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// Deleting (unregistering) user's account
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private static int removeAccount(ServerCommandSource source, String uuid) {
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Entity sender = source.getEntity();
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SimpleAuth.db.update(
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uuid,
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AuthHelper.hashPass(pass.toCharArray())
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);
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if(sender != null)
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sender.sendMessage(userdataUpdated);
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else
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LOGGER.info(SimpleAuth.config.lang.userdataUpdated);
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// TODO -> Kick player whose name was changed?
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return 1;
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}
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private static int removeAccount(ServerCommandSource source, String uuid, String username) {
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Entity sender = source.getEntity();
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SimpleAuth.db.delete(uuid);
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SimpleAuth.db.deleteUserData(uuid);
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// TODO -> Kick player that was unregistered?
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@ -133,14 +115,38 @@ public class AuthCommand {
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LOGGER.info(SimpleAuth.config.lang.userdataDeleted);
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return 1; // Success
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}
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private static int reloadConfig(ServerCommandSource source) {
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Entity sender = source.getEntity();
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SimpleAuth.config = AuthConfig.load(new File("./mods/SimpleAuth/config.json"));
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// Creating account for user
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private static int registerUser(ServerCommandSource source, String uuid, String password) {
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// Getting the player who send the command
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Entity sender = source.getEntity();
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if(SimpleAuth.db.registerUser(
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uuid,
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AuthHelper.hashPass(password.toCharArray())
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)) {
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if(sender != null)
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sender.sendMessage(userdataUpdated);
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else
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LOGGER.info(SimpleAuth.config.lang.userdataUpdated);
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return 1;
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}
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return 0;
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}
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// Force-updating the user's password
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private static int updatePass(ServerCommandSource source, String uuid, String password) {
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// Getting the player who send the command
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Entity sender = source.getEntity();
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SimpleAuth.db.updateUserData(
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uuid,
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AuthHelper.hashPass(password.toCharArray())
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);
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if(sender != null)
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sender.sendMessage(configurationReloaded);
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sender.sendMessage(userdataUpdated);
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else
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LOGGER.info(SimpleAuth.config.lang.configurationReloaded);
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LOGGER.info(SimpleAuth.config.lang.userdataUpdated);
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return 1;
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}
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}
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@ -42,7 +42,7 @@ public class SimpleAuthDatabase {
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// When player registers, we insert the data into DB
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public boolean registerUser(String uuid, String password) {
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try {
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if(!this.isRegistered(uuid)) {
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if(!this.isUserRegistered(uuid)) {
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levelDBStore.put(bytes("UUID:" + uuid), bytes("password:" + password));
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return true;
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}
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@ -54,7 +54,7 @@ public class SimpleAuthDatabase {
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}
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// Checks if user is registered
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private boolean isRegistered(String uuid) {
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private boolean isUserRegistered(String uuid) {
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try {
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return levelDBStore.get(bytes("UUID:" + uuid)) != null;
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} catch (DBException e) {
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@ -64,7 +64,7 @@ public class SimpleAuthDatabase {
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}
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// Deletes row containing the username provided
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public void delete(String uuid) {
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public void deleteUserData(String uuid) {
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try {
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levelDBStore.delete(bytes("UUID:" + uuid));
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} catch (Error e) {
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@ -73,7 +73,7 @@ public class SimpleAuthDatabase {
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}
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// Updates the password of the user
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public void update(String uuid, String password) {
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public void updateUserData(String uuid, String password) {
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try {
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levelDBStore.put(bytes("UUID:" + uuid),bytes("password:" + password));
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} catch (Error e) {
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@ -84,7 +84,7 @@ public class SimpleAuthDatabase {
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// Gets the hashed password from DB
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public String getPassword(String uuid){
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try {
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if(this.isRegistered(uuid)) // Gets password from db and removes "password:" prefix from it
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if(this.isUserRegistered(uuid)) // Gets password from db and removes "password:" prefix from it
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return new String(levelDBStore.get(bytes("UUID:" + uuid))).substring(9);
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} catch (Error e) {
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LOGGER.error("[SimpleAuth] Error getting password: " + e.getMessage());
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@ -86,6 +86,7 @@ public class AuthConfig {
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public String successfullyAuthenticated = "§aYou are now authenticated.";
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public String successfulLogout = "§aLogged out successfully.";
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public String timeExpired = "§cTime for authentication has expired.";
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public String notRegistered = "§6This account is not yet registered! Type `/register` first";
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public String alreadyRegistered = "§6This account name is already registered!";
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public String registerSuccess = "§aYou are now authenticated.";
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public String userdataDeleted = "§aUserdata deleted.";
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@ -95,7 +96,6 @@ public class AuthConfig {
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public String successfulPortalRescue = "§aYou were rescued from nether portal successfully!";
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public String maxPasswordChars = "§6Password can be at most %d characters long!";
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public String minPasswordChars = "§6Password needs to be at least %d characters long!";
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public String notRegistered = "§6This account is not yet registered! Type `/register` first";
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}
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private static final Logger LOGGER = LogManager.getLogger();
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private static final Gson gson = new GsonBuilder()
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