1.18 fuckery part 2
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@ -78,9 +78,14 @@ public abstract class MixinServerLoginNetworkHandler {
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// Player has a Mojang account
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httpsURLConnection.disconnect();
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// Caches the request
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mojangAccountNamesCache.add(playername);
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if (!config.main.allowExistingNames) {
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// Caches the request
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mojangAccountNamesCache.add(playername);
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} else {
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state = ServerLoginNetworkHandler.State.READY_TO_ACCEPT;
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this.profile = packet.getProfile();
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ci.cancel();
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}
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// Authentication continues in original method
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}
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else if(response == HttpURLConnection.HTTP_NO_CONTENT) {
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@ -162,6 +162,11 @@ public class AuthConfig {
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*/
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public boolean premiumAutologin = false;
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/*
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* Whether to allow offline players with registered usernames to connect.
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*/
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public boolean allowExistingNames = false;
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/**
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* Contains a list of lower case (!) player names
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* that should always be treated as offline.
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@ -30,19 +30,23 @@ dependencies {
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// Password hashing
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// Argon2
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shadow "de.mkammerer:argon2-jvm:${argon2_version}"
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shadowCommon ("de.mkammerer:argon2-jvm:${argon2_version}") {
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exclude group: "net.java.dev.jna"
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}
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// BCrypt
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shadow "at.favre.lib:bcrypt:${bcrypt_version}"
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shadow "at.favre.lib:bytes:${bytes_version}"
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shadowCommon "at.favre.lib:bcrypt:${bcrypt_version}"
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shadowCommon "at.favre.lib:bytes:${bytes_version}"
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// Storage
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// leveldb
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shadow group: 'org.iq80.leveldb', name: 'leveldb', version: '0.12'
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shadow group: 'org.iq80.leveldb', name: 'leveldb-api', version: '0.12'
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shadowCommon (group: 'org.iq80.leveldb', name: 'leveldb', version: '0.12') {
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exclude group: "com.google.guava"
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}
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shadowCommon group: 'org.iq80.leveldb', name: 'leveldb-api', version: '0.12'
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// JNA lib
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shadow 'net.java.dev.jna:jna:5.5.0'
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compileOnly 'net.java.dev.jna:jna:5.5.0'
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}
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shadowJar {
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@ -1,4 +1,4 @@
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package org.samo_lego.simpleauth.forge;
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package org.samo_lego.simpleauth;
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import com.mojang.brigadier.CommandDispatcher;
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import net.minecraft.server.command.ServerCommandSource;
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@ -1,4 +1,4 @@
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package org.samo_lego.simpleauth.forge.event;
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package org.samo_lego.simpleauth.event;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.ActionResult;
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@ -1,4 +1,4 @@
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package org.samo_lego.simpleauth.forge.utils.forge;
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package org.samo_lego.simpleauth.utils.forge;
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import net.minecraft.entity.player.PlayerEntity;
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