Carpet fake player leave fix
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@ -112,6 +112,8 @@ public class AuthEventHandler {
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}
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public static void onPlayerLeave(ServerPlayerEntity player) {
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if(isPlayerFake(player))
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return;
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String uuid = convertUuid(player);
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PlayerCache playerCache = playerCacheMap.get(uuid);
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@ -125,7 +127,7 @@ public class AuthEventHandler {
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playerCache.lastZ = player.getZ();
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// Setting the session expire time
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if(!isPlayerFake(player) && isAuthenticated(player) && config.main.sessionTimeoutTime != -1)
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if(isAuthenticated(player) && config.main.sessionTimeoutTime != -1)
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playerCache.validUntil = System.currentTimeMillis() + config.main.sessionTimeoutTime * 1000;
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}
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