Fixes #42
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9e01af9e9f
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@ -3,11 +3,11 @@ org.gradle.jvmargs=-Xmx1G
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# Fabric properties
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minecraft_version=1.16.4
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yarn_mappings=1.16.4+build.1
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loader_version=0.10.6+build.214
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yarn_mappings=1.16.4+build.7
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loader_version=0.10.8
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#Fabric api
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fabric_version=0.25.1+build.416-1.16
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fabric_version=0.28.0+1.16
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# Mod Properties
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mod_version = 1.7.3
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@ -117,7 +117,7 @@ public class AuthEventHandler {
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// Setting the session expire time
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if(config.main.sessionTimeoutTime != -1)
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playerCache.validUntil = System.currentTimeMillis() + config.main.sessionTimeoutTime * 1000;
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playerCache.validUntil = System.currentTimeMillis() + config.main.sessionTimeoutTime * 1000L;
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}
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else if(config.main.spawnOnJoin) {
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((PlayerAuth) player).hidePosition(false);
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@ -128,14 +128,13 @@ public class AuthEventHandler {
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}
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// Player chatting
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public static ActionResult onPlayerChat(PlayerEntity player, ChatMessageC2SPacket chatMessageC2SPacket) {
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public static ActionResult onPlayerChat(PlayerEntity player, String message) {
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// Getting the message to then be able to check it
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String msg = chatMessageC2SPacket.getChatMessage();
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if(
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!((PlayerAuth) player).isAuthenticated() &&
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!msg.startsWith("/login") &&
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!msg.startsWith("/register") &&
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(!config.experimental.allowChat || msg.startsWith("/"))
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!message.startsWith("/login") &&
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!message.startsWith("/register") &&
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(!config.experimental.allowChat || message.startsWith("/"))
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) {
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player.sendMessage(((PlayerAuth) player).getAuthMessage(), false);
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return ActionResult.FAIL;
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@ -7,9 +7,9 @@ import net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket;
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import net.minecraft.util.ActionResult;
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public interface ChatCallback {
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Event<ChatCallback> EVENT = EventFactory.createArrayBacked(ChatCallback.class, listeners -> (player, chatMessageC2SPacket) -> {
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Event<ChatCallback> EVENT = EventFactory.createArrayBacked(ChatCallback.class, listeners -> (player, message) -> {
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for (ChatCallback event : listeners) {
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ActionResult result = event.onPlayerChat(player, chatMessageC2SPacket);
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ActionResult result = event.onPlayerChat(player, message);
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if (result != ActionResult.PASS) {
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return result;
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@ -18,5 +18,5 @@ public interface ChatCallback {
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return ActionResult.PASS;
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});
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ActionResult onPlayerChat(PlayerEntity player, ChatMessageC2SPacket chatMessageC2SPacket);
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ActionResult onPlayerChat(PlayerEntity player, String message);
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}
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@ -24,17 +24,16 @@ public abstract class MixinServerPlayNetworkHandler {
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public ServerPlayerEntity player;
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@Inject(
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method = "onGameMessage(Lnet/minecraft/network/packet/c2s/play/ChatMessageC2SPacket;)V",
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method = "method_31286(Ljava/lang/String;)V",
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at = @At(
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value = "INVOKE",
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// Thanks to Liach for helping me out!
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target = "net/minecraft/network/NetworkThreadUtils.forceMainThread(Lnet/minecraft/network/Packet;Lnet/minecraft/network/listener/PacketListener;Lnet/minecraft/server/world/ServerWorld;)V",
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target = "Lnet/minecraft/server/network/ServerPlayerEntity;updateLastActionTime()V",
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shift = At.Shift.AFTER
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),
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cancellable = true
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)
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private void onChatMessage(ChatMessageC2SPacket chatMessageC2SPacket, CallbackInfo ci) {
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ActionResult result = ChatCallback.EVENT.invoker().onPlayerChat(this.player, chatMessageC2SPacket);
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private void onPlayerChat(String message, CallbackInfo ci) {
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ActionResult result = ChatCallback.EVENT.invoker().onPlayerChat(this.player, message);
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if (result == ActionResult.FAIL) {
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ci.cancel();
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}
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