fix colorcodes in death message
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@ -16,7 +16,7 @@ object DeathHandler {
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damageType: String
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damageType: String
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) {
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) {
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if (cfg.outgoing.death.enable) {
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if (cfg.outgoing.death.enable) {
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var msg = deathMessage.replace(player, player.stripColorOut.antiping)
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var msg = deathMessage.stripColorOut.replace(player, player.stripColorOut.antiping)
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if (cfg.outgoing.death.damageType) {
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if (cfg.outgoing.death.damageType) {
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val emojis = cfg.outgoing.death.damageTypeMapping[damageType]?.split(' ')
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val emojis = cfg.outgoing.death.damageTypeMapping[damageType]?.split(' ')
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?: listOf("\uD83D\uDC7B unknown type '$damageType'")
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?: listOf("\uD83D\uDC7B unknown type '$damageType'")
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