Wrap forge event handlers
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42b5ba9186
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package matterlink
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import matterlink.bridge.ServerChatHandler
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import matterlink.bridge.USER_ACTION
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import matterlink.handlers.*
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import net.minecraft.command.server.CommandBroadcast
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import net.minecraft.command.server.CommandEmote
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.server.dedicated.DedicatedServer
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import net.minecraft.tileentity.TileEntityCommandBlock
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import net.minecraftforge.event.CommandEvent
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import net.minecraftforge.event.ServerChatEvent
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import net.minecraftforge.event.entity.living.LivingDeathEvent
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import net.minecraftforge.event.entity.player.AdvancementEvent
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import net.minecraftforge.fml.common.Mod
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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import net.minecraftforge.fml.common.gameevent.PlayerEvent
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import net.minecraftforge.fml.common.gameevent.TickEvent
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//FORGE-DEPENDENT
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@Mod.EventBusSubscriber
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class EventWrapper {
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companion object JavaIsDumb {
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//MC-VERSION & FORGE DEPENDENT
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@SubscribeEvent
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@JvmStatic
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fun progressEvent(e: AdvancementEvent) {
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if (e.advancement.display == null) return
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val name = e.entityPlayer.name
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val text = "has made the advancement ${e.advancement.displayText.unformattedText}"
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ProgressHandler.handleProgress(name, text)
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}
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//FORGE-DEPENDENT
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@SubscribeEvent
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@JvmStatic
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fun chatEvent(e: ServerChatEvent) {
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val user = e.username
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val msg = e.message
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ChatHandler.handleChat(user, msg)
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}
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//FORGE-DEPENDENT
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@SubscribeEvent
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@JvmStatic
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fun commandEvent(e: CommandEvent) {
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val sender =
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when {
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e.sender is EntityPlayer -> e.sender.name
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e.sender is DedicatedServer -> cfg!!.relay.systemUser
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e.sender is TileEntityCommandBlock -> "CommandBlock"
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else -> return
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}
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if (e.command is CommandEmote || e.command is CommandBroadcast) {
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val args = e.parameters.joinToString(" ")
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val type =
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when {
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e.command is CommandEmote -> USER_ACTION
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else -> ""
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}
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CommandHandler.handleCommand(sender, args, type)
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}
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}
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//FORGE-DEPENDENT
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@SubscribeEvent
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@JvmStatic
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fun deathEvent(e: LivingDeathEvent) {
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if (e.entityLiving is EntityPlayer) {
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DeathHandler.handleDeath(
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e.entityLiving.name,
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e.entityLiving.combatTracker.deathMessage.unformattedText
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)
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}
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}
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//FORGE-DEPENDENT
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@SubscribeEvent
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@JvmStatic
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fun joinEvent(e: PlayerEvent.PlayerLoggedInEvent) {
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JoinLeaveHandler.handleJoin(e.player.name)
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}
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//FORGE-DEPENDENT
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@SubscribeEvent
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@JvmStatic
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fun leaveEvent(e: PlayerEvent.PlayerLoggedOutEvent) {
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JoinLeaveHandler.handleLeave(e.player.name)
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}
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//FORGE-DEPENDENT
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@SubscribeEvent
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@JvmStatic
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fun serverTickEvent(e: TickEvent.ServerTickEvent) {
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ServerChatHandler.writeIncomingToChat()
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}
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}
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}
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@ -1,13 +1,14 @@
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package matterlink
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import matterlink.bridge.MessageHandler
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import matterlink.bridge.ServerChatHelper
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import matterlink.bridge.command.BridgeCommandRegistry
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import matterlink.bridge.command.HelpCommand
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import matterlink.bridge.command.PlayerListCommand
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import matterlink.command.CommandMatterlink
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import matterlink.eventhandlers.*
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import matterlink.handlers.*
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import net.minecraft.util.text.TextComponentString
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.fml.common.FMLCommonHandler
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import net.minecraftforge.fml.common.Mod
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import net.minecraftforge.fml.common.event.*
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import org.apache.logging.log4j.Level
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logger.debug("Registering server commands")
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event.registerServerCommand(CommandMatterlink())
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MessageHandler.start()
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//maybe try registering them manually
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MinecraftForge.EVENT_BUS.register(ServerChatHelper())
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MinecraftForge.EVENT_BUS.register(ChatMessageHandler())
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MinecraftForge.EVENT_BUS.register(DeathEventHandler())
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MinecraftForge.EVENT_BUS.register(CommandEventHandler())
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MinecraftForge.EVENT_BUS.register(AdvancementEventHandler())
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MinecraftForge.EVENT_BUS.register(JoinLeaveHandler())
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}
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@Mod.EventHandler
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@ -75,5 +68,9 @@ object MatterLink {
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MessageHandler.stop()
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}
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//FORGE-DEPENDENT
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fun writeToServerChat(msg: String) {
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FMLCommonHandler.instance().minecraftServerInstance.playerList.sendMessage(TextComponentString(msg))
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}
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}
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@ -4,6 +4,9 @@ import matterlink.cfg
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import matterlink.antiping
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import com.google.gson.Gson
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const val USER_ACTION: String = "user_action"
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const val JOIN_LEAVE: String = "join_leave"
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data class ApiMessage(
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val username: String = cfg!!.relay.systemUser,
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val text: String = "",
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val id: String = ""
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// val Extra: Any? = null
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) {
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companion object {
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val gson = Gson()
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@ -8,9 +8,11 @@ import net.minecraftforge.fml.common.FMLCommonHandler
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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import net.minecraftforge.fml.common.gameevent.TickEvent
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class ServerChatHelper {
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@SubscribeEvent
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fun onServerUpdate(event: TickEvent.ServerTickEvent) {
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object ServerChatHandler {
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/**
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* This method must be called every server tick with no arguments.
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*/
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fun writeIncomingToChat() {
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if (MessageHandler.rcvQueue.isNotEmpty())
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MatterLink.logger.debug("incoming: " + MessageHandler.rcvQueue.toString())
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val nextMessage = MessageHandler.rcvQueue.poll()
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val user = nextMessage.username
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val text = nextMessage.text
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val json = nextMessage.encode()
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MatterLink.logger.debug("Threw out message with unhandled event: $event")
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MatterLink.logger.debug("Threw out message with unhandled event: ${nextMessage.event}")
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MatterLink.logger.debug(" Message contents:")
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MatterLink.logger.debug(" User: $user")
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MatterLink.logger.debug(" Text: $text")
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package matterlink.eventhandlers
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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import matterlink.cfg
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import matterlink.antiping
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import net.minecraftforge.event.entity.player.AdvancementEvent
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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class AdvancementEventHandler {
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@SubscribeEvent
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fun handleAdvancements(event: AdvancementEvent) {
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if (cfg!!.relay.advancements && event.advancement.display != null) {
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val player = event.entityPlayer.name.antiping()
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val content = event.advancement.displayText.unformattedText
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MessageHandler.transmit(ApiMessage(
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username = cfg!!.relay.systemUser,
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text = "$player has earned the advancement $content"
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))
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}
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}
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}
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@ -1,18 +0,0 @@
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package matterlink.eventhandlers
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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import net.minecraftforge.event.ServerChatEvent
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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class ChatMessageHandler {
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@SubscribeEvent
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fun handleServerChatEvent(event: ServerChatEvent) {
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val message = event.message.trim()
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if (message.isNotBlank())
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MessageHandler.transmit(ApiMessage(
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username = event.username,
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text = message)
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)
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}
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}
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package matterlink.eventhandlers
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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import net.minecraft.command.server.CommandBroadcast
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import net.minecraft.command.server.CommandEmote
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraftforge.event.CommandEvent
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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class CommandEventHandler {
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@SubscribeEvent
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fun handleCommandEvent(event: CommandEvent) {
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if (event.command is CommandEmote && event.sender is EntityPlayer) {
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val args = event.parameters
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val user = event.sender.name
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var message = ""
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for (word in args) {
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message = message + " " + word
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}
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message = message.trim { it <= ' ' }
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MessageHandler.transmit(ApiMessage(username=user, text=message, event="user_action"))
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} else if(event.command is CommandBroadcast) {
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var message = ""
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for (word in event.parameters) {
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message = message + " " + word
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}
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message = message.trim { it <= ' ' }
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val name: String = if(event.sender.name.equals("@")) "CommandBlock" else event.sender.name
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MessageHandler.transmit(ApiMessage(
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username = name,
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text = message
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))
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}
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}
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}
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package matterlink.eventhandlers
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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import matterlink.cfg
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import matterlink.antiping
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraftforge.event.entity.living.LivingDeathEvent
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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class DeathEventHandler {
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@SubscribeEvent
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fun handleLivingDeathEvent(event: LivingDeathEvent) {
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if (cfg!!.relay.deathEvents) {
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val entity = event.entityLiving
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if (entity is EntityPlayer) {
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val message = entity.getCombatTracker().deathMessage.unformattedText
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.replace(entity.name, entity.name.antiping())
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MessageHandler.transmit(ApiMessage(
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username = cfg!!.relay.systemUser,
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text = message
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))
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}
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}
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}
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}
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package matterlink.handlers
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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object ChatHandler {
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fun handleChat(user: String, msg: String) {
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val message = msg.trim()
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if (message.isNotBlank())
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MessageHandler.transmit(ApiMessage(
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username = user,
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text = message
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))
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}
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}
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package matterlink.handlers
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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object CommandHandler {
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fun handleCommand(sender: String, args: String, type: String) {
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MessageHandler.transmit(ApiMessage(
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username = sender,
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text = args,
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event = type
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))
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}
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}
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@ -0,0 +1,21 @@
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package matterlink.handlers
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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import matterlink.cfg
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import matterlink.antiping
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraftforge.event.entity.living.LivingDeathEvent
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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object DeathHandler {
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fun handleDeath(player: String, deathMessage: String) {
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if (cfg!!.relay.deathEvents) {
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val msg = deathMessage.replace(player, player.antiping())
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MessageHandler.transmit(ApiMessage(
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username = cfg!!.relay.systemUser,
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text = msg
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))
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}
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}
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}
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@ -1,33 +1,32 @@
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package matterlink.eventhandlers
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package matterlink.handlers
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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import matterlink.cfg
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import matterlink.antiping
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import matterlink.bridge.JOIN_LEAVE
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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import net.minecraftforge.fml.common.gameevent.PlayerEvent
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class JoinLeaveHandler {
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@SubscribeEvent
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fun handleJoinEvent(event: PlayerEvent.PlayerLoggedInEvent) {
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object JoinLeaveHandler {
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fun handleJoin(player: String) {
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if (cfg!!.relay.joinLeave) {
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val player: String = event.player.name.antiping()
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val user = player.antiping()
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MessageHandler.transmit(ApiMessage(
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username = cfg!!.relay.systemUser,
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text = "$player has connected to the server.",
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event = "join_leave"
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text = "$user has connected to the server.",
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event = JOIN_LEAVE
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))
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}
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}
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@SubscribeEvent
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fun handleLeaveEvent(event: PlayerEvent.PlayerLoggedOutEvent) {
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fun handleLeave(player: String) {
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if (cfg!!.relay.joinLeave) {
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val player = event.player.name.antiping()
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val user = player.antiping()
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MessageHandler.transmit(ApiMessage(
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username = cfg!!.relay.systemUser,
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text = "$player has disconnected from the server.",
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event = "join_leave"
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text = "$user has disconnected from the server.",
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event = JOIN_LEAVE
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))
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}
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}
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@ -0,0 +1,18 @@
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package matterlink.handlers
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import matterlink.antiping
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import matterlink.bridge.ApiMessage
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import matterlink.bridge.MessageHandler
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import matterlink.cfg
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object ProgressHandler {
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fun handleProgress(name: String, text: String) {
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if (!cfg!!.relay.advancements) return
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val usr = name.antiping()
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MessageHandler.transmit(ApiMessage(
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username = cfg!!.relay.systemUser,
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text = "$usr $text"
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))
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}
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}
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